3 minute read
Milena Tsankarska & Martin Ivanov
2023... with ICE, please
Milena Tsankarska, Head of Business Development EMEA at CT Interactive, and Martin Ivanov, Director of Business Development Americas at CT Interactive, speak to Gambling Insider about the company's intentions for ICE 2023, last year’s achievements and where the company is heading going forward
cluster games. CT Interactive’s content is the product of an expert team with years of experience in the field. All the visitors to the global showcase will have the opportunity to see the last generation’s products. Our game was able to raise recognition with its intriguing mechanics, sound system and universal symbols of luck. We will be presenting a pile-up of cluster and cascading games at the trade show, which will certainly raise the attention of operators and their audiences.
What aims and goals does the company have for 2023? MI: Our future plans include growing our global footprint in regulated markets and making more additions to our teams around the world. As we grow in different regions,we need to make sure that we find motivated, hard-working people who see the vision we have for CT Interactive.
How does CT Interactive reflect on 2022? Milena Tsankarska: 2022 was incredibly dynamic for CT Interactive. We were able to enter dozens of regulated markets around the world and, as a result, the company’s business underwent significant growth during the last 12 months. During this period the parent company of CT Interactive – Telematic Interactive Bulgaria AD – went public on the Bulgarian Stock Exchange; thus, it became the first public Bulgarian company from the gaming industry that sets an example for all the other local gambling participants.
Martin Ivanov: We have witnessed a big expansion of CT Interactive in regulated markets around the globe, more specifically in Latin America and Europe. I am proud to say that in almost all of the largest gaming platforms in the counties where we are certified, our content is chosen. Honestly, it is an honour that those companies prefer us as a partner.
What is in store at ICE London for your company? MT: During ICE 2023, the company will introduce a set of cascading and
Right now, I can happily state that we were able to form great, united and ambitious teams in all our offices.
MT: CT Interactive is investing a lot in its team to be sure that the company offers content to meet the highest industry standards. Each year, the number of gaming companies that prefer to use our products increases. The specialists always search for new ideas and concepts to surprise the gaming world. Our themes are highly distinguished, and this is the reason so many companies choose to work with us. We are really thrilled with the way our content is developing and we will continue to follow this path.
Where do you anticipate the most growth for the industry, in terms of key markets and regions? MI: One of our priorities is to keep expanding in the region of Latin America. The market there is large and in constant search for new content and different products. This is why we will continue to put our efforts there.
MT: Our pipeline includes extending market share in Europe, penetrating Asia and Africa. The latter is the continent with the youngest population in the world – which is yet to build its habits in terms of entertainment. Our content is very well received there, so we will continue expanding. We plan to keep growing our presence in Europe and to supply the largest operators with our products.