RBS 6 NATIONS GUIDE
This guide is a summary of what rugby is, how it is played and why it fits so well with GRAHAM DNA.
"Rugby is a beastly game played by gentlemen.� - Henry Blaha
Where? The RBS 6 Nations is played around Europe on 6 different fields: • England – Twickenham
• France – Stade de France
• Scotland – Murrayfield
• Ireland – Aviva Stadium
• Italy – Stadio Flaminio
• Wales – Millenium Stadium
The field
3m
Who? 6 European squads are involved in the Championship:
England
Scotland
Wales
Ireland
France
Italy
The players Equipment : Rugby shirt Rugby ball
Rugby short
Rugby socks & boots
Mouthguard
And for the REF‌
A loud whistle!
The official watch of the Tournament: Chronofighter Oversize Referee
History Rugby was invented in 1846 in Rugby, Warwickshire, England. Originally this sport was played in British Colleges by students of the upper classes. Rugby is not a big riot, it is governed by tactical rules where mind and body are put to a severe test. There are in fact several forms of rugby: Rugby 7s, 13s, 15s depending on the number of players. Aim: Score as many points against your opponent as possible while conceding as few as possible. Players: In the RBS 6 Nations’ championship, 15 teammates play in each squad and have specific duties to perform: Main positions: Forward: player who pack in a scrum or throw and jump in a lineout Back: player who spread out and attempt to run the ball delivered from a scrum or lineout Hooker: the central forward in the front row of a scrum whose main job is to hook the ball Flanker: wing forward Offside: player in front of a member of their own team who was last in possession of the ball, or in front of established lines at a scrum. Support player: player who position themselves to increase the ball transfer options of the ball carrier Duration of a game: 80 minutes, split into two 40-minute halves Break time. 10 minutes between each halves
Basic Rules THE PASS The ball can be moved by carrying it in the hands, or kicking at any time during play. There are different type of passes: • Lateral pass: which travels sideways or backwards • Switch pass: which changes direction of play • Loop pass: which helps to put a player either through a gap in the defensive line or into space around far edge of the defence (overlap) • Floated pass: a long pass which an advancing player can run onto at pace If the ball is hit or passed forward without it being kicked, it is called a 'knock on' and is an infraction which results in a scrum to the opposition.
THE SCRUM Loosehead Prop – Hooker – Tighthead Prop Lock
Blindside flanker – number 8 – openside flanker
Scrum half
A scrum is used to restart in a number of situations and involves each team's forwards coming together, binding together by the shoulders over the 'mark' and trying to hook the ball back to their team's side once the ball is placed in the channel. This is similar to a tip off in basketball with each team having a chance at winning the ball. When the ball is being kicked during a kick off or 22 meter drop out it must be drop kicked. If a ball is kicked or taken out of bounds the ball is restarted by a lineout.
THE LINE-OUT The lineout is the way in which the ball is restarted after it has been kicked or knocked out of bounds. The lineout is 'awarded' (meaning they get the throw in) to the team that did not put the ball out of bounds. Players in the lineout can simply jump for the ball without support or they can help lift other players to try and secure the ball (e.g. two players lifting one player by the legs to increase his jumping height).
THE TACKLE
The act of stopping an opposing player carrying the ball, by forcing the opponent to the ground. It is a tough action but there are a few constraints on how you can hit someone: • You can only tackle the man with the ball • You cannot tackle late (when the ball has been passed off, you cannot tackle the opponent).
How to score THE TRY
Goal line or tryline
The try is probably the most exciting way to score. It is often called the “white line fever”. A try is worth 5 points and is scored by a player touching the ball down into the opponents "try zone" (between the try line and dead ball line).
THE CONVERSION A conversion is awarded when a try is scored and allows the attacking team to gain 2 more points by kicking the ball between the posts of the rugby goal. The team’s goal kicker must then kick the conversion from the mark of the try along a line perpendicular to the tryline from the 22 metre line or further back if desired.
THE DROP GOAL A drop-goal scores 3 points and is a kick at goal during the run of play, where the ball is kicked just after touching the ground. This can be done by any player, at any time, from anywhere on the pitch, attempt a drop kick. All that is required is that you literally drop the ball and let it hit the ground first. It is often used as a last resort in response to a solid defensive stand.
PRINTED MATERIAL THE PENALTY A penalty is a sanction available to the referee to penalize players who commit deliberate infringements. Offenders are required to retire 10-meters while the opposition is given possession to restart play unopposed. The team who did not commit the infringement are given possession of the ball and may either kick it towards touch, attempt a place kick at goal, or tap the ball with their foot and run it. Many times the non-offending team will attempt a kick at goal, worth three points.
PRINTED MATERIAL
You are ready to play now. Let’s enter the ruck and watch the games with us!