Wenxuan XU Selected work 2019-2022 PORTFOLIO Interior and Spatial Design
Hello! am a curious interior and spatial designer who is organized and eager to learn, a big picture thinker that possesses strong attention to the interior and exterior boundaries, and a dynamic team player with excellent time management abilities and problemsolving skills. I believed I'm a responsible and creative person, who is quite adaptive to various tasks given both individually and in groups. WENXUAN XU 26/ 01/ Chinese1998 +39 wenxuan.xu@mail.polimi.it3484151887 ABOUT ME ACHIEVEMENTEXPERIENCEEDUCATION 2020-2023 (expected) Feb- Dec 2021June-2016-2020201720182021July 2019 2021 Politecnico di Milano M.Sc Interior and Spatial Design Freelance writer LAC Studio, China Full mark for the studio of "New interior" Politecnico di Milano "Outstanding student" scholarship Nanjing Forestry University "Outstanding student" scholarship Nanjing Forestry University Nanjing Forestry University B.Sc Industrial Design Furniture design intern Onlead Group, China Work selected for Nature&Artifice_Prototype Exhibition Politecnico di Milano SOCIALLANGUAGESKILLSMEDIA PERSONAL PROFESSIONAL Time WritingPhotographyModelingPositivitySelf-disciplineMindfulnessTeamworkManagement&Rendering Adobe Photoshop Adobe Illustrator Adobe Indesign Adobe Iightroom Auto CAD FinalAdobeVrayEnscape3DsSketchupRhinomaxPremiereCutPro Mandarin WrittenSpoken https://www.linkedin.com/in/wenxuan-xu-4bbb5a1a6https://www.behance.net/467237228xwx@avery_xwx English WrittenSpoken Mar- May 2022 Exhibition research assistant Office U67 ApS, Denmark
# 01 Break that boundary! 04-15: SCENE'ING 16-23: Be My Guest “ ” Human interaction shapes and influence the space.
Designing a pavilion for our Voliere Aperte-Piazzale Bacone, a place with strong identity and long history, we draw inspirations from Milanese films of different times. Three elements-- door, window and mirror are selected to be used as design language to create a narrative, interactive space that introducing Milanese films and filmmakers to the surrounding community and all Milanese. With the name SCENE’ING, the activities inside the pavilion will never end as Milanese will continue to meet each other, observe and learn information, live and experience life here.
1.1 SCENE'ING
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elevation B Context analysis Concept development
The Piazzale Bacone is in the northeast of city Milan. It has a long history and strong identity. Surrounded by several schools and major shopping avenues, Piazzale Bacone is a multi-functional park with playground, green space and dog park. Although not very big, this place has strong attachment for the residents, students and people work there. During the design process, we take elements from Milanese films and transform them into physical structure and texture. The dimension and materials of the pavilion make it well blended in the existing site.
The recognition of the site is not only a playground, but a site with new cultural/ education infrastructure at public disposal. masterplan with site elevation A
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timber _50*150chordsmm steel locator plate metal corner connector equipment layer curved wooden bench 98 ||||||||||||||||||||||||||||||
pavilion takes the uniform language while looks morphing through space from open to semi-close. Visitors go through the introduction corridors and then guided to the main space for introducing Milanese films and filmmakers.
The
The
pavilion has a wooden structure and is covered with mirror glass skin. The wood offers a warm feeling and strong support of the pavilion. Thus the interior is flexible to host all kinds of events ranging from resting to exhibition space and outdoor cinema. The mirror glass makes the pavilion well blend in the context by daytime and glow with light at night. Constrution detailsMasterplan 1_Roof _wooden panels _digital _windowsscreens 2_Beam _150*50 mm timber chords _track for lighting system _track for hanging posters 3_Pillars _150*50 mm timber chords _outdoor benches _door elements 4_Facade _mirrored glass _projector for outdoor cinema _mirror elements 5_Facade _50 mm thickness wooden panels _information boards _window elements 6_Interior _equipment layer _indoor furniture 7_Deck _200 mm thickness wooden base _grass Axonometric view
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The pavilion can also serve as a place to hold events such as exhibitions. The metal tracks installed on the roof can be used to hang posters. The screens will play different videos. Together with the intractive info points on the floor to scan, visitors can have a multi-sensorary learning experience here.
A A section A-A flow and seat poster layout touchpoint layout VisualizationExhibition
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1.2 Be My Guest
The rise of live webcasting has blurred the privacy and publicity of modern society. This project attempts to provide a relatively private home space for this group of people in the actual urban functional space while meeting the demand of live broadcast, thus constructing a new interactive relationship of live webcast. The localization of cyberspace forms the home space, and the virtual interaction on the network becomes no longer virtual through the home space. This social experiment is aim to promote human interaction and mutual connection between private space and public use.
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Concept developmentContext analysis
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When the live broadcast behavior changes from online to offline, people's attention also moves from the front of the screen to the front of the window. In this case, the viewer's behavior determines the visual field he can see. The live broadcast content is no longer the same, so their interaction gets stronger.
Open the three sides of the box to the periphery and share the furniture inside and outside through the wall hole. Make the surrounding interface become an active space that belongs to the outside and serves the outside.
Pan-entertainment live broadcast originates from the mobile terminal and mainly transmits entertainment information. Audiences and anchors have strong interactivity and strong social attribute. I counted the average number of people watching different kinds of live broadcasts on a live broadcast platform within a week. The table shows that the most popular live broadcasts are talent show, eating broadcast, fitness and study. This project is based on Yangzhou city, and selects the city bookstore, sports park, food plaza and shopping center within 3 kilometers of the core business circle of the city center to build knowledge box, fitness box, food box and performance box respectively according to their different peripheral advantages and crowd characteristics.
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# 02 One step makes a difference. 26-35: SPEED 36-45: Bath or Tea? “ ” Each space is a unique landscape with infinite changes.
2726 |||||||||||||||||||||||||||||| Type: Landscape Design, Group work Location: Autodromo Nazionale, Monza Period: Sept 2020- Feb 2021 Speed is everything around us, speed is nature, it is humans in motion, it is in objects we observe regularly, speed is Parco di Monza.This project is a visual representation of speed and movement, how can we transfer something that is intangible into something with physical presence?From this we started exploring the six different scales, and how each scales shows the in depth application of our triangular grid on different scales and in different activities and how we started representing speed with new concepts and respecting the relationship between human behavior and the environment. 2.1 SPEED
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The design strategy for this project is a visual representation of speed and movement, by analyzing speed and how it can be showed in a visual way, by forming a sort of connection between speed and geometrical forms.Thus giving a sense of motion, the line appears fast whereas a cube remains stable and slow.
The name Monza now is more recognized and associate to Autodromo from 19th century. Autodromo Nationale Monza was found in 1922 and continue to hold one of a top position internationally for Grand Prix. Since then it transformed Monza with its new found identity and continues to bring more visitors and patriots from all around the world. From Macro to Micro, representation of different layers overlapping onto each-other. Starting from the general map of the Monza area, showing the main and submain roads and then Parco di Monza showing its main axes as well as points of entrances and exists. The Circuit Area is divided in different layers according to a function so that the area could be analyzed better as a whole.
Space
Context analysis analysis historical settings grids and connection
tactics Design tactics 3130 ||||||||||||||||||||||||||||||
We abstract the speed change of the site as the change of shape. The specific expression is: a rectangle becomes a triangle and then becomes a line, which symbolizes the speed from 0-100%. The basic strategy of pavilions is to raise or lower the grid. For example, the parabolica ex-perience, which represents 85% of the speed, is not a triangle sinking in the true sense, but by supplementing the perspective relationship of the characters into an abstract triangle rela-tionship, which derives the design concept of an observation deck and an indoor cinema. The abstraction of shape is reflected in whether people can truly experience the corre-sponding speed in the site. At this time, the triangle or straight line has been internalized into an experience, which is closely related to the shape, density and material of the pavilion.
Design
manifesto design strategy
Masterplan Masterplan 3332 ||||||||||||||||||||||||||||||
Visualization Visualization 3534 |||||||||||||||||||||||||||||| Relax oasis Botanical garden Outdoor exhibition Event plaza Parabolica experience VR cinema 0% speed 25% speed 50% speed 75% speed 95% speed 100% speed
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2.2 Bath or Tea ?
In the traditional China, private gardens gradually forgotten by the world provide more than the meaning of being stopped to appreciate for people. prefer to let people integrate into the interior of buildings to arise the memory of the past. Besides, The path itself is not only a part of the site but also the spread of the site, linking all segments into a whole. In this reconstruction project of ancient buildings, the path is connected in series with a series of edited landscape scenes, like a "landscape dreamland". Here, there are full of metaphorical projections of landscapes and literati life.
The gate of Yipu is southward, the west is the sixth entrance for residential buildings, and the front yard of the east is the garden. In Yangzhou residential gardens, the gardens are mostly built behind the houses, only on the east side, side by side with the houses.
Concept developmentContext
Most of the residents who settled in Dongguan Street are Yangzhou citizens of the older generation, and their daily activities can be roughly sorted out the living habits of Yangzhou. Yangzhou citizens go to the teahouse in the morning and bathe in the public bathroom in the evening, reflecting Yangzhou people's comfortable life rhythm. Yipu is adjacent to Geyuan and the latter is more famous than the former, so people rarely enter Yipu that once was called the "no-one scenic spot". This project hopes to transform Yipu into a compound space, which combines bathing with teahouse by using tourist attractions for the second time, activating the leisure space of ancient streets.
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Dongguan Street is the center of Yangzhou handicraft industry. After the accumulation of thousands years, rich historical relics and cultural relics are widespread in the street. Therefore, it can be called the best preserved ancient street in cities along the Grand Canal in China. The front and the back shops and their stores are all over the street. The street is full of listed wells, developing businesses and thriving businesses. In addition to the long-standing shops, there are also many historical relics such as Yipu, Wang's small garden and Geyuan, which are all national key cultural relic protection.
My inspiration comes from the Mianyun Pavilion in Suzhou, which is divided into two floors. Only when get to the second floor can I see the water in the distance. Climbing up the mountain, you can see a mountain path is set up in the gap and you can reach the high-rise teahouse at any corner, like climbing up a "mountain tower". Besides, you can see the real scenery of the mountain garden outside the window and the interaction between the nearby people and the "mountain" obviously.
analysis
Imagining put a mountain indoors. The mountain is hollowed inward to accommodate the given functions and to form a functional space. The original patio was just located to accommodate three outdoor baths. According to the different tea soups in the baths, they were divided into the male soups, female soups and children’s baths.
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Axonometric viewSpatial strategy
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# 03 Live like a bee. 48-57: WeStudy 58-65: BUZZ FAIR “ ” Diversity and inclusion make a community.unique
3.1 WeStudy
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There are cubicle self-study rooms that meet the requirements of students in many scenes of Korean dramas and Japanese dramas. However, the traditional industry is difficult to meet the needs of the people, and people's demand for learning facilities is increasing, so the cubicle model will eventually be eliminated. In my opinion, the Shared selfstudy room needs to meet people's spiritual needs in more aspects. This project takes the Shared self-study room as the carrier to study the relationship between human behavior and space boundary, and then discusses how to design a dedicated learning space.
At present, the form of Shared self-study rooms on the market is relatively simple, and most of them are single cubicle self-study rooms like those in Korean dramas and Japanese dramas. In fact, a space that can make a person be focused not be limited to the form of table absolutely, but reflects the harmony of whole space. Concentration is a kind of spiritual feeling, which is influenced by people's five senses and external objective factors. Hearing is the most important subjective factor affecting concentration and spatial boundary is the most important objective factor. By controlling the variables to study the relationship between boundaries and sound propagation, we can quickly classify the concentration level of self-study room and then reorganize the space to form different functional Spaces.
MasterplanBoundaries and sound
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Immersion learning rooms provide the perfect environment for students and workers who need to prepare for exams. The entrance is a narrow corridor, and there is no main light in the room. We can only see a separate lamp on each table, which is intended to force the user into concentrated study through the dark environment.
Perspective section
IMMERSION LEARNING AREA NAP AREA LEISURE AREA
There is no light in the nap area and the bed is embedded in the wall for learners to have a short rest.
LEISURE AREA AND DISCUSSION LEARNING AREA Leisure area has the brightest lamplight indoor and people can sit there to eat, drink, and read freely. Storage cabinets and self-service printing areas are also set on the right side of the door to provide convenient services for people in the seminar room and tutorial area. e.
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The inner leisure area is close to the water bar and book bar for all customers to relax briefly.
The woodiness partition makes the dimensional boundary of learning area’s periphery and it cut off the sight of leisure area to some extent. Windows are set up towards the green plants or the outdoor scenery, which can effectively relieve the visual fatigue of learners and keep their mood happy. The partition wall is not capped and the inner wall of learning area brings out the best with the partition wall, enriching the environment as a whole. e.
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5958 |||||||||||||||||||||||||||||| Type: Interior design, Group Work Location: Milano, Italy Period: Sept 2021-Jan 2022 With the theme “Buzz Fair”, we want to create a co-working space that flows. The users inside could communicate and share the ideas freely. Buzz does not only imply the music people made, but also the sound of different mind collide, the interaction occured. Here we appreaciate the community, in which people from various background could work together. It contains working space and facilities for not only musicians, but also designers and photographers that cooperate with musicians. The overall mood is open, live and bright, highlighting our concept of buzz fair. 3.2 BUZZ FAIR
community area production zone
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The production area is open to professional musicians , producers and sound engineering. They will enjoy the good acoustic environment and cool dark theme.
The community area is open to designer, photographer and ousider guests. The coworking area can switch to stage at night to host music events.
The whole co-working space is divided into two main parts. For the production zone, the atmosphere is intense and immersive with darker theme. While in the community area the mood is light and open with bright color. The production area has a dark theme in general. The technical details are designed to isolate sound and provide a well acoustic environment while being inspirational. The community area contains working space and facilities for not only musicians, but also designers and photographers that cooperate with musicians.
Floor plan
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3.Alienism Avatar 4.The Paradox Pattern Graphic design 1.Relational Imagination 2.Cosmic Kitchen Sequences 31 42
The Interdisciplinary Workshop offered, in the AY 2020/21 edition – which took place completely remotely – the opportunity to activate a transversal theoretical / practical observation lens, between the natural and artificial dimension of contemporary and future reality, to provoke acquisition in the Master's students of a different awareness to identify the reasons, and therefore the objectives, to be pursued to design the spaces of the future. were offered a [NASA] Data-set of natural mineral environments and a “deck of 22 cards: Nature&Artifice_ TAROTS” with key suggestions, in the form of images and words. two suggestions-cards were chosen help devolop own identified conceptual space.
our
We
For each guest/projet
The neorealism movement laid a solid foundation for the development of Milan's film culture. The most important feature of this movement is to "carry the camera on the street". At the same time, neo-realistic filmmakers are used to using long shots , mudium views and full views to form a movie space. This monument abstracts the camera, stacking the simplest square blocks to form a shape. While there are mirrors in all four directions of the volume, which correspond to different shots in the film language. When people pass by or are active in the piazza, the mirror will reflect the “plot” of daily life.
The neorealism movement laid solid foundation for the development of Milan's film culture. The most important feature of this movement is to "carry the camera on the street". At the same time, neo-realistic filmmakers are used to using long shots mudium views and full views to form movie Thisspace.monument abstracts the camera, stacking the simplest square blocks to form shape. While there are mirrors in all four directions of the volume, which correspond to di erent shots in the film language. When people pass by or are active in the piazza, the mirror will reflect the “plot” of daily life.
Model making
NEW INTERIORS 2 GROUP 14 A.A. 2020/2021 PROFESSORS: Ico Migliore, Paolo Giacomazzi ASSISTANTS: Rossella Forioli, Viola Incerti LENS OF US LIFE BEING RECORDED WENXUAN XU LENS OF US LIFE IS BEING RECORDED scale 141:200 group top view 1:200 elevation 1:200 frontshotview FS MFS CS MS right rear le
2.64 m m2.73m0.56 2.13 m 0.85m2.73m 7170 ||||||||||||||||||||||||||||||
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Wenxuan XU Selected work 2019-2022 THANK YOU