F i l i p p o Garu g l i er i . Info .
. Resume .
date of birt
7th june 1989
My first job as an architect was in the family
nationality
italian
Here I worked on classical tuscanian country
filippo.garuglieri@gmail.com
telephone
+393479420039
weblinks
https://issuu.com/filippogaruglieri7 https://www.linkedin.com/in/fgaruglieri
firm while I was still an architecture student. houses, following all the process phases
from the concept, through dealing with clients and the building site.
. . . I graduated in 2016 with professor Adolfo
Natalini with the thesis “Finding Bussola”. For the project I focused first on the
.
. Education . 2003 - 2008 Liceo Barsanti e Matteucci Scientific diploma Viareggio (LU), Italy
2009 - 2016 University of Florence
Five years Master’s degree in Architecture Florence, Italy
. Working experiences . 2012 - Today Garuglieri Architetti Collaborator/Architect
Lido di Camaiore (LU), Italy
2017, April - January NIO Architecten Internship
Rotterdam, Netherlands
2018, March - October KAW Internship
Rotterdam, Netherlands
2018, January - Today Studio Ossidiana Collaborator
Rotterdam, Netherlands
Rotterdam, Netherlands
architecture,
then
analyzed
different typologies of concert arenas, adding the project itself a Superstudio touch.
Autodesk AutoCAD
. . .
Autodesk Revit
In 2017 I moved to Rotterdam for an
Graphisoft ArchiCAD
internship at NIO Architecten. Here I focused on organic architecture at his best,
SketchUp
from the concept to the final drawings. At
Rhinoceros
NIO I worked on different fields of our job,
TSplines
artistic installation.
from public building, to urban design and
Grasshopper
. . . In Studio Ossidiana I took mainly care of the
Maxon Cinema4D
digital side of the work, but we used to get
Chaos Group Vray
often in contact with materials, as concrete
Corona Render
and his components are an essential element
QGis
collaborated on projects about children’s
of the philosophy of the firm. There I directly playgrounds, installations and the winning
Adobe Photoshop
project of Prix de Rome 2018.
Adobe Illustrator
. . .
Adobe Indesign
From March 2018 had an internship at
(VR)
KAW Architecten still in Rotterdam. Here
Twinmotion (VR)
of architecture, based on brick, wood and
Enscape
I worked mainly on a more traditional kind involving green building, even if in a few cases
3D Printing (Ultimaker)
we joined some ideas competition where we
experimented some new strategies. Here I
3D Printing (MakerBot)
2019, February - August ORANGE Architects Junior Architect
landscape
Skills .
Speaking Italian English French Spanish Dutch
participated in projects about schools, civic
Writing
centers, and healthcares. . . .
In February 2019 I joined ORANGE Architects
team. Here I took part in internarionals and Dutch competitions and worked on
the technical design of elaborated projects already ongoing and soon to be built. At the
same time I took care of showing our work in VR and in 3D printing it.