PORTFOLIO FINAL GIA

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GIA LETTIERI PORTFOLIO
TABLE of CONTENTS EX1 A D N I I S M S A E T C I T O I N O N 4 5 E X 2 M U A U O N X N D R O R E O N O L L O L L M L 6 E E E D T D R S I S U C U R R F 7 F A A C C E E 7 M O D E L 7 E X 3 P I D R R N I E I T G I M E I N I R T T T P I E I R Z R E T E P E D R F D E I F T G F I E U O G D R R U E M R F E O 8 9 R 10 M 11 PROJ01 O S PLAN 13 B T J R SECTION 14 E U C C PERSPECTIVE 15 T T U INTERACTION 14 12 R E MODEL 16

The Animate Inanimate

The pieces coming together. We have a starting position, middle, and end highlighted with a green colored pencil.

4 EX1

The Animate Inanimate

I dissected a journal using plan, elevation, and section. I then created a internal and external movement. I showed this through trajectory lines.

5 EX1
EX1A Dissection EX1B Animation

Mapping Space

The goal was to make a form that has endless possibilties. I used brasswood construction paper and bristol paper to create an endless loop using a cube shape.

CUBE

6 EX2

Two drawings and a unrolled model of the cube.

7 EX2
Mapping Space UNROLLED SURFACE DRAWING AXONOMETRIC DRAWING UNROLLED SURFACE MODEL

A set of rules were created to make this black silhouette. I used black construction paper to create this form. The models following are a combination of fellow classmates rules with mine. We used these rules to erupt a figure from the ground. The only collaborative part was the rule sharing.

8 EX3 Form EX3A
9 EX3B EX3 Form

I transferred the models back to 2D art. I took a section of each model but this time it is digital.

10 EX3 Form EX3C

The 2D section were then swapped with other classmates, and I interpreted others drawing. WIth this interpretation I created 3D rhino model and rendered them here.

11 EX3D EX3 Form

PROJECT01

Sequential Experience corvette

OBJECT: RESEARCH

The object that I designed my whole display around would be the chevroletter corvette, specifically the stingray. This is the version from the 1970s which inspired my disco like design.

The 1970s chevy corvette stingray was invigorating in this time period and is why I chose this car. Another reason is the brand chevorolette is American and I happen to know a little bit about American culture. This site would be in New York City as it is a parking garage.

Some exciting features would be its acceleration with a performance time of 5.7 seconds from sero to 60 miles per hour and a qaurter mile acceleration of 14.7 seconds.

*in collaboration with Bignyu Chen

IBxAnders. “1970 Corvette Stingray Overview.” CorvetteForum, 16 Aug. 2013, https://www.corvetteforum.com/articles/1970-corvette-stingray-overview/.

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PROJECT01

Sequential Experience

PLAN

It is four levels of ground spiraling into the sky. The first level has a resedential road cutting though the busy parking garage. Everyday people can also experience this car obssesed piece.

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PROJECT01

Sequential Experience

INTERACTION SECTION

The exhibition is for people who are obsessed with cars, this culture includes various activities. These activites are also impacted by the year the ornaments are inspired which in this case is the 1970s. The interactions to the left show the moement in the pavilion.

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PROJECT01

Sequential Experience

PERSPECTIVE

The first three drawings are itterations. I experimented with several views and mediums to showcase a personal experience from a visitor of the pavilion.

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PROJECT01

Sequential Experience A CAR HAVEN

My goal was to create a public space including exclusive cars which in effect make them public. I immediately thought of a parking garage when I thought of public space that serves cars. I wanted to make a building that cars about the cars and the accessibility of the people surrounding them. Ths pavilion is dedicated to cars and cars only even in a 100 years.

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SPECIAL THANKS TO YUTAKA SHO

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