David Bullard Design Portfolio Spring 2019

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David Bullard Design Portfolio



David Bullard

Syracuse University School of Architecture e: dpbullar@syr.edu t: 858.334.3974 a: 11483 Ash Creek Place, San Diego, CA, 92131



Content 1. The Curtiss Wing 2. The Canyon 3. Cultivated Topography 4. Porta Firenze 5. Where Land Melts 6. Somatic Jungle 7. Somatic Urbanism


The Curtiss Wing Course: ARC 408 Comprehensive Design Studio Instructor: Elizabeth Kamell Location: Hammondsport, NY Scope: 25,000 square feet Program: Flight School, Seaplane Restoration & Storage Hangar, Public Observation deck & Cafe In Collaboration With: Carolina Hasbun Elias This project is situated on the shore of Keuka Lake, in the town of Hammondsport, NY and is meant to be an extension of the pre-existing airplane restoration facility at the nearby Glenn H. Curtiss Museum. The architecture of both the hangar/restoration wing as well as the flight school/support tower take cues from both the physical and historical context of the site. As Hammondsport is the birthplace of flight in New York, the design of the historical seaplanes being restored within the hangar inspired the design for the structure and enclosure of the “wing” which houses both the restoration and storage hangar programs. The design of the tower and support core takes cues from the existing conditions of the site, including an existing retaining wall, which the project rests against, and the lake itself. The materiality is also derived from an ambition to highlight the context. While the support core and tower are clad in a heavy, recycled stone and brick facade, meant to mymic the retaining wall and heavy hearth mountains, the “wing” is clad in prefabricated wood panels and penetrated by elegant steel windows, to both mymic showcase the delecacy of the planes housed and restored within.















Iterative Models


Final Model


The Canyon Course: ARC 307 Studio Instructor: Tarek Rakha Location: Syracuse, NY Scope: 150,000 square feet Program: Food Science Incubator, Metro Station, and Restaurant. This project was designed as a sustainable development intended to jumpstart Syracuse’s “innovation corridor” located in downtown. The site provided a great opportunity to connect the innovation corridor to the convention center and the university with the addition of a light rail system which has a main stop in the project. The climate of Syracuse provided an interesting challenge for making a sustainable building, in the final design, heating and cooling systems as well as different uses of louvers were incorporated to make the building as sustainable as possible.



Louver performance iterations









Cultivated Topography Course: ARC 207 Studio Instructor: Julie Larsen Location: Syracuse, NY Scope: 50,000 square feet Program: Equine Facility: Show Ring, Stables, and Cafe This project responds both to the agricultural traditions of the New York State Fair and the desire to revitalize the grounds on which the fair takes place. The first phase of this project was to design the site within which the project would sit, the second phase was to integrate a design for the equine facility into this designed site. After designing the ground in a way that created a pressure to draw visitors through the site, I began to think about how I could integrate this large structure. Drawing inspiration from traditional barn structures, I began to play with the structural system in a way that would emphasize the pressure in the middle and that would integrate seamlessly into the ground i designed in phase 1. The result is a large open structure with three bays, each at a different height and each with a different combination of programs.



Structure Iterations


Section Iterations








Porta Firenze Course: ARC 308 Studio Instructor: Kyle Miller Location: Florence, Italy Scope: 100,000+ square feet Program: Observation Tower, Processional Entry Sequence/ Urban Intervention In Collaboration With: Ahnaf Chowdhury This project presents a redesign of the entry sequence into the City of Florence from the city’s main port, Stazione Santa Maria Novella. The main intervention of this scheme is meant to read as an autonomous object which will serve as an iconic new door into the city. With this in mind, we designed a new axis from the exit of the train station to Via Panzani, the main road that leads from the station to the Duomo. The Axis is created using large walls and water features as well as strategic landscaping in order to focus the direction of procession. The material palette and color scheme come from the City of Florence’s history, Gold for its wealth, Purple and Red for its Crest. All of these choices, including the cylindrical form, were made in an effort to boost iconography of the intervention, and in the end, reintroducing the idea of a grand entrance to the city of Florence.



Door

Wall

Window

Filter









Where Land Melts Course: ARC 500 Constructing in the Anthropocene Instructor: Julie Larsen Location: North Slope, AK Scope: N/A Program: Wave energy harvesting system “Where Land Melts� is a response to the melting permafrost in the earth’s tundra regions, specifically the North Slope Borough in Alaska, caused by issues ranging from climate change to oil drilling. A major effect of the melting permafrost in this region is coastal erosion. The North Slope features some of the worst coastal erosion rates in the world, in some spots up to 90 feet a year. Where land Melts manifests itself along this fragile coastline, creating a chain of anchors that will serve as a protective barrier for the delicate landscape. The chain of objects will also be used to create passive energy by harnessing the power of waves, this is in direct dialogue to the many oil fields which are scattered throughout northern Alaska. The surfaces of these wave energy machines are designed to attract wildlife, both under the water and above, to help harbor the species whose habitats are being washed away by the coastal erosion. Lastly, Where Land Melts seeks to bring awareness to the problems facing northern Alaska due to human interaction by introducing a trail which sits on top of the chain of machines that allows people to walk from end to end and learn about the process of wave energy harvesting and the detrimental effects of climate change and oil drilling on the region surrounding them.






3D Printed Final Model


Somatic Jungle Course: ARC 208 Studio Instructor: Benjamin Farnsworth Location: Syracuse, NY Scope: 30,000 square feet Program: Public Library Designed based on a set of “somatic elements,” this project seeks to re-vitalize the public library system in the city of Syracuse by providing a library experience unlike any other. The somatic elements of the library, including the large variety of designed furniture items and a careful selection of different plant types provide an experience catering to the senses. The physical design of the building is meant to enhance the “jungle like” experience by creating crevices and intersections in which program and the somatic elements can begin to populate. Embedded within the shell of the building are several gardens and chambers containing a large variety of fragrant plants and flowers. As the user works their way up through the building, they can experience all of the different furniture and plant types adding to the sense of a jungle typology.



Study Models

Form and Program Iterations


Furniture Chart (Letters correspond to Plans and Section)






Somatic Urbanism Course: ARC 208 Studio Instructor: Benjamin Farnsworth Location: New York, NY Scope: 100,000 square feet Program: Public Library and We Work office space Continuing with the somatic theme of the previous project, this project seeks to further explore the types of experience that can be created through design at different scales, from a grain of sand at the artificial beach to the massive void spaces in the main library cube. This project started by analyzing the site, located at the intersection of 5th Ave. and E 40th St. in New York City, for its sensory qualities. Moving forward the project drew upon the previous project by taking the same primitive shapes and intersecting them at right angles inside of a hollow cube. Each of the created volumes was then populated with a specific designed experience and allowed to be populated with program. The intersections of these designed experiences become focal points of the project while voids outside the volumes remain “palette cleansers,� free of any designed somatic intervention. The upper portion of the project is created by colliding the primitive shapes rather than just intersecting them, then populating the created figure with floorplates and office program.



Fish-eye View of Intersection With Sensory Analysis


Catalog of Designed Experiences (Letters Correspond to Plans and Secion)









Thank You e: dpbullar@syr.edu t: 858.334.3974 a: 11483 Ash Creek Place, San Diego, CA, 92131


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