FEATURES
THE HOME OFFICE
HOME ADVANTAGE
Paul Sculpher, co-director of Gaming Recruitment Solutions, explains the rapidly evolving landscape of recruitment in the gaming industry now that working from home is gaining ground Working from home – WFH – is obviously a concept with which a whole lot of people have become far more familiar in the various lockdown situations across the world. The nature of the offline gaming industry has meant it’s been unable, at an operational level, to take advantage of the opportunity to work from home, however, and has been devastated. Online betting and gaming operators, on the other hand, have in some sectors seen significant gains, which will be boosted now that there’s a lot more sport to bet on. We are taking baby
28
GAMBLINGINSIDER.COM
steps towards lifting the current movement restrictions, and while casinos are finally being allowed to reopen with strict new guidelines in place, the mindset seems to have shifted from fear of the unknown to buckling up and getting ready for resumption of trading, and the bumpy ride that’s likely to ensue. THE END OF THE OFFICE? Every element of the supply chain has been affected by the changes, whether by lack of demand or personal struggles
with social distancing. Recruitment is no different. GRS Recruitment is an agency that covers not just the UK, but all over the world too, and for us the concept of a central office has never been particularly relevant. We had already moved towards a working model that was pretty decentralised, with my co-director Steven Jackson and I primarily working from our homes, with our finance and admin function also remote, and our accountancy requirements covered by our partners a good 300 miles away.