Portfolio Era Pouliou (2018)

Page 1

portfolio 2010-2017


.about

.always interested in now and, as it is always now and always shall be, there is an eternity of time for the accomplishment of new ideas .this is a selection of words, images and conceptions that explore the possibilities of embedding architecture into everyday life


Dipl.Arch.Eng University of Thessaloniki


.cv .info .born on the 19th of June. 1992 .Greek

.education 2010-2017

.Diploma of Architect Engineer

Integrated 1st and 2nd circle [300 ECTS] - Master’s degree equivalent “excellent” | Grade: 9.15/10.00 Aristotle University of Thessaloniki, Greece * March -July 2015 : University of Applied Sciences, Faculty of Architecture | Cologne, Berlin

2010

.General lyceum graduation certificate

Varvakeio model school | Athens, Greece “excellent” | Grade: 19.7/20.0

.work experience 9.2017 - 12.2017

.Junior Architect “Sigurd Larsen Architecture & Design” .Berlin. GE

4.2017 - 6.2017

.Architectural internship “Penny Bartsoka interior + architectural design” .Athens. GR

10.2015 - 12.2017

.Freelance Graphic Designer

.The Triple Helix .Aristotle University of Thessaloniki. GR

.skills

Ps

Ai

Id

Lr

.very good knowledge of Adobe Creative Suite

.2D & 3D modeling Rhino5

4

AutoCAD

sketchUp

.physical model-making


.me

.languages Greek

.native .fluent (C1)

English German

.upper intermidiate level (B1.2)

.interests .photography

.film

.traveling

.fine arts

.contact .email

.telephone .Skype

erapouliou@hotmail.com

+30 6984281239 Era Pouliou 5


.contents

6

.the Advice Device

.the CataL(i/y)st

.creating Landmarks

p. 8-29

p. 30-33

p. 34-39

Diploma project

Research thesis

.the red warehouse

.re-imagining urban landscape

.battle of fields

p. 40-47

p. 48-55

p. 56-57


.form follows material

.the narrow house

.the tree-top hotel

p. 58-61

p. 62-63

p. 64-70

.memo conceptual landscape residential urban teamwork individual

7


!

.project 1 | Diploma project

The Advice Device .Extra-Ordinary Thoughts on Ordinary Things

O

OOW

D AY 8

Y

!

All things start in a way. The starting point of Advice Device was a fictional character. S/He. Exists. Every day s/he does the daily usual. S/He realizes that everything which is born by our imagination comes from the everyday. Tries to “cross it by foot”, but each time (s/he) follows a different route. It’s a practice of dexterity. All objects bounce to their dimensions whenever s/he approaches them. Each of these are raw materials waiting to be processed. S/He seeks to intervene in existing arrangements, to alter everyday situations, to eliminate time, to find unexpectedly volatile ptoints ...

EVER

WO

Collaborator : S. Topi Supervisor : A. Kalfopoulos Year of origin: 09.2016 – 07.2017


1 | the Advice Device

S/He*

READ IT

the starting point

How it all started

TRY IT

the analysis

How the objective was shaped

EXPLORE IT

spaces

Ζω. Κατοικ

Visualisation of everyday spaces

ideas

Inspirational visual input

tools

the lexicon

Manuals, rules and thoughts

How to communicate

the blocks

Ξ

Practice game

*wherever you see S/He imagine yourself *wherever you see S/He imagine yourself

9


.project 1 | Diploma project

.exploring spaces

Seeing how spaces are, does not mean that we recognise their essential characteristics. Illustrations of common spaces at various times of the day are the main content of the Advice Device. There are 57 spaces classified in 3 categories based on the probability of their existence: 1. “Everyday space as it is” depicts the usual spaces that we inhabit daily. 2. “Everyday space as it could be” illustrates the possible but bizarre combinations of common objects placed in uncommon places. 3. “Everyday space as imagined” consists of 19 spaces inspired by the geometry of impossible objects.

12 3

9 6

Everyday space as it is Educational Space

10


1 | the Advice Device

Everyday space as it is Waiting Space

Everyday space as it could be Telephone - Tea pot - Drawer

Everyday space as imagined Swing Roundabout

11


.project 1 | Diploma project

Everyday space as it is Market space

12


1 | the Advice Device

Everyday space as it could be Sand - Handrail - Marble

13


.project 1 | Diploma project

Everyday space as it could be Tiles - Traffic cones - Street lamp

ST

OP

Everyday space as imagined Directional Vacuum

14


1 | the Advice Device

Everyday space as imagined Parking Break

15


.project 1 | Diploma project

.classifying materials

Based on a (sarcasticly) oversimplified view of daily life, there are only 4 groups of material that someone can work with: Basic - Multifunctional - Smart - Decorative We challenge the user of the Advice Device to change things slightly, as little as s/he wants, to follow our Material Construction/Destruction Rules, to invent new, to “give colour� by selecting one of our Colour Manuals and to think with their hands and interact with others, because s/he will be more creative this way. Finallly s/he can laugh, because s/he may not find any deeper meaning, but no one can suggest a mistake. Everything will remain the same, as in never really changes, one way or another.

Basic materials Concrete - Wood

16


1 | the Advice Device

LOOK

LOOK

AT ME

AT ME

AT ME Decorative “materials” Cushions & Paintings

17


.project 1 | Diploma project

“Smart” materials Plants

18


1 | the Advice Device

Multifunctional materials Plastic

19


.project 1 | Diploma project

.colour manuals

How to choose a nice colour code

20


1 | the Advice Device

How to choose a color for your wall

21


.project 1 | Diploma project

.scripting movement

Bedroom Transcript “Fast-tracked Stories”

This section of the Advice Device consists of 7 pairs of images (one illustration and one “technical” drawing for each space) and it was created in order to indicate and outline the movements of the different protagonists intruding into the everyday architectural “stage set”. Its purpose is to transcribe movements normally overlooked by the user and normally removed from conventional architectural representation, namely the complex relationships between objects and events. As it was inspired by Bernard Tscumi’s “Manhattan Transcripts” (1976-1981), shares the same belief that “Architecture is not simply about space and form, but also about event, action and what happens in space”.

22


1 | the Advice Device

Bathroom Transcript “Clean Edit”

23


.project 1 | Diploma project

Bedroom Transcript “Bedtime Stories”

24


1 | the Advice Device

Types of movement

25


.project 1 | Diploma project

The Advice Device has digital and physical presence. The digital one is as web platform, with a certain domain (advicedevice.org), and is accessible to anyone. The physical one is a prototype box, 34*19*10 cm, in which could be found all the printed material of the Advice Device. In both versions, we sought a variety of alternative practices for the user to try in order to enrich the architectural design of everyday life-space. These practices are based in an ad hoc way of thinking and suggest actions of “rejuvenating the inert intensity� of objects and forms, that their daily use has made them absolute and fixed.

Digital platform screenshot

26


1 | the Advice Device

27


.project 1 | Diploma project

The Advice Device Kit photos

28


1 | the Advice Device

The Advice Device Kit photos

29


!

.project 2 | Research thesis

The CataL(i/y)st .The archive and the collection as creative tools

Supervisor: N. Kalara 2016

My research thesis focused on 3 different fields, the list, the collection and the archive. The analysis was made both through historical and artistic examples. Initially, the concept of collection was examined under a linguistic and semiological approach, through the analysis of the list form and the search for its value especially within the modern digital world. Then, the multifunctional character of collections was redefined in an anthropological sense. Greater emphasis was placed on their artistic value through the exploration of two different types of collection: the self-writing model of Wunderkammern on one hand and the systematically sorted (museum) collection on the other. The last part of the work investigated the differences between the collection and the archive, while it highlighted the ways in which each artistic filing process functions catalytically in creating future scenarios. Thus, through the research, an attempt was made to re-examine and destroy the “sites� of the collection, archive and classification, with the aim of redefining them as fields of self-reflection and creation. Finally, the research thesis was printed as an A5 book accompanied by 4 posters.

30


2 | the CataL(i/y)st

.research thesis book

31


.project 2 | Research thesis

.posters inspired by research thesis

32


2 | the CataL(i/y)st

.posters inspired by research thesis

33


!

.project 3 | Urban installation

Creating Landmarks .1:1 Construction and Installation design workshop Organized by voluntary, non-profit organisation “Episkopon” 2015

A workshop about Thessaloniki’s landmarks and the construction of a new urban village made of wood.

34


3 | Creating Landmarks

.ideas before construction

35


.project 3 | Urban installation

In a week, our team designed and constucted a temporary urban village, which in the end took over the space of a stoa (arcade). Each one of the wooden structures represented a historical type of building, that can be found in Thessaloniki, in order to commentate and re-evaluate the idea of a city landmark. At the same time, each structure hosted a new function during the final exhibition. 1. The industrial building = DIY Space 2. The refugee residence = City Window 3. The polikatikia = City Portraits 4. The office building = Creative Ideas The structures by composing a small scale image of Thessaloniki were trying to re-imagine her future one.

36


3 | Creating Landmarks

Photos during the construction 37


.project 3 | Urban installation

38


3 | Creating Landmarks

Photos during the exhibition 39


!

.project 4 | Architectural restoration

The Red Warehouse .Building-survey, measure drawings, restoration & reuse proposal Collaborators: D. Gougoudi, M. Prigou Supervisor: E. Dousi 2014

Restoration of an old tobacco warehouse and its conversion into a multifunctional working space with a fabrication lab in the basement.

40


# | project title

41


.project 4 | Architectural restoration MAJOR DECISIONS 1. The red facade is the trademark of the building, so it was considered necessary to completely preserve and restore it. To further highlight this feature, we recommend removing the existing internal masonry and replacing it with a metal mesh, which is filled with red bricks. 2. In order to perceive the brick shell from the inside and from the inside, we strive to have a vertical continuity with the removal of all the perimeter plates and perimetric movement by creating “bridges” on all floors. The perimeter discharge of the slabs contributes to the better lighting ventilation of the building.

.removals

42

.additions

floors’ slab

floors’ slab

ground level’s slab

ground level’s slab


4 | the Red Warehouse 3. The three-part static division of the building served as the occasion for the different treatment of each volume. In the central section all slabs were removed and a more public character prevailed. The ground floor works as a free public passage and makes it easier to access the building from the squares on either side of it. On the other floors there is a structure based on the columns and beams, which hosts the recreational and socialization activities of the employees.

um

l vo

es

s ce fa

r su

l re ee st uctu r t s

s g’ in ild ure u t b uc r st

exploded axonometric 43


.project 4 | Architectural restoration

b

f

a b c d e

44

recreational activities educational activities buisiness incubators co-working space relaxation spaces

f

offices

x

fab lab

architectural schedule


4 | the Red Warehouse

45


.project 4 | Architectural restoration

In order to achieve greater flexibility and to serve the different needs of different businesses, 3 different types of space were designed to accommodate start-up companies.

section A-A (type A)

ground level plan (type A)

first level plan (type A)

46

section A-A (type B)

section A-A (type C)

plan (type B)

plan (type C)


4 | the Red # | Warehouse project title

placement of the incubators -exploded axonometric-

47


!

.project 5 | Landscape design

Re-imagining Urban Landscape .Landscape analysis and design Collaborators: A. Piechoviak, G. Skartadou, O. Stathopoulos, S. Topi 2015

48


5 | re-imagining Urban Landscape

.section

.plan

49


.project 5 | Landscape design

record recall

.color and mood diagrams

50


5 | re-imagining Urban Landscape

revisit remap

.site-analysis diagrams

51


.project 5 | Landscape design

.cross section 0 1

5

10

15 m

.plan (detail)

0 1

52

5

10

15 m


10 5

The analysis of this landscape project emerged from recording and gathering traces of natural elements. After our visit to the field we tried to revisit it by memory and through this proccess our design decisions were influenced directly from the ever changing temporality and materiality of the scape.

0 1

.long section

15 m

5 | re-imagining Urban Landscape

The overall concept submits itself to natural procedures by considering nature a mechanism that participates in the evolution of a form. By designing specific natural or technical interventions, we enable the accessibility and the exploration of the landscape for all kinds of users.

53


.project 5 | landscape design

photorealistic plan view

54


5 | re-imagining Urban Landscape

photorealistic images

55


!

.project 4 | Conceptual design

Battle of Fields .Conceptual and Computer Aided Design Collaborators: K. Vasileiou, S. Grigoriadis, G. Skartadou 2014

image from CIVILIZATION

image after visual mapping

How visual mapping can generate new exciting spatial formations? The project tried to answer this question by mapping a photo from CIVILIZATION and exploring concepts such as hierarchy, collision etc. along with pattern analysis.

grid

movement

collision

rearrangement

units

polarised grids

introducing 3rd dimension

final plan


4 | Battle of Fields

final form

intergrated to the landscape


!

.project 5 | Conceptual design

Form Follows Material .Material experimentation and Conceptual design Collaborator: O. Stathopoulos 2015

.photos of the final model

.plan


5 | Form Follows Material

materials used: 1. wooden sticks 2. elastic rubbers

The shown structures were the result of many experiments with a variety of materials (wood, rubber, elastic textiles, balloons etc.). The inspiration mainly came from organic forms, but the final outcome was entirely determined by the materials.


.project 5 | Conceptual design

.plan

.elevation


5 | Form Follows Material

materials used: 1. wooden sticks 2. elastic textile 3. plastic sticks 4. thread

.model photos


!

.project 6 | Residential design

The Narrow House .Residential conceptual design 2011

.elevation

The biggest challenge of this project was the disproportionate shape of the plot. Thus, the solution was to get the light up to the deepest part of the apartment by positioning the balconies at the back. Furthermore, the natural elements are an essential part of the design, in order to achieve a more pleasant everyday life.

.cross section


6 | the Narrow House

.long section

.2nd floor plan

.1st floor plan

.ground plan


!

.project 9 | Architectural visualisation

The tree-top hotel .for Sigurd Larsen Architecture & Design

The tree-top hotel is located in a small, quaint forest on the AlsOdde peninsula and consists of nine cabins, that can host up to four sleeping guests and encloses a tree which grows up through the middle. The cabins are located on a small hilltop overlooking a meadow which gives a wonderful view over the top of the forest and lets the sunshine in during the afternoon. The different levels give the impression that you continue to ‘climb’ a tree when going to the mezzanine or roof terrace. While being inside, scenic views of the forest are framed by tall or long panoramic windows. An outdoor bath is located among the green moss and the pine trees, conected with the cabins by a short path.

My responsibility for the project was to create 4 -suitable to the briefillustrations depicting the exterior enviroment as well as the interior atmosphere of the cabins. A variety of software (Rhino, Photoshop, Illustrator) was used for creating the final images.

64


9 | the tree-top hotel

65


.project 9 | Architectural visualisation

66


9 | the tree-top hotel

67


.project 9 | Architectural visualisation

68


9 | the tree-top hotel

69


.project 9 | Architectural visualisation

70


9 | the tree-top hotel

71


thank you


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