eDL KM Crosswalk Flyer: Marketing (Sports & Entertainment)

Page 1

MARKETING eDynamic Learning’s comprehensive curriculum allows you to enhance and customize it to incorporate your favorite tools and applications. Learn how Knowledge Matters Virtual Business simulations complement the course to give your students an interactive, risk-free, game-based environment to test new concepts and learn business principles. See the table below for recommended options for integrating the two solutions together.

Teach It.

Apply It.

Sports and Entertainment Marketing 1a: Introduction Course Unit Unit 4: Principles of Promotion

Course Lesson Lesson 4: The Fan Experience

Knowledge Matters VB Sports & Entertainment Simulation Lesson: Promotion with Traditional Media Lesson: Promotion with Social Media

Sports and Entertainment Marketing 1b: Promoting the Main Event Course Unit

Course Lesson

Knowledge Matters VB Sports & Entertainment Simulation

Unit 1: The Global Market

Lesson 3: Event Management

Lesson: Sponsorship

Unit 4: Sales & the Customer

Lesson 3: Ticketing & Pricing Strategies

Lesson: Ticket Pricing

Unit 4: Sales & the Customer

Lesson 4: Finalizing the Sales

Lesson: Promotion with Traditional Media Lesson: Promotion with Social Media

Better Together!

+

1.877.585.2029 www.edynamiclearning.com / 1.877.965.3276 www.knowledgematters.com


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.