The Neuro-Subjective
Totem a mental firewall by:
tasbeeh al-aqtum manal ryalat fatima arman ARCHITECTURAL GRADUATION PROJECT 2015-2016 (Thesis And Design) SUBMITTED TO THE FACULTY OF ENGINEERING AND TECHNOLOGY IN PARTIAL FULLFILMENT OF THE REQUIREMENTS FOR THE DEGREE OF BACHELOR OF SCIENCE THE UNIVERSITY OF JORDAN MAY 2016 1
acknowledgements
This Long journey of five years couldn’t have been completed without our family, supportive friends , colleagues, and mentors who worked with us through these years.
“To my lovely mother , to my great father , to my two brothers , to my three sisters , to my fiance , thank you so very much for all your support .”
We would like to express our special appreciation and thanks to our advisor Professor Dr. Omar Amireh, you have been a tremendous mentor for us. We would like to thank you for encouraging our research and for allowing us to grow as a research scientists. Your advice on both research as well as on the design of our project have been priceless. Your office door was always open whenever we had a question or feedback about our research and design.
Tasbeeh Al-Aqtum
Finally,We must express our very profound gratitude to our parents and to our friends for providing us with unfailing support and continuous encouragement throughout our years of study and through the process of researching and writing this book. This accomplishment would not have been possible without them. Thank you.
“ To my lovely mother , to my great father , to my two brothers , to my two sisters , to my lovely grandmother, Your prayer for me was what sustained me thus far, thank you so very much for all your support .” Manal Ryalat
“ To my lovely mother , to my father , to my brothers , to my sisters , to my husband, , thank you so much for all your support .” Fatima Arman
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Table of contents Acknowledgements ..................................................................................................... 2 List of Figures ................................................................................................................... 7 List of Tables .................................................................................................................... 9 Abbreviations ................................................................................................................. 9 Abstract .......................................................................................................................... 10 CHAPTER ONE : INTRODUCTION ................................................................................... 11 1.1: background - problem statement ; research questions ..................................... 12
1.2: goal and objectives ................................................................................................ 14 1.3: methodology and design precepts ...................................................................... 15 1.4: scope and parameters ........................................................................................... 16 1.5: rationale and justification ....................................................................................... 18 1.6: target users ............................................................................................................... 20 1.7: location of the project ............................................................................................ 21
CHAPTER TWO : INCEPTION AND ARCHITECTURE ....................................................... 23
2.1: Inception and Philosophy......................................................................................... 24 2.2: Dream Narrative and Movie Plot ............................................................................ 24 2.3: The Science Behind Inception ................................................................................ 26 2.3.1 : The Neuro-Science of Inception .......................................................................... 27
2.3.2: The Reality of Inception ......................................................................................... 28 2.4 from inception to conception.................................................................................. 29
CHAPTER THREE : SITE SELECTION AND CRITERIA ......................................................... 31 3.1: Site Selection Philosophy ......................................................................................... 32
3.2: Site options and justification ................................................................................... 33 3.3: Site Selection Matrix / Summary ............................................................................. 34 3.4: Site Selection criteria and details ........................................................................... 35
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Table of contents CHAPTER FOUR: SITE EXPLORATION AND ANALYSIS ............................................................ 43 4.1: Natural, Environmental ,and Physical Factors / Natural Phenomenon ....................... 44 4.1.1 : Location and accessibility .............................................................................................. 44
4.1.1.1 : Location................................................................................................................ 44 4.1.1.2 : Boundaries and Dimension ............................................................................... 45 4.1.1.3: Approach, Accessibility, Circulation, and Nodes ............................................45 4.1.1.4: Distances ...............................................................................................................46 4.1.1.5: Roads ..................................................................................................................... 47 4.1.1.6: Site Entrances ....................................................................................................... 47
4.1.2 : topography ........................................................................................................... 48 4.1.3 : climatic analysis .................................................................................................... 48 4.1.4 : Street Networks, vegetation, surface drainage pattern, and site context ....52 4.1.5: Site sections ............................................................................................................ 54 4.1.6: sensory qualities (views) ........................................................................................ 55 4.2: Techno-Physical Factor / Techno-Physical Phenomenon ............................................. 56 4.2.1 : Landuse............................................................................................................................. 56
4.2.2 : Figure-Ground ................................................................................................................. 56 4.2.3 : Services ............................................................................................................................. 57 4.2.4 : Landmarks ........................................................................................................................ 57 4.2.5: Existing Building s’ Typologies ......................................................................................... 58 4.3: Socio-Economic and Cultural Factors ............................................................................. 59 4.3.1: historical background ...................................................................................................... 59 4.3.2: Existing Public Companies and Behavioral Patterns ................................................... 59 4.3.2.1 : Existing public companies ..................................................................................59 4.3.2.2 : behavioral patterns ............................................................................................ 60 4.3.3: demographic studies ....................................................................................................... 61
CHAPTER FIVE: THEORETICAL AND CONCEPTUAL FRAMEWORK ....................................... 63
5.1: Introduction ........................................................................................................................ 64 5.2: Concept:The Subliminal message ................................................................................... 64 5.3: the philosophy of mind ..................................................................................................... 65 5.4: objectives relationships ..................................................................................................... 66 5.5: self-awareness .................................................................................................................... 66 5.6: scientific knowledge .......................................................................................................... 68 5.7: Brainwaves and thematic thinking .................................................................................. 69 5.8: SCHEMATIC thinking ........................................................................................................... 71 5.9: Events and activities relativity “the 4’th dimension”....................................................... 72
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Table of contents
5.10: The Site...................................................................................................................... 74 5.11: Design Precepts and Form Morphology ............................................................. 75
CHAPTER SIX : THE NEURO-SUBJECTIVE TOTEM ............................................................ 77
6.1: Why The Neuro-Subjective Totem ? ....................................................................... 78 6.2: Architectural Experience ........................................................................................ 80 6.2.1: General Experience................................................................................................ 80
6.2.1.1 : Interior Shots .............................................................................................. 83 6.2.1.2 : 2d Plans ..................................................................................................... 92 6.2.1.3 : 2d Sections ................................................................................................ 99 6.2.2: Exterior Shots ........................................................................................................... 101 6.2.3: Elevations ............................................................................................................... 104 6.3: Light and Sound toward a Sensory Experience ................................................... 105
CHAPTER SEVEN : RECOMMENDATIONS ...................................................................... 106 CHAPTER EIGHT : REFERENCES ...................................................................................... 108
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list of figures Figure (1-1) : The percentage of Rural-Urban breakdown of the total population / 2012. Figure (1-2) : aerial view of the chosen site location. Figure (1-3) : The chosen site of the project with the juxtaposition of KHBP buildings. Figure (2-1) : Inception movie diagram. Figure (2-2) : The dream narrative of Inception. Figure (2-3) : The process of implanting false memory in a mouse Figure (3-1) : aerial view of site A (with KHBP),(Source: Google earth) Figure (3-2) : aerial view of site B (within the campus of JUST),(Source: Google earth) Figure (3-3) : aerial view of site C (Near Al-Bashir hospital),(Source: Google earth) Figure (3-4) : Site criteria matrix Figure (4-1) : Regional map of Jordan Figure (4-2) : Amman Districts Map Figure (4-3) : Al-Hussein Medical City District Map Figure (4-4) : Site Location within King Hussein Business Park Map. Figure (4-5) : Site Borders. Figure (4-6) : Site Location with reference to Jordan Governorates. Figure (4-7) : Site Accessibility, Circulation and Nodes. Figure (4-8) : Road Networks that serving the site. Figure (4-9) : Site Entrances. Figure (4-10) : Site Topography. Figure (4-11) : Site Climatic Situations. Figure (4-12) : Sunshine and daylight hours on the site. Figure (4-13) : Shade and shadow diagram. Figure (4-14) : Rainfall map of Amman. Figure (4-15) : Street Networks, vegetation, surface drainage pattern, and site context. Figure (4-16) : Section A-A showing the site with the existing buildings of KHBP. Figure (4-17) : Section B-B showing the site with the existing buildings of KHBP. Figure (4-18) : Sensory qualities of the site“Views from” & “Views to” the site. Figure (4-19) : Landuse Map of Al-Hussein Medical City District and surrounding context. Figure (4-20) : Figure-Ground Map of Al-Hussein Medical City District and surrounding context. Figure (4-21) : Service Map of Al-Hussein Medical City District and surrounding context. Figure (4-22) : Landmarks Map near the site. Figure (4-23) : Existing buildings’ typologies. Figure (4-24) : Historical Background of the site. Figure (4-25) : Existing public companies adjacent to the site.
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list of figures Figure (4-26) : photos of the events and activities which occur in KHBP. Figure (4-27) : Demographic studies. Figure (5-1) : Our project location between the consciuos and subconscious. Figure (5-2) : Philosophy of mind diagram. Figure (5-3) : Objectives Relationship. Figure (5-4) : JoHari window model. Figure (5-5) : Knowledge model. Figure (5-6) :reality abstract model. Figure (5-7) : Public/private model. Figure (5-8) : Goal-objectives model. Figure (5-9) : Conceptual framework model. Figure (5-10) : Human brain and Neurons interaction. Figure (5-11) : Human Neurons and brainwaves. Figure (5-12) : The patterns of brainwaves layers. Figure (5-13) : Events and activities classification based on brainwave layers. Figure (5-14) : Sections for the deferent experiences through the brainwaves layers. Figure (5-15) : User’s models with activities and layers. Figure (5-16) : Events and Activities relativity . Figure (5-17) : aerial view to the main streets around the site. Figure (5-18) : Panoramic view to the two parts of the site. Figure (5-19) : Form morphology drawings. Figure (6-1) : General experience diagram. Figure (6-2) : Shots of the science fiction exhibition. Figure (6-3) : pre-limbo bridge shot. Figure (6-4) : The perspective illusion in the limbo shot. Figure (6-5) : The fear experience in the limbo shot. Figure (6-6) : Sounds and lights manipulations in the limbo shot. Figure (6-7) : The kick shot. Figure (6-8) : The Post-limbo shot. Figure (6-9) : The limbo truth. Figure (6-10) : The social platforms shot. Figure (6-11) : The social platforms nightshot. Figure (6-12) : The social platforms nightshot. Figure (6-13) : Cognitive neuroscience lab. Figure (6-14) : Introspective exploration shot. Figure (6-15) : Dynamic meditation shot.
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Figure (6-16) : Control lab shot. Figure (6-17) : Site plan. Figure (6-18) : B3 floor plan. Figure (6-19) : B2 floor plan. Figure (6-20) : B1 floor plan. Figure (6-21) : GF floor plan. Figure (6-22) : 1’st floor plan. Figure (6-23) : 2’nd floor plan. Figure (6-24) : Section A-A. Figure (6-25) : Section B-B. Figure (6-26) : Section C-C. Figure (6-27) :Bird eye view 3d shot. Figure (6-28) : Exterior shot. Figure (6-29) : Human eye exterior shot. Figure (6-30) : North-west elevation. Figure (6-31) : South-west elevation.
list of tables Table (1-1) : Economic indicators , 2005-2013 table (1-2) : Households owning equipment , 2005 - 2011 table (1-3) : Internet Penetration (total internet subscriptions as % of total number of households) and mobile penetration (total active SIM cards as % of total population ) , 2005- 2012 Table (3-1) : Natural, environmental and physical factors of the 3 sites. Table (3-2) : Techno-physical factors of the 3 sites. Table (3-3) : Socio-Economic and cultural factors of the 3 sites. Table (3-4) :The grand total value for each sites based on the criteria matrix. table (4-1) : The driving distances and time needed from the most important locations to the site. Table (5-1) : Events and activities table.
abbreviations KHBP : King Hussein Business park STC : Science and Technology Center JWM : JoHari Window Model ITU : International Telecommunication Union
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Abstract
This book investigates the role that architecture plays in responding to the futuristic technologies, through representing the simultaneous relationship between theory and practice that used to design the Neuro-Subjective Totem (STC).The aim of this project is to find a theoretical foundation that enhanced by the science to guide the architecture in the way that could predict the futuristic technologies, specifically the technologies that deal with the human mind and how respond to them.
chapter one : introduction
In the thesis, the objective Self-awareness theory and the Jo-Hari model were chosen to provide a theoretical world-view about the philosophy of mind, then it enhanced by the neuroscience to explore the essence of the duality of our minds. In the design project, the vision was to design a subliminal message that pass below the normal limits of perception, Through a narrative experiential storytelling which applied through the spatial relationships in the project to communicate emotionally with the users. This subliminal message would tell people how to respond to the futuristic technologies through architectural space !
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1.1: background - problem statement ; research questions How an idea emerges in our minds? How could it be planted there? How our thoughts form our behaviors and affect our performance? How our abstract notions determine our sense and experience? People don’t know how ideas emerge in the brain, and how they are transformed to actions. An idea is a thought or a suggestion which form behaviors. Ideas are almost resilient, and highly contagious. Ideas are impossible to eradicate when they take hold in the brain. They could be covered up,ignored but they stay in the human’s mind. A person could forget information not ideas, especially those which are fully formed and understood. Ideas are resilient parasites; like bacteria or viruses. People don’t actually know how our minds work. Scientists are studying more about them. They unraveled the mystery about them. Our minds have a duality of working! What does the term “The Duality of Mind” mean? How ideas are born in them? Our minds have both the surface self and the deep self. They are highly integrated. No part could be separated from the other. Each one has its own functions. The surface self relates to the conscious mind, while the deep self relates to the subconscious mind.
background - problem statement ; research questions New technologies are rapidly developing in the last few decades. Many of them access the humans’ minds trying to manipulate with their thoughts, beliefs and notions. People are in danger of “the extraction” of their ideas from their subconscious minds. Extraction happens when thoughts become vulnerable to theft either in the dream state or in the low-frequencies state of brainwaves. This happens when the defense of the conscious mind is lowered. But, a new science is expected in the near future to train a person’s subconscious mind to defend itself from even the most skilled extractors. Very skilled extractors know how to search in people’s minds and find their secrets. They know the tricks and can teach them to people’s subconscious; so that even if a person is asleep, the defense of his subconscious is never lowered. Another futuristic technology which may manipulate with the human’s mind is “Inception”. Inception usually means beginning, start, or commencement. Inception, in science fiction, is defined as the act of instilling an idea into someone’s subconscious mind by entering his or her subconscious through his or her dreams.
The surface self (conscious mind) is defined as the thinking mind, because it describes the state of awareness at rational level. It is the objective mind, the guide and director. It deals with the outward objects, and gains the knowledge through the five physical senses. The deep self (subconscious mind) is defined as the subjective mind which works with the feelings, and extra sensory perceptions, because it seats the emotions at irrational level. It is described as the “store house of memory”. It deals with the inward intuitions. It is very sensitive to the thoughts. It accepts what is impressed upon it or what you consciously believe.
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1.2: goal and objectives
1.3: methodology and design precepts
As technologies develop over time, they are changing the world we live. Technologies are expected to be unlimited and immeasurable in the near future. If people don’t predict about the futuristic technologies, many dangers may occur and destroy our world. So, people must predict and respond to them, by controlling their minds and protect them. From this base, the main goal arises in our project to build a mental Firewall.
To achieve the main goal and objectives, the design precepts for the upcoming design were set as the following.
Firewall is defined as a network security system that monitors and controls the incoming and outgoing network traffic based on pre-determined security rules. A mental firewall is a security system that filters the incoming thoughts to our minds. It may allow them to pass, or allow them to pass only if they are secure , or block these thoughts and eradicate them. Network firewalls emerged in the 1980s when there was a need to protect computers from the danger of some connections. So, the need of mental firewalls arose to protect minds form new technologies that may manipulate with their process or contents. To achieve the main goal building mental firewall, the main objectives are set as the following. 1. Increasing the scientific knowledge. 2. Improving people’s self-awareness. 3. Controlling our minds.
1. Having an experiential story-telling (narrative methodology) through the spaces of the project. This story is a metaphor of the world which is located between the reality and the abstract one. It’s an analogy of a critical space between consciousness and unconsciousness. This story is created by each person’s different experience and perceived by him/her exactly like what happens in dreams when the dreamer creates his/her own world and perceive it. 2. Communicating emotionally with the audience (public users) leaving a subliminal message in their subconscious minds to activate their own roles of building their mental firewalls through the design of the project in the upcoming chapters. 3. Providing the target users of the project of more scientific knowledge and self-awareness by designing a science and technology center “The NEURO-SUBJECTIVE TOTEM”. The project should have a scientific research base to predict the futuristic technologies and take into consideration the rapid development of science in collaboration with international agencies. This leads to choose a site location where there should be some of these agencies. 4. Reducing the negative impact of inception among public, through enhancing self-awareness and spreading the idea of the project through the community.
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1.4: scope and parameters By studying the main objectives and the ways to achieve them, the JoHari Window Model (JWM) is a good tool for illustrating and improving self-awareness, knowledge and mutual understanding between individuals within a group, or the individual with himself/herself. Through this model, the design should assume that the main parameters that affect the design are the scientific knowledge and the self-awareness. These two parameters affect directly the control variable. So, the design direction goes to propose events and activities that enhance and increase the two parameters. Some activities and events concentrate to increase one parameter rather than the other, while other activities increase both parameters. These events and activities form the main spaces of the project , and the design form then emerged. Some relationships were set to control masses and their interior appearance according to proportion. Fragmentations in the form morphology are affected by the same relationships. These relationships are the following. * R � 1/ nm ; R= mass fragmentation factor , nm = the events and activities level (in section) ,
scope and parameters Events and activities will be mentioned with details in chapter 5 , but here is the main relationships used to classify them according to how much they give scientific knowledge or self-awareness. K 1/ LE ; K: scientific knowledge ; LE : brainwave length (consciousness state) A LE ; A : self-awareness * These relationships indicate that when an event or activity has a very high scientific knowledge value, the brainwave lengths are very low ( with high frequencies) and vice versa. Activities which have the highest values of self-awareness, have the lowest values of scientific knowledge ; like the meditation activities, and vice versa like the interactive labs. The Limbo is the only space in the project which is not subject to those relationships.
when m decreases ; n decreases; R increases ; n-3 = -12.00 n-2 = -8.00 n-1 = -4.00 or -3.00 or -2.00 or -1.00 n0 = 0.00 or 1.00 or 2.00 or 3.00 or 3.50 n1 = 4.00 or 6.00 n2 = 10.00 R Fragmentation.
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1.5: rationale and justification
•
Why this project ? As technologies develop over time rapidly , and new sciences hack and penetrate humans’ minds , the need for such types of projects emerged. Here in Jordan, many people are in danger of media and its inception among people’s subconscious as we explain in the following figures. Also , the Higher Council for Science & Technology defined Scientific Research Priorities in Jordan for the Years 2011-2020 : • The research issues which have the highest priorities: 1. Information Technology 2. Computer,& Communication Sector 3. Information Security and protection and computer crimes 4. Computers Networking Design 5. Software Engineering 6. Infrastructure of Internet Applications 7. E-Education Programing 8. Technology awareness and accepting 9. Business Information Systems and knowledge management (KM) 10. Communication Systems and Networks So , a need for scientific research was one of the recommendations from the Higher Council for Science & Technology in Jordan. As a result , we decided to design the Neuro-Subjective Totem almost like a science and technology center but with unique events and activities which were not addressed previously in other projects. The following studies and indicators reflects how much Jordan and other countries need such types of projects.
Rationale and justification
Economic Indicators 2005
2006
2007
2008
2009
2010
2011
2012o
2013f
GDP (current prices , US $ billion)
12.85
15.05
17.11
21.98
23.84
26.44
28.88
31.35
33.84
GDP (current prices , US $ ) , per head
2,300
2,688
2,989
3,757
3,986
4,326
4,6180
4,90f
5,172
Gross National Income (GNI), (current US$) , per head
4,450
4,870
5,350
5,690
5,880
5,810
5,970
n/a
n/a
Unemployment (% of total labor force)
14.8
14.0
13.1
12.6
12.9
12.5
12.9
12.9
12.9
Inflation (average annual rate, % against previous year)
4.1
7.4
5.0
9.0
2.6
6.1
3.2
4.3
4.1
Table (1-1) : Economic indicators , 2005-2013 Notes: n/a : not available , f : forecast , o : outlook , Source: ITU
Media Consumption •
The Digital Factor 2005
2006
2007
2008
200913
2010
201114
No. of HH15
% of THH16
No. of % of No. of HH15 THH16 HH15
% of THH16
No. of HH15
% of THH16
No. of HH15
% of THH16
No. of HH15
% of THH16
No. of HH15
% of THH16
TV Set
980
96.8
1,037
97.0
1,060
97.1
1,104
97.4
1,137
97.6
1,152
98.9
1,157
98.9
Radio
1,013
71.0
n/a
n/a
1,059
47.8
1,083
38.7
n/a
n/a
398
34.2
n/a
n/a
PC
232
23.0
256
24.0
272
25.0
445
39.3
500
43.0
547
47.0
607
51.0
(‘000)
(‘000)
(‘000)
(‘000)
(‘000)
(‘000)
(‘000)
table (1-2) : Households owning equipment , 2005 - 2011 Notes: HH: Households , THH : Total number of Households ; n/a : not available Source : Calculations by OSF editors based on data from the International Telecommunication Union (ITU) unless stated otherwise 2005 2006 2007 2008 2009 2010 2011
2012
demographic studies
• Social Indicators population : 6.3 million / 2012 households 1.15 million / 2011 18
Figure (1-1) : Rural-urban breakdown (% of total population ) / 2012
Internet - of which broadband
20.0 11
19.8 23
21.5 38
20.7 59
29 83
38 57.4
50.5 n/a
55.9 n/a
mobile telephony - of which 3G
57.0 0
78.0 0
86.3 0
94.2 0
96.5 0
97.6 2.17
98.122 11.1
140 n/a
table (1-3) : Internet Penetration (total internet subscriptions as % of total number of households) and mobile penetration (total active SIM cards as % of total population ) , 2005- 2012 Notes: n/a : not available , Source: ITU
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1.6: target users
1.7: location of the project
The project’s target users are the following.
After defining the essence of the project to be a science and technology center, it was a big challenge to find the suitable location for such types of projects. Because the project’s main aim is to integrate both the science fiction and philosophy, we searched for different proposals for site location. Scientific criteria and methodology were set to choose the best site as follow in chapter 3. The final decision was to choose the suggested site within KHBP (King Hussein Business Park) after fulfilling all the project’s needs described in the section 3.1: Site Selection Philosophy. The site is surrounded by KHBP buildings, where different agencies and companies exist to collaborate with the project.
1. Scientists and researchers in the following fields : A. Micro-Nano Systems B. Bio-Technology C. Engineering D. Communication Engineering E. Neuro-science F. Cognitive science G. Nano-technology 2.
Doctors in medical fields, especially in the neuro-science.
3. University students (graduated or undergraduate) in the following fields: A. Engineering B. Medical Sciences (neuro-science , etc..) D. General Sciences; chemistry, biology, physics, quantum physics,..etc. 4.
Public people who want to build their own mental firewalls. (THE MAIN TARGET)
Figure 1-2 aerial view of the chosen site location.
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Figure 1-3 The chosen site of the project with the juxtaposition of KHBP buildings.
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chapter two : inception and architecture
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2.1: inception and Philosophy
dream narrative and movie plot
“The seed that we plant in this man’s mind will grow into an idea. This idea will define him. It may come to change everything about him.” Cobb Inspired by the science fiction movie “Inception” which is talking about dreams and how dream actions have their effects in the real world, our thesis raises the issue of how ideas emerge in our internal “abstract” world and how these ideas are transformed to actions and behaviors in the physical “concrete” world, that’s the abstract concrete paradox. The movie triggers many questions in our minds, who are putting ideas in our heads, where they come from, how they identify our identity, what is the potentials of our minds and if it’s possible to meet people who have the power to access our minds and manipulate with our ideas.
2.2: dream narrative and movie plot “If you can steal an idea, why can’t you plant one there instead?”
The team wants to capitalize on the target’s poor relationship with his father, but because “positive emotion trumps negative emotion every time,” they don’t want the inception to be a negative idea. They suggest, “My father accepts that I want to create for myself, and not follow in his footsteps.” To incept this idea, on the first level they will suggest, “I will not follow in my father’s footsteps,” on the second they will feed him, “I will create something for myself,” and on the third, “My father doesn’t want me to be him.” At each stage, the member of the team who is “creating” the dream remains while the other team members fall asleep within the dream to travel further down into the target’s subconscious. The dreamers will then ride a synchronized system of “kicks” the feeling of falling that snaps them out of a dream. We created a timeline in order to keep track of characters and level placement. The diagram depicts each level every character travels through, along with other key events.
Saito
In the world of inception where professional thieves who specialize in extraction, stealing valuable secrets from the deep part of subconscious during the dream state , their new mission is not to steal an idea ,it is to implant an idea –a process called “inception”. The team have prepared for the new job which is implanting a political idea in the subconscious of an heir to an energy business company. This political idea was to conceive the target to dissolve his father’s company. Dealing with the world of dreams requires an emotional narrative that is logical enough to seem real and represents the emotional world of somebody’s mind, that’s can be done by Splitting the political idea into emotional triggers and use one in each level of the series of dreams within dreams so that the target eventually thinks he/she came up with the idea himself/herself. Figure2-1 Inception movie diagram.
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2.3: the science behind inception
the science behind inception
2.3.1 : the neuro-science of inception “The compound we’ll be using to share the dream is an advanced Somnacin derivative. It creates a very clear connection between dreamers, whilst actually accelerating brain function.” Yusuf
Figure 2-2 The dream narrative of Inception.
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In the movie, to accomplish the job of inception it’s necessary to study the science of mind and understand the way mind is working? what’s the conscious and the subconscious? How to access the subconscious mind? And how to enter the world of the sharing dreams. Beginning with the neuroscience of dreams are caused by brain activity, and to make people enter into a sharing dreams, it would have to make their brains’ neurons fire in similar ways. Dreams-within-dreams are unstable and therefore require specialized compound and powerful sedative that will stabilize the dream but will still allow the dreamer to wake with a kick which is the sensation of falling, hitting water, or a sharp jolt that can startle the sleeper awake. This powerful sedative requires a synchronized kick “A pair of kicks, one kick to the sleeping body and one kick to the dreaming self. “But sedative leaves inner-ear function unimpaired, so you have to feel a jolt in the level you’re asleep in to wake from the level below.
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the science behind inception
2.3.2: the reality of inception “It’s never just a dream “
Cobb In our research for the possibility of inception in the near future, we found in a neuroscience breakthrough a two Scientists pioneered a real-life version of Inception through implanting a false memory into a mouse! The researchers used a technique that involves activating neurons with light to train mice to “remember” a painful experience in a completely different context from that in which they experienced the pain. The false memories were encoded by brain cells in the same way as real memories are encoded. To do that the researchers Work with a specialized breed of genetically engineered lab mice, firstly trying to understand how memory works, finding and labeling a memory in the brain and then activate them with light through optogenetic simulation technique. The next step was to manipulate a specific engram to create a false memory. They prepared the mouse, injecting the biochemical cocktail into the dentate gyrus. Next, they put the mouse in a box without shocking it.
the science behind inception
the reality of inception As the animal spent 12 minutes exploring, a memory of this benign experience was encoded as an engram. The following day, the mouse was placed in a different box, where its memory of the first (safe) box was triggered by shooting the laser into the dentate gyrus. At that exact moment, the mouse received a foot shock. On the third day, the mouse was returned to the safe box—and immediately froze in fear. It had never received a foot shock there, but its false memory, created by the researchers in another box, caused it to behave as if it had.
2.4 from inception to conception “The subject’s mind can always trace the genesis of the idea. True inspiration is impossible to fake.” Arthur In this era of unpredictable breakthrough of neuroscience, we are predicting the existence of many versions of inception and other techniques that manipulate with people’s mind. This makes us wondering about the genesis of our ideas, are we the creators of our reality, or we are affected by the outside influences. Are our ideas, notions and concepts generated from our abstract internal world or just implanted on us?! Our thesis goes in a direction that could carry back inception and the other breakthroughs in mind into the conception “the process of forming or ideas” that’s express the originating and genesis of ideas in the mind.
Figure 2-3 The process of implanting false memory in a mouse
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chapter three : site selection and criteria
“These buildings will be here for hundreds of years – long after we [have] relocated the last tenant, or written the last report. They should be in the right location – that is our overriding responsibility.” Jan Ziegler
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3.1: Site Selection Philosophy
3.2: Site options and justification
In determining a sitting for the design of “THE Neuro Subjective Totem” it was important to define the following Needs: NEED FOR NATURAL PHENOMENONS • Variant topography The experience of design due to site contours and topography will need a variant topography, in order to create a time-lapse due to human perception of height. It gives a new experience for similar space due to variant in topography. The change in altitude manipulates with the time duration for a user who is moving “the idea of time duration.”
1. Site A is within King Hussein Business Park/ Amman / Jordan. King Hussein Business Park (KHBP): is Jordan’s vibrant and dynamic model business city. KHBP is located on King Abdullah II Street along the busiest section of Jordan’s main transportation corridor. The site is adjacent to the King Hussein Medical City (Jordan’s largest medical center), King Hussein Mosque (Jordan’s largest and an outstanding architectural landmark), the King Hussein Park (Amman’s newest and largest public park housing), and two of Amman’s most popular museums: The Royal Automobile Museum and The Children Museum.
• Sensory Qualities and Natural Features In our vision, dealing with spiritual core requires a calm environment which provides enough communication with nature. • Expansion affordability In our vision, dealing with new futuristic technologies requires an excellent capacity of the site and flexibility for future expansion. NEED FOR TECHNO-PHYSICAL PHENOMENA • Opportunity for collaborations between our project and international agencies to keep updated with futuristic technologies’ updates. • Good potentials to attract people: 1. Embedded with services (infrastructure). 2. Important existing landmarks NEED FOR SOCIO-ECONOMIC AND CULTURAL FACTORS • Legibility • Site values and forces “The site of Sheffield was chosen as it has a rich industrial heritage. Further development was explored through typography, context and layering of the land.”
2. Site B is within the campus of the University of Science & Technology (JUST)/ Irbid _ Ar Ramtha / Jordan. JUST: is one of Jordan’s pioneer universities. JUST has been at the forefront of institutions of higher learning in the Arab world, it also maintains a high reputation and standard amongst the universities of the Middle East. JUST and the University of Jordan in Amman are considered to be the two premier institutions of higher education for engineering and medicine in the country, although numerous other faculties and specializations are represented as well. The university was described as the best scientific institution. It has different types of scientific-technological labs like: the Nano-technology Lab.
Figure 3-1 aerial view of site A (with KHBP) (Source: Google earth)
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3. Site C is adjacent to Al-Bashir Hospital / Amman/ Jordan. The site is in a high density of inhabitants. It is located in one of the residential neighborhoods. It is called Al-Ashrafeyye neighborhood. Many schools are surrounding the site. The site is served with three wide streets. The site is near the downtown of Amman (the old center of Amman), and Al-Abdali new Central Business District (CBD). It has a central location on one of the seven mountains of Amman. Al-Bashir Hospital is one of the governmental hospitals in Jordan, which is accessed by a very wide group of people. Figure 3-3 aerial view of site C (Near Al-Bashir hospital),(Source: Google earth)
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3.3: Site Selection Matrix / Summary The following matrix shows the main strength aspects in each site of the chosen three sites.
3.4: Site Selection criteria and details CRITERIA
Natural, Environmental, Physical Factors SITES
%
A) In the KHBP
Figure 3-4 Site criteria matrix
Land Area/ Lot Size Accessibility (Modes of Transportation) Soil Characteristic & Condition Accessibility of Utility and Service Needs (Electricity, Water, Communication Service, Waste Management) Vulnerabilities to Natural Hazards (Flooding, Site Erosion, Seismologic Activity) Site Drainage Topography Climate Orientation Existing Vegetation Future Expansion Plan TOTAL
B) JUST ( In the campus of the Jordan University of Science & Technology) Criteria Equivalent Ranking Percentage 5 20
20
Criteria Ranking 5
Equivalent Percentage 20
10
3
7.5
2
10
4
8
10
4
10
C) Near Al-Bashir Hospital
Criteria Ranking 4
Equivalent Percentage 16
5
1
2.5
3
6
5
10
8
4
8
5
10
4
8
4
8
4
8
5 10 10 5 5
5 5 5 5 4
5 10 10 5 4
4 4 4 5 4
4 8 8 5 4
3 5 4 4 1
3 10 8 4 1
5
5
5
5
5
2
2
100
90.5
81
74.5
Table (3-1) : Natural, environmental and physical factors of the 3 sites.
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Site Selection criteria and details
Site Selection criteria and details
Techno-Physical Factor CRITERIA
Proper Land Use & Zoning Land Cost Compatibility with Adjacent Land Use TOTAL
%
30 30 40
A (In The KHBP) Criteria Equivalent Ranking Percentage 5 30 2 5
100
15 40
SITES B ( JUST) Criteria Equivalent Ranking Percentage 4 24 3 5
85
22.5 40
C (Near Al-Bashir Hospital) Criteria Equivalent Ranking Percentage 4 24 4 3
86.5
30 24 78
Table (3-2) : Techno-physical factors of the 3 sites.
CRITERIA
Site Potential Accessibility to major roads within urban area Accessibility to important existing facilities Pedestrian Access and Circulation TOTAL
%
20 30
Natural, Environmental, Physical Factors Techno-Physical Factor Socio-Economic and Cultural Factor GRAND TOTAL
A 90.5
SITES
B 81
C 74.5
85 75
86.5 64.3
78 87.3
250.5
231.8
239.8
Table (3-4) :The grand total value for each sites based on the criteria matrix.
Socio-Economic and Cultural Factor SITES A (In the KHBP) B (JUST) Criteria Ave. per CriteCriteria Ave. per CriteRanking ria Ranking x % Ranking ria Ranking x % 3 20 2 13.3 4 24 4 24
C (Near Al-Bashir Hospital) Criteria Ave. per CriteRanking ria Ranking x % 2 13.3 5 30
20
4
16
3
12
5
20
15
3
9
3
9
4
12
15
2
6
2
6
4
12
100
SELECTION ELEMENTS
75
64.3
87.3
Table (3-3) : Socio-Economic and cultural factors of the 3 sites.
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Site Selection criteria and details Evaluation (for Land area Criteria): 1 – Lot size is inadequate to meet the suggested minimum lot size requirement set in the suggested events and activities (program of users) 2 – Lot size is adequate to meet the suggested minimum lot size requirement set in the suggested events and activities (program of users) 3 – Lot size exceeds 50% of the suggested minimum lot size requirement set in the suggested events and activities and provides area for another expansion or provision of another adjacent amenities and activities (program of users) 4 – Lot size exceeds 75% of the suggested minimum lot size requirement set in the suggested events and activities (program of users) and provides area for another expansion or provision of another adjacent amenities and activities 5 – Lot size exceeds more than 100% of the suggested minimum lot size requirement set in the suggested events and activities and provides area for another expansion or provision of another adjacent amenities and activities Evaluation (for Accessibility Network Criteria): 1 – Accessed by taxis and private vehicles 2 – Accessed by PUVs (Public Utility Vehicle ) , taxis and private vehicles 3 – Accessed by public bus, jeepney, PUVs, taxis, and private vehicles 4 – Near an airport terminal and accessible through public, buses, jeepneys, PUVs, and private vehicles Evaluation (for Soil Characteristic and Condition Criteria): 1 – Soil is unstable all over and soil is mostly consists of made ground or fill 2 – Soil is unstable for most parts of site and is mostly consists of peat and organic soil 3 – Some remote area of the site have unstable soils and is mostly consists of cohesive soils (hard, firm and soft clays) 4 – Most areas of the site have stable soils and is mostly consists of non-cohesive soils (hard clays, gravel and sand) 5 – Soils are stable and mostly consists of rocks (igneous, gneissic, limestone, sandstone, schist, slate, mudstone)
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Site Selection criteria and details Evaluation (for Accessibility to Utility and Services Criteria): 1 – No existing utilities and services and has known difficulties of access on site 2 – No existing utilities and services but is far from the site 3 – No existing utilities and services but is accessible near the site 4 – Existing utilities and services are available adjacent to or near the site 5 – Existing utilities and services are available within the site Evaluation (for Vulnerabilities to Natural Hazard Criteria): 1 – Site in proximity to hazards 2 – Site is in proximity to three or more hazards 3 – Site is in proximity to two hazards 4 – Site is in proximity to one hazard 5 – Site free of any potential damage/injury from natural hazards Evaluation (for Site Drainage Criteria): 1 – Site is mostly low and the neighboring areas drain into it 2 – Drainage accumulates in some portion of the site 3 – Drainage accumulates in the neighborhood near the site 4 – Site has definite drainage with water coming from adjacent properties but can merely be contained 5 – Site has definite drainage with no unnecessary water coming from adjacent properties
Evaluation (for Topography Criteria):
1- Site is relatively flat and cannot hold all possible uses 2-Site is chiefly even and can still hold all possible uses 3 – Site is not even, but can hold all possible uses 4- Site is not even, and can hold most of certain possible uses 5- Site contains major topographic irregularity and can successfully hold possible uses
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Site Selection criteria and details Evaluation (for Proper Land Use and Zoning Criteria): 1 – Land’s present/future zoning does not allow use for our project 2 – Land’s current zoning does not allow our project but exemption can be appealed 3 – Land’s current zoning permits our project with provision on the usage 4 – Land is currently within a commercial zone but may probably change 5 – Land is within a commercial zoning classification set in the National Building Code and near a Business District (KHBP) and present/future zoning permits our project or no zoning restrictions exist Evaluation (for Land Cost Criteria): 1 – Site is high-priced 2 – Site is above the reasonable value but is still affordable 3 – Site is at reasonable value 4 – Site is below the reasonable value Evaluation (for Compatibility with Adjacent Land Use Criteria): 1 – Incompatible with the adjacent land use and the surrounding context 2 – Considerable differences with the adjacent land use and surrounding context 3 – Certain differences with the adjacent land use and surrounding context 4 – Relatively fit with the adjacent land use and surrounding context 5 – Perfectly relates with the adjacent land use and surrounding context Evaluation (for Site Potential Criteria): 1 – Site is potential for job opportunities and rationalized residential plan 2 – Site is potential for local business sectors and agencies, job opportunities and rationalized residential plan 3 – Site is potential for local and international business sectors and agencies, tourism development, job opportunities and rationalized residential planning
Site Selection criteria and details Evaluation (for within urban area Criteria): 1 – Site is not within an urban area 2 – Site is within an urbanizing area 3 – Site is within an urbanized area 4 – Site is a progressive urbanized area 5 – Site is within highly developed urbanized area Evaluation (for Accessibility to Important Existing Facilities Criteria): 1 – Necessary existing establishments are within 5km and above 2 – Necessary existing establishments are within 3-5km from the site 3 – Necessary existing establishments are within 3km from the site 4 – Necessary existing establishments are within 1-2km from the site 5 – Necessary existing establishments are within less than a kilometer from the site Evaluation (for Pedestrian Access and Circulation Criteria): 1 – No existing pedestrian access are available that can reasonably be constructed 2 – Pedestrian access can be constructed, but pathway work is required and traffic control system should be provided 3 – Pedestrian access can be constructed without major road work 4 – Site has existing pedestrian access that is suitable for 1/2 kilometer travel and has existing traffic control system 5 – Site has existing pedestrian access that is suitable for 1/4 kilometer travel and has existing traffic control system
Evaluation (for Accessibility to main road Criteria): 1 – Site is more than 5km away or 1 hour vehicle ride 2 – Site is within 4 km away or 1 hour vehicle ride 3 – Site is within 3km away or 30 minutes vehicle ride 4 – Site is within 2km away or 10 minutes vehicle ride 5 – Site is within reasonable walking distance or 1km and less
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chapter four : Site Exploration and Analysis
“These buildings will be here for hundreds of years – long after we [have] relocated the last tenant, or written the last report. They should be in the right location – that is our overriding responsibility.” Jan Ziegler
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4.1: Natural, Environmental ,and Physical Factors / Natural Phenomenon
Natural, Environmental ,and Physical Factors
4.1.1 : Location and accessibility 4.1.1.1 : Location
4.1.1.2 : boundaries and dimension
The site is located in Amman, The capital city of Jordan, in Wadi Al-Sir Region.
We suggested the needed area for our project with the yellow color. The site is composed of three separated lots , two of them are within the borders of KHBP , and the last is out of them. This separation is caused by a split level of approximately 6-7 meters. A proposed street of 14 m in width is suggested from Amman Municipality to access the site without entering the KHBP. This street is a branch from the back street of Al-Hussein Medical City, giving an opportunity to view the high land lot (out of KHBP) of the site.
Figure (4-2) : Amman Districts Map Figure (4-1) : Regional map of jordan
The site is located in Al-Hussein Medical City District, within the King Hussein Business Park (KHBP). The suggested site is composed of three separated lots; because the inner streets of KHBP are dividing the site land into three parts.
Figure (4-3) : Al-Hussein Medical City District Map
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Figure (4-4) : Site Location within King Hussein Business Park Map.
Figure (4-5) : Site Borders.
4.1.1.3: Approach, Accessibility, Circulation, and Nodes The site has a distinct location in the country. People from different governorates can access the site. The site is considered a significant landmark because it is beside King Hussein Gardens and Al-Hussein Medical City. The following figure shows the location of the site with reference to Jordan’s different governorates; like: Jerash, Ajloun, As Salt, & Az Zarqa
Figure (4-6) : Site Location with reference to Jordan Governorates
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Natural, Environmental ,and Physical Factors
Approach, Accessibility, Circulation, and Nodes The site is accessible from different nodes which are known to local people like: Swelieh Circle, Al-Sha’b Circle, the 8th Circle , Al-Haramain Intersection , and Khalda-Dabouq Intersection. The site has a very good accessibility from different places in Amman. The University of Jordan has a good accessibility to the site through Al-Madina Al-Monawara Circle. Al-Sha’b Circle has the nearest, best and most strong accessibility to the site. This circle is an intersection of Mecca Street and King Abdullah 2nd Street. King Abdullah 2nd Street is a good link between Swelieh and the 8th circle.
4.1.1.4: distances
Based on the measured distances, people can easily access the site. This provide the site a very good permeability. The different locations in the table are assorted ascending. The University of Jordan is 18 minutes far from the site, while AL Sha’ab circle is just 2 minutes from it .
Al-Sha’b Circle The 8th Circle Khalda-Dabouq Intersection Al-Haramain Intersection The 7th Circle The 6th Circle Al-Madina AlMonawara Circle Swelieh Circle The University of Jordan
Driving Distance 1.4 km 3.5 km 4 km
Time needed 2 min 5 min 6 min
4.1 km
7 min
4.5 km 5.9 Km 5.9 km
7 min 9 min 11 min
7.5 km 8.8 km
12 min 18 min
table (4-1) : The driving distances and time needed from the most important locations to the site.
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4.1.1.5: roads The site is located within KHBP which is colored with the blue rectangle as follow. Outer roads are those roads out of the area of KHBP, which are accessed by public people. Inner ones are those roads for private access of KHBP’s users to the site.
Figure (4-7) : Site Accessibility, Circulation and Nodes
The following table shows the driving distances and the time needed from the most important locations to the site.
Natural, Environmental ,and Physical Factors
4.1.1.6: Site Entrances
Figure (4-8) : Road Networks that serving the site.
The site has many entrances. One of them is either by the pedestrian or the cars from KHBP through the inner road as shown above in the map. Another entrance is from the suggested main street by only cars (out of KHBP) through the outer road as shown above in the map.
Figure (4-9) : Site Entrances.
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Natural, Environmental ,and Physical Factors
Natural, Environmental ,and Physical Factors
4.1.2 : topography
climatic analysis
The site has a slope percentage ranging from 6% 12.5 % .It has a variant topography slopes. The following figure shows the contour lines and an indication of the site topography.
sun path * Altitude; 767 m (2516 ft). *The average temperature in Amman, Jordan is 17.5 °C (64 °F). *The range of average monthly temperatures is 17.5 °C. *The warmest average max/ high temperature is 33 °C (91 °F) in August. *The coolest average min/ low temperature is 4 °C (39 °F) in January. *Hours of sunshine range between 6.5 hours per day in December and 13.1 hours per day in July. *On balance there are 3602 sunshine hours annually and approximately 9.9 sunlight hours for each day. *On balance there are 6 days annually with measurable frost and in January there are on average 2 days with frost.
A need for variant topography was mentioned in the previous chapter , so that the different levels give an opportunity of changing perspectives for people. This will provide the design a rich environment for exploring and thinking. Figure (4-10) : Site Topography.
4.1.3 : climatic analysis The site has the maximum amounts of rainfall in December and January. Wind has its highest speed in July. Temperature has its highest amounts in summer. Relative humidity reaches the peak points in December as shown.
Figure (4-12) : Sunshine and daylight hours on the site.
By studying the sun path, the design should respond to lighting change from one month to another. For example, June and July have the most shine hours , so that natural lighting may help in lighting some of the project’s spaces. Figure (4-11) : Site Climatic Situations.
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On the other hand , December and January have the least amount of sunshine hours , so that natural lighting is efficient just for some hours of the day . But , in these months the rain and wind sound may help in the architectural experience (if needed).
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Natural, Environmental ,and Physical Factors
Natural, Environmental ,and Physical Factors
climatic analysis
climatic analysis
shade and shadow January 1\1
rainfall The site is one of the cold areas in Amman, where snow falls in winter. It has a higher rate of rainfall is in the month of January. And be absent during the summer (June, July and August).
June 1\6
Studying the climate helps understanding how experience may change from one season to another. Lighting is a very important factor which should be taken into consideration.
9:00 am
Activities don’t need direct natural lighting.
12:00 pm
A rainfall map for Amman city is provided to see how radical changes could occur according to the climatic changes.
Activities need direct natural lighting.
3:00pm
Studying rainfall (water) also offer a good chance for water usage in the project . Water affects the human’s emotion with its flow, sound, and characteristics. People usually prefer landscape provided with water so that they can calm and imagine.
Figure (4-13) : Shade and shadow diagram.
Figure (4-14) : Rainfall map of Amman.
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Natural, Environmental ,and Physical Factors
4.1.4 : Street Networks, vegetation, surface drainage pattern, and site context
Natural, Environmental ,and Physical Factors
Street Networks, vegetation, surface drainage pattern, and site context
Street Networks , vegetation and contour lines are shown in the following figure.
Figure (4-15) : Street Networks, vegetation, surface drainage pattern, and site context.
Figure (4-15) : Street Networks, vegetation, surface drainage pattern, and site context.
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Natural, Environmental ,and Physical Factors
Natural, Environmental ,and Physical Factors
4.1.5: Site sections
4.1.6: sensory qualities (views)
The following two figures explain the site relationship to KHBP. Section lines are shown before, in the section 4.1.1.2 (Boundaries and Dimension).
The site has distinguished views, showing different images, scenes and scenarios. This feature enriches the architectural experience and design in the next phases. The following figure shows these two types of views : “views from” and “views to” the site.
Figure (4-16) : Section A-A showing the site with the existing buildings of KHBP.
Figure (4-17) : Section B-B showing the site with the existing buildings of KHBP.
Figure (4-18) : Sensory qualities of the site“Views from” & “Views to” the site.
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4.2: Techno-Physical Factor / Techno-Physical Phenomenon
Techno-Physical Factor / Techno-Physical Phenomenon
4.2.1 : Landuse
4.2.3 : services
The site is located within the borders of KHBP. The site’s Landuse is classified as “others” as shown in the figure.
The site is surrounded by several services supporting it. The following figure shows these services in details.
4.2.2: figure-ground
Figure (4-19) : Landuse Map of Al-Hussein Medical City District and surrounding context.
The site is located with a lower density district (Al-Hussein Medical City District) which is surrounded by high density districts.
4.2.4 : landmarks The site is located near famous landmarks in Amman; like: Mecca Mall & City Mall which makes the site accessible easily. The following figure shows these landmarks.
Figure : (4-21) Service Map of Al-Hussein Medical City District and surrounding context.
Figure (4-22) : Landmarks Map near the site
Figure (4-20) : Figure-Ground Map of Al-Hussein Medical City District and surrounding context.
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Techno-Physical Factor / Techno-Physical Phenomenon 4.2.5: existing building s’ typologies
4.3: socio-economic and cultural factors
4.3.1: historical background
4.3.2: Existing public companies and behavioral patterns 4.3.2.1 : Existing public companies
Figure (4-25) : Existing public companies adjacent to the site.
*Rubicon : Rubicon Group Holding (RGH) is a diversified global entertainment and production powerhouse devoted to the creation of outstanding innovative entertainment experiences and interactive educational content across all media platforms.
Figure (4-23) : Existing buildings’ typologies.
Studying the Buildings’ Typologies around the site is important to understand how the designer will attract the project’s users . For example, making a new typology for a project will make it a focal point. This is a challenge which has both negative and positive sides for the design approach.
Figure (4-23) : Existing buildings’ typologies.
Figure (4-24) : Historical Background of the site.
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*Kharabeesh : Started in Amman 2008, Kharabeesh is a native born online entertainment network that serves Arab internet users around the world. It is now considered as one of the leading multi-channel networks (MCN) and broadcasters on YouTube. Kharabeesh produces and co-produces genuine shows, animations, music and short movies to be published on YouTube and social media for online audience. In the past 5 years, it has created a network of more than 90 YouTube channels and today generates over 23 million views a month. Kharabeesh is a leading example of the new generation of entertainment networks, which focus on low budget production/zero publishing cost with growing sales and distribution revenues.
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socio-economic and cultural factors
socio-economic and cultural factors
4.3.3: demographic studies The following data is collected about the local people near the site. Existing public companies *IMAN1 is Jordan’s first and fastest High Performance Computing resource, funded by JAEC and SESAME. It is available for use by academia and industry in Jordan and the region. It is a super computer lab which was built of 2,260 PlayStation 3s connected together via a fiber-optic cable. All told, the engineers who designed the IMAN-1 claim that it can generate about 25 teraflops, according to a translation of TheMenatech.com, an Arabic Website covering the region. 4.3.2.2 : behavioral patterns Here are some photos of the events and activities which occur in King Hussein Business Park. These photos show the behavioral patterns happening there.
Figure (4-27) : Demographic studies.
Demographics are very important for the designer to know the charachteristics of the target users he/ she wants to attract. This study enables to know about people’s general way of life and how to apply the best design solutions. Also , studying about the economic situations is important. All Site Analysis Data are collected from licensed agencies.
Figure (4-26) : photos of the events and activities which occur in KHBP.
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chapter five : Theoretical and Conceptual Framework
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5.1: introduction
5.3: the philosophy of mind
An integration between the philosophy of mind and the cognitive science is essential to design the Neuro-Subjective totem, both in theory and in practice. Therefore, this chapter sets the theoretical framework of the thesis leading to the schematic design This chapter is concerned with the theoretical and conceptual core of this book, it starts by providing the philosophy of the subliminal message and support it scientifically in order to set the events and activities that achieve the main goal of the thesis. Accordingly, the chapter is divided into several sections: section one sets the framework.
5.2: Concept:The Subliminal message
the surface SELF -Conscious Mind, Thinking Mind -The state of awareness, rational level -Objective Mind, Guide & director
“Building a mental firewall that defends our subconscious mind”.. This subliminal message is designed to pass bellow the normal limits of perception, to the subconscious mind through an experiential storytelling that unfolds to spatial relationships communicate emotionally with the users.
-it deals with the outward objects. -it gain knowledge through 5 physical senses
the DEEP SELF -Subconscious Mind, Subjective mind
-2 Learning about our brain and how the subconscious mind can be manipulated by others through The Pseudoscience and Scientific knowledge.
-Store house of memory
-3 Learning how to condition ourselves to control and protect ourselves against subconscious manipulators.
Figure (5-1) : Our project location between the consciuos and subconscious.
Education
-Seat of our emotions, irrational level Experience
-1Being aware of the Subconscious mind,how it does work and formulate our ideas ,what is the subjectivity that’s related to the Self-awareness. OBSERVATION
This mental fire wall “The Neuro-subjective Totem” is about :
-Works with feelings, Extra sensory perceptions
How ?
It’s The Programmer , Responsible for logic and reasoning is influenced by filters that your predominant thoughts have created and stored in the subconscious.
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-it deals with the inward intuitions. -Long term memory -Our subconscious is very sensitive to our thoughts. mind accepts Figure (5-1) : Our projectsubconscious location Figure (5-2) : Philosobetween the consciuos is and subconimpressed upon it or phy of mind diagram. scious.
what
what you consciously believe.
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5.4: objectives relationships Self-awareness and scientific knowledge are the two main factors that affect control directly. Control variable is a dependent one which increases when both scientific scientific knowledge and self-awareness increase. Our design will Control Self-awareness is constant knowledge is constant Control not have a situation of the following two situations where there is a constant variable. Our design will deal with changing variables all together. Control is a function of scientific knowledge and self-awareness.It Self-awareness Scientific knowledge is a result from increasing scientific knowledge and self-awareness at the same time ! Figure (5-3) : Objectives Relationship.
self-awareness hidden and the unknown. We set some design explanations of the window with other metaphors as the following diagrams.
5.5: self-awareness The path of the self-awareness is answering the question �who am I? “ through an introspective exploration of the deepest part of the self and getting insight ourselves.
Figure (5-4) : JoHari window model
Figure (5-5) : Knowledge model
Figure (5-6) :reality abstract model.
The theory of the objective self-awareness states that when we focus our attention on ourselves, we evaluate and compare our current behavior to our internal standards and values. This elicits a state of objective self-awareness. We become self-conscious as objective evaluators of ourselves. Self-Awareness is often break down into two different types, either public or private. Public Self-Awareness: This type emerges when people are aware of how they appear to others. Public self-awareness often emerges in situations when people are at the center of attention ,this type of self-awareness often compels people to adhere to social norms. Private Self-Awareness: This type happens when people become aware of some aspects of themselves, but only in a private way.
Figure (5-7) : Public/private model.
The Neuro-Subjective totem could provide an environmental cues with events and activities that induce the self-awareness, Such introspective exploration , Self-review , narration activity ,walking meditation and spiritual core cognition. Figure (5-9) : Conceptual framework model.
Beginning with The JoHari Window Model which is the simplest and most useful tool for illustrating and improving self-awareness, knowledge , and mutual understanding between individuals within a group or between a person with himself/herself, It is divided into four main areas; the arena, the blind, the
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Figure (5-8) : Goal-objectives model.
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5.6: scientific knowledge
5.7: Brainwaves and thematic thinking
This philosophy of (conscious and subconscious mind) need a scientific base to support it, what is the brain ? Where is the conscious and subconscious in our brain ?How emotions , memories , notions and ideas are emerged in our mind ?
At the root of all our thoughts, emotions and behaviors is the communication between neurons within our brains. Brainwaves are produced by synchronized electrical pulses from masses of neurons communicating with each other.
All these questions are answered through the Neuroscience which is a branch of science that study the nervous system and the connections of all brain’s cells . Another research program that combine the neuroscience with our philosophy is the Neurophenomenology in order to study the experience and ideas.
Figure (5-10) : Human brain and Neurons interaction.
The human brain is a network of approximately one hundred billion neurons.
Figure (5-11) : Human Neurons and brainwaves.
The transfer of information between neurons became optimal when their activity is synchronized.
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And depending on which neurons get stimulated, certain connections become stronger and more efficient, while others become weaker. This is what called neuroplasticity.
Once a neuron’s voltage has reached a certain level, it will fire an electrical signal to other cells, which will repeat the process. When many neurons fire at the same time , we can measure these changes in the form of wave.
Brainwaves underpin almost everything going in our minds, including memory, attention and even intelligence. As they oscillate different frequencies, they classified in bands. Each are associated with different tasks. BETA WAVES (12 TO 38 HZ) Beta brainwaves are present in our normal waking state of consciousness. Beta brainwaves dominate our normal waking state of consciousness when attention is directed towards cognitive tasks and the outside world. Beta is a ‘fast’ activity, present when we are alert, attentive, engaged in problem solving, judgment, decision making, and engaged in focused mental activity. ALPHA WAVES (8 TO 12 HZ) Alpha is the resting state for the brain. Alpha waves aid overall mental coordination, calmness, alertness and mind/body integration .it is the gateway, the entry point that leads into deeper states of consciousness. THETA WAVES (3 TO 8 HZ) Theta rests directly on the threshold of your subconscious. In biofeedback, it is most commonly associated with the deepest levels of meditation. Theta also plays an important part in behaviour modification programs. Theta meditation increases creativity, enhances learning, reduces stress and awakens intuition and other extrasensory perception skills. DELTA WAVES (.5 TO 3 HZ) Delta brainwaves are the slowest but loudest brainwaves (low frequency and deeply penetrating, like a drum beat). They are generated in deepest meditation and dreamless sleep. Delta waves suspend external awareness and are the source of empathy. Healing and regeneration are stimulated in this state, and that is why deep restorative sleep is so essential to the healing process.
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Brainwaves and thematic thinking
5.8: SCHEMATIC thinking
These bands of the brainwaves express the stages that user pass through the experience. In the design they transformed into layers , each Layer has its own pattern according to its metaphor and relating to the equation of WAVES , where the frequency of “brainwaves” changes from one layer to another : f = 1/ L ; f = frequency ; L= wavelength E = a . f ; E= Energy ; a = Blank constant Events and activities are classified according to these layers patterns.These Events and activities slow down the brain activity from the rapid pattern into the more gentle waves.
Figure (5-12) : The patterns of brainwaves layers.
Brain Power Activities: -Flow into a state of relaxed concentration where the right and left hemisphere of your brain move into perfect sync. -Frustrating mental blocks and fears gently dissolve. -Fresh neural pathways open effortlessly. You will feel invigorated as you access up to your untapped ability to learn, recall and create new ideas. - Brain synchronization occurs when the various parts of your brain begin to work together, resonating at the same frequencies and causing neural pathways to fire more rapidly. -Brain sync programs alter the electrical activity in your brain. - Applying brain-wave Audio Technology. Figure (5-14) : Sections for the deferent experiences through the brainwaves layers. Figure (5-13) : Events and activities classification based on brainwave layers.
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Figure (5-15) : User’s models with activities and layers.
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5.9: Events and activities relativity “the 4’th dimension” Scientific knowledge and Self-Awareness are DEPENDENT VARIABLES, so there is no activity which has a value of zero in scientific knowledge or self-awareness. We will have these two variables in each layer to represent its activities’ values to increase these two variables in order to achieve control of our minds (BUILDING MENTAL FIREWALL )...
Events and activities relativity “the 4’th dimension” Brain is an ever-changing unity where conscious and subconscious work together with no separation. They are just reflecting the interactions between the neurons themselves. These neurons are ever-changing all time but relative to each other in their functions exactly like the events and activities in the Neuro-Subjective Totem where they have different values of scientific knowledge and self-awareness, but all are relative to each other building the mental firewall. As design approach, the form provides different spaces to be relative to each other in a unity. So, we can see the convergence of all these spaces and activities without separation. All the events and activities are integrated and interrelated in the unity of the Neuro-Subjective Totem.
Table (5-1) : Events and activities table.
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Figure (5-16) : Events and Activities relativity .
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5.10: the site
5.11: Design Precepts and Form morphology The Site is located within king Hussein business park (KHBP) which is located on king Abdullah II street , An outstanding urban location on Amman’s main international corridor with quick access to all city amenities. The site is composed of two parts . The upper part is out the border of King Hussein Business Park (KHBP). The lower part is within KHBP. The site has paradoxical properties, the upper part which is totally natural with it’s variant topography , the lower part which is in a very techno-physical environment a bearing wall that split the two parts with cut in level equal 6m .
(1) one unified rectilinear mass occupying the site.
(2) Natural force from the split level between the two parts of the site creating two separated masses.
(3) adding (3D grid) skeleton to the masses to assure the connection between the two masses.
Figure (5-17) : aerial view to the main streets around the site.
(4) The actual grid ( rotated grid) that led the first mass (pure mass ) to cause the fragmentation of the second one. the pure mass reflects the conscious mind, where some activities like joining the science fiction exhibition.. etc. will occur. The fragmentation of the second part reflects the essence of the project where most of the project’s functions occur (Public Labs , Meditation Section, Experimental Labs) ..etc.
The upper part Figure (5-18) : Panoramic view to the two parts of the site.
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The Lower part
Figure (5-19) :Form morphology drawings.
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chapter six : The Neuro-Subjective Totem
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6.1: why the neuro subjective totem ?
why the neuro subjective totem ?
As technologies are rapidly developing in the last few decades. They are expected to be unlimited and immeasurable in the near future. Many of these futuristic technologies Like “Inception” access the human’s mind trying to manipulate with their thoughts, beliefs and notions . From these bases “The Neuro-Subjective Totem” Science and technology center extended the boundaries of architecture to predict, and respond to these futuristic technologies through building a strengthened mental firewall to control and protect our minds. The totem which means “a symbol for a family, tribe, etc.” and in inception movie “ is an object that is used to test if oneself is in reality or in a dream”, but in our project it’s the mental firewall that tells us if we are the controllers of our reality and protects our ideas Therfore, The Neuro-Subjective Totem “a Mental firewall” is the integeration of the Neuroscience of mind with human subjectivity .
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6.2: architectural experience
architectural experience
6.2.1: general experience
Figure (6-1) : General experience diagram.
People are attracted to “The Neuro Subjective Totem” through the science fiction exhibitions. These exhibitions will show speculative fiction dealing with imaginary concepts,and explore the potential consequences of scientific and other innovations. They will have different choices in them. Some may use the “penrose stairs” and others may use the “mystery ramps” . These exhibitions will leave many questions in their subconscious minds. They will be lured to a new phase through the “pre-limbo bridge”. In this bridge, they could calm and imagine through a low-speed travelator preparing them to a scary experience. They will be distracted how they got in this bridge or to where they’re going. Suddenly, the bridge will lead them to a full dark space. They will be lost and stuck there without
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behind the scene
knowing where they are. In the third phase, the dark space is called “The Limbo” , where changing in light and sound manipulates with people’s subconscious minds controlling their flow and circulation within this space. The Limbo is a metaphor of an unconstructed dream space , where people will get lost if they don’t be secured. This experience must leave a subliminal message to their subconscious minds. At the end of this phase, people will feel falling in a phase called “the kick” , where a moving platform will go down while some surfaces around will move quickly. In architecture and psychology, when you are surrounded by quickly moving surfaces , you will feel like you are moving very fast. This is a fake feeling. After escaping through the kick, people will find theirselves in “the post limbo”. They will
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architectural experience
architectural experience
general experience
general experience
know some of the reality about the Limbo, but not the whole. They will be guided then to the social platforms where they can make self reviews about where they came from and how. Now, they should ask theirselves about what happened with them, why they were trapped, and how a fake environment may manipulate with their emotions and thoughts and affect their behaviors. They will believe that they should build their own “mental firewalls” , so how this could happen?
6.2.1.1 : interior shots 1. the science fiction exhibitions
The “mystery ramps” are more legible when people enter from the main entrance, while “the penrose stairs” are more legible when people come from the first basement (B1) through the escalators.
The design provides people with public interactive labs where the public can increase their scientific knowledge , and meditation zones where they can increase their self-awareness to be controlled. At the end of the experience , an example of a private lab called “the control lab” is shown , where specialists control the Limbo. This is an example of what happens behind the scene , where a research center is located at the first floor between “The Limbo” and “The social platforms” .
Each person will choose either the ramps or the stairs according to his/her perspective.
This full explained experience is for the public people who came from the main entrance of the project (out of KHBP). Other target users may come from the secondary entrance of the project where a meditation garden exist (in KHBP). These users will have an idea about the project truth and will enter the project from the third basement (the garden) and choosing where to go. Other users, like the scientists and the project stuff , have a specified secured entry points for them. Invited Scientists to scientific events can go directly and easily to the conferences and seminars zones. Offering these various ways of circulation is important to achieve the overlapping roles of the different users within the project.
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The “penrose stairs” are metaphor of fake perspective. These stairs have a pyramid shape , making its core decreases when going upwards. They are likely to be wrongly perceived or interpreted by the senses. These are applications of how perception differs from cognition in the science of psychology and architecture.
Figure (6-2) : Shots of the science fiction exhibition.
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architectural experience
architectural experience
interior shots
interior shots People are distracted here by letting them think that there are walls separating them from each other. These fake experiences with some fear from sound and darkness manipulate with people’s emotions too.
2. the pre-limbo bridge
People are distracted here by showing them some greenery to calm and imagine before the fear. The travelator speed is usually low , but it could be increased by the control labs which will be shown later.
Figure (6-3) : pre-limbo bridge shot.
Figure (6-5) : The fear experience in the limbo shot.
3. the limbo
Lazer beams and Sound manipulation affect people’s subconscious minds by changing their state of consciousness and brainwaves.
The third phase or The Limbo is an application of the “Suspension of Disbelief Theory” . This theory defined the term Suspension of Disbelief as the willingness to suspend one’s critical faculties and believe the unbelievable; sacrifice of realism and logic for the sake of enjoyment. At this space, the design proposed different situations in different types of illusions, beginning from the perspective illusion to the lazer beams and sound illusions.
People are in a hustle in this situation, so their brainwaves will be at its maximum consciousness (Beta State).
Figure (6-6) : Sounds and lights manipulations in the limbo shot. Figure (6-4) : The perspective illusion in the limbo shot.
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interior shots
interior shots
4. the kick
5. the post limbo
The Limbo doesn’t end , but it has a specific point of time to trigger something in people’s minds. This instance is called “The Kick” . The Kick in Inception is defined as the sensation of falling, hitting water, or a sharp jolt that can startle the sleeper awake. In The Neuro-Subjective Totem , it is defined as the sensation of moving quickly and falling when the dream (the limbo) begins to collapse. As design, the kick space is designed with a moving platform surrounded by surfaces and fake ghosts of falling people. This space is the end of the stress experience ,but the Limbo doesn’t end ! The Limbo is the beginning to let people think about their minds and how to control them. The kick’s role is to snap people out of the Limbo passing through researcher’s terrace until reaching the post-limbo level. People can’t understand what is happening in that terrace while they are feeling of falling , and can’t concentrate. The Limbo begins to collapse in the Ground Floor level into the post limbo which leads to the social platforms. Figure (6-7) : The kick shot.
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The post limbo reflects the real world where people will see what happened with them in the Dream “The Limbo” . They will know some of the truth, where they were stuck and lost. Here, is a good space where they can rethink and analyze. Some may understand half of the story, while others may not understand what was happening.
Figure (6-8) : The Post-limbo shot.
limbo truth
Figure (6-9) : The limbo truth.
In the limbo , people can’t think or use their consciousness to understand because they will be in a high stress experience. But when they are in the post limbo, they will be in a calming space with few architectural elements to make them calm and rethink. They will know that some lights fixed in specific locations made one of the illusions. Another light source made artificial rays like a screen separating between people was fake too. Lazer beams and music manipulate with humans’ brainwaves making them feel afraid with no specific reason.
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architectural experience
interior shots
interior shots
6. the social platforms The social platforms are outdoor balconies and terraces located at the ground floor with split levels, between the upper floors (The Limbo and The research center) and the lower ones (Public Labs, Meditation zones , and the KHBP Garden). These platforms are the main spaces where different users meet in a merged architectural form language. Some Lights from the Limbo lighten these spaces , while greenery is added to soften the environment. There are different events and activities occur in these platforms , for example : the self-review. Researchers have a terrace at the level of 4.00 m which has a view to them.
7. public interactive labs deep inside your brain lab Deep inside your brain lab is one of the most important public labs, where people can interact with scientists and understand about their subconscious minds. People can use special machines to gain scientific knowledge about their brains. For example, when a person uses the memory to remember something, the cells of memory inside the brain appeared in the machine’s screen and tells the person about what’s happening at that moment inside his/her brain.
Figure (6-10) : The social platforms shot.
Some night events could occur as mentioned before, like the self-review. This activity let people see how they got to the social platforms by passing through a bridge from the pure mass of exhibitions to the Limbo. This bridge connects the second floor plan parts above the 14 meter street of KHBP. People didn’t know this before the activity of the self review ! The project is divided into two parts; the huge pure mass which obscured the vision of the “pods”, the fragmented masses of the whole project in the part of land within the KHBP.
Figure (5-12) : Deep inside your brain lab.
Figure (6-11) : The social platforms nightshot.
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Cognitive Neuro-Science Lab or other labs like: the optogenetic lab , alive experiments lab, seminars and discussion labs, and the science fiction lab are good examples of the public interactive labs. In these labs, scientific knowledge is very high , so people should pay attention and concentrate. As a result, their brains will be in Beta or Gamma State of consciousness , where brainwaves have the highest frequencies. Gaining knowledge in these labs are happening indirectly to emphasize on how genuine ideas are better than planted ones. Referring to inception, ideas that are emerged by our thinking and analyzing are more stable than ideas been taught.
cognitive neuro-science lab
Figure (6-13) : Cognitive neuroscience lab.
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architectural experience
interior shots
interior shots 9. private labs / behind the scene
8. meditation zones
control lab (beside the limbo)
introspective exploration Meditation is an optional choice for people who want to protect theirselves and build their mental firewalls. They could register in special programs of meditation. Trainers could help them with some activities. Meditation activities vary from Yoga training, audio-visual entrainment meditation , healing meditation ,and dynamic evening meditation. Some of them should be in individuals , while others could be with groups.
Figure (6-14) : Introspective exploration shot.
dynamic evening meditation
Meditation activities like the dynamic evening meditation are group-based meditation activities. People are blurred from each other with light and some calming music. Here is another experience of light and sound. This doesn’t mean another Limbo, because there is no fear. But, it is just an extension of how limbo collapse in the whole project spaces and define different zones.
Figure (6-16) : Control lab shot.
Figure (6-15) : Dynamic meditation shot.
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The design proposed different types of private labs; the control lab, the biomedical labs, the neuro-radiology lab, the neuro-endocrionology lab , sleep labs , and simulation labs. The photo above is giving an example of the control and simulation lab at the second floor, where scientists observe people’s behaviors in the Limbo through their experience, collecting data and analyzing to keep up-to-date to technologies and human attitudes’ changing.
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architectural experience
architectural experience 2d plans b3 floor plan
6.2.1.2 : 2d plans
plan level -12.00 the khbp garden
site plan
Researcher’s parking
stairs core 1
researcher’s entry point
stairs core 2
Figure (6-17) : Site plan.
Figure (6-18) : B3 floor plan.
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2d plans
2d plans
b2 floor plan
b1 floor plan
plan main level -8.00 public parkings and public lab
plan main level -4.00 Conferences and meditation
Figure (6-20) : B1 floor plan.
Figure (6-19) : B2 floor plan.
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G.F floor plan
architectural experience
architectural experience
2d plans
2d plans first floor plan
Figure (6-22) : 1’ST floor plan.
Figure (6-21) : GF floor plan.
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2d plans second floor plan
6.2.1.3 : 2d sections section a-a
section b-b
Figure (6-24) : Section A-A.
Figure (6-25) : Section B-B. Figure (6-23) : 2’nd floor plan.
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6.2.2: exterior shots bird eye 3d shot
section c-c
Figure (6-26) : Section C-C.
Figure (6-27) :Bird eye view 3d shot.
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exterior shots
exterior shots
bird eye 3d shot
human eye 3d shot
Figure (6-29) : Human eye exterior shot.
Figure (6-28) : Exterior shot.
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6.2.3: elevations north-west elevation/ main elevation
6.3: light and sound toward a sensory experience The space perception is directly connected with its lighting and how other effects may be applied in. What people see, and what they experience is affected by how light interacts with the space and the environment. According to phenomenology in architecture , people perceive the design elements through their five senses. So, to enhance these senses , the design of the NEURO-SUBJECTIVE TOTEM give an importance to the light and sound, while enhancing on lighting situation which involves both the object and the observer. Both light and sound are good tools to guide the brain to explore different brain states. In design approach , all spaces were designed with special lighting situations , for example , the limbo, where a fear experience is needed , the lighting system changes with rhythms to define the space making illusions. The music in it was also designed carefully. They are both changing people’s states of consciousness changing the brainwaves patterns from beta to alpha (to a more gently frequencies). This process is called audio-visual entrainment. “When dealing with lighting analysis, many specialists consider light quality to be only physical aspects and run their principles by making measurements. They often rely their ideas based on a numeric and scaled light level, discussed in number of lux, which can be compared and detected by instruments. However, if we study deeper our relation to light, we will understand that light comprises a more complex field. Energy that can be measured it is not so reliable and comparative to our senses.”
Figure (6-30) : North-west elevation.
south-west elevation / side elevation
So , what we take into consideration , is the effect of light and sound to the project’s spaces not how much is the number of lux is in the lighting system. This was an added value for The NEURO-SUBJECTIVE TOTEM , in order to maximize the design capabilities to help the target users building their own mental firewalls through conception not through inception !
Figure (6-31) : South-west elevation.
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recommendations
chapter seven : recommendations
1. The resarch that has been addressed for this book has highlighted a number of topics on which further resarch would be beneficial, these include a further investigation of the neuroscience of mind and subconscious security. Also, the methodological approach that used here in the design of the Neuro-Subjective totem might be usefully applied to other regions and sessions for use in other studies. 2. The research has outlined some guidlines for researchers in the fields of architecture and the subconscious security in how designing spaces should respond to the Neuro-sciences and how their work should interact with each other. 3. The research has also highlighted a new architectural project type which was not addressed before in architectural fields.
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references Ciro Vidal Fontenelle, (2008), “The importance of lighting to the experience of architecture - the lighting approach in architectural competitions” (p.105) David Johnson. (2012). ” Inception and philosophy : because it’s never just a dream”. Hoboken, New Jersey. (p.24-25) Higher Council for Science & Technology. ( November 2010). “Defining Scientific Research Priorities in Jordan for the Years 2011-2020”.Amman,Jordan. (p.18)
chapter eight : references
Inception: The movie screenplay by Christopher Nolan. Dir. Christopher Nolan. (2010). (p. 12 , 24 , 27 , 28) Jordanian Department of Statistics. (March, 2013).”Jordan Youth Survey”. Amman,Jordan. (p.61) Tim Kenyon. (2000). “A Review of Jose Luis Bermudez’s The Paradox of Self-Consciousness.”. University of Waterloo,Canada. (p.66) Joseph Murphy. (1962).” The Power of Your Subconscious Mind”. (p.12, 13, 65) Luft, J.; Ingham, H. (1955). “The Johari window, a graphic model of interpersonal awareness”. Proceedings of the western training laboratory in group development (Los Angeles: University of California, Los Angeles). (p.66 , 67) Rana F. Sweis & Dina Baslan. (2013).” Mapping Digital Media:Jordan”. (p.18, 19)
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references Samer Khasawneh, Ahmad Qablan, Aieman Al-Omari and Abdullah Abu-Tineh. (2007).” Assessing the Level of Emotional Intelligence among Future Vocational Workforce in Jordan”. Jordan. (p. 18 , 19 ) Silvia, P. J., & Duval, T. S. (2001). “Objective self-awareness theory: Recent progress and enduring problems. Personality and Social Psychology Review.” (p. 66) Thorsten Botz-Bornstein. (2011).” Inception and philosophy : ideas to die for”. United States of America. ( p.24,25) [WAKE UP].( Oct 6, 2014). Become Self-Aware “Human Brain And Quantum Physics” (HD). [video file] Retrieved from https://www.youtube.com/watch?v=bPx_Vvjpw9Y . (p. 68) “WHAT ARE BRAINWAVES? “Retrieved from http://www.brainworksneurotherapy.com/ what-are-brainwaves. (p. 69) Xu Liu& Steve Ramirez. (19 April 2012). “Optogenetic stimulation of a hippocampal engram activates fear memory recall”. (p.28 , 29)
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