Freya Cooper - Interior Architecture and Design Graduate Portfolio and CV

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DESIGN PORTFOLIO BA(Hons) INTERIOR ARCHITECTURE AND DESIGN

FREYA COOPER


CONTENTS: cv

CV

Level 6: • Overview - LIMB(it)LESS ART(iculation) • Final Major Project Level 5: • Contortion - Aerial Silks Venue • Skinny House - Interior Installation • Henry Moore Staircase - Digital Imaging

ABOUT Having recently graduated, I am motivated to develop my career in the Architectural industry. Passionate about considered design; reason and justification of any key moves within space is significant to my approach. I am a strong team player and enjoy collaborating with others to produce high quality work. I take pride in my critical thinking and creative model making skills.


FREYA COOPER INTERIOR ARCHITECTURE AND DESIGN 9 Fishmore View, Ludlow, Shropshire, SY8 2PR 07710245107 freya.cooper@hotmail.co.uk 25th October 1995

EDUCATION

EMPLOYMENT

Leeds Beckett University (2014 - 2017) BA(Hons) Interior Architecture and Design First Class Honours Hereford Sixth Form College (2012-2014) 3 A-Levels B-C

TEME LEISURE LUDLOW (2012Present) A part time position of leisure assistant and lifeguard providing a range of transferable skills including:

Ludlow CE Secondary School (2007-2012) 10 GCSE’s A*-C

SKILLS SOFTWARE: AutoCAD - ArchiCAD - Photoshop - InDesign - Illustrator - Sketch Up - Microsoft Office DRAWING: Orthographic Drawing - Sketches MODELLING: Scale Modelling - Concept Modelling Laser Cutting - 3D Printing RESEARCH: Contextual Research - Site Analysis - Case Studies - Precedent Studies OTHER: Conceptual Thinking - Brief Writing - Project Planning - Committed - Multitasker - Good Team Member - Independant - Reliable Enthusiastic

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High degree of responsibility in the workplace, entrusted with public safety while swimming Excellent communication in dealing with issues and hazards Taking and leading groups of children aged 3-8 through activities while ensuring their safety and enjoyment First aid trained, remaining calm but focused Excellent team work allowing me to work well and listen to everyone in high pressure situations

LEEDS BECKETT UNIVERSITY (20162017) I held the position of Course Representative for third year. This provided me with experience in: • • • •

Being part of a successful student interview panel for a new course Tutor Assistance with Open Days talking to prospective students and their parents about the course Engaging in meetings representing the student body of the course by liasing with Course Leaders Organising Level 6 exhibition for Free Range, London in July 2017

AWARDS AU PAIR WORLD.COM (July - August 2016) I worked as an Au Pair in Switzerland, looking after two children aged 8 and 10. Responsibilities included: • Communicating in and teaching English • Entertaining and ensuring the well being of the children

WORK EXPERIENCE

BASE ARCHITECTURE AND DESIGN (April 2016) Based in the Interior Design aspect of this practice, I was given a roof terrace to re-design folllowing research into the property on its history and context.

Responsibilities included: • Concept boards • Sourcing fabrics and gaining samples from suppliers, specifically for outdoor weather • Fabric and Furniture Specification sheet • Room data sheet QUALIFICATIONS • •

RLSS National Pool Lifeguard Award (updated bi-annually) ASA Level 1 Teaching Aquatics

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Awarded a work experience place with Shed KM, London, 2017 Awarded the Design Research Excellence prize, 2017 Awarded the Creative Architectural Design Prize, 2016

PERSONAL

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Organised a month of travelling Europe, 2015 Participated in a Swimathon to raise money for Marie Curie Cancer Full UK Drivers License Represented Leeds Beckett University Swimming Team in multiple Swimming events, including helping them to be promoted to Division 1 of the BUCS Team Championships in 2015 Committed to swimming clubs since 2004, representing Shropshire County at National Level

REFERENCES JULIE MACDERMOTT (Course Leader) Interior Architecture and Design Leeds Beckett University Broadcasting Place Leeds LS2 9PD j.macdermott@leedsbeckett.ac.uk


LEVEL 6

LIMB(it)LESS ART(iculation) PROSTHETICS: AN EXTENSION OF THE PERSONALITY The Guild Heritage, located in Bristol, is the first purpose built disabled building in the UK. The existing building features low windows, wide doors and predominantly ground floor surface area with level access to contribute to this fact. Formerly ‘The Guild of the Brave Poor Things’, the building was a self help, educational and communal space for people with physical disability. I have reimagined it as LIMB(it)LESS ART(iculation) where it will be converted from its original use to allow for the relocation of ‘The Alternative Limb Project’. A prosthetics company currently based in London. The renewed space will have two strands for both, private clients and technicians, and public visitors. The proposal will allow clients to redesign and make their own prosthetic limbs into a creation of their personality and visitors to be educated on prosthetics through exhibition and technology. Through a conceptually driven design, the building is viewed as the human body, providing a journey through the different spaces from the ‘brain’ to the ‘muscle’.


KEY VISUAL



DESIGN RESEARCH This 10,000 word document consists of comprehenisve research and analysis of site, subject and inspiration achieved through discussion with prosthetic users, medical professionals and researchers. The overall product has been created with the concept of prosthetics in mind, encouraging the reader to remove the ‘prosthetic’ casing in order to access the content.


CONCEPT As a result of research and analysis in to prosthetic limbs, the concept for the re design of The Guild Heritage has been considered by combining the human body and prostheses. Key words which informed design ideas include: MOVEMENT ARTICULATION SOLID / VOID ADDITION CIRCUIT along with the PROCESS of making prosthetics

Wearable Concept: This concept piece looked at the fusion of the prostheses with the human body. To be worn across the arms, it shows how the difference between the two separate entites can be joined.



(1) KEY MOVES

(2)

(3)


DEVELOPMENT The building is viewed as though it is the human body. The initial area of the building represents the ‘Brain’ (1). It is the location of all things digital and untouchable such as 3D printing of prosthetic limbs and Virtual Reality where the public can experience what it is like to use a prosthetic limb. (1)

The central space will hold the exhibition. This features a staircase and lift which conceptually links to the ‘Spine’ (2). All spaces will be accessable via the exhibition, ensuring visitors always return to the same point. The final main concept is the ‘Muscle’ (3). This will consist of the heavy and tactile spaces including the workshops and studio.

(2)

(3)



EXPERIMENTATION Two methods of creating the mould for a prosthetic limb are manually by plaster casting, or digitally by 3D scanning. In order to understand part of the process I cast my own hand, and 3D printed a further two.


VISUAL SECTIONS Sectional drawings suggest the spaces come to life when occupied by both the public and private visitors. The black graphic is bold suggesting the importance of prosthetic limbs, wile the people within the space are highlighted in orange showing their pertinence and presence in the space.

Section A | not to scale | Workshops, Central exhibition featuring the staircase, Fitting room, first floor design spaces


Section B - Exhibition and first floor cafe space

Section C - Workshops and first floor Design space

Section D - Fitting room, Educational space and first floor cafe/ public design space



RENDERED PLANS Ground, First and Roof plans, not to scale. Drawn in AutoCad and rendered according to the scheme.


INTERIOR VISUALISATION 1. ‘SKIN’ Facade covered in large glass panels acting as a protection for the building. 2. ‘BRAIN’ Digital threshold uses technology to interact with human movement. 3. ‘SPINE’ Staircase and lift are the central exhibition feature. 4. ‘MUSCLE’ Workshop spaces requireing heavy duty machinery.

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5 + 6. ‘PROSTHETIC’ First floor Private and Public design spaces include the ‘arm’ key move. 7. ‘SIGHT’ Roof lights provide views between the roof terrace and workshops. 8. ‘EDUCATION’ Learning environments respect the buildings history and educate visitors about prosthetic limbs

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3

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TECHNICAL DETAIL Sectional details were drawn up in AutoCAD and rendered using Photoshop.

Section | not to scale | Staircase and exhibition detail


SECOND METAL COLLAR METAL COLLAR MEMBRANE SLEEVE OVERLAPPED AND BONDED EXTERNAL DMP DISRUPTS ONE RAFTER

SHADOW GAP

ANGULAR STEEL BEAM: 300mm X 150mm

STEEL HAUNCHING

END PLATE THERMAL BREAK : SOLID RESIN BLOCK

STEEL BOTTOM PLATE

CONCRETE PAD FOUNDATION

‘ARM’ Roof Juntion Detail | not to scale | thermal break between the interior and exterior of the roof. Steel beam ‘arm’.

‘ARM’ Ground Support Detail | not to scale | concrete pad foundation supports the ‘arm’.



FINAL BUILDING MODEL This final 1:50 scale model was made with the intention of challenging perspective and convention. It articulates like a joint does to open in new ways. The interior is revealed in section, allowing the viewpoint to depend on the opening. The model is made from 146 layers of 3mm MDF which resonate with the layers of 3D printing in the prosthetic industry.


LEVEL 5

CONTORTION

AERIAL SILKS PERFORMANCE VENUE Following a visit to Edinburgh, a site analysis was carried out on the Register Building, 42 Andrew Square. The former bank was re-imagined as a performance venue for the Edinburgh Fringe Festival, featuring an Aerial Silks synchronised duet. Concept for the re-design of the 1940’s building reflects the juxtaposition of the soft silk and the tension of the body.

DESIGN RESEARCH This collated document was bound to reflect the length and vertical nature of the subject it analyses.


GROUND FLOOR PLAN - not to scale


FINAL DESIGN Following research into tension and fragility, fabric forming material testing was carried out. This curved concrete was repeated throughout the design giving the building continuity.



LEVEL 5

SKINNY HOUSE INTERIOR INSTALLATION

This interior installation project focused on the design of a staircase within space; based on the research into artist, Richard Long. His artwork as a sculptor and photographer provided concept of ‘rotation’ due to his long walks starting and ending in the same spot. His artistic pieces became art due to the images he took of his landscape work, therefore the idea of a viewpoint heavily influenced the conceptual design.



LEVEL 5

HENRY MOORE STAIRCASE SURVEY DIGITAL IMAGING

A detailed survey of the Henry Moore Institure Staircase was undertaken which enabled accurately drawn plans, sections and detail junctions.

PLAN - 1:50


SECTION A - 1:50

STAIR DETAIL - 1:10

SECTION B - 1:50

STRINGER SUPPORT DETAIL - 1:10


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