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MALLEABLE ASSEMBLY “wireframe” the drapery
from Daniel Yu Portfolio
by Daniel Yu
How to use digital augmentation to approach architectural assemblies using Fologram and Hololens?
Malleable Assemblies looks at the design and fabrication of eccentric architectural assemblies through the collapsing of digital and analog approaches. Utilizing advanced mixed reality software, and working in close collaboration with the architects and software developers at Fologram, the seminar will utilize a range of hands-on design approaches and techniques specifically tuned to this type of software.
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One of the key advantages of mixed reality software is its ability to allow the user to envision complex forms in 3-dimensional space. This has incredible advantages in ensuring a level of precision difficult to communicate through conventional drawing practices. It does, however, require careful consideration of the type of materials and assembly that allow for malleability during the fabrication phase.
The best examples of those digital fabrication methods are specifically intended to eliminate malleability from the process, ensuring that parts can only be assembled in one way- thereby, rendering any form of mixed reality useless.
Collaboration with: Karim Khayati
Instructor: Dwayne Oyler


