Generative Art Installation

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GENERATIVE ART INSTALLATION GEORGIE WILLIAMS 40068684


CONTENTS

1.  2.  3.  4.  5.  6.

SITE CONCEPT RESEARCH DEVELOPMENT FINAL DESIGN SKETCH CODE


SITE

MY SITE IS THE CONNECTING CORRIDOR BETWEEN THE DESIGN DEPARTMENT AND THE MUSIC DEPARTMENT. THERE ARE VARIOUS POINTS IN THE SPACE THAT WOULD BE IDEAL FOR PROJECTING MY GENERATIVE ART INSTALLATION. WITHIN THE SPACE THERE ARE TWO SETS OF DOUBLE DOORS, WHICH WHEN CLOSED, TURNS THE SPACE INTO THREE DIFFERENT AREAS. THIS MEANS THAT THERE WILL BE AMPLE SPACE FOR ME TO USE. HOWEVER, THIS SITE DOES HAVE ITS DRAWBACKS. COMING FROM THE DIRECTION OF THE MUSIC COMPARTMENT, IS A HALLWAY FULL OF LARGE WINDOWS. THIS ALLOWS QUITE A BIT OF NATURAL LIGHT INTO THE AREA. THERE ARE ALSO MOTION-­‐ CENSORED LIGHTS THROUGHOUT THE CORRIDOR. THESE TWO DIFFERENT LIGHTS COMBINED, MAKE IT QUITE HARD FOR THE PROJECTION TO BE SHOWN. THIS COULD PROVE DIFFICULT IN THE LATER STAGES OF THE PROJECT.

THE CORRIDOR ISN’T THE MOST USED IN THE BUILDING, BUT STILL HAS ENOUGH FOOT TRAFFIC THAT THE INSTALLATION WILL BE SEEN AND INTERACTED WITH.


CONCEPT

THE MAIN IDEA FOR THE GENERATIVE ART PIECE WAS TO CONNECT ALL OF THE DIFFERENT DISCIPLINES ALONG THE DESIGN CORRIDOR TOGETHER. I WANTED TO SHOW HOW WE ALL HAVE OUR DIFFERENT FIELDS, OUR DIFFERENT CLASSES, BUT THAT ONCE EVERY TERM WE HAD TO JOIN TOGETHER AND COMBINE OUR KNOWLEDGE. I THEN BEGAN TO LOOK INTO HOW EVERY PERSON HAS THEIR OWN UNIQUE ROUTE THAT THEY TAKE TO GET AROUND THE DESIGN CORRIDOR.


RESEARCH

GENERATIVE ART I STARTED RESEARCHING GENERATIVE ART AND DISCOVERED THAT MOST PIECES WERE CLUSTERED TOGETHER, WHICH I THOUGHT COULD REPRESENT MY CONCEPT WELL. I ALSO FOUND THAT THEY OFTEN USED VARIOUS TONES OF THE SAME COLOUR, CONNECTING ALL THE MOVING PIECES TOGETHER.

TO START, I RESEARCHED EXISTING SKETCHES TO GET INSPIRATION, AND FOUND NUMEROUS DESIGNS THAT I LIKED. I REFINED MY SEARCH TO MOVING OBJECTS, SPECIFICALLY BALLS. I CHOOSE THIS BECAUSE I THOUGHT THAT THE SHAPES REPRESENTED THE WHOLE OF A GROUP, A CLASS, WELL.

PROCESSING SKETCHES


DEVELOPMENT


DEVELOPMENT


SITE DEVELOPMENT

TO START OF WITH, I PLAYED AROUND WITHIN THE SPACE AND CAME UP WITH TWO IDEAS. MY FIRST IDEA WAS TO HAVE MY DESIGN ON A SOLID WHITE WALL BETWEEN THE TWO CORRIDORS, AND MY SECOND IDEA WAS TO HAVE THE DESIGN PROJECTED ONTO MORE THAN ONE SURFACE. AFTER PROJECTING MY SKETCH ONTO THE TWO DIFFERENT AREAS, I DECIDED THAT HAVING THE DESIGN SHOWING ON MORE THAN ONE SURFACE ADDED MORE INTERACTION WITH THE PIECE. IT MEANT THAT THE PEOPLE WALKING AROUND THE CORRIDORS WOULD LITERALLY HAVE TO WALK THROUGH THE PROJECTION TO REACH THEIR DESTINATION.


FINAL DESIGN


SKETCH CODE

int seed = int(10); int size; int id; void setup() { size(1024,768); smooth(); } void draw() { background(255,255,255); translate(width/2,height/2); id=0; recCircle(0,0); size=width/10; } void recCircle(int level, int num) { noStroke(); randomSeed(seed+id); id++;

fill(random(204),random(0),random( 51),100); ellipse(0,0,size/2,size/2); if(level<=3) { for(int i=0; i<3; i++) { pushMatrix(); float t = level*float(millis())/4000; translate(size*sin(TWO_PI*i/ 3+t),size*cos(TWO_PI*i/3+t)); recCircle(level+1,i); popMatrix(); } } }


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