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J OURNA L

Phung Hao Thanh Geoffery ABPL30048_2015_SM1 | STUDIO AIR

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STUDIO 11 CANHUI CHEN |


Space for Good Quote

Table of Contents 01.

02.

Introduction

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Part A

A1 dESIGN fUTURING

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A2 dESIGN cOMPUTATION 10

a3 cOMPOSITION AND GENERATION

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A4 cONCLUSION 18 A5 lEARNING OUTCOMES 18 A6 aPPENDIX 19 03.

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PArt B


Special thanks to

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Geoffery Phung

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i n t r o D UC TION I am Geoffery, third year in Bachelor of

Environments Majoring in Architecture at

University of Melbourne. For me, Architecture is something that I have been dreaming to

do when I was younger, amazed and inspired by little LEGO blocks that was given to me on my 6th birthday. Growing older, I still

pursue the dream of being one. Studio Air to me is a new opportunity to expose myself to the more modern way of approaching Architecture. Although with little base

knowledge in the digital realm, I seek to gain new knowledge that the subject provide in

order to apply them to the real world one day. Rhino was introduced to me as a common tool being use for 3D Modelling since first

year of the degree, and I have found myself favoring the use of the program with various

tasks I need to do, and was and always pursue

to learn ways of using the software efficiently and effectively for future tasks

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PART A A1.Design Futuring a2.Design Computation A3.Composition & Generation a4.ConClusion

“How is the future being understood? And what is meant by design?”

Tony Fry[1]

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Design Futuring A1

It has always been recognized that individuals communities, races and even nations can be fated or made to disappear. With our current de-futuring condition of unsustainability it can be assume that we human no longer have what it is called to be future, and the only way to resolve such problem is to design “against the still accelerating defuturing condition”.[1]

The Shukhov Tower The Shukhov Tower in Polibino

delivering the slender, transparency

(water tower, is now being pre-

feel to the structure, yet at the same

served and under state protec-

time stable.

tion) was designed in 1896 by the architect/engineer Vladimir Shukhov. Although not so much

This structure and form, since then

well known in the world, the tower

has been applied and use for various

itself lay the foundation to the

designs, namely few of Shukhov’s

structure and designs of various

following years projects the Adziogol

towers worldwide since then as the

Lighthouse, Stanislav Range Front

world first hyperboloid structure.

Light, and the Shukhov Tower in Oka

The skeletal framing of the tower

River which would have surpassed

brings a strong sense of lightness

the Eiffel Tower by 50m which using

and slender compare to tradi-

less than a quarter of the amount

tional compression method of

of materials (unfortunately they

stacking up levels for towers.

didn’t have enough materials so they built a smaller version instead). Others influences would be the Kobe

Towers are tall structures that sym-

Port Tower in Japan (1963), Corpora-

bolize strength, power, and guid-

tion Street Bridge in Manchester

ance, hence the way a tower de-

City (1999), and the Canton Tower in

livers its experience is very much

Guangdong China (2010) etc.

important to the audiences. The I.1 Shukhov Tower in Polibino sketch (p6 Left) I.2 Shukhov Tower present day image (p7 Top Left) I.3 Kobe Tower (p7 Top Right) I.4 Corporation Street Bridge (p7 Bot)

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skeletal steel work outside combining with the hyperboloid form generates a modern and futuristic look to the Shukhov tower


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Guggenheim Museum Guggenheim Museum is one of Frank

Loyd Wright major project in his career.

Built in 1959, it strike the world of modern

architecture at time, with its organic curves contrasting form to the strictly Manhattan grid, making it an “unforgettable mark in

Manhattan”[2]. The dynamic caused by the spiral reinforced concrete swirling upwards to the sky has become an iconic symbol for the Museum itself as well as marking a refreshing idea in design in which the

exterior aesthetic of the building is used

as a piece of artwork to attract the public

eyes. Hence an important highlight for an

architecture age in which the emphasis of individual style over standardized form is

once again recall as an important aspect.

The Museum is still currently in use,

however it was noted that visitor’s main objective coming to the museum is to

perceive the building more than the work inside. The building has also influence on current days designs namely the

resemblance of idea in the Denmark’s Pavilion by Bjarke Ingels of BIG.

I.5 Denmark Pavillion Shanghai Expo (p9 Top) I.6 Guggenheim Museum (p9 Bot)

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Design Comp uti ng A2

Technology has been and is being an essential tool in present day design and constructing industry. Not only that it resolve complex and expressive geometries in buildings or the building itself with complex forms, delivering solutions in which is effective and efficiently. The outcome can also delivers a systematic analytic to the problems which demonstrate high quality of evaluations in the design and construction process.

ICD ITKE Research Pavilion 2013-14 The project is an exemplar of computing in design process, demonstrating through the initial idea developing a strategy for

biomimetic investigation of natural fiber

composite shells. During the process, they

research vigorously upon shells of different species of beetles, studying down to micro level structure within the shells, which

would not be able to achieve without the

assistance of computing. Combining with the planned out materials, spatial layout structure and biological research, the

pavilion was made possible. The result is a

wrapped carbon fiber shelter which illustrates biomimicry, computation design modular design. The building process involves

complex computing levels in order to

construct a custom robot for the efficient

process generating light weighted modular components.

I.7 Research Pavillion Diagram (p11 Top) I.8 Research Pavillion (p11 Bot)

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Tape Paris Tape Paris by Numen although is only a

temporary project, it delivers a strong sense of computing involve in designing such

space, the project was meant to be interactive and it was. The project plays with the

idea of exposure and enclosed where visi-

tor can experience the project from within

itself while others outside can observe their movements from outside the maze. The designers stated that the form of the proj-

ect is taken from blood veins in which the

internal space in inspired by the womb-like

spaces, responding to an unconscious desire for comforting.

I.9 Tape Paris Project from below (p13 Top Left) I.10 Tape Paris Project panorama (p13 Top Right) I.11 Tape Paris Project inside (p13 Bot)

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GEneration and CompoSition A3

Computation is ‘the processing of information and interactions between elements which constitute a specific environment’[3] This essentially create a movement in which architecture practices shift from composition towards generation which the allowance of quick, swift modification in which it is not destructive but generates more

The Coral Tower

MVRDV proposed this project as a renewal for the AMP tower as a major effort of Sydney to deal with its density and diversity. The building used the existing structural grid as its basis of the extension and renovation of the tower’s floor plates and facades. This grid generates a “pixel like working environments”, and the “smaller scale of the pixel allows the possibility of individualized floorplans which react to the building’s context”. With this they can create more corner rooms using the carving method which enables more lights and better views for the rooms. Furthermore, these carvings are opened to plantation system which could be an opportunity for a three dimensional park to reside into the building.

I.12 Coral Tower Concept Diagram (p15 Top) I.13 Coral Tower whole perspective (p15 Bot Left) I.14 Coral Tower View (p15 Bot Right)

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National Center For Contemporary Arts

Tom Wiscombe is known in the field of parametric design, in this proposal, his team sought to explore the idea of “sack” in which they described “is a diagram of the conundrum of how things can be simultaneously be autonomous from one another but also contain other things” where the aim of the building is a logical arrangement of multiple autonomous objects but also work as a whole, with distinctive own properties. With such high demand in the objective, it illustrates that it would be extremely hard for designers to approach such building the traditional way, but through the use of generative computing, it is made possible since the relationships between the “autonomous objects” and as a building as a whole is controlled, furthermore, it allows ease modification for the designers during process such that squishing the building into a “ground object” is possible giving the looseness between the building which create a passage underneath the building, emphasizing the object-hood of the building complex. Furthermore, the parametric relations enables the quick modifications of parts of the building in simulation allowing the designer to examine the geometry performances of the objects in the building which influence strongly upon the complete geometry as whole.

I.15 National Center For Contemporary Arts geometry diagram (p17 Top) I.16 National Center For Contemporary Arts 3D Model (p17 Bot)

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CONCLUSION and L e a r n i n g O u tcom es A4 + A5

Computation has become a strong tool in architecture practices in which opened up new possibilities for designers to generate complex and innovative geometries with efficiency, allowing not only quick digital models, and effectively manipulate the fabrication process but also enables quick modification of the geometries at ease so that the forms would work at its best in reality. Parameters set in parametric design do not constrain the designs from the designers it seems from studies in part A, it proves to be the opposite, with parameters, designers was able to simulates their designs in various ways which does not cause destructive to their original design but enhance the design’s forms. From the case studies above, I found myself most interested upon Tom Wiscombe’s National Center For Contemporary Arts, taking the concept of “sack” into his design, working closely with individual forms as well as the complete form as a whole.

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App e n dix A6

[1] Tony Fry Design Futuring [2] http://arthistoryteachingresources.org/lessons/architecture-since-1900/ [3] Peters, Brady. (2013) ‘Computation Works: The Building of Algorithmic Thought’, Architectural Design, 83, 2, pp. 08-15

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Apendix - P ictu r es A6

I.1 http://upload.wikimedia.org/wikipedia/commons/a/a1/First_Shukhov_Tower_Nizhny_Novgorod_1896.jpg I.2 http://en.wikipedia.org/wiki/Vladimir_Shukhov#/media/File:Worlds_First_Hyperboloid_in_Polibino_photo_by_Arssenev.jpg I.3 http://upload.wikimedia.org/wikipedia/commons/0/03/Kobe_port_tower_01.jpg I.4 http://pic.triposo.com/ios/macncheese_2/pic/Corporation_Street_Bridge.jpg I.5 http://www.patriquinarchitects.com/site/wp-content/uploads/2010/08/Danish-Montage.jpg I.6 http://interactive.wttw.com/sites/default/files/styles/tenbuildings_hero/public/tenbuildings/TM600ss_0.jpg I.7 https://vimeo.com/98783849 I.8 https://i.vimeocdn.com/video/479622219_1280x720.jpg I.9 http://www.numen.eu/installations/tape/paris/ I.10 http://www.numen.eu/installations/tape/paris/ I.11 http://www.numen.eu/installations/tape/paris/ I.12 http://www.mvrdv.nl/projects/coraltower/gallery.html I.13 http://www.mvrdv.nl/projects/coraltower/gallery.html I.14 http://www.mvrdv.nl/projects/coraltower/gallery.html I.15 http://www.tomwiscombe.com/project_012.html I.16 http://www.tomwiscombe.com/project_012.html

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