AMNI VITAE Portfolio of Selected Work 2019-2021
GIANMARCO CANNIZZO
AMNI VITAE
Son of a wood restoration artisan and an engineer, grew up in a wood workshop in Rome
Read Liquid Modernity, Zygmunt Bauman & Towards an Architecture, Le Corbousier
GIANMARCO CANNIZZO
“What is the Architecture for the digital man?” Leening towards timber and natural materials
amnis - is, m. abl. regularly amne; but freq. amni in the poets, [qs. for apnis from Sanscr. ap = water], orig., any broad and deep-flowing, rapid water; a stream, torrent, river, opp. fluvius (a common river); sometimes also for the ocean as flowing round the land; it most nearly corresponds with our stream.
Bauman House
Academic, University of Rome La Sapienza Housing+School, 600 m2
Japanese Architecture
Read In Praise of Shadows, J. Tanizaki
vita -ae f. [life].
Bath House
Read The City of Tomorrow, Carlo Ratti
Academic, University of Sheffield Bathhouse+Greenhouse, 120 m2
Bakery House
Academic, UoS Bakery+Restaurant+House, 400m2
Future Cities
AA Workshop Urban, 30.000 m2
Read The Eyes of the Skin, J. Pallasmaa
“Gianmarco has remarkable authoritative abilities. He can effectively outdo various assignments with positive outcomes and strong determination [...] a skilled individual with the innate curiosity and the ability to apply learned theoretical knowledge into practice. [...] Gianmarco is easy to communicate with, and he has a good relationship with his fellow interns and superiors.” - Riccardo Robustini, Partner & Founder UNICA Architects (Employer)
Immersive Rooms Internship, UNICA Interior, 600 m2
Read The Second Digital Revolution, Mario Carpo Mass Customisation and Personalisation, Piller et al
BREATHE
Academic, UoS Educational, Climate, 80m2
Essay
“Gianmarco has impressive work ethic and resilience, well-demonstrated through the work he has done under my supervision duirng the second semester of academic year 2019/2020. Despite the setbacks provided by the beginning of the global pandemic, he managed to stay motivated and quickly adapted to new ways of working online ” - Leo Care, University tutor for project: ‘Digital Age Housing
Analysis of mass customisation in contemporary architecture.
States of Matter Independent, GCD Interior, 70 m2 Built
Academic, UoS Housing, 1500 m2 Landscaping, 500m2
Antiphonial Genius Loci Dissertation
Mass customisation in high density London housing
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Academic, UoS Theatre, 800 m2
Digital Age Housing
“Gianmarco designed our (Gellify) new Dubai Office. If I had known him before, I would have asked him to do the headquarters in Bologna!” - Fabio Nalucci, CEO & Founder Gellify (Client)
“This presentation was exactly what I dreamt when I firts envisioned the concept of MyTinyHome, thank you Gianmarco for making it into a reality ” - Andrea Cappellani, Founder MyTinyHome (Client)
Wakefield Theatre
Festina Lente
Independent, GCD Interior, 130 m2
Academic, UoS Gambling, Butterfly hall, 800 m2
V&A Childhood Museum
Academic, UoS, ongoing Childhood museum, 1300 m2 Landscaping, 5000m2
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Bakery House
BREATHE
Wakefield Theatre
Digital Age Housing
V&A Childhood Museum
UK Tokyo
Rome
New York
Dubai
Antiphonies of Genius Loci
Future Cities
Bauman House
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Festina Lente Professional
Immersive Rooms Professional
States of Matter Professional
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Gianmarco is a last year dual student of Structural Engineering and Architecture at the University of Sheffield, with a Master in Structural Engineering and RIBA part 1 accredited Bachelor of Arts with Honours. He is a passionate learner of the world and the way it works. Early interest in physics, philosophy, biology, poetry and the arts found its perfect expression through Architecture. His agenda revolves around environmental, social and economic sustainability. To gain a deeper understanding of ways to change the Anthropocene into a more Biophilic built environment, he decided to study as a dual Engineer despite planning a career as an Architect.
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Antiphonies of Genius Loci Academic, University of Sheffield Year 4 Tokyo, 2020-2021
Immersive Rooms Internship, UNICA Architects Dubai, 2019
Digital Age Housing
Academic. University of Sheffield Year 3 Sheffield, 2019-2020
Traveller and exemplar of the international nomad generation, Gianmarco had the opportunity to allow different cultures to shape him and translate into his Architecture with a robust social agenda of inclusion and community generation. Observations on the current culture and economy developed an interest in technology as an enabler for mass urbanisation and design, developed further through academic projects and research.
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Festina Lente
Independent Professional Interior GCD Gianmarco Cannizzo Design Client: MyTinyHome Rome, 2021
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Internship 2019 June - 3mo - Fulltime - Dubai, UAE Internship with UNICA Architects Worked on the Interior Design of a hotel in Ras Al Khaimah, UAE. Worked on research, concept design, scheme design, drawings, contacting suppliers, meetings with clients, presentations, materials selection. Main Assistant in the design of two immersive restaurants for a competition for Expo 2020. Complete involvement in all stages of design.
Independent Projects 2021 Feb - 1mo - Part-time -Rome, Italy Retrofit for MyTinyHome Independent Project. Retrofit design of a 130m2 apartment with views on the Vatican Museums into a bed&breakfast with a concept of micro-house living. Designed interiors and bespoke furniture. Concept approved. Detail design ongoing. Construction supervision and participation. Hands-on collaboration with local artisans and different stakeholders. 2020 Apr - 1mo - Part-time -Dubai, UAE Design for the temporary Gellify Office in UAE Independent Project. Understood client needs and represented the company’s culture effectively. The clients were delighted. Project delivered in time and maintained active and appreciated by the users over the required time of 1 year.
Workshops 2020 February - 2 months - Part-time - Online CAUKIN Shiyala Primary School Tutor: Harry Thorpe Workshop exploring different ways of practising architecture, community engagement and communication and humanitarian architecture. With the core challenge of researching, developing and designing the Shiyala Kindergarten, to be built in Zambia in 2021. 2019 July - 10 days - Fulltime - New York, USA Workshop with AA Visiting School Tutor: Jan Klaska Urban Futures, an exploration of how digital techniques and new technology will influence the way our cities will be designed and used.
Education 2018 September - 3y - Fulltime -Sheffield, UK The University of Sheffield MEng+BArch with Honours 1st in the UK for Architecture- The Guardian University Guide 2019
Structural Engineering with Architecture First Class (78%, 4.0 GPA) Graduation: July 2021 2017 September -1y - Fulltime - Rome, Italy University of Rome La Sapienza Start Structural Engineering with Architecture 26/30 (87%, 4.0 GPA)
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Software
Autocad
Maya
Revit
Sketchup
Photoshop
Indesign
Lightroom
Illustrator
Languages
Interests
ITALIAN Native
TRAVELLING
Rhinoceros
Grasshopper
Phyton
Matlab
ARTS Photography Poetry Painting Enogastronomy
Vray
Keyshot
Reality Capture
GSA
ENGLISH Bilingual FRENCH Intermediate - B2 SPANISH Beginner - A2
SPORTS Calisthenics Swimming Boxing Snowboarding
Design Interests Timber. Natural Materials. Environmental, Economic and Social Sustainability. Biodiversity. Mass Customisation. Digital Integrations in Architecture.
Skills Architectural Design, Structural Design, Interior Design, Urban Design, Parametric Design, Vibration Design, Illustrations, Presentations, Drawings, Model Making, Coding, Lasercutting, 3D Printing,
Referees Riccardo Robustini
Jan Klaska
Andrew R. Haas
Co-Founder UNICA A.
Lead Architect Zaha Hadid A.
Comp. Designer KPF
GIANMARCO CANNIZZO g.cannizzo.architecture@gmail.com https://www.linkedin.com/in/gianmarco-cannizzo-16bb57153/
riccardo@unicaarchitects.com
jan.klaska@sync-architecture. andrew.richard.haas@kpf.com
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Antiphonies of Genius Loci Brigding Cultural Differences
Academic, University of Sheffield, Y4
Project: Innovative Timber Structure Design Program: Butterfly hall, Pubblic Space, Pachinko Hall Site: Tsukuda Island, Tokyo, Jp Date: Academic Year 2020/2021 Size: 800m2 (1800 sqft) Partecipation: Full - Individual Project
Brief: The project brief examined the contrasts in Tokyo’s architecture through the design of a building with contrasting programs. The required building should be half a public space for the enjoyment of nature, for which the author developed open green space, an Ikebana workshop (the art of flower arrangement), cafe and tea house. The other half is a pachinko parlour, a gambling arcade game that is very popular in Japan. The contrast between airy and enclosed, dark and bright, natural and artificial are in the author’s eye symbols of the stark differences in Japanese cultures. There are two characteristic sides to the Japanese culture. One is the traditional, zen, wise culture that appreciates nature and minimal subtle arts. The other is the contemporary, neon shiny, fast metropolitan culture that enjoys video games, bright saturated colours and high tech entertainment. The project aims to bridge these aspects of society through architecture, initiating a wider discussion on design for social inclusions and diversity. Challenges: To overcome the challenge of designing from a different country from the site, I used satellite mapping information, desktop research and accurate model making. This particular project was flanked by three different modules: Architectural Design, Advanced structural Design, and Environment and Technology. This innovative multidisciplinary approach allowed the author to research and propose a solid architectural innovative solution with a strong environmental agenda. Goals: • Explore and distillate traditional Japanese timber architecture. • Desing a positive carbon building. • Foster biodiversity. • Upgrade pubblic space. • Develop a tectonic language for cultural differences in society. • Represent the Japanese appreciation for the transient.
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Site: Tsukuda Island, Chuo City, Tokyo, Japan
Taito City
Shinjuku City
Imperial Palace
Chuo City Site Model
Exploded map of Tokyo wards
Low Density High Density Tall Buildings Site Water Green Areas
Tsukuda Island Analysis
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Analysis and Decomposition of Surrounding Buildings
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Brief: Contrasting Cultures
Design Process
Ikebana - The Japanese art of flower arrangement
Pachinko Hall
Pachinko - The Japanese gambling obsession
Butterfly Hall
Timber Structure
Pachinko Halls - High Tech, Postmodern, Individualistic, Fast Liminal Space - Interstitial Passage, Space for trees Butterfly Hall - Low Tech, Human, Organic, Public, Slow
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Toughened Glass Sawn Timber Frame
Local Sustainable Forests Japan
Carpenter's Workshop Tokyo
Sawn Timber Beams Insulation EPS-BMB Kitayama Forests Kyoto
Stud Walls
Outdoor Sheer Fabric
1960
1970
1980
1990
2000
Triple Glazing
Daisugi During the Edo period, Cryptomeria Japonica ( Japanese Cedar) was facing a shortage. This is because its straight, knot-free cylindrical lumber was used as a post in the alcove in the architectural style of sukiya-zukuri. So the Japanese people turned to an ancient bonsai technique with the unique feature to provide strong, straight, knot-free cylindrical lumber without ever cutting down the tree. These pruned trees then take only 20 years to generate full grown trees for collection.
5 kN/m 2
Daisugi Column
13 kNm
13 kNm
11 kN/m 2 13 kNm
Glulam Arches
Hemp Heavy Curtain
CLT Slab
Sawn Timber Beams
Clay
Embodied Carbon Calculation (EC3) (Metric Tonnes CO 2)
-3
Other Sawn Timber -2.18 98.7 m 3
0
Sawn Timber
Other
CLT Slabs
Stone
Sawn Timber
GLT Arches
-4
CLT Slabs
kgCO2
Rammed Earth
-5
m3
Positive only
GLT Arches
-6 -7 -8
CLT Slabs -4.23 63 m 3
Daisugi Posts -0.12 5.9 m 3
Stone Concrete
Concrete
Rammed Earth
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Rammed Earth Infill
A - Sourcing 1:200 on A1
0 -1 -2
Stone blocks robotically placed
GLT Arches -2.76 45 m 3
Steel Plates 0.0002 0.21 m 3
Concrete 0.042 118 m 3
Rammed Earth 0.0002 0.21 m 3
Stone 0.02 140 m 3
Insul. EPS-BMB 0.0002 365 m 2
Glass (vertical) 0.0001 16 m 2
Glass (roof) 0.0011 150 m 2
2m
B - Exploded Stuctural Elements 1:100 on A1 100 kN
0
1m
C - Construction Axonometric 1:100 on A1 0
1m
D - Technical Section 1:50 on A1 0
0.5m
A B C
D time
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Second Floating Floor
River Level Plan
Cafe
Ikebana Workshop
Kitchen
Café
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Teahouse
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Immersive Rooms TWO IMMERSIVE RESTAURANTS Internship at UNICA Architects Full time
Project: Expo 2020 Immersive Dinner Competition Program: 2 Immersive Restaurants with Immersive Room, Lounge, Kitchen, Back of House Status: Competition Entry Site: Expo 2020, Dubai, UAE Date: September 2019 Size: 2x 300m2 (2x2300 sqft) Partecipation: Main Assistant
Brief: An immersive restaurant combines fine dining with projections on the walls and table, music and performers to create an extraordinary experience. During my time at UNICA, we participated in a competition launched by Expo 2020 F&B with the company Immersive Show Dinner. The call for tender asked for two restaurants in two identical sites in different places within the Expo. ISD originated the concept for the event which we then used to shape the brief for the architectural response.
1. The Journey of Food - The Spice Route The spice route is seen as the first enhancer of globalization and spread of knowledge, used as a tread to explore the role of food in shaping cultures. 2. Future of Food - The Big Orchestra Everything in the universe is the product of harmony of energy. As we envision the future, we shall follow rules of harmony. Exploring the sustainability of food and finding ways to futurecraft the art of eating.
Challenges: Each restaurant needs to accommodate 50-60 customers. Projectors technical system imposes further constraints. A kitchen of 30m2, a control room, rooms for staff and lounge. The site of 300m2 is half a floor in an empty building, where the columns drastically influence the way space could be used. Goals: Create an architecture that would enhance the artistic experience of the immersive dinner by creating context, dynamicity and anticipation. My role: I proposed the collaboration between UNICA and Immersive Show Dinner. I had complete involvement on pre-design analysis, concept design, spatial design, choice of materials, contacting suppliers, attending to meetings, communication with render team, problem-solving, 3D modelling. I had full responsibility for drawings production except for renders. I have developed a parametric algorithm on Grasshopper to help to solve the seating problem. Softwares used: Autocad, Photoshop, Lightroom, Sketchup, InDesign
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Part 1 The Spice Souk A Sensory Experience Functional Blocks
Layout Study
Site
Immersive Room - Requirements: 6.8x12 m Kitchen - Requirements: 30 m², possibly square Lounge - Requirements: Contain 50-60 people Front of House Space Connectivity Back of House: 30 m2 - Control Room : minimum of 2x2m - 4 m² - Artist Room: Resting of 6 people - 6 m² - Service: Movement and resting of 14 people -15 m²
Since the space is restrictive and the requirements large to begin we studied the different layout compositions that would deliver the requirements 01
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The theme of the event is the spice route, so for the concept of the architectural solution, we picked the Spice Souk. This kind of place was the physical manifestation of the concept that sees the commerce of spices as a medium for popular knowledge about the world. Furthermore, it is a national symbol; hence, the display of it in a national pride event as an Expo is often welcomed. The word Souq derives from the Akkadian “sūqu” (“street”, from “sāqu”, meaning “narrow”). They could be temporary or stable, but they were almost every-time placed in a narrow street, to slow down the passers-by and provide a fresher environment where the sun struggled to go through. We, therefore, picked layout 04 as the fittest to represent that feeling.
Functional program
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Volumetric approach
Architectural Journey
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Part 1 The Spice Souk A Sensory Experience The architecture works as an introduction to the experience, immerging the visitors into a multisensorial reality that prepares them to dive in a parallel world. The architecture involves design on the first four senses, leaving
The Space Through The Eye: The fine particles of sand of the desert take off from the sandals of the many merchants and visitors that don’t stop moving. They fly through the boxes and sacks full of colourful spices, around the carpets hung and laid everywhere. It follows the motion of the currents of people and hovers in a semi-lit space. Flew to this exact point, in mid-air to be hit by the shafts of sunlight that made their way through the vernacular covering system.
The Hand: The touch of the walls refers to the stone and dust of a past time and place when the relationship between architecture and earth had something of the maternal love.
The Ear: Voices of people talking with their friends and family mix with the screaming merchants that come up with all sorts of melodic enchantments that have less of the ambition to say and all more the interest to lure.
The Nose: Scents of Saffron, Cardamon and Vanilla, Oud, Sandal penetrate our inmost recollections evoking the emotions that a given scent had formerly stimulated, taking us away from the reality of time and space and into a world of travelling camel caravans and scents of Arabia.
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2
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Plan
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Part 1 The Spice Souk A Sensory Experience This entrance has the goal to instil the message and feel of the place at the first impact. All sensory ingredients explained are brought together. The light shaft is made by projectors, which is a strong asset for ISD. The mono-material vertical and horizontal planes are treated with Matteo Brioni a special clay stucco. The scents are infused in the air, the sounds of different markets from the world played in speakers through the corridor making of this space a work between Interior Design and installation.
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Part 1 The Spice Souk A Touch of UAE The exterior space is based on a study on UAE indigenous arish architecture which uses dried palm leaves to create shadow and shelter.
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Part 2 Ephemeral Architecture A White Canvas for the Future In this restaurant, we wanted the architecture to enable the communication of a complex and in-definitive subject as the future. Therefore we opted for white space to allow the mind to paint with its fantasy. We embraced the opportunity to design a table that would guarantee a different experience; the brief required a chef table, so we started designing a space with islands of void and a continuous solid element for the table.
We concluded that the only way to reach 60 seats with comfort meeting service and technical constraints was to get rid of the concept of islands and increase the room past the column.
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Architectural Journey
Functional program
2
5
Plan
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Part 2 Ephemeral Architecture A White Canvas for the Future The element of a thin transparent curtain de-materializes the architectural elements together with the presence of curved geometry.
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Part 2 Ephemeral Architecture Amniotic Experience This unique table design is a symbol of conviviality. Food as the element that brings people together, from all nations and cultures and across time.
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Digital Age Housing Community - Supported Living
University of Sheffield Individual Academic Project Project: Exploring Contemporary Social Housing Program: Housing complex for South Yorkshire Housing Association (SYHA) Site: Randall Place, Sheffield, UK Status: Academic Work - A Date: June 2020 Size: 1700m2 (4300sf) Partecipation: Full - Individual Project
Brief: Design for a housing complex in Sheffield. The client is SYHA, a no-profit housing association with a focus on providing housing to various groups of people with specific needs. My approach sees the community enhanced by diversity. Rather than focusing on isolating a specific interest group (e.g. disabled, elderly, homeless, and more), it focuses on a healthy living solution is are adaptable to the different needs. Challenges: The site is a pre-existing park that is currently used by the local community. It was my objective since early design stages to preserve and enhance such space’s public function and biodiversity. The concept of mass customised housing is often deemed as too expensive for social housing, but how can we make it affordable? Goals: My main goals were: Exploring modular design as a mean to solve the housing crisis. Exploring mass customisation and layout flexibility. Create community through co-housing and diversity. Propose a Passivhaus standard design.
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Randall Place Elevation
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Site Plan
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Structure CLT panels for longitudinal walls Glulam Beams in short span to support composite flooring. Raft Foundations given soil conditions and size of building.
1. Removable Structural Insulated Panel 20 mm exterior grade plywood cladding panel Vertical 50 mm deep drainage cavity. with drip flashing and insects flashing 13mm rigid insulation 20mm fire retardant gypsum board Sill gasket Pressure treated wall bottom plate 2x 80 mm insulation with 6 mm air gap to guarantee accessibility to screews for mounting and unmounting. 0.15 mm vapour barrier 20mm fire retardant gypsum board 10mm stucco finish SIPs are removable, but must be mounted by trained professionals to ensure air tightness. More research is required on ways to ensure this.
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2. Bay Window C section steel beeam to support bay window Dark grey steel reveal Dark hardwood timber window frame Triple glazing 80mm insulation leveling screed 3. Roofing Corrugated metal deck 230 mm structural timber rafters 2x 160mm theraml insulation. Vapour barrier Heat recovery system for ventilation fit in chimney. Solar panels - 68.4 meters square total Gutter to collection of rainwaters for reuse in urban farming.
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4. Balconies 3x Triple glazing sliding glass doors Mounted on wall with larch vertical boarding cladding Floating pavement to level with interiors Floor integrated drainage to collect rainwaters. Micro perforated shading panels on oxidized aluminium lightstructure, provide shading and handrail for floor above. 5. Internal Floors Structural timber joists 270x120 mm at 2m centres. Gypsum faux ceining to increase fire resistacnce and for passage of electricity. Each couple of joists supports a special prefabricated sandwich flooring that provides the grid that permits the flexibility. Sandwhich flooring is composed of a 20 mm thick timber base plate with a grid made of battens 120x50 mm. 18mm acoustic insulation.
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U-Build Studio Bark reference of partitions
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Sustainability Approaches South facing glazing to optimise heating during winter. Overhang and microperforated shading to avoid overheating during summer. Blackwater and foodwaste connected to a biomass implant in basement to create gas for housing and compost for farming. Solar panels on south facade to optimise solar gains. Heat recovery system installed on roof. Primarly CLT zero emissions material. Urban farming and sales point to promote km zero farming. Recycling garbage chutes in building and across site to facilitate recycling. Rainwater collection and reuse Homeworking space reduces needs to commute. Sharing facilities such as laundry reduces consumes. Flexibility of space reduces future needs to demolish. Green roof on common building. Maintainance and enhancement of pre-exhisting nature.
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Open Design
Progam Flexibility
Pick your room/s
Choose your staircase
Design your new house! Openings Bedrooms
Living Spaces
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Ground Floor Plan 01
02
03
10
x32 5°
5
N
1
1:200 A2
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01 - View of Main Entrance
02 - Open Atrium
03 - Typical Unit Access
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First and Second Floor Plans
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04 - First Floor view of Greenhouse
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x32 5°
5
N
1
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1:200 A2
05 - Interior view of Greenhouse
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Design Process of Courtyard Elevation Relationships with site
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Passivehaus Ideas
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Biomimecry Shading
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North East facing Section
Facade Design Exercise with Microperforated Metal Panels
View of Common Building from Park 58
View of Courtyard
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Festina Lente MyTinyHome
Independent, Part-time GCD (Gianmarco Cannizzo Design)
Project: Built Environment Entrepeunership Program: 5 flexible microapartments inside an apart-
ment, 10+8 beds, common space for all users, hosting capabilities for large groups Status: Concept Approved Site: Via Tunisi 4, Rome, Italy Date: February 2021 Size: 130m2 (1400 sqft) Partecipation: Full - Independent Professional Project
Brief: MyTinyHome is a growing hospitality management company in Rome with a unique selling proposition in the tourism accommodation market. Their concept is based on providing micro -apartments instead of rooms, fostering social connections through the experience of shared living and providing a feeling of value for money through design and spa amenities. The client needs to retrofit a 130m2 apartment that hosts ten people through five double rooms into a hospitality facility hosting 18 people through five micro-apartments. The apartment has a unique position with 6 wide openings facing the Vatican Museums entrance which they wanted to capitalize. Challenges: The offer is low cost. Hence the budget is limited, and a lot of the design effort will go into the detail stage (ongoing, not showed) into understanding economical ways of production and exploit the design potential of such techniques. Goals: • Creating a recognisable brand identity through design. • Exploring flexible architecture and miro-living. • Learning from local artisans. • To continue design research on co-housing started with Digital Age Housing project. • Foster wellbeing through a subtle narrative of the things that make life enjoyable. • Create a perception of luxury through innovative bath design.
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Before
Room 5
Room 3
Room 4
Room 2
Room1 +
3
+
2
1
+
Common Room
WC 4
WC
WC
+
Cucina 5
WC
Beds Multipurpose Beds/Sofa Living Areas SPA Amenities View on Vatican Museums 62
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TinyHome 1 Estati Romane This unique bathroom design creates the perfect environment for a romantic getaway in the immortal city. Take a warm bath while gazing at the unique architecture of the Vatican City.
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TinyHome 1 Estati Romane Then rest on this unique elevated platform while reading a book, drinking wine and listening to some ambience jazz.
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Common Room A Roman Atrium, a Moroccan Riad and a Japanese Washitsu The common room is the convergence of the project, an immersive space that makes the users travel through the world with inspirations from different cultures. It is the space where the various TinyHomes can be accessed from, a secret courtyard deep in the plan of a standard 6 storey concrete 1970s residential building.
Section A-A'
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Kitchen chute Playing with perception This secondary kitchen serves as a cooking space for the common room, synthesized at the core of the cooking activities - cooking stove, washing sink - the perceptions are tricked into believing that the space is taller and that another room is parallel to the kitchen.
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