GSD2020_Representation + Landscape_ Rhino + Animation

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Representation + Landscape

Landscape Architecure Program Graduate School of Design Harvard University

Fall 2020

Rhino A n i m a t i o n To o l s


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Representation + Landscape


R h i n o : A n i m a t i o n To o l s

CONTENTS

Set U p An imation Tabs

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Set Fly- thro u gh An im ation

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Set Turn table A n imation

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An imation P review

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R eco rd A n imation

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Make Video in P h o to shop

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Representation + Landscape

Animation Setup Tab

Animation Preview Tab

Animation Tab


R h i n o : A n i m a t i o n To o l s

S e t Up A n i m a tion Tabs Workflow The basic workflow for setting Animation Tool is as follows: > Find and click the Gear Icon on the right side of the UI > Click ‘Show Toolbar’ > Select ‘Animation’, ‘Animation Preview’ and ‘Animation Setup’ Set One Day Sun Animation Animate sun movement through a specified calendar day. Set up seasonal sun study Animate sun movement through a specified week, month, or year. Set up fly-through animation Animate the camera and target movement along a path curve. Set up path animation Animate the camera and target movement along separate path curves. Set up 360 degree turntable animation Rotate a view around the target. + > note : Rhino provides limited tools for creating animations of your models. These animation tools move only the camera and the sun. Rhino includes no tools for animating objects. Rendering the frames creates a series of still images. These still images can be combined into an animation file. Rhino does not include tools for compiling the frames into animation files, but many third-party products specialize in this process.

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1. Create a layer for animation path

2. Create a curve path for camera

3. Click Set up fly-through animation and select the path


R h i n o : A n i m a t i o n To o l s

S e t F l y- t h r o u gh An imation Workflow > Create the path curves for the camera and target. > The direction of the curve will be used for the travel direction of the camera and target. Use the Dir command to view or change the direction. Set Fly-through Animation A fly-through animation looks ahead as the camera moves along the path. > Create a layer for animation path > Create the path curve for the camera and target. > Select the path curve. Animation options Number of frames: Specify the number of frames for the animation. File type: Supported types: jpg, bmp, png, tga. Capture method: Select from RenderFull using the current renderer or any viewport display style. Viewport: Select from viewports in the model. Animation name: Specify a name for the animation.

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1. Show and adjust camera position

2. Set a named view for Turntable animation

3. Set and record the animation


R h i n o : A n i m a t i o n To o l s

S e t Tu r n t a b l e A n imation Workflow The SetTurntableAnimation command animates the camera rotation once around the current target point. Set Turntable Animation > Use the ViewportProperties or Camera command to position the camera and target. > Click Set Camera > Show Camera (in perspective viewport) to check camera position > Adjust the view for animation and save the named view > Click 360 degree turntable button in animation tool. Animation options Number of frames: Specify the number of frames for the animation. File type: Supported types: jpg, bmp, png, tga. Capture method: Select from RenderFull using the current renderer or any viewport display style. Viewport: Select from viewports in the model. Animation name: Specify a name for the animation.

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1.Fly-through Animation Preview

2. Turntable Animation Preview


R h i n o : A n i m a t i o n To o l s

An im a t i o n P r eview Workflow The PlayAnimation command plays an animation or animation preview. > In the Animation Preview toolbar, click the Preview animation button. > The viewport will change showing a preview of the animation. You cannot adjust the speed of the preview playback. Press Esc to stop. Note: The preview toolbar lets you view the animation sequence in wireframe. It is much faster than rendering or shading each of the frames. Animation Preview toolbar PlayAnimation: Play the animation preview. ViewFirstFrame: Go to the first animation frame. ViewFrameNumber: Go to the specified animation frame number. ViewLastFrame: Go to the last animation frame. ViewNextFrame: Go to the next animation frame. ViewPreviousFrame: Go to the previous animation frame.

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1. Select a folder to save animation 2. Select Yes to preview video during recording

3. Record animation will save in the selected folder include a html video and a series of .jpg files.

4. Open and play html video in your browser


R h i n o : A n i m a t i o n To o l s

R e c o r d A n i m ation Workflow The RecordAnimation command renders and saves animation frames. 1

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> In the Animation toolbar, click Record animation button. > Press Enter to start recording. Press Esc to stop. Note: The preview toolbar lets you view the animation sequence in wireframe. It is much faster than rendering or shading each of the frames.

Command-line options TargetFolder: Specifies the folder for saving the animation frames. RunAnimation: Runs the animation when it is complete in an HTML page.

1. Animation Tool 2. Preview Animation 3. Record Animation

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Step 1. Import as image sequence

Step 3. Export video Step 2. Add Timeline Tool to the UI Window


R h i n o : A n i m a t i o n To o l s

M ake V i d e o i n P h o to sho p Workflow Use the exported images from animation tool can also make a .mp4 video in Photoshop. > Open Photoshop > Select open an image sequence from animation folder > Generate the video automatically > Use Timeline Tool to edit the video > Click ‘File’ > Export > Render Video to export + Note: Make sure to name the video and save it in a proper folder.

Step 4. Render Video Settings

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