Dcf12 chapter1

Page 1

Chapter One

Basic Introduction to Computers


A World of Computers • Computers are everywhere

Pages 2 - 3 Figure 1-1

Discovering Computers Fundamentals,

2


What Is a Computer? • A computer is an electronic device, operating under the control of instructions stored in its own memory Collects data (input)

Processing

Produces information (output)

Information Processing Cycle Pages 3 - 4

Discovering Computers Fundamentals,

3


What Is a Computer?

Page 4 Figure 1-2

Discovering Computers Fundamentals,

4


The Components of a Computer • A computer contains many electric, electronic, and mechanical components known as hardware Input Device Output Device System Unit Storage Device Communications Device Pages 4 - 7

• Allows you to enter data and instructions into a computer • Hardware component that conveys information to one or more people • Case that contains the electronic components of the computer that are used to process data • Holds data, instructions, and information for future use • Enables a computer to send and receive data, instructions, and information to and from one or more computers or mobile devices

Discovering Computers Fundamentals,

5


The Components of a Computer

Page 5 Figure 1-3

Discovering Computers Fundamentals,

6


Advantages and Disadvantages of Using Computers

Page 7

Advantages of Using Computers

Disadvantages of Using Computers

Speed

Violation of Privacy

Reliability

Public Safety

Consistency

Impact on Labor Force

Storage

Health Risks

Communications

Impact on Environment

Discovering Computers Fundamentals,

7


Networks and the Internet • A network is a collection of computers and devices connected together, often wirelessly, via communications devices and transmission media • The Internet is a worldwide collection of networks that connects millions of businesses, government agencies, educational institutions, and individuals

Page 8

Discovering Computers Fundamentals,

8


Networks and the Internet

Page 8 Figure 1-6

Discovering Computers Fundamentals,

9


Networks and the Internet • People use the Internet for a variety of reasons:

Communicate

Research and Access Information

Entertainment

Pages 8 - 9 Figure 1-7

Share Information

Shop

Bank and Invest

Download Videos

Discovering Computers Fundamentals,

Online Trading

Web Application

10


Networks and the Internet • A social networking Web site encourages members to share their interests, ideas, stories, photos, music, and videos with other registered users – Also called an online social network

Page 10

Discovering Computers Fundamentals,

11


Computer Software • Software, also called a program, tells the computer what tasks to perform and how to perform them System Software • Operating system • Utility program

Application Software Pages 11 - 12 Figures 1-8 - 1-9

Discovering Computers Fundamentals,

12


Computer Software • Installing is the process of setting up software to work with the computer, printer, and other hardware

Pages 12 - 13 Figure 1-10

Discovering Computers Fundamentals,

13


Computer Software • A programmer develops software or writes the instructions that direct the computer to process data into information

Page 13 Figure 1-11

Discovering Computers Fundamentals,

14


Categories of Computers Personal computers Mobile computers and mobile devices Game consoles Servers Mainframes Supercomputers Embedded computers Pages 14 - 15

Discovering Computers Fundamentals,

15


Personal Computers • A personal computer can perform all of its input, processing, output, and storage activities by itself • Two popular architectures are the PC and the Apple – Desktop computer

Pages 15 - 16 Figures 1-13 - 1-14

Discovering Computers Fundamentals,

16


Mobile Computers and Mobile Devices Mobile Computer

Pages 16 - 18

Mobile Device

Personal computer you can carry from place to place

Computing device small enough to hold in your hand

Examples include notebook computers, laptop computers, netbooks, and Tablet PCs

Examples include smart phones and, PDAs, e-book readers, handheld computers, portable media players, and digital cameras

Discovering Computers Fundamentals,

17


Mobile Computers and Mobile Devices Notebook computer Tablet PC Smart phones and PDAs E-book reader Pages 16 - 17 Figures 1-15 – 1-18

Discovering Computers Fundamentals,

18


Mobile Computers and Mobile Devices

Handheld computer Portable media player Digital camera Pages 17 - 18 Figures 1-19 – 1-20

Discovering Computers Fundamentals,

19


Game Consoles • A game console is a mobile computing device designed for single-player or multiplayer video games

Page 18 Figure 1-21

Discovering Computers Fundamentals,

20


Servers • A server controls access to the hardware, software, and other resources on a network – Provides a centralized storage area for programs, data, and information

Page 19 Figure 1-22

Discovering Computers Fundamentals,

21


Mainframes • A mainframe is a large, expensive, powerful computer that can handle hundreds or thousands of connected users simultaneously

Page 19 Figure 1-23

Discovering Computers Fundamentals,

22


Supercomputers • A supercomputer is the fastest, most powerful computer – Fastest supercomputers are capable of processing more than one quadrillion instructions in a single second

Page 19 Figure 1-24

Discovering Computers Fundamentals,

23


Embedded Computers • An embedded computer is a special-purpose computer that functions as a component in a larger product Consumer Electronics Home Automation Devices Automobiles Process Controllers and Robotics Computer Devices and Office Machines Page 19

Discovering Computers Fundamentals,

24


Embedded Computers

Page 20 Figure 1-25

Discovering Computers Fundamentals,

25


Examples of Computer Usage

Home User • Personal financial management • Web access • Communications • Entertainment

Pages 20 – 23 Figures 1-26 – 1-28

Small Office/Home Office User • Look up information • Send and receive e-mail messages • Make telephone calls

Mobile User • Connect to other computers on a network or the Internet • Transfer information • Play video games • Listen to music • Watch movies

Discovering Computers Fundamentals,

26


Examples of Computer Usage

Pages 23 – 24 Figures 1-29 – 1-30

Power User

Enterprise User

• Work with multimedia • Use industry-specific software

• Communicate among employees • Process high volumes of transactions • Blog

Discovering Computers Fundamentals,

27


Computer Applications in Society

Education Finance Government Health Care Pages 24 -26 Figures 1-31 – 1-34

Discovering Computers Fundamentals,

28


Computer Applications in Society

Science Publishing Travel Manufacturing Pages 26-27 Figures 1-35 – 1-38

Discovering Computers Fundamentals,

29


Summary

Page 28

Basic computer concepts

Components of a computer

Networks, the Internet, and computer software

Many different categories of computers, computer users, and computer applications in society

Discovering Computers Fundamentals,

30


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.