Fanzine Destunity Jerome Bucher

Page 1


DESTUNITY INTRODUCTION THIS IS A FANZINE FOR DESTINY FANS MADE BY A DESTINY FAN. IT‘S A QUICK OVERWIEV OF THE GAME.

HAVE FUN READING!


LOCATIONS I-III CHARAKTERS IV-VIII VANGUARD IX WEAPONS X-XI RAIDS XII-XV CRUCIBLE XVI

MARS THE TRAVELERS APPEARANCE ON MARS BROUGHT RAIN TO THE RED PLANET, AND IT WAS HERE THAT HUMANITY FIRST ENCOUNTERED THE BEING. ONCE, POPULATING MARS HAD BEEN BUT A DREAM FOR HUMANITY, BUT WITH THE ARRIVAL OF THE TRAVELER A THRiVING METROPOLIS NAMED FREEHOLD CAME TO DOMINATE THE SKYLINE OF THE WORLD,A BASTION OF HUMAN LIFE IN THE RED DUNES. WITH THE COMING OF THE DARKNESS, NEARLY ALL OF THE CITY „SWEPT AWAY“ AND THE SAND


MOON EARLY AFTER THE COLLAPSE OF THE GOLDEN AGE, THE HIVE INVADED AND TOOK HOLD OF GREAT PORTIONS OF THE MOON. AFTER THE ESTABLISHMENT OF THE CITY AND THE VANGUARD, HUMANITY MADE A DISASTROUS ATTEMPT TO RETAKE THEIR FORMER COLONY. THE HIVE, LED BY CROTA, INFLICTED TREMEDOUS LOSSES ON THE GUARDIANS

VENUS VENUS DURING DURING THE THE GOLDEN GOLDEN AGE, VENUS AGE, VENUS WAS SOLOWAS BY SOLONIZED NIZED BY HUMANOTY HUMANOTY AND CONAND SIDEREDCONA SIDERED A „PARADISE“. „PARADISE“. DURING THIS DURING THIS TIME, VENUS TIME, VENUS WAS HOME WAS HOME TO A HUMAN TO A HUMAN SCIENTIFIC SCIENTIFIC RESERESEARCH SETTARCH SETTLEMENT LEMENT THAT IS THATIN IS RUINS, NOW IN NOW RUINS, SWALLOWED SWALLOWED BY JUN-


EARTH EARTH IS THE NATIVE HOMEWORLD OF THE HUMAN SPECIES. THE PLANET CURRENTLY LIES MOSTLY IN RUINS EXCEPT FOR THE CITY, WHICH WAS REBUILT FOLLOWING EXTRATERRESTRIAL ASSAULTS. IT CURRENTLY LIES UNDER THE PROTECTION OF THE TRAVELER. EARTH IS CONTINUOUSLY UNDER ATTACK BY VARIOUS ALIEN SPECIES. WITH THE HELP OF THE TRAVELER AND ITS MYSTICAL POWERS, THE GUARDIANS PROTECT EARTH AND STRIVE TO RECOVER ITS CONQUERED AREAS. „THE CRADLE OF HUMANITY - A WORLD OF ANCIENT GLORY, WAITING TO BE RETAKEN.“


CHARACTERS WARLOCK

HUNTER TITAN



VOIDWALKER SUNSINGER VORTEX GRENADE ERGRENADE AXION GRENADE GLIDENOVABOM ERGIE DRAIN ANGRY MAGIC CHAOS ORDER SOLAR FIREBOMB RADIANCE FUSION

W A R L O C K


GUN SLINGER GOLDEN GUN INCENDIARY MB GRENADESWARM GRENADE TRIPMINE GRENADE DOUBLEJUMPDEADEYECOMBUSTIO GUN FIGHTER THROWING KNIFE CIRCLEOF LIFE KNIFE JUGGLER

H U N T E R


STRIKER DEFENDER FLASHBANG GRENADE PULSGRENADE LIGHTNINGHEADGRENADE LIFT FISTOFHAVOC STORM FIRST WARD OF DAWN UNTOUCHABLE OVERLOAD UNSTOPPABLE

T I T A N


VANGUARD VANGUARD IS A FACTION IN DESTINY. THE VANGUARD CONSIST OF THREE HIGH-RANKING GUARDIANS WHO ARE CONSIDERED THE BEST OF THEIR RESPECTIVE CLASSES. EACH VANGUARD SELLS ARMOR FOR A SPECIFIC CLASS. THEY RESIDE IN THE HALL OF GUARDIANS IN THE TOWER. VANGUARD REPUTATION IS AN ATTRIBUTE AWARDED TO GUARDIANS FOR COMPLETING VANGUARD-ISSUED BOUNTIES, PATROL MISSIONS, AND STRIKES FROM THE STRIKE PLAYLIST.[1] UPON REACHING RANK 2, GUARDIANS WILL BE ABLE TO PURCHASE ARMOR FROM COMMAN-


WEAPONS



RAIDS

VAULT OF THE GLASS VAULT OF GLASS IS A RAID LOCATED ON VENUS. IT FIRST BECAME AVAILABLE ON SEPTEMBER 16, 2014. WHILE PLAYERS CAN RUN THE RAID AS MANY TIMES AS THEY WANT EACH WEEK, MOVING ABOUT THROUGH VARIOUS RAID GROUPS IN ORDER TO ASSIST THEIR FELLOW GUARDIANS WITH THESE DIFFICULT ENCOUNTERS, THEY WILL ONLY BE ABLE TO RECEIVE LOOT FROM THE RAID ONCE PER WEEK PER DIFFICULTY SETTING, DUE TO A WEEKLY RAID LOCK. THE VAULT OF GLASS SHOULD TAKE AN EXPERIENCED TEAM 60 TO 90 MI-


BOSSES THE RAID CONSISTS OF THREE MAIN PARTS: OPENING THE VAULT, KILLING THE TEMPLAR, AND ASSAULTING THE GLASS THRONE IN ORDER TO KILL ATHEON, TIME‘S CONFLUX. THE TEMPLAR A RELIC WILL SPAWN IN THE MIDDLE OF THE ROOM. ONE GUARDIAN CAN PICK UP THE RELIC, WHICH WILL GIVE THAT GUARDIAN A SHIELD WEAPON WHILE IT IS HELD. WHILE HOLDING THE RELIC, THE PLAYER WILL ONLY HAVE ACCESS TO MELEE ATTACKS. THE RELIC-HOLDER WILL HAVE THREE TYPES OF MELEE ATTACKS: THE MELEE BUTTON WILL PERFORM A QUICK DASH THAT DEALS MINIMAL DAMAGE IN EXCHANGE FOR HIGH SPEED, THE FIRE BUTTON WILL PERFORM A STRONGER DASH ATTACK WITH A LONGER RANGE THAT DEALS MASSIVE SINGLE-TARGET DAMAGE AND IS CAPABLE OF KILLING ALL ENEMIES BARRING PRAETORAINS INSTANTLY, AND AN AOE GROUND SLAM ATTACK THAT DEALS MASSIVE DAMAGE TO SURROUNDING UNITS (BY JUMPING AND THEN USING THE FIRE BUTTON). NOTE THAT THE QUICK-DASH CAN ALSO BE USED AS A SORT OF GLIDE THAT ALLOWS THE RELIC USER TO QUICKLY ESCAPE FROM STICKY SITUATIONS, OR TO CROSS LARGE DISTANCES QUICKLY. WHEN THE RELIC IS PICKED UP, THE TEMPLAR WILL SPAWN. HE FIRES VOID MISSILES, AND HAS A VERY POWERFUL AOE MELEE ATTACK. HE ALSO HAS A SHIELD THAT IS IMMUNE TO ALL CONVENTIONAL ATTACKS. TO REMOVE THE SHIELD, THE RELIC‘S SUPER ATTACK MUST BE USED, WHICH FIRES A PROJECTILE MUCH LIKE A ROCKET LAUNCHER. WHILE HOLDING THE RELIC, THE PLAYER‘S SUPER METER WILL RAPIDLY REFILL ITSELF, AND CAN BE REFILLED FASTER BY KILLING THE HARPIES WHICH SPAWN FREQUENTLY. WHEN HIS SHIELD IS TAKEN DOWN, SOME GUARDIANS WILL RANDOMLY BE SURROUNDED BY A RED GLOBE WHICH DISABLES MOVEMENT AND BLOCKS THEIR SHOTS. THE GLOBE MUST BE DESTROYED WITH SHORT-RANGE ATTACKS TO FREE THE GUARDIAN. IF THE GUARDIAN LEAVES THE GLOBE WITHOUT DESTROYING IT, THEY WILL BE KILLED IN A MATTER OF SECONDS. IT IS THEREFORE NOT RECOMMENDED TO BE MOVING/IN THE AIR WHEN THE GLOBES SPAWN AS THE GUARDIAN WILL FALL OUT AND INTO CERTAIN DEATH. AFTER REMOVING THE SHIELD, THE TEMPLAR WILL BEGIN TO TELEPORT; IF HE SUCCEEDS HE WILL REGAIN HIS SHIELD. THE LOCATION THAT HE TELEPORTS TO WILL BE MARKED WITH A RING. IF A GUARDIAN STANDS IN THIS RING FOR A FEW SECONDS THE TELEPORT IS CANCELED, EXTENDING THE TIME THAT THE TEMPLAR IS VULNERABLE BUT SPAWNING A MINOTAUR. THE RELIC-HOLDER SHOULD CONCENTRATE ON THE ADDITIONAL ENEMIES, AS KILLING THEM WILL GIVE BONUS SUPER ENERGY. ORACLES WILL ALSO SPAWN DURING THE FIGHT. FAILING TO KILL THEM IN TIME RESULTS IN THEM MARKING THE GUARDIANS. NOTE THAT DURING THIS PHASE, THE FOUNTAIN OF LIGHT WILL NOT BE PRESENT. IN ORDER TO CLEANSE, THE RELIC-HOLDER IS GIVEN A SPECIAL SHIELD SIMILAR TO WARD OF DAWN THAT REPLACES THEIR GRENADE. THIS SHIELD


RAIDS

CROTAS END „HE WAITS IN THE DARK BELOW.“ GUIDE THE FIRST THING YOUR TEAM WILL SEE WHEN SPAWNING IN IS A GIANT CHASM IN FRONT OF YOU. THERE WILL BE A CIRCLE ON THE GROUND THAT YOU MUST STAND ON TO FORM THE BRIDGE THAT WILL


PART 1 YOU WILL BE ON THE FLOOR OF THE CHASM. THERE WILL BE A SMALL ARCHWAY AND THROUGH THAT YOU WILL SEE A PILLAR OF WHITE LIGHT IN THE DISTANCE. YOU WILL BE CONTINUALLY GAINING A STACKING DEBUFF CALLED „WEIGHT OF DARKNESS“ AND IT WILL MAX OUT AT X10. FOR EACH STACK YOU WILL BECOME HEAVIER IMPAIRING YOUR MOVEMENT SPEED AND ABILITY TO JUMP. YOUR TEAM WILL RUN FROM PILLAR TO PILLAR TOGETHER AND FIGHT OFF HORDES OF HIVE ALONG THE WAY. AT EACH PILLAR YOU WILL REDUCE THE STACKS OF DARKNESS ON YOU THE LONGER YOU ARE AROUND THE WHITE LIGHT. THE LIGHT WILL EVENTUALLY TURN ORANGE INDICATING THAT IT HAS ABSORBED AS MUCH DARKNESS AS IT CAN AND WILL EXPLODE SHORTLY AFTER THAT KILLING ANYONE CAUGHT IN THE BLAST. KEEP AN EYE OUT FOR KNIGHTS AND CURSED THRALL SPAWNING THE FURTHER YOU GET.


CRUCIBLE „HONE YOUR SKILLS AND WIN GLORY IN BATTLE AGAINST OTHER GUARDIANS.“ THE CRUCIBLE IS THE COMPETITIVE PLAYER-VS-PLAYER (PVP) MULTIPLAYER GAME MODE IN DESTINY. ONCE ONE GUARDIAN ON A PLAYER‘S ACCOUNT REACHES LEVEL 5, IT IS UNLOCKED FOR ALL OF A PLAYER‘S GUARDIANS. FOR COMPLETING CRUCIBLE MATCHES, GUARDIANS GAIN 3 OR 2 CRUCIBLE MARKS AND 25 OR 10 CRUCIBLE REPUTATION,


EPILOGUE I HOPE YOU ENJOYED THIS FANZINE OF DESTINY. IT WAS A PLEASURE TO MAKE THIS



Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.