M A N I FE S TO
Task Nº2 BRIEF •• Create a Manifesto •• The Manifesto must be based on who and how you want to be a graphic designer in your future career. •• It must be visually creative in design, concept and execution. •• Have a sound understanding of what a Manifesto is. METHODOLOGIES •• I wanted to make statements that would be motivational to myself as Graphic Designer or anyone else who would read the Manifesto. •• So I did some research to get a feel of how other people convey their messages in a Manifesto. •• I had a few Ideas to start with, but then I only developed the two which I am presenting. •• On the first Manifesto I added a futuristic background Image because what I had written on this Manifesto would be happening in the future. On the second manifesto I added an Image of a road, simply because my Graphic Design career is a journey. E VA LUAT ION At first creating a Manifesto seemed like massive challenge because I didn’t associate it with a Graphic Design student. As the design process went on, a realisation came about that everyone can create a Manifesto, as a way to meet the challenges we face in life or just to motivate yourself from time to time. Overall creating a Manifesto was very interesting and stimulating design activity.
Manifesto Idea 1
Manifesto Idea 2
Manifesto Further Idea Development 1
Manifesto Further Idea Development 2
Manifesto Further Idea Development 3
L I M I TAT I O N S
Task Nº: 1 BRIEF •• Choose single word of more than 6 letters •• Work with A2 white paper •• Use no other other than a scalpel •• Create different versions of the word •• Mediate the word through photography METHODOLOGIES •• Had a list of 5 ideas of how to get the best Idea for this task. •• I ended up working with 5 closely related Ideas •• I choose the word Visionary, which is one of my favorite words.
Limitations Idea 1
•• I wrote carefully and accurately on a A2 sheet of white paper, and I started to cut the paper following the Ideas I had developed. •• I used two background colours on all the different ideas, moving around the cutouts to create interesting and different version of the word. •• I further developed the my ideas with different outcomes E VA LUAT ION At first the brief seemed confusing and very limiting, but upon reading it again everything was very clear. Having created a list of ideas helped to know what to cut and when to cut it out, because there was no going back after cutting the wrong letter out. It was interesting looking at the work after it was done, and to think that all the work had been created by a piece of paper, a word and a scalpel.
Limitations Idea 2
Limitations Idea 3
Limitations Idea 4
Limitations Idea 5
Limitations Idea 6
Limitations Further Idea Development 1
Limitations Further Idea Development 2
H OA R D A N D CO L L E C T I O N S
Task Nº: 5 BRIEF •• Spot and collect objects that stand out for you personally. •• Create order out your objects using your own methods of categorisation. •• Look for patterns, interrelationships in your hoard METHODOLOGIES •• Started off looking for items that could be called a hoard or collection. •• Managed to find a few items, then moved on to sketching and developing ideas. •• Eventually ended up with retro NBA jerseys which I collected at some point in my life. •• Created an info-graphic based on the NBA players achievements through out their careers. •• In order to do that I took pictures of the jerseys together and individually making sure I get the back and front clearly. •• At the bottom of the info-graphic you will find a key which tells you what each trophy stands for. •• I further developed the idea E VA LUAT ION This was a bit of a strange task that eventually got very interesting. No one would have thought that some old NBA jerseys would be classified as a Hoard or Collection. The part where it got very interesting was researching the players achievements, and categorising them in order of accomplishments. Overall this was a task that shows that you can create order even in things we don’t think it possible.
Hoard And Collections Idea 1
Hoard And Collections Idea 2
Hoard And Collections Further Idea Development 1
Hoard And Collections Further Idea Development 2
M A K E E M L AU G H
Task Nº: 3 BRIEF •• Produce a set of jokes •• Create a connection between words, phrases or objects. •• Illustrate or photography with typography as a visual METHODOLOGIES •• Started with a notepad just generating some ideas. •• Was watching the news and Donald Trump came on, so I thought it why not make fun of politicians I didn’t like. •• With some of the ideas i had generated, I created four images, with massage that relates to each persons current political situation and made them funny. •• I choose to make fun of these people because at a certain point in their lifes, they never thought that their actions would make people to laugh at them. •• I further developed some of the ideas I had created E VA LUAT ION This task was fun simply because we are trying to make people laugh and nothing beats making of someone most people don’t like. Putting the images and typography together was very interesting because the image could have been complete without the typography but adding it gives the image another dimension making it more complete and interesting.
Make Em Laugh Idea 1
Make Em Laugh Idea 2
Make Em Laugh Idea 3
Make Em Laugh Idea 4
Make Em Laugh Further Idea Development 1
Make Em Laugh Further Idea Development 2
Make Em Laugh Further Idea Development 3
Make Em Laugh Further Idea Development 3
W H AT E L S E C A N I D O W I T H T H I S ?
Task Nº: 4 BRIEF •• Work on discovering alternative uses for everyday objects, materials and technologies. •• These should be visualised, illustrated, photographed or altered with Photoshop. ••
Create several images to show the new uses and situations. METHODOLOGIES
•• Spent time looking at everyday items and listing ideas. •• Came up with objects that I could work with. •• Started creating alternative uses in Photoshop. •• Created as many images from my idea as possible. •• Further developed some of the idea E VA LUAT ION Thinking about alternative uses for everyday things is not always easy, because they already have defined functions. So working on this task was rather interesting because of what we where supposed to create. Overall the task was fun, after realising that you have to see things in a creative way, and after doing that you can easily find alternative uses for many things around us.
What Else Can I Do With This Idea 1
What Else Can I Do With This Idea 2
What Else Can I Do With This Idea 3
What Else Can I Do With This Further Idea Development 1
What Else Can I Do With This Further Idea Development 2
What Else Can I Do With This, Idea & Further Idea Development 3
What Else Can I Do With This, Idea & Further Idea Development 4
OV E R A L L E VAUAT I O N
B I B L I O G R A PH Y
Completing the given tasks in this module was a challenge, having to work on different types of tasks which can throw you out of a comfort zone made it a little difficult. The thing that helped was to read the brief with a clear creative mind and the ideas would just start flowing.
Ingledew, J. (2011) The a-z of visual ideas: How to solve any creative brief. London: Laurence King Publishing.
Research also helped to make the process easy due to the wealth of knowledge available to help and inspire. Going through the journey of receiving a brief and reading it, to get what the client wants, was very interesting because it made the process almost feel like a professional work place environment. Being able to follow a brief and creating something new was a massive confident booster. Being able to see something you have worked hard on coming to fruition was a like fuel to go ahead and make other pieces of work according to the brief. Overall the process was very enriching and a very big confident booster.
History.com (no date) Home: Design is history. Available at: http://www. designishistory.com/ (Accessed: 5 May 2016). Type (2015) Type for now. Available at: http://typefornow.co.uk/ (Accessed: 5 May 2016). Magazine, B. (no date) Welcome to baseline magazine. Available at: http:// www.baselinemagazine.com/ (Accessed: 5 May 2016). Oldach, M. (2000) Creativity for graphic designers: A real-world guide to idea generation--from defining your message to selecting the best idea for your printed price. Cincinnati, OH: North Lights Books.