Computational Urbanism_City Systems

Page 1

EMERGENT TECHNOLOGIES & DESIGN 2015 | 2016 CORE STUDIO II | CITY SYSTEMS Yorgos Berdos . Marcella Carone . Francesco Massetti . Molly Minot


COURSE DIRECTOR MICHAEL WEINSTOCK GEORGE JERONIMIDIS STUDIO MASTER EVAN GREENBERG TUTORS ELIF ERDINE MANJA VAN DE WORP 2


CONTENTS ABSTRACT INTRODUCTION

05 06

1.0 MANCHESTER 1.1 DATA MINING AND ANALYSIS

07 08

2.0 PATCH SELECTION 3.0 STRATEGY 4.0 NETWORK OPTIMIZATION

11 12 14

5.0 EVENTS INTENSITY 5.1 DENSITY MAPS 5.2 BLOCKS DESIGN

17 18 19

6.0 ZONING AND USES DISTRIBUTION 7.0 MORPHOLOGIES 8.0 EVOLUTION AND GENETIC ALGORITHMS 9.0 SPACE SYNTAX ANALYSIS 10.0 PROJECT

21 22 23 28 29

CONCLUSIONS

32

APPENDICES CA EXPERIMENT SOCIAL PROVISIONS COMPARISON

33 33 36

BIBLIOGRAPHY

41

3


4


ABSTRACT This project focuses on high-density urban configurations while combined with large people’s flows and how an urban design can be adaptive to different density scenarios. Moreover, the cohabitation parameters of resident and floating populations are under investigation as well as the combination of fixed programmatic uses with nomadic and unstable uses, triggered by various events. The events placement is treated as the main tool for an urban development in a specific area of East Manchester, when existent flows between the main Piccadilly station and the Etihad stadium are being emphasize to provoke significant density fluctuation and, consequently, attract new residents to the area. Computational tools have been used to translate the behaviour of the stable and changing inhabitants into open and built areas, urban blocks, pedestrian routes, plazas, residential, commercial and recreational uses.

5


INTRODUCTION “Architecture has always been as much about the event that takes place in a space as about the space itself.” (Bernard Tschumi) The build urban environment has been repeatedly considered as the background, the “theatrical stage” of various events by different architectural, societal and political movements. Most of the conceptual affinities to this approach can be traced back in the theoretical work and the suggested utopian projects developed during the 60’s, the 70’s and on some architectural efforts to overcome the deterministic rationality of the built environment during the 80’s. Undoubtedly, the insertion of the terms “event” and “movement” to the architectural discourse was influenced by the Situationist movement and by the ’68 era in general.

in the broader area. The Manchester Piccadilly Station provides the area with a constant influx of people while the Etihad Stadium generates large periodical changes of flows, through the events that take place there. The presented approach aspires to move away from normative urban design methods, while focusing on the way that organizational principles can be extracted from computational design processes and evolutionary simulations. How can these two “flows providers” be combined with other event/flows generators and high permanent population figures? What is the affect that the juxtaposition of heterogeneous events with unprecedented combinations of programs and spaces can have on the urban space?

Big cities and especially cities with high density, diverse urban fabric and frequently fluctuating population constitute the ideal terrain where multiple events can take place and ultimately affect the way that the urban space is being produced and experienced. Big, crowded cities host dense networks of flows. Flows of people, resources and information that are generating a complex intertwined complex of activities, which affects the built and the unbuilt environment. These flows are increasingly perceived from the viewpoint of the events that give them rhythm or disrupt that rhythm. 1 The space type under investigation should be adaptable enough to facilitate a mosaic of different events and flows in a densely populated urban environment. The proposed plot is situated in a low-density area of East Manchester and its borders are defined by Manchester Piccadilly Train Station and Etihad Stadium, two of the most visited spaces 6

ANTOINE, Picon. Smart Cities, A Spatialised Intelligence. AD Primers. John Wiley & Sons Ltd, 2015. p.51 1


1.0 | MANCHESTER INTRODUCTION Manchester is located in the northwest of England and is characterized by a rich industrial heritage that influences its actual dynamics and growing pattern. For instance, its population grew steadily throughout the middle ages and rose dramatically during Industrial Revolution, reaching the lowest level of 416.400 inhabitants in 1999. After a severe decline from 1950 onward, the current population is approximately 510.000.

City Area Population Urban Density GDP GDP per capita

Manchester City 115.65 km2 Urban 630.30 km2 City 520,215 Urban 2,553,379 3,468km2 US$ 20 billion US$ 35,029

City: Area:

Populatio

Urban De GDP: GDP per c

2.75 Km2 pop. approx 9537

City Area

The shrinking phenomenon have to be concern but Manchester has the potential to attract both resident and floating population. The East Manchester area, when the main train station and the Etihad Stadium are located, represents a good example of considerable density fluctuation in a short time. This particular characteristic can be used to design a new urban planning to attract people and increase local density.

Population

Comparing it to others post-Industrial cities as Barcelona and Hamburg which had been passed through urban renovations, it is clear that Manchester population and density are significant lower, however, the GDP is similar to the Spanish city. In other hand, the low-dense Hamburg has the highest GDP per capita.

Population

Urban Density GDP GDP per capita

Barcelona City 101.4 km2 Urban 636.0 km2 City 1,604,555 Urban 4,693,000 5,060/km2 US$ 60 billion US$ 34,821

City: Area:

Populatio

Urban De GDP: GDP per c

2.75 Km2 pop. approx 13915

City Area

Urban Density GDP GDP per capita

Hamburg 240 km2 755 km2 1,774,242 4,300,000 2,300/km2 US$ 112 billion US$ 61,142

City: Area:

City Urban City Urban

2.75 Km2 pop. approx 6325

Populatio

Urban De GDP: GDP per c

map source: Open Street Map + Elk

7


1.1 | DATA MINING AND ANALYSIS CLIMATE Manchester is located in the latitude 53°28’ N and has the temperate oceanic climate. Known as one of the most humid cities in the UK, its humidity figures vary between 80% and 90%, with a yearly average rain at 861.1mm (1981-2010). The city is crossed by the important Medlock River and Ashton and Rochlade Canals. Blended with the urban tissue, the fluvial system impacts nearby areas and flooding are the principal problems. The Map 1 shows the most affected areas and its probability of flood risk.

However, the studied area has the density fluctuation singularity because of the Etihad Station and its weekly events, while the density can vary between 3468 and 9265 people per sq.km. 0.1%-1% annual probability of flood risk >1% annual probability of flood risk

River Medlock

MAP 1

Etihad Campus

New Islington

TRANSPORTATION Easily accessible, the city is composed by a significant train, tram and bus networks. Manchester Picadilly and Victoria are the two main train stations and responsible for the connection outer city. A modern light rail tram cross the urban tissue and ensures the connectivity. Buses represents one of the most extensive network outside London and transports 11% of the population. DENSITIES

8

East Manchester is characterised for a low density (18 people/ha) when compared to the city centre (74-250 people/ha).

tram stations tram route train route

Picadilly station

MAP 2

18 people/ha 40 people/ha 55 people/ha 74 people/ha 250 people/ha

MAP 3

Map Source: Open Street Map + Elk

Velopark


EDUCATION schools universities kindergarten other

4

12 12

7

7

1

1

5

5

1 school per 1900 habitants

0 universities HEALTHCARE 1 kindergarten per 3180 habitants hospitals 1 “other” per 2380 habitants health centres practices/ clinics other

voronoi | proximity

number of social provisions per city

4

number of social provisions per city

MAP 4

44

CULTURAL museums libraries other

55

LEISURE 1 school per 1900 habitants playgrounds 0 universities sports 1 kindergarten per 3180 habitants parks 1 “other” per 2380 habitants other

voronoi | proximity

33

MAP 6

Map Source: Open Street Map + Elk

Social Provisions Source: Google Maps

voronoi | proximity

number of social provisions per city

MAP 5

15 m

in

SERVICES

2 2

3

3

0 hospitals 0 health centre per 4760 habitants 1 clinic per 3180 habitants 0 “other”

9


number of social provisions per city

1

voronoi | proximity

0 museum 1 library per 9537 habitants 0 “other”

number of social provisions per city

MAP 7

2

2

4 4

1

MAP 8

Map Source: Open Street Map + Elk

10

11 min

voronoi | proximity

1

0 playgrounds 1 “sport” per 2380 habitants 1 park per 9537 habitants 1 “other” per 4770 habitants

Social Provisions Source: Google Maps

PUBLIC SPACES/ GREEN SPACES

SOCIAL PROVISIONS

Manchester has a high level of green spaces when compared to others cities. Evaluating it per inhabitants, the actual figures are 6.78 m2 pp for green spaces and 7.73 m2 pp for public spaces. However, it is clear that the city has a lack of public spaces that should be consider in a future urban intervention.

For a precise analysis, social provisions were divided in Education, HealthCare, Cultural, Leisure and Services. Well-known as a student city (12, 5% population), Manchester presents a significant number of universities and schools. However, the lack of healthcare and cultural services are

evident in Map 6 and 7. In the Leisure field, sports related provisions are dominant and higher when compared with parks in the East. The Voronoi diagrams and the Delaunay triangulation have been used as tools that illustrate the distance and the topological relation of the social provisions examined in each category. Through these diagrams we can examine the areas that are not served by

enough provisional services (bigger Voronoi cells) and associate the varying density of nodes (services) to different programmatic uses of the specific area or lack of proper regional urban design.


in 3m

2.0 | PATCH SELECTION

3m

in

in 3m in

Map Source: Open Street Map + Elk 3m

In one hand, the new urban plan considered the connections with the actual city and its history by taking in consideration important road junctions and existent pedestrian routes. On the other hand, in order to propose an innovative intervention, just permanent elements were preserved, as the river, railways, the station and the stadium.

3m in

The selected patch represents the area that will be first affect by the station-stadium complex and the upcoming minor events. With an area of 1.2km2, the urban tissue covers a variety of uses, morphologies and densities. The concept is to reinforce the connection between Piccadilly and Etihad, provoking the densification with new events placement, a sub-utilized urban potential.

2Km

11


3.0 | STRATEGY

ATHLETIC COMPLEX

MAINLY PERIODICAL EVENTS GREAT CHANGES IN DENSITY

BUSIEST STATION IN MANCHESTER

PICCADILLY STATION

MINIMUM ATTRACTOR POINTS IN THE EAST = NO MAJOR INCOMING FLOWS

LOW INCOME FAMILIES RELATIVELY HIGH UNEMPLOYMENT COMMUTING TO THE CITY CENTER

RESIDENTIAL

FLOODINGS UNTAPPED RESOURCES

RIVERS AND CANALS 12

As mentioned above, the main aspiration of this project is to investigate the cohabitation parameters of large numbers of “resident” (the amount of people that permanently reside inside the selected urban patch) and “floating” populations (the amount of people visit the plot because of an event, commute there or just pass through it). To achieve that, we proposed that the only elements from the existing situation that will be preserved are the rivers and canals, the Manchester Piccadilly Train Station and the athletic complex including the Etihad Stadium (home stadium of Manchester City FC, a prominent British football club). The main mechanism that would trigger the development of the plot consists of what we call “temporal event capacitors”. These capacitors consist of an infrastructural network that attracts and is able to support various events, in relation or not with the periodical athletic or musical events that take place in Etihad Stadium already.

The proposal is relevant to the different combinations of floating and resident populations, as can be seen by the following diagram. Bigger numbers of floating and residential populations will result different permanent and temporal densities, different needs and consequently variable spatial configurations. As the density in our plot increases, more permanent inhabitants would result the need for additional housing with viable GSI (Ground Space Index), additional transportation nodes, extra social provisions and commercial activities. There is not one finite and static solution but variable proposals instead, which relate to the changing densities and flows inside our plot. In this particular project, three different density scenarios have been examined (F: 80,000 - R: 50,000 | F: 60,000 - R: 100,000 | F: 120,000 - R: 150,000) and the last, most extreme one has been selected to be further developed.


COMMERCIAL ACTIVITIES

ATHLETIC COMPLEX

PERIODICAL EVENTS

TEMPORAL EVENTS CAPACITOR

MAINLY PERIODICAL EVENTS GREAT CHANGES IN DENSITY

ATHLETIC CULTURAL MUSICAL EDUCATIONAL ENVIRONMENTAL COMMERCIAL POLITICAL ADDTIONAL TRANSPORT NODE

INFRASTRUCTURE FOR DIVERSE EVENTS

PICCADILLY STATION

BUSIEST STATION IN MANCHESTER

ENCOURAGE INCOMING FLOWS

ADDITIONAL HOUSING CREATE JOB POSITIONS IN PLACE

HOUSING

RESIDENTIAL

SOCIAL PROVISIONS

LOW INCOME FAMILIES RELATIVELY HIGH UNEMPLOYMENT COMMUTING TO THE CITY CENTER

RIVERS AND CANALS

WATER COLLECTION POROUS SURFACES URBAN FARMING

HARNESSING THE NATURAL RESOURCES TRANSPORTATION ENERGY

INCREASE DENSITY MAINTAINING A VIABLE GSI

FLOODINGS UNTAPPED RESOURCES

3,468/sq km

residents 50,000/ sq km

10,000/sq km

EDUCATION HEALTHCARE LEISURE SERVICES

60,000/ sq km

100,000/ sq km 80,000/ sq km

150,000/ sq km 120,000/ sq km

+150,000/sq km

13

floating


4.0 | NETWORK OPTIMIZATION EVENTS DISTRIBUTION

NEW NODES Primary Secondary Open Spaces

Central Distribution

EXISTENT NODES Primary Secondary Spread Events

Floating Population

DENSITY SCENARIOS

CONNECTIONS

1

150.000

100.000

2

50.000

14

1. 80.000 F 50.000 R

the whole network. The Picadilly Station, the Etihad Stadium and the proposed main events capacitors are represented by the primary nodes. Secondary nodes are either existent roads junctions or small events. In addition, open spaces that can be used as events spaces were placed in flood risk areas. It was decided that similar nodes could have dissimilar intensity and affect the whole network differently. The concept is to evaluate the relation between the nodes, in different time lapses, that direct affect the density migration. To optimize this process, genetic algorithms were used to generate better spatial combinations. The densification urban plan appeared as a result of the network analysis and the possibilities to related it to a massive density fluctuation strategy.

3. 120.000 F 150.000 R

80.000 60.000

The distribution of the events’ capacitors was based on a combination of various spatial – temporal criteria regarding density fluctuation, zoning and climate conditions. Firstly, in order to evaluate a range of possibilities related to events’ intensity, three density scenarios were set regarding floating (F) and resident (R) populations.

2. 60.000 F 100.000 R

3

120.000

Open Spaces

“While the networked city that progressively emerged with the industrial era accorded absolute priority to flow management, the latter often tends to fade into the background behind the perception of the dense web of events that take place in cities and the plan to control their evolution in order to construct ideal development scenarios” 2

Resident Population

As far as the creation of the events’ network is concerned, Delaunay triangulation was used to connect fixed existent and dynamic changing nodes, allowing an evaluation of the distances between the nodes and the topological refinement of

ANTOINE, Picon. Smart Cities, A Spatialised Intelligence. AD Primers. John Wiley & Sons Ltd, 2015. p.51 2


OPTIMIZATION CRITERIA

flooding area road junction

station

flooding area

stadium road junction

1 identify existent - fixed nodes RULES main events nodes should be in a minimal distance of 500m (6min) from other main event node.

road junction

2 place dynamic - changeable nodes

the flooded risk areas can be just occupied by fixed open spaces nodes. No residential sone is permitted in this nearby area. Fixed secondary nodes represent existent road junctions. The network gets denser close to the main nodes

3 evaluate distances between fixed and

mobile nodes. Optimize network based on given distances

15


PHENOTYPES Strategy 0.20 0.50 0.50 0.80 10

Elitism Mutation Probability Mutation Rate Crossover Rate Population Size

G10.1

G20.1

Generation 1 Mean Fitness Value Standard Deviation factor

0.266 0.016

Generation 10 Mean Fitness Value Standard Deviation factor

0.250 0.020

Generation 20 G10.2

G20.2

Mean Fitness Value Standard Deviation factor

0.205 0.020

25

NORMAL DISTRIBUTION

20

15

10

5

0

0

0.05

0.1

0.15

0.2

0.25

FITNESS VALUE

16

G10.10

G20.10

Generation 1

Generation 10

Generation 20

0.3

0.35


5.0 | EVENTS INTENSITY NODES INTENSITY 2

80.000 F

3

50.000 R

60.000 F

1

100.000 R

120.000+ F

2

3

150.000+ R

1

Both Debord and Tschumi demanded the construction of situations (through dérive, détournement or the combination of those). Tschumi uses Michel Foucault’s work to define an event as not simply a logical sequence of words or actions, but rather “the moment of erosion, collapse, questioning, or problematization of the very assumptions of the setting within which a drama may take place - occasioning the chance or possibility of another, different setting.

long duration, like exhibitions or intense but short, like the people commuting through Manchester Piccadilly Station.

After generating the nodes’ intensity map, we created the floating and resident population density maps. These maps are affected by the local and regional density fluctuations and illustrate the density patterns over time. Initially the Floating population map was created, harnessing the data available from the events intensity map. Then, after taking into consideration “The event here is seen as a turning point the areas with dense floating population … I would like to propose that the future of and the three different resident population architecture lies in the construction of such scenarios (50,000, 100,000, 150,000 people), clouds of points were placed in events”. 3 the areas with smaller floating population In this particular proposal, the nodes density values. Subsequently, the that belong to the network, which was resident population density maps were optimised as described above, have generated, which illustrate the growing been assigned with different intensities, density around the previously generated corresponding to the three different floating points. The parameters that affect the population scenarios, as shown on the resident population density levels and its small diagrams. Each node has a different distribution along the plot are the proximity charge-intensity, which depends on between the generated points and the parameters like the number of people that vicinity with the dense “floating populated” each event contains, the duration of the areas. event, its frequency and the detour of the visitors when going or leaving from each event. The events/flows maybe periodical, like weekly football matches, unexpected 3 like various open space activities TSCHUMI, Bernard. Architecture and Disjunction. depending on the weather conditions, with MIT Press, 1996. p.256

17


5.1 | DENSITY MAPS

80.000 F

Floating Population

50.000 R

60.000 F

1

100.000 R

120.000+ F

2

18 3

150.000+ R

Resident Population


5.2 | BLOCKS DESIGN Resident Population

Furthermore, a similar computational approach was used in order to define the predominant grid system that would generate the urban blocks, in the three density scenarios under examination. Using scripting tools (Python), each curve was divided every 70m. This length was chosen as a typical block size length appropriate for the particular study that would later vary according to the uses

Python code was used to divide the density lines in each 70m and connect the closest points. Blocks division follows the resident population density.

distribution inside each block. In addition to that, all the division points of the curves were connected to the closest division points of the following resident population density iso-curve, generating the guidelines for the final block division. Finally the geometry of those guidelines was rationalized to produce the outline of the urban blocks, pedestrian roads and open plazas.

19


CNC MODEL

20


6.0 | ZONING AND USES DISTRIBUTION

26%

26%

EVENTS

24%

24%

GREEN SPACES

35% 35%

13%

RESIDENTIAL

13% COMMERCIAL OFFICES

EVENTS The first approach to distribute the uses in the complex high-density urban tissue was the use of a Cellular Automata (full exploration in the appendices). Cells to represent events, residential and green spaces were set and some percentages could be extract. GREEN SPACES However, a proper relation between uses and density changing could not be achieve. For this reason, as a second experiment, after the blocks design within the residential density diagrams, the uses were manually set into different zones following not only the existent conditions as river and railway but also the nodes RESIDENTIAL categories. As the floating population increases, the coverage decreases and the residential building get higher. COMMERCIAL OFFICES

3

SOCIAL 2% PROVISIONS HEALTH SPORTS EDUCATION

120.000+ F

120.000+ F

2%

3

150.000+ R

150.000+ R

SOCIAL PROVISIONS HEALTH different uses in the same building SPORTS EDUCATION

21


7.0 | MORPHOLOGIES

HIGH DENSITY RESIDENTIAL COMMERCIAL OFFICES

MEDIUM DENSITY

For the masterplan design and scale analysis only generic blocks were represented. However a deep investigation on urban morphologies have been done and a proper detail was predict for each use and density. In the evolutionary algorithms, mixed used buildings were taken in consideration and, in further developments, these morphologies can be incorporated to the computational design process.

RESIDENTIAL COMMERCIAL OFFICES

LOW DENSITY RESIDENTIAL COMMERCIAL OFFICES

LOW DENSITY

SOCIAL PROVISIONS HEALTH SPORTS EDUCATION

22

3d printed model


8.0 | EVOLUTION AND GENETIC ALGORITHMS “Cities are in constant evolution, developing the ability to perceive and process vast amounts of information. This sentience is guided by a series of decisionmaking processes capable of managing the growth and transformation of the city.� 4

taller buildings closer to the nodes

maximize pedestrian routes

increase ground level exposure

trimmed buildings

maximize density

to be further analysed.

In the following pages, all the experiments are presented and a clear evolution can be seen through generations. Between the first and the twenty generations, the mean fitness value is decreasing, in other words, it is converging to an optimal solution. Manchester post-industrial condition is Beside the thirty generation shows a clearly related to its population shrinkage, higher mean value, the fittest individual delineating a perfect scenario for an urban still presents better results than the past exploration with high densities and the generations. 120.000 F | 150.000 R scenario were considered for the urban morphologies consideration. Massive densification in a restrict space implies the decrease of solar level exposure in the ground. However, the project aim is to generate a dense urban tissue, allowing the maximum ground solar exposure and comfortable pedestrian routes to connect the proposed nodes, enabling rapid density variation. The criteria is to have the highest building close to the design open spaces and trim them to permit the solar light passage.

35m2/pp

In addition, some initial gathered data were imputed in the analysis. The specification of 35m2/pp and expansion of green and public spaces are examples. 30 generation, with 10 individual each were 4 SAGRAVES, Daniel. AD System City. Data City. ran and the fittest individual were selected John Wiley & Sons Ltd, 2013. p.121

23


1ST GENERATION Strategy G1.1

G1.2

0.392371585

0.30 0.10 0.30 0.80 10

Elitism Mutation Probability Mutation Rate Crossover Rate Population Size

G1.3

0.424305372

0.42607147

Fitness Criteria

1

3

1

2

G1.8

3

1

2

G1.9

0.439032115

F1 maximize pedestrian routes F2 maximize density F3 increase ground level exposure

3

2

G1.10

0.447678795

Comparison Fitness Criteria

0.457485075

30

25

20

15

10

5

0

1

1

0

0.1

0.2

0.3

0.4

1

Mean Fitness Value Standard Deviation factor 3

24

2

3

2

3

2

0.5

0.6

0.431 0.016


10th GENERATION Strategy G10.1

G10.2

0.37910192

0.30 0.20 0.50 0.80 10

Elitism Mutation Probability Mutation Rate Crossover Rate Population Size

G10.3

0.392462913

0.391837075

Fitness Criteria

1

F1 maximize pedestrian routes F2 maximize density F3 increase ground level exposure

1

1

Convergence Graph 3

2

G10.8

3

G10.9

0.427825236

3

2

2

G10.10

0.430575144

F1 F2 F3 Comparison Fitness Criteria

0.431237449

30

25

20

15

10

5

0

1

1

0

0.1

0.2

0.3

0.4

1

Mean Fitness Value Standard Deviation factor 3

2

3

2

3

0.5

0.6

0.413 0.018

2

25


20th GENERATION Strategy G20.1

G20.2

0.350259646

0.40 0.30 0.50 0.80 10

Elitism Mutation Probability Mutation Rate Crossover Rate Population Size

G20.3

0.356187688

0.359307064

Fitness Criteria

1

1

F1 maximize pedestrian routes F2 maximize density F3 increase ground level exposure

1

Convergence Graph 3

3

2

G20.8

2

G20.9

0.37309842

3

2

G20.10

0.380184733

F1 F2 F3

Comparison Fitness Criteria

0.418999997

30

25

20

15

10

5

0

0.1

0.2

0.3

0.4

1

1

1

0

Mean Fitness Value Standard Deviation factor 3

26

2

3

2

3

2

0.5

0.6

0.369 0.019


30th GENERATION Strategy G30.1

G30.2

0.348384568

0.50 0.40 0.50 0.80 10

Elitism Mutation Probability Mutation Rate Crossover Rate Population Size

G30.3

0.371649785

0.373909904

Fitness Criteria

1

1

F1 maximize pedestrian routes F2 maximize density F3 increase ground level exposure

1

Convergence Graph 3

3

2

G30.8

2

G30.9

0.390743922

3

2

G30.10

0.393914311

F1 F2 F3 Comparison Fitness Criteria

0.398777362

35

30

25

20

15

10

5

0

0.1

0.2

0.3

0.4

1

1

1

0

Mean Fitness Value Standard Deviation factor 3

2

3

2

3

0.5

0.6

0.379 0.014

2

27


9.0 | SPACE SYNTAX ANALYSIS integration

betweeness 350m radius (5 min walk)

1000m

28

The integration measure typically shows the cognitive complexity of reaching a street. In other words it illustrates the number of turns that are needed to reach a specific street from all the other streets of the network. The integration value is relevant to the whole network and shows its “topological depth�.

In our particular case we can see that the central long axes that connects the Piccadilly Train Station with Etihad Stadium is well integrated (red colour) and we can also distinguish the pedestrian roads that are expected to be used more often than the rest of the roads inside the denser areas of the network.


10.0 | PROJECT

plan

section 29


FOLIES A system of dispersed elements, which have been spread as the vertices of a square grid of 250m*250m, is supporting the various events that are taking place on the open spaces. They constitute an infrastructural network that provides energy, fresh water, information and everything that is needed for the production of event spaces and the support of large flows. This points - “folies� compose a superimposed system of elements around which the main events are taking place and various activities are being articulated.

30


31


CONCLUSIONS The main idea that is being articulated and confronted in the present project consists in how urban growth and planning can be triggered from and co-exist with large flows of people caused by various events with different intensity through time. The ambition was to design a spatial urban configuration able to accommodate high-density populations (resident and floating), on a relatively small urban patch. The challenge faced was to combine diverse types of data to generate possible density scenarios and design an urban plan that could not only adapt to this population fluctuation but also attract resident inhabitants, ensuring a proper urbanity experience. The use of genetic algorithms to generate the built and unbuilt spaces gives the promise of great adaptability and adjustment by the accurate data that could be imputed. However, the main question remains almost the same as in the 60’s: Does the space need to psychically adapt and alter to host different uses, events, flows, visitors, etc. or the adaptability should be product of an inherent design intelligence that allows the space to be physically stable but yet adaptable?

32


APPENDICES

3.0 CELLULAR AUTOMATA EXPERIMENTS 1 There should be no initial pattern for which there is a simple proof that the population can grow without limit

Born rules_a new cell is born if surrounded by n ‘alive’ neighbors Survive rules_a cell survives if surrounded by n ‘alive’ neighbors

2 There should be no initial pattern that apparently do grow without limit 3 There should be simple initial patterns that grow and change for a considerable period of time becoming to end in 3 possibles ways A Fading away completely (from overcrowding or becoming too sparse) B Settling into a stable configuration that remains unchanged thereafter C Entering an oscillation phase in which they repeat an endless cycle of 2 or more periods

PROGRAM

LAND USE

BORN

SURVIVE

GENERATION TYPOLOGY

A_Events

50%

2

2 1

45

B_Residential

30%

2

6

45

C_Green areas

20%

1

1 2

45

5 designed typologies for each category 33


3.1 DIFFERENTIAL GROWTH OVER TIME

1

3

STEPS

DENSITY

PROGRAM

GENERATION

BORN

SURVIVE

1

50.000

A_Events B_Residential C_Green areas

20 0 10

2

1

A_Events B_Residential C_Green areas

25 5 15

2

3 1

A_Events B_Residential C_Green areas

30 10 20

2

2

3 34

2

100.000

150.000 +

3 1 3

INDIVIDUALS

5 random same type same position


3.2 URBAN MORPHOGENESIS

d

d

d

PROGRAM

BORN

SURVIVE

GENERATION

A_Events

0 To 5

2 0 To 5

0 To 50

B_Residential

C_Green areas

0 To 5

0 To 5

2 0 To 5

0 To 50

2 0 To 5

0 To 50

INDIVIDUALS

5 random same type same position

FITNESS CRITERIA MAXIMISE DISTANCE d (to avoid overlapping) MAXIMISE CELLS TOTAL AREA (to occupy the entire grid) MAXIMISE PROBABILITY FOR A SPECIFIC TARGET PERCENTAGE OF COVERAGE (for each category) 35


SOCIAL PROVISIONS COMPARISON 44

1 school per 1900 habitants 0 universities 12 1 kindergarten per 3180 habitants 1 “other” per 2380 habitants 12

77 11

BARCELONA

HEALTHCARE hospitals health centres practices/ clinics other

number of social provisions per city

22

1 school per 2320 habitants 1 university per 1390 habitants 28 0 kindergarten 1 “other” per 1160 habitants

1515

28

88

voronoi | proximity Map Source: Open Street Map + Elk

SERVICES

number of social provisions per city

22

Social Provisions Source: Google Maps

voronoi | proximity

36

CULTURAL museums libraries other LEISURE playgrounds sports parks other

17 17

HAMBURG

EDUCATION schools universities kindergarten other

55

voronoi | proximity

number of social provisions per city

MANCHESTER

88

77

66

77

1 school per 6325 habitants 1 university per 6325 habitants 1 kindergarten per 6325 habitants 1 “other” per 1265 habitants


number of social provisions per city

MANCHESTER

44

5 5

1 school per 1900 habitants 0 universities 1 kindergarten per 3180 habitants 1 “other” per 2380 habitants

15 m

in

number of social provisions per city

3m

in

HAMBURG

1 school per 2320 habitants 1 university per 1390 habitants 0 kindergarten 1 “other” per 1160 habitants

66 12 12

10 10

11 min

voronoi | proximity delaunay | distance

3m

in

BARCELONA

number of social provisions per city

voronoi | proximity delaunay | distance

3m

in

33

EDUCATION schools universities kindergarten other

11 11

1 school per 6325 habitants 1 university per 6325 habitants 1 kindergarten per 6325 habitants 1 “other” per 1265 habitants

11

55

Map Source: Open Street Map + Elk

Social Provisions Source: Google Maps

voronoi | proximity delaunay | distance

12 min

37


0 hospitals 0 health centre per 4760 habitants 1 clinic per 3180 habitants 0 “other”

22 33

HEALTHCARE hospitals health centres practices/ clinics other 22

22

99

in

12 m

22

21

2

2

22

38

Map Source: Open Street Map + Elk

Social Provisions Source: Google Maps

voronoi | proximity delaunay | distance

3m

in

number of social provisions per city

HAMBURG

1 hospital per 6950 habitants 1 health centre per 3480 habitants 1 clinic per 1546 habitants 1 “other”per 6950 habitants

44

voronoi | proximity delaunay | distance

3m

in

BARCELONA

number of social provisions per city

voronoi | proximity delaunay | distance

3m

in

number of social provisions per city

MANCHESTER

25 min

1 hospital per 3160 habitants 1 health centre per 3160 habitants 1 clinic per 6325 habitants 1 “other”per 3160 habitants


MANCHESTER

number of social provisions per city

0 museum 1 library per 9537 habitants 0 “other”

voronoi | proximity delaunay | distance

3m

in

1

11

3m

in

number of social provisions per city

BARCELONA

1 museum per 13915 habitants 1 library per 1990 habitants 0 “other”

CULTURAL museums libraries other

voronoi | proximity delaunay | distance

77

Map Source: Open Street Map + Elk

Social Provisions Source: Google Maps

voronoi | proximity delaunay | distance

3m in

number of social provisions per city

HAMBURG

9m

in

22 33

1 museum per 2110 habitants 1 library per 6325 habitants 0 “other” per 3160 habitants

11

20 m

in

39


0 playgrounds 1 “sport” per 2380 habitants 1 park per 9537 habitants 1 “other” per 4770 habitants

22

44 11

0 playgrounds 1 “sport” per 2320 habitants 1 park per 1550 habitants 0 “other”

66 99

LEISURE playgrounds sports parks other

3m in

HAMBURG

number of social provisions per city

voronoi | proximity delaunay | distance

3m

in

number of social provisions per city

BARCELONA

11 min

voronoi | proximity delaunay | distance

3m in

number of social provisions per city

MANCHESTER

SERVICES

25 min

11

1 playgrounds per 6325 habitants 1 “sport” per 2110 habitants 1 park per 2110 habitants 0 “other”

33

33

40

Map Source: Open Street Map + Elk

Social Provisions Source: Google Maps

voronoi | proximity delaunay | distance

23 min


BIBLIOGRAPHY

MENGES, Achim. AHLQUIST, Sean. Computational Design Thinking. AD Reader. John Wiley & Sons Ltd, 2011 WEINSTOCK, Michael. The Architecture of Emergence. John Wiley & Sons Ltd, 2010 CARROLL, Sean B. Endless Forms Most Besutiful. Weidenfeld & Nicolson, 2006 ANTOINE, Picon. Smart Cities, A Spatialised Intelligence. AD Primers. John Wiley & Sons Ltd, 2015 SAGRAVES, Daniel. AD System City. Data City. John Wiley & Sons Ltd, 2013 TSCHUMI, Bernard. Architecture and Disjunction. MIT Press, 1996 PONT, Meta Berghauser. HAUPT, Per. Spacematrix. Nai Publishers, 2010 MVRDV. Farmax: excursions on density. Nai Publishers, 1998

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