Round 3 Concepts

Page 1

a Design Museum Boston program Revised 02.27.11


The Big Idea. Out of the second

workshop came a new system architecture for the Launchpad and Smallbean’s ESCARGO program. The following pages illustrate that new architecture and showcase the final direction the design team is working towards along with some of the tools that helped them get there. This design is currently being refined and, with the help of sponsors like Samsonite, is being turned into a reality.

The Journey Map

This is a tool utilized by the design team to communicate the life cycle of the new design in use.

The Storyboards

These are used to illustrate the different steps involved in each track of the Journey Map.

The Concept

This is the final direction for Smallbean’s ECARGO system. While all of the details aren’t worked out yet, these illustrations will set the direction for all future development activities.

1


Journey Map 4

THE PATH TO THE CLASSROOM Charged Laptop

1

3

Charged Batteries

2

Launch Pad

Empty Laptops

5

6 1

Schools

Empty Batteries

Empty Batteries

2

Villages

Stakeholders Charged Batteries Lo ca l

St

Sm

ud

all

en

ts

be an

Co m

THE PATH TO THE VILLAGE

mu

Cr ew

nit y

3

Me

mb

4

5

er

2


The Storyboards 1

2

The Launchpad is an innovation center and home to Smallbean’s equipment.

4

3

During the night, laptops are charged by batteries that have stored energy during the day.

A teacher brings the laptops and a spare battery to the local school.

5

The laptops are used throughout the day in class.

When class is over the laptops are returned to the Launchpad to be recharged overnight.

The Path to the Classroom This storyboard illustrates how laptops are charged and delivered to the classroom.

3


The Storyboards 1

2

The Launchpad is an innovation center and home to Smallbean’s equipment.

4

3

During the day multiple batteries are charged.

5

Villagers rent out the batteries and the proceeds go to enhance the educational programming.

6

The villager uses the battery until it is empty.

The Path to the Village This storyboard depicts how a battery would charged and rented out to a villager.

A student transports fully charged batteries to villagers in need of power.

The student returns and collects the batteries to be recharged.

4


The Concept

The Laptop Case This case houses all of the netbooks and their chargers. It also provides some additional storage for cameras, etc.

5


The Concept

The Battery Cases There are two major cases for the batteries. One that houses rental batteries

that can be purchased by local patrons and a base battery that is used to charge the laptops at night.

6


The Concept

The Battery Cases The two cases, along with the molded plastic base, can be set up and used as a charging station.

7


The Concept

Rental Battery Option 1 A thermo-formed plastic enclosure housing rechargeable lithium-ion

batteries and a charge controller. This unit is carried in a rugged fabric case containing instructions.

8


The Concept

Rental Battery Option 2 This injection molded design allows for the strap to be help captive by the housing and is stackable. Instructions can be screened directly to the housing.

9


For more information, videos, and photos from the Designing A Difference program please visit: www.designmuseumboston.org www.smallbean.org

Š 2011 Design Museum Boston


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.