Dylan DeWald Portfolio

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Dylan DeWald The Cooper Union for the Advancement of Science and Art Irwin S. Chanin School of Architecture B. Arch 2020


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Table of Contents

Architectural Design Social Housing as a Productive Model Elemental Pavilion Miller House and Gardens Analysis Theater for Aerial Dance Obsolete Waterfronts Interfacing Industry

6-15 16-23 24-29 30-39 40-51 52-65

Professional Competitions 1700M Street Channelside

68-69 70-71

Digital Technology Photogrammetry Unreal Archive Mapping Property Tax Inequalities Unreal Exhibition

74-75 76-77 78-79 80-81

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Architectural Design Social Housing as a Productive Model Elemental Pavilion Miller House and Gardens Analysis Theater for Aerial Dance Obsolete Waterfronts Interfacing Industry

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Social Housing as a Productive Model Spring 2018 Professors: Kevin Bone, Lorena del Rio, Mersiha Veledar

In the aftermath of Hurricane Maria, Puerto Rico was forced to self-examine and determine whether its current economic models were the best option for the country. The devastation in the territory was so extreme, as investments to maintain and build new infrastructures had been avoided for so long. This housing project in San Juan aims to develop social housing that will be protected from future storms, while also providing jobs for its inhabitants as the Puerto Rican population is largely underemployed and underpaid. As a supplement to the existing pharmaceutical industry, inhabitants in the complex have the opportunity to grow medicinal herbs in their own units. Herbs are processed in the commercial area of the complex, providing additional income and work to the families that live here. As a result of the terraced planters and balconies, a snake-like parkway is formed throughout the housing. Each park ends with larger social and gather spaces, including an amphitheater, a playground, basketball courts, and educational centers.

Plan and Section - Fragment of proposed model

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Social Housing as a Productive Model

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Map - Puerto Rico pharmaceutical industry vs medicinal herb ranges

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Social Housing as a Productive Model

Map - San Juan income levels and proximity to health care

Legend:

Medical center Less wealthy More wealthy Dylan DeWald - 9


Plan and Section- Existing green spaces and the highway's change in grade

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Site Plan - Proposed housing with structure mimicking highway piers


Social Housing as a Productive Model

Physical Model - Build up of piers, utilities, infilled units, and planters

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Plan - Four levels and twelve configurations

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Social Housing as a Productive Model

Section - Piers, containing utilities and circulation, with units infilling

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Section - Through housing

Section - Through public workspaces

Section - Pollution from highway blocked by thickened facade

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Social Housing as a Productive Model

Detail - Wall section facing highway

Composite - Utilities, planters, circulation, and a thickened faced unrolled from a unit

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Elemental Pavilion Fall 2015 Professors: Mersiha Veledar

Through the analysis of a spiral stair detail, a pavilion was imagined that pushed to emphasize the phenomena of light that punctures through the voided core of the stair. A curvilinear plan produces alluring shadows and lightwells that are viewed while climbing up the pavilion. Columns were developed to mimic this playful use of light, which structured curvilinear walls that create constrast between light and dark.

Concept Diagram - Overlapping and aggregated spiral stairs

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Elemental Pavilion

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Plan - Existing spiral stair analysis

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Section - Existing spiral stair analysis


Elemental Pavilion

Plan - Stair with curvilinear edges

Plan - Stair with curvilinear edges

Plan - Stair with curvilinear edges

Plan - Stair with curvilinear edges

Axonometric - Elements within grid

Axonometric - Elements within grid

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Section

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Section


Elemental Pavilion

RCP - Field of elements

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Diagram - Lexicon of lightwells

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Elemental Pavilion

Model - Light well shadow

Model - Light well shadow

Model - Overall aggregation

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Miller House and Gardens Analysis Fall 2017 Professors: Anya Bokov, Will Shapiro, Benjamin Aranda

Saarinen establishes program as superior to form in designing the house, finding a way to weave together the various components of the Millers' needs with the intent of establishing a year-round family home. The human scale of the programmed spaces, located in the four corners of a nine-square grid plan, is contrasted by the cruciform void in the center of the house. Saarinen creates an intimate environment in these four domestic spaces through their scale, and the central communal space establishes a relationship between the house itself and the landscape. On a larger scale, the home acts as an intermediary between nature and the rigid grid of downtown Columbus, a transition between the city to the East and the natural scenery of the Flatrock River and Hosier National forest to the West. The home embodies the blurred relationship between nature and man made, the house bleeding out into the landscape and nature permeating into the home.

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Silkscreen - Rural patchwork


Miller House and Gardens Analysis

Legend:

Miller House

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Axonometric - Patchwork of grids

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Miller House and Gardens Analysis

Plan - Figure ground of light and solid

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Model - Full-scale steel column

Model - Full-scale steel column

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Model - Varying sizes of grids


Miller House and Gardens Analysis

Axonometric - Interior and exterior material palette

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Vertical Theater for Aerial Dance Fall 2018 Professor: Yasmin Vobis

A spectator is pushed to have the same extreme vertical experience as an aerial dancer. Three auditoria push to rethink the structure of theaters through the relationship to program and aesthetics, while simultaneously aiming to attract audiences that may not normally attend the spectacle of a theater.

Interior Perspective

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Vertical Theater for Aerial Dance

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Lines of sight

Organic plaster shell

Three types of spaces

Traditional structure

Seating embedded within structure

Arch structure

Arch subdivided

Subdivided in relation to program

Single unit of structure

Aggregated structure

Seating embedded

Supporting programs embedded

Index - Diagrams of structure and form 32


Vertical Theater for Aerial Dance

Ferry landing

Site

Commercial district

NYCHA housing

Plan - Tensions of gentrification in Redhook

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Plan - Relationship to context

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Vertical Theater for Aerial Dance

Section - Organic form of theater with outward facing public programs

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Plan - Introverted and extroverted programs

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Vertical Theater for Aerial Dance

Physical Model - Exterior rhythm

Axonometric - Layers of structure

Physical Model - Profile of structural ribs

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Model - Conceptual model exploring structure

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Vertical Theater for Aerial Dance

Perspective - Exterior view of market space and theater

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Obsolete Waterfronts Fall 2019 Advisor: Nader Tehrani Professors: Nora Akawi, Hayley Eber, Anthony Vidler

The physical form and organization of industrial buildings have been conceptually neglected since their original construction in New York City at the turn of the century. The various industries that occupy them, the jobs that they house, and the demographics of their inhabitants have radically transformed in the pasWt century. To what extent can waterfront industrial buildings be re-designed to be inclusive of a newfound diversity? Defining the typological landscape alongside the East River, the Hudson, and New York Harbor are monolithic industrial buildings that once warehoused, processed, and transported the various goods that passed through them. Industrial lofts are revered for having a “neutral� floor plan, easily converted to a multitude of uses. However, as these neighborhoods have evolved over the past century in regards to building use and types of inhabitants, the experience at the street level remains constant - inhospitable.This thesis examines Sunset Park as a case study for industrial neighborhoods. Different agencies have experimented in distinct industrial monolith adaptations, responding to various types of contemporary manufacturing and types of programs, as well as a newfound widened demographic. Section Perspective - Industry City, Sunset Park

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Obsolete Waterfronts

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1920

1940

Unit

Neighborhood

City

Country Index - Scales of Infrastructure through Containerization

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1950

1960

1980


Obsolete Waterfronts

Section Perspective - Bush Terminal, Sunset Park

Section Perspective - SIMS Recycling Center, Sunset Park

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Section - Port of New York in 2000

Section - Distribution Center in 2000

Section - Commerce to Home in 2000

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Obsolete Waterfronts

Plan - Port of New York in 2000

Plan - Distribution Center in 2000 Dylan DeWald - 45


Section - Port of New York in 2050

Section - Distribution Center in 2050

Section - Commerce to Home in 2050

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Obsolete Waterfronts

Plan - Port of New York in 2050

Plan - Distribution Center in 2050 Dylan DeWald - 47


Urban Plan - Employment and ownership in Sunset Park

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“My idea is, cooperatives and corporations developed in the same period. The legislation about free enterprise emerged in the second half of the nineteenth century in all western countries - USA included. This is the same period at which cooperative enterprises developed. When the economic world expanded beyond the family enterprises, two kinds of models developed. One model was based on the concept of one share one vote, where the weight of one vote dependent on the amount of capital. The other idea was that one member one vote. The amount of capital is not important, the worker is important. These two models developed together, in parallel” -Patrizia Battilani Italian Cooperatives 50

“ In the 1870s the local Government decided to establish the AldiniValeriani Institution. The aim was to train young mechanical workers and highly-qualified multipurpose technicians. This decision was implemented through all levels of education: even the elementary school was reorganized and conceived as a preparation for further studies. The new Istituto ran courses for fourteen-year-olds, teaching them both manual work and an elementary theoretical understanding of physics, mechanics, and drawing. From that moment the graduates had no problems finding long term work in the local factories, in other cities, in other regions, or even in the quickly expanding railway sector ” -Museo del Patrimonio Industrial Bologna


Obsolete Waterfronts

“ One of my favorite social spaces takes place in a truck driver cooperative. The meeting place for them was the truck parking. They called it “piazzale”. I don’t know it in English, but it was the last square in front of the building.

“ The original family that owned Orbea wanted to shut the factory down because they were no longer selling. The quality of our bikes had gone downhill in order to save costs. The workers bought the factory and brand, and began a cooperative.

When they parked their trucks at night, they would stay there in the last square and chat and often during the summer, every Saturday they would set up a large table there and eat dinner. Whenever I interviewed any of these truck drivers, each of them would become very excited and tell me about the “piazzale” because it was the most important place for them ”

“ In order to become the successful company we are today, we constantly had to reinvent ourselves and keep up with current trends. We had to become innovators in marketing, mountain bikes, e-bikes, and online presence. Our research and innovation in bikes permitted us to become one of the most popular brands in the world ”

-Patrizia Battilani Italian Cooperatives

-Ander Arrazola Orbea Cooperative

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Interfacing Industry Spring 2020 Advisor: Nader Tehrani Professors: Hayley Eber, Anthony Vidler As neighborhoods like Sunset Park become increasingly gentrified with the influx of artists, families, and high-income residents pushing out the traditional blue-collar workers, there stands the looming question of what will happen to this community. How can architecture that mobilizes underused streets provide a way for an autonomous community to exist within an exclusive neighborhood? Housing and social programs create a heightened sense of community and simultaneously reinvigorates street life that has been dormant for so many years. By capitalizing on over-cored and over-structured concrete industrial buildings, a lightweight structure connects these fortress-like monoliths to the street in an entirely unprecedented way. Inhabitants contest their exclusive context through production spaces. Gathering spaces are embedded between housing units, compelling a sense of community within the housing skin. This thesis interrogates industrial monoliths through a reimagination of their urban gestures. The introduction of housing brings density to streets that are normally barren and the implementation of social spaces further activates them. In addition, manufacturing spaces perform as both a spectacle for the neighborhood at large and a means of empowering a long existing, disadvantaged bluecollar community. Reimaging a problematic industrial building type could revitalize a part of the city that has been experimented on for decades. 52

Section Perspective - Connection to street


Interfacing Industry

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Axonometric - Existing pedestrian street

Axonometric - Existing industrial street

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Axonometric - Connection detail


Interfacing Industry

Section - Housing modules

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Sectional Axonometric - Housing

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Sectional Axonometric - Technical school


Interfacing Industry

Sectional Axonometric - Social space

Sectional Axonometric - Manufacturing

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Urban Plan - Three types of industrial buildings

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Section Perspective - Technical school surrounded by industry


Interfacing Industry

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Plan - Embedding program into waterfront industrial building

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Interfacing Industry

Plan - Embedding program into rail-connected industrial building

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Plan - Skin of housing, social space, and technical school

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Plan - Interlacing programs

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Professional Competitions 1700M Street | Washington D.C. Channelside | Boston

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1700 M Street Summer 2019 Collaboration with team at Kohn Penderson Fox

Skanska launched this competition for a 500,000 square foot office building in Washington D.C. Working in a small team of five at KPF, this design aims to maximize perimeter length for quality of light and an optimal number of closed offices. Bending in the center and with notches taken out of the massing at either end, less desirable deep-floor plates are dramatically reduced. The scheme takes into account future flexibility by limiting the amount of post-tensioned slabs.

Render - Options for facade types: Verticals, colored shingles, or horizontals

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Photogrammetry

Plan Render - Test fit with double height communal spaces

Plan - Ground floor

Rendering - Entry condition and double height flexible meeting rooms

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Channelside Summer 2019 Collaboration with team at Kohn Penderson Fox

Related Beal hosted this competition for a 1.1 million square foot mixed-use development in a brownfield in Boston. The massing of these three buildings, each separately dedicated to laboratory, residential, and office space, are angled to the street grid and harborwalk to maximize views of the waterfront. Green spaces along the harborwalk are graded to promote community space and provide resiliency against flooding. Facades are designed to mitigate the amount of direct sunlight coming into the interior, while providing views into the neighborhood.

Roof Plan - Masterplan of public green space and building massings

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Photogrammetry

Physical Model - Building massing in situ

Plan - Office test

Plan - Laboratory test fit

Rendering - Close-up of facade and terrace condition

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Digital Technology Photogrammetry Unreal Archive Mapping Inequalities in Property Tax Unreal Exhibition

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Photogrammetry Fall 2018 Professor: Yasmin Vobis

In order to analyze theater precedents within New York City, The King's Theater of Brooklyn was three-dimensionally scanned using the technique of photogrammetry. The resulting model depicted detailed information about ornamentation and how it delineated curved surfaces. Elevation and RCP are blurred as patterns and motifs are repeated throughout all surfaces of the theater. The result is a disorienting view where the organic shell of the theater becomes a new spectacle in itself.

Axonometric

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Photogrammetry

RCP

Plan

Transverse Section

Longitudinal Section

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Unreal Archive Fall 2019 Professor: Farzin Lotfi-Jam and Greg Schleusner

The New York Public Library has an extensive digital collection with millions of images uploaded to their website. Despite being entirely public, their interface is inaccessible due to its endlessness. Utilizing Unreal Engine, a video game engine, spatiality and new relationships can be created between images through their metadata. Images slowly rotate and when a user clicks on an image of interest, other related content appears close to the user.

Field of images from New York Public Library's digital collection

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Unreal Archive

Field of rotating archival images

Geometric manifestation of digital archive

Archival image of interest selected

Archival image with metadata

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Mapping Property Tax Inequalities Spring 2020 Professors: Sam Keanne, Will Shapiro, Erin Sparling, Taylor Woods Link: http://tax-burden-six-two.glitch.me/ The Housing Rights Initiative, a local non-profit, works to use data to reveal injustices going on within the housing market. As a team of architects and engineers, we provide new insights about how the housing market impacts people and how this system has progressively made the tax burden progressively more imbalanced. Since the 1970’s, the tax burden among New Yorkers was meant to be split equitably, but since then, the distribution of taxes have become increasingly unequal. Different interactive media such as maps, stories, and charts, show how this inequity is affecting New Yorkers and consequently causing greater trends within NYC such as segregation, social mobility, voter turnout, and income.

Interactive Website - Narrative for various income brackets

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Mapping Property Tax Inequalities

Interactive Chart - Tax burden for small house owners

Interactive Website and Map - Relative property tax burden in NYC

Interactive Chart - Tax burden for apartment owners

Interactive Map - Frequency of affordable units built in the past six years

Interactive Chart - Tax burden for Bronx residents

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Virtual Reality End of Year Show June 2020 Collaboration with team at the Cooper Union Archive Link: archeoys2020.cooper.edu Traditionally, the Cooper Union has held an annual End of Year show displaying student work and this year due to COVID, a physical exhibition was not possible. Cooper Union's new digital End of Year Show uses the normalcy of the Foundation building as a backdrop for countless instances of surrealism that are only feasible in a digital medium. In the span of three weeks, our team created 175 unique renderings of student work in Unreal Engine with embedded videos, slideshows, and websites within every view.

Render - Unmapped 360 perspective of student work

Render - Unmapped 360 perspective of physical model installation

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Virtual Reality End of Year Show

Render - 3D models as icons for links to external websites

Render - Dramatic artificial and natural lighting

Render - Atmospheric space mimicking noir films

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Dylan DeWald

17 Garden St apt 2L Brooklyn, NY 11206

Education

Experience

The Cooper Union Irwin S. Chanin School of Architecture Bachelor of Architecture International Academy Okma International Baccalaureate Diploma

Awards and Honors

Kerry Kerby Scholarship Half-Tuition Scholarship Innovator Merit Scholarship Cooper Mack Fellowship NYCxDesign Graduate Award The Toni and David Yarnell Merit Award of Excellence in Architecture

Exhibits Architecture Between Environmental Change and Planning Resilience Roundtable with environmental experts Georgetown Glow Pavilion with Hou de Sousa MoMA - Towards a Concrete Utopia Team built physical model

New York, NY 2020 Bloomfield Hills, MI 2015

2015 2015-2020 2015-2020 2020 2020 2020

New York, NY April 2018 Washington, D.C. Nov. 2018 - Jan. 2019 New York, NY July 2018 - Jan. 2019

ISCP NYC Documenting gentrification in Little Italy

New York, NY Fall 2019

VR End of Year Show Building virtual environment for student work display

New York, NY Spring 2020

Digital Skills

Adobe Illustrator Adobe Photoshop Revit Rhino Unreal Engine C HTML/CSS

(248) 633-3752 dylantdewald@gmail.com

Adobe InDesign AutoCAD Grasshopper V-Ray 3ds Max Python Javascript

Cooper Union Archive - VR Designer Digital End of Year Show 2020 (New York, NY) •Rendering within Unreal Engine and coordinating extensive digital data to an online platform •Collaborating with curators to establish unique aesthetics

New York, NY Spring 2020

Kohn Penderson Fox - Intern 1700 M Street (Washington, D.C.) •Winning competition team for 500k sqft office building •Iterative design and renderings of facade options, office test-fit, core layout, and ground floor layout Channelside (Boston, MA) •Winning competition design team and masterplan of laboratory, office, and residential development •Developed floor layouts of multi-use buildings •Strategized environmental resiliency with green public space •Coordinated shared street design with city and engineers

New York, NY Summer 2019

SHoP Architects - Junior Designer Tech Campus (San Francisco, CA) • Masterplanning for a 3.2 million sq ft building • Program amenity space, office space, and public spaces accessible by multiple circulation pathways • Designed virtual reality workshops • Façade optimization based upon solar irradiance

New York, NY May 2017 - Sep. 2018

Wharf Parcels 6+7 (Washington, D.C.) • Parametrically designed sculptural soffit for public promenade • Consultant coordination for lighting and facade detailing in CD • Renderings and VR models to depict material palette and spatial qualities of key moments Trello (New York, NY) • Designed interiors in a historic building • Organized communal spaces within limited footprint

Nelligan White Architects - Intern Build it Back (New York, NY) • Designing flood resistant homes for Hurricane Sandy victims • Establishing foundation system to elevate homes, evaluating mechanical needs, and rehabilitating landscaping NYCHA Baruch Houses (New York, NY) • Providing renderings of this flood protection project to ease residents of future concern Computer and Digital Fabrication Monitor • Managing Cooper Union studio space, advising students with technical issues, and aiding with plotting, lasercutting, CNCing, and 3D printing

New York, NY Summer 2016

New York, NY Sep. 2016 - May 2020


References Mersiha Veledar Adjunct Professor at Irwin S. Chanin School of Architecture of Cooper Union

mersihaveledar@aol.com (646) 369-3769

Nader Tehrani Dean of the Irwin S. Chanin School of Architecture of Cooper Union | Principal at NADAAA

ntehrani@cooper.edu (617) 233-3632

Elie Gamburg Director at Kohn Penderson Fox Minyoung Song Project Manager at SHoP Architects

egamburg@kpf.com

mys@shoparc.com

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