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Edit without Tears with Final Cut Pro

Copyright © 2024 Packt Publishing

All rights reserved No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews. Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing or its dealers and distributors, will be held liable for any damages caused or alleged to have been caused directly or indirectly by this book

Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals However, Packt Publishing cannot guarantee the accuracy of this information

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First published: March 2024

Production reference: 1140224

Published by Packt Publishing Ltd

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ISBN 978-1-80461-492-1

www packtpub com

This book is dedicated to my wife, Sandra I also would like to thank all my friends who have been subjected to my incessant chatter about my research for the book A special thanks to Elizabeth and Mark for the use of their stylish wedding video footage.

Contributors

About the author

Bruce G. Macbryde is an independent trainer for Final Cut Pro with over 20 years of experience, from the original release of the legacy version of the software in 1999 through to the update to Final Cut Pro X in 2011, and now the current version, 10 7 Bruce gained a marketing certificate from TAFE NSW in 1984. After receiving this qualification, he was employed by TAFE as a tutor of marketing and marketing research courses for several years. He was a contributor to articles in Australian Computing magazine while working as an importer of IT at the time of the introduction of the Macintosh to Australia, in 1984 During a seven-year spell in Wellington, New Zealand, he established ECONET, an official Apple reseller, while also teaching courses in Adobe Photoshop, PageMaker, Illustrator, and commercial Microsoft software packages within the New Zealand polytechnic system On his return to Sydney, he was employed as NSW sales manager for the Australian Authorized Apple distributors, from 1998 to 2004 He was later employed by Appleauthorized resellers as a training manager for Final Cut Pro and other Apple-developed software from 2004 to 2009. In 2004, he established Wedding Media Productions as a wedding video business in Sydney, Australia He is a YouTube creator on his VideoTutors channel, with over 500 published video tutorials.

About the reviewer

Ravin Apte is a seasoned video editing and post-production trainer with an impressive three decades of experience in educational TV program production As an Apple-certified trainer for FCP X and a DaVinci Resolve 18-certified trainer, Ravin brings a unique blend of technical expertise and creative insight to his teaching approach. His proficiency extends to training both undergraduate and postgraduate students at leading media training institutes

Ravin has made significant contributions to the educational field as a cameraman for numerous national and international award-winning educational TV programs Ravin invented a computercontrollable lighting system for TV studios, a groundbreaking achievement that earned him an Indian patent in 1995.

Table of Contents

Preface

Prologue

Part 1: Planning

1

It’s All about the Media

Technical requirements

The Users folder

The definition of a video file

Aspect ratio

Bit rate

Bit depth

Resolution

Where Final Cut Pro libraries are stored

Why use an external disk for libraries?

Camera footage

Photos/stills

Music

The library concept

The plug-in folders

Video formats

LOG video

The HDR format

RAW video

Interlaced video

ProRes

H.264/H.265

Which video format is best for which purpose?

Audio formats

Second monitors

Having different windows on each display

Types of disks

How much storage is enough?

Summary

2

Organizing Media

Understanding libraries and events

When and why to log clips

Favorites

The rating as a favorite method

The adding to favorites method

How to use Favorites

Understanding Keyword Collections

Creating Keyword Collections

Adding shortcuts to Keyword Collections

Smart Collections

What is a Smart Collection?

Adding a Smart Collection

What are folders?

Templates

Creating templates

Using the Search functionality

Filtering method 1

Colored lines on browser clips

Analyzing for people

Markers

Removing media from categories

Browser filters

The filters

Sorting the browser

The Open Clip view

Using the Open Clip function

Shortcuts for media actions

Transcoding media

Exploring clip and library information

A method of exploring clip information

Exploring Settings/Preferences

Summary

3

Planning the Video Story

A story is a journey

What are the types of stories?

Why classify stories?

What are the types of plots?

What you should remember when planning a story

Knowing your target audience

Planning the edit with the target audience in mind

Creating storyboards

Planning for different types of videos

Documentary videos

Interviews

Wedding videos

Social media videos

Instructional videos

Summary 4

Pre-Editing a Rough Cut

The steps from importing to rough cut

Steps in video post-production

Who does what?

The browser or the timeline

Initial assembly or rough cut

Ingesting the media

Setting up media folders in the Finder

Importing media directly

Logging

Categorizing the clips

Grading the clips

What are projects?

Adding clips to the project

Connected clips

Three-point edits

The timeline

The skimmer and playhead

Timecode

The timeline index

Roles

The initial assembly

Assembling audio- or image-focused videos

Don’t over-edit!

The rough cut

Adding scratch music

Placeholders

Alternatives to placeholders

Duplicating projects

Summary

Part 2: Editing

5

Refining the Rough Cut

Understanding the remove, replace, and add actions

Using the to-do marker

Using the audition feature to replace clips

Understanding the timeline view tools

Ripple edits

Roll edits

Slip edits

Slide edits

What is pacing?

Consider these conventions

Tools that aid pacing

What is the Total Running Time (TRT)/picture lock?

Summary

6

Fixing and Enhancing the Audio

Understanding audio in the browser

Reading the audio meters

Audio in the timeline

Sub-frame audio fine-tuning

Audio filters

Expanded audio

Fixing audio vocal problems

Ambient background noise

Voices with variable volume levels

Wind noise

Echoes

Distorted voices

Ums and ahs, coughs, and sniffs

Suggestions for correcting audio

Settings for the audio meters

Simple methods to increase low volume

Loop playback

Removing room noise

Removing high and low frequencies

Sweetening male and female voices

Reducing the music

Using XML files

Exporting with audio-only roles

Audio tips and tricks

Summary

7

Titles, Effects, and Generators

What are titles?

Animated titles

Adding text to a title

What are generators?

Backgrounds

Elements

Solids and textures

What are effects?

Effects categories

What are transitions?

Two categories of transition

What are Plug-ins?

Problems with Plug-ins

Summary

8

Setting Up and Editing Multicam

What is multicam?

What events use multiple cameras?

How multiple cameras are synchronized

Suggestions for filming to suit multicam editing

Audio

The two-minute rule

Color balance

Settings before multicam editing

Importing and categorizing media

Creating a new multicam clip

Manual multicam synchronization

Multicam angle timeline adjustments

Fixing audio and video mismatches

Adjusting the angle viewer

Actions in the multicam angle timeline

Audio synchronization

Global adjustments

Audio levels

Color matching

Editing the multicam project

Setting up angles

Switching angles

Correcting the angle

Stabilization

Multicam audio

Simulating a multicam shoot from one camera’s footage

Summary

9

Project Workflows – Pace and Structure

Interviews

Pre-editing

Cutting

Restoring removed clips

Hiding jump cuts

Removing fillers

Audio in sync

Conferences and seminars

One long event

Short, independent videos

Weddings

Organizing media

Synchronizing cameras

Full-length movies and documentaries

Pacing

Continuity editing

Parallel editing (cross-cutting)

J and L cuts

Social media videos

Family holiday movies

Cutting to a beat

General techniques

Cutting angles with a green screen

Adding adjustment layers

Storing callouts

Storing titles and corporate intros

Using workspaces

Collapsing clips into connected storylines

Summary

Part 3: Using the Inspector

The Inspector Controls

The four main tabs of the inspector

The Video inspector

Section 1 – Effects

Section 2 – Transform

Sections 3 and 4 – Crop and Distort

Sections 5 and 6 – Stabilization and Rolling Shutter

Section 7 – Spatial Conform

The Color inspector

Color Board

Color Wheels

The Audio inspector

Audio Enhancements

Audio Analysis

Pan Effects

Audio Configuration

Save Audio Effects Preset

The Information inspector

Project information

Library information

Export information

The Titles inspector

The Text inspector

Text division

Position division

The Face checkbox

The Generator inspector

The Transition inspector

Summary

11

Using Built-In Plug-Ins

An explanation of plug-in terminology

Plug-ins – general knowledge

Built-in plug-ins

Using built-in titles

Using built-in generators

Using built-in effects

Using built-in transitions

Creating custom plug-ins from built-in plug-ins

Summary

12

Using Third-Party Plug-Ins

Free plug-ins

Andy’s plug-ins

BretFX Power Tools Lite

Purchasable plug-ins

Lock & Load Stabilize

PaintX

Keyper

Neat Video noise reduction

Titles plug-ins

Audio correction plug-ins

Eric Lenz

Captionator

Workflow extensions

LUTs

Uninstalling plug-ins

Manually uninstalling plug-ins

Summary

13

Using Keyframes to Animate Objects in Final Cut Pro

What is a keyframe?

Audio keyframing

Keyframing in the inspector

Keyframe conventions

Keyframing in the viewer

Adding new keyframes

Selecting linear or smooth curves

Viewer keyframe controls

Keyframing video animation

Ken Burns on steroids

Summary

14

Understanding the Principles of Color

Color theory

Color classification

Color values

The color wheel

Color wheels in Final Cut Pro

Color Board

Color wheels

Highlights wheel

Color harmony

Common color schemes

Color schemes for non-designers

Online color calculators

Monitoring color accuracy

Color-accurate monitors

Monitor calibration

Color correction and grading

Adjusting temperature, tint, and hue

Subtractive model of color mixing (CMYK model)

Using HSL tuning for color grading

Automatic color correction controls in Final Cut Pro

Summary

Using Color Scopes for Advanced Color Correction

Displaying the scopes

Waveformmonitor

Vectorscope

Histogram

The Video Scope menu

Scopes workflow in Final Cut Pro

Step 1 – exposure correction

Step 2 – saturation control

Step 3 – color balance

Color curves

Luma curve

All color curves – RGB

The eyedropper

Hue and saturation curves

HUE vs HUE

HUE vs SAT

HUE vs LUMA

LUMA vs SAT

SAT vs SAT

ORANGE vs SAT

Color and shape masks

Summary

Part 4: Outside Final Cut Pro

Your Job Role – Collaboration

Understanding the job roles in video production

The production team

The postproduction editing team

Exploring the industries that require video editors

Corporate

Social media

Movies and TV

Documentary

Commercials

Trailers

Should you be a freelancer?

How much work from a client

Type of work

The schedule

Balancing time

Intensity of work

Financial reward

The risk/comfort factor

Collaboration between remote video editors

Sending proxy and XML files

Collaborating at the same premises

Collaborating on Dropbox

Collaborating with LucidLink

VPN access to a centralized local server

Using SNS EVO with Final Cut Pro

Collaboration software

Summary

17

Supporting Software Applications for Final Cut Pro

Apple applications that support Final Cut Pro

Motion 5

Compressor

QuickTime

Preview

Keynote

iTunes and Photos

Non-Apple applications that support Final Cut Pro

Final Cut Library Manager

CommandPost

VLC

Handbrake

Audacity

Pixelmator Pro

Miscellaneous applications

Summary

18

Troubleshooting Final Cut Pro

Updating macOS and Final Cut Pro

The spinning beach ball

Fixing problems

The easy fixes

Quitting Final Cut Pro and restarting the computer

Deleting the render files

Resetting your Final Cut Pro preferences

Copying to a new project

The harder fixes

Fixing a faulty effect, transition, or title

Locating a corruption

Clearing export error messages

A Final Cut Pro library won’t open

Trying another user account

Trying the library on another computer

Reinstalling Final Cut Pro

Booting into recovery mode

Relinking missing media

Consolidating media

Final Cut Pro quitting unexpectedly

Summary 19

Backing Up and Archiving Libraries

Working with Final Cut Pro backups

Preparing to archive a library

Consolidation

Motion Content

Cache

Relinking

Deleting render data

Further reducing the library size

Archiving the library

Indexing archives

Final Cut Library Manager

NeoFinder

Maintaining archive devices

Summary

Index

Other Books You May Enjoy

Preface

This book is about Apple’s Video editing application, Final Cut Pro, and is current for version 10 7 of the software Final Cut Pro is unique among the leading non-linear editing applications in employing a magnetic timeline that ensures the fastest editing experience. The software is also at the leading edge of collaboration with the Mac operating system, particularly offering the fastest rendering and export times, working together with Apple silicon chips

Special attention has been paid to ensuring that this book is as up-to-date as possible at the time of publication, including new features that became available with the 10 7 release of Final Cut Pro, such as the scrolling timeline, more efficient Roles functionality, and updated object tracking

The book is broken into four parts to follow the logical order of how an editor will approach the creation of a video Firstly, by progressing the original idea in the Planning process, then the cutting operation in Editing. The procedure continues by adjusting Color, Audio, and Effects when using the Inspector. Finally, looking outside Final Cut Pro with the use of supporting software and methods of collaboration with other editors

Who this book is for

The book is aimed at intermediate-level Final Cut Pro editors who are familiar with Final Cut Pro and are looking to speed up their workflow while gaining more knowledge to produce higher-quality videos more efficiently.

You will be numbered among creative professionals, freelance video editors, YouTube content creators, graphic designers, and especially production houses. You will be looking to produce output for professional-level publications for dramas, documentaries, product commercials, and promo videos, as well as for vlogs for social media You need to have a macOS operating system to use Final Cut Pro You should also have an understanding that editing is removing material, leaving just that which is necessary to tell the story.

What this book covers

Chapter 1, It’s All About the Media, covers media formats where media is stored on a Mac computer so that it can be easily accessed if Final Cut Pro loses connection to the media

Chapter 2, Organizing Media, looks at the paramount importance of knowing where to quickly access media When an actual edit is progressing, it is important to know how to access extra media quickly without breaking the creative flow of the editing process.

Chapter 3, Planning the Video Story, covers planning – just as you need to plan a journey (otherwise, you won’t know where you are going), a video requires similar planning to produce a structure for the clips that tell the story.

Chapter 4, Pre-Editing a Rough Cut, addresses the first step – removing unwanted footage The preedit assembles the media into a coherent list of clips ready for the rough cut.

Chapter 5, Refining the Rough Cut, deals with taking the clips from the pre-edit stage to near final assembly by filling gaps left out of the pre-edit. The length of the clips is adjusted to allow for the pace of the final edit.

Chapter 6, Fixing and Enhancing the Audio, looks into fixing and enhancing audio. Audio is more important than the video itself – your audience will put up with substandard video much longer than bad audio The ear is much more discerning than the eye

Chapter 7, Titles, Effects, and Generators, looks at the modification of titles to suit your projects. Some titles are provided with the software and others can be purchased The use of effects and generators adds extra flair to assembled clips to give them character

Chapter 8, Setting Up and Editing Multicam, explores multicam, which offers the ability to combine the footage from multiple cameras to be edited as a single video stream

Chapter 9, Project Workflows – Pace and Structure, delves into how workflows assist with the speed and ease of edits that are of a similar nature The use of templates, duplication, and compound clips speeds up the editing of similar material.

Chapter 10, The Inspector Controls, looks at how the Inspector is the key to defining the look of the edit. If things can be adjusted, the Inspector is the place to go.

Chapter 11, Using Built-In Plug-Ins, explores the use of the Titles, Effects, and Generator plug-ins supplied with Final Cut Pro

Chapter 12, Using Third-Party Plug-Ins, looks at third-party plug-ins. There are thousands of plugins offered by a multitude of developers Some are useful, some are important, and some are just fluff

Chapter 13, Using Keyframes to Animate Objects in Final Cut Pro, tackles the animation of clips with keyframes to move an image within the screen

Chapter 14, Understanding the Principles of Color, looks at color – integral to how light is seen.

Chapter 15, Using Color Scopes for Advanced Color Correction, explores how to view color as a graph or waveform to match standards, and not just trust your eye to judge what is on your screen.

Chapter 16, Your Job Role – Collaboration, looks at how your job role will define the style of video you create and work with other editors.

Chapter 17, Supporting Software Applications for Final Cut Pro, introduces apps that will assist you with how you use Final Cut Pro.

Chapter 18, Troubleshooting Final Cut Pro, offers a defined workflow to solve issues that can occur when Final Cut Pro encounters problems.

Chapter 19, Backing Up and Archiving Libraries, explores procedures to back up and archive projects and original footage when the edit is completed.

To get the most out of this book

As this book is aimed at intermediate editors, there is a certain amount of basic knowledge of macOS, video editing, and the use of Final Cut Pro that’s assumed. If you have not previously used a Mac or Final Cut Pro, you may need to review Final Cut Pro, Efficient Editing, Second Edition by Iain Anderson first

Software/hardware covered in the book

Operating system requirements

Final Cut Pro 10 7 macOS Sonoma or later

LucidLink v2.5

SNS (Studio Network Solutions) EVO

PostLab 22 1 11

Motion 5.6.7

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