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Designer
Interior Designer Software Engineer
gujral.jasleen@gmail.com +1 (213) 255 1789
300 SOUTH SANTA FE AVENUE #590 LOS ANGELES, CA 90013, USA
Designer
Interior Designer Software Engineer
gujral.jasleen@gmail.com +1 (213) 255 1789
300 SOUTH SANTA FE AVENUE #590 LOS ANGELES, CA 90013, USA
Jasleen Gujral is a Designer, Interior Designer and a Software Engineer based in Los Angeles. She graduated from Southern California Institute of Architecture and received a Master of Architecture degree. She studied Master of Interior Design from Florence Design Academy, Italy and started her Interior Design firm L’aumento Interiors in India. With more than two years of experience in AEC Industry and five years of extensive work experience as a Freelance Interior Designer she consulted and designed over 50 projects. Also, as a Licensed Importer/Exporter, she designed and manufactured furniture from China. She completed her Bachelor of Engineering in Information Technology from India and worked in a European MNC Capgemini, CMMI Level 5 company and gained experience in the Financial Services Strategic Business Unit.
In Los Angeles, she has worked with leading Architecture, Design and Engineering firm on Cultural, Commercial and Education Buildings - architectural projects with NCARB categories: Practice Management, Project Management, Programming & Analysis, Project Planning & Design, Project Development & Documentation, Construction & Evaluation. Her projects were recognized by Mars City Design and were exhibited at NASA Johnson Space Center Houston and American Institute of Aeronautics and Astronautics, Los Angeles.
Resume C V
CULTURAL
Vacaville Library
01 | 06 - 07
Worked on architectural projects with NCARB categories: Practice Management, Project Management, Programming & Analysis, Project Planning & Design, Project Development & Documentation, Construction & Evaluation. Consulted and designed over 50 projects in India; Licensed Importer/Exporter; designed and manufactured furniture from China.
02 | 08 - 15
Renovation and Expansion:
COMMERCIAL
Government Office Building
GRADUATE THESIS
Towards New Architectural Design
ADVANCED PROJECT DELIVERY
CONSTRUCTION DOCUMENTS
Mixed-Use Building
DESIGN DEVELOPMENT & DOCUMENTATION
06 | 56 - 67
Towerish Animation Center And Offices ACADEMIC
Recognition: SCI-Arc Spring Show 2019
A review of basic and advanced construction methods, analysis of building codes, the design of structural and mechanical systems, Environmental systems, Buildings service systems, the development of building materials and the integration of building components and systems.
PROFESSIONAL
The project scope is renovation and expansion of the Vacaville Cultural Center Library, an existing Single-story Type V-N building with library and staff offices, remodeling of the library interiors and new addition library.
03 | 16 - 21
Historic Renovation:
PROFESSIONAL
The project scope includes repair of the Exterior Envelope, comprehensive tenant improvements, restoration and rehabilitation of existing historic character defining features, replacement of existing MEP/LV Systems, Life Safety and ADA upgrades.
CATIA ELECTIVE
07 | 68 - 73
Terraforming Of Mars AR/VR
Recognition: NASA Exhibition, 2019
Terraforming of Mars is a hypothetical process of planetary engineering by which the surface and climate of Mars would be deliberately changed to make large areas of the environment hospitable to humans, thus making the colonization of Mars safer and sustainable.
Molecule Lab
08 | 74 - 85
Recognition: MCD Urban Farming 2020
COMPETITION
The habitats that are designed for this extreme environment become the “suit” for indoor activities; a living vessel that can sustain the longterm needs of the inhabitants. Designing a closed loop system for a habitat on Mars can begin with how the food supply system works in full circle.
04 | 22 - 39
Artificial Intelligence + Architecture:
TECHNOLOGY
The thesis as a whole debuts new advances of generative design that enable architects to program aesthetic interpretations sustaining through computer-mediated adaptive architecture transforming the two-dimensional architectural drawings into algorithm-driven intelligent models based on user input.
05 | 40 - 55
Recognition: NAAB Accreditation Exhibition, 2019
Using a single unit residential building located in Los Angeles, students analyzed and developed the architecture by creating a detailed 3D digital model and a set of 2D construction documents specifically tailored for the design challenges of a single unit residential project.
Astir Mexico City University
09 | 86 - 101
Recognition: SCI-Arc Spring Show 2019
SPECULATIVE
The project is a combination of still and levitating building parts that can be moved and shifted in any direction to create functional spaces between them.
INTERIOR DESIGN
L’aumento Interiors
10 | 102 - 109
Interior Design Projects
INTERIORS
Fixtures, Furniture, and Equipment (FF&E). Import interior/exterior purchases for clients (Guangzhou, China) vaastu planning devising interior and architecture plans as per client requirement technical resolution facade and exterior architecture graphic designing ‘ergonomic’ furniture designing interior designing . furniture layout electrical plan ceiling design technical drawings . conceptualizing and stage designing material research and purchase execution and supervision . team and workforce management site inspection and measurements.
Designer Interior Designer | Software Engineer
LEED Green Associate | GBCI#: 0011386681
NCARB AXP (Completed), Path to Licensure Assoc. AIA: 39216654
Toastmasters International: Vice President, Education (2023-24)
gujral.jasleen@gmail.com
+1 (213) 255 1789
300 SOUTH SANTA FE AVENUE #590 LOS ANGELES, CA 90013, USA
Portfolio Link
REVIT
Rhinoceros 3D Grasshopper
Dassualt Systems CATIA
Autodesk AutoCAD ZBrush
Autodesk 3D Studio Max Maya CAD Enscape VRay Keyshot Lumion Twinmotion Unreal Engine
Massachusetts Institute of Technology
AI-driven Computational Design CE Certification
Southern California Institute of Architecture (SCI-Arc) | NAAB
Master of Architecture | 3.59 GPA
Florence Design Academy
Master of Interior Design
Hitkarini College of Engg & Tech, R.G.P.V. University
Bachelor of Engineering - Information Technology
CANNONDESIGN | Designer IA
Commercial: DGS Gregory Bateson Office Building
(DSA, LEED Platinum) Government Office Sacramento
Education: K-12, College | Los Angeles, Long Beach
Cultural: Vacaville Library | Vacaville City
Expertise: BIM Modeling, Concept Design, Model-making
09032024 . 09192024
Cambridge, MA, USA
07172017 . 12182020
Los Angeles, CA, USA
09062010 05162011
Florence, TOS, ITALY
10012004 07162008
Jabalpur, MP, INDIA
11082021 . 06122024
Los Angeles, CA, USA
Construction Drawings: Pre-Design, Schematic Design, Design Development,
Construction Documentation, Construction Administration
Computational Design: AI-driven Design Technology solutions and Data Analysis
SERIESETSERIES | Junior Designer
Residential: Single-family units Los Angeles; Costa Rica
Expertise: BIM Modeling, Concept Design
Construction Drawings: Pre-Design, Schematic Design
MINARC | Junior Designer
Residential: Single-family units | Los Angeles
Expertise: BIM Modeling
Presentation Documents: Award Submissions
PATTERNS Architectural Intern
Cultural: Government Project Mykonos, Greece
Construction Drawings: Pre-Design, Presentation Documentation
MARS CITY DESIGN | Architectural Intern
Expertise: BIM Modeling, Concept Design
STUDIO ANTARES | Architectural Intern
Civic: City Hall Los Angeles
Residential: Single-family units Palo Alto; Hollywood
Expertise: BIM Modeling, Model-making
Construction Drawings: Pre-Design, Schematic Design
SCI-Arc | Teaching Assistant
Subject: Material & Tectonics
SCI-Arc | Digital Technical Assist
Worked on architectural projects with NCARB categories: Practice Management, Project Management, Programming & Analysis, Project Planning & Design, Project Development & Documentation, Construction & Evaluation
Consulted and designed over 50 projects in India
Designed and manufactured furniture from China
ENGLISH ITALIAN HINDI PUNJABI
Proficient Proficient Proficient Beginner
Developed: SCI-ARC Shop mobile app
L’AUMENTO INTERIORS| Interior Designer
Consulted and designed over 50 projects
CAPGEMINI| CMMI LEVEL 5 | FSSBU
Software Associate Projects: HSBC, Axa Life Insurance Certification: ISTQB
10182021 . 11072021
Los Angeles, CA, USA
09032021 . 10102021
Los Angeles, CA, USA
06192021 . 08312021
Los Angeles, CA, USA
02122021 . 10312021 Los Angeles, CA, USA
02012021 . 03162021
09142020 . 12182020
05062019 . 08122019
Los Angeles, CA, USA
09142020 . 12182020
Los Angeles, CA, USA
09202017 . 12182020
Los Angeles, CA, USA
03122012 04302017
Jabalpur, MP, INDIA
10072008 . 03262010
Pune, MH, INDIA
Mars City Design Challenge 2020 Urban Farming
MARS CITY DESIGN | Vera Mulyani
Powered by Dassault Systems
AWARDED: Second Winner, Marschitecture - MOLECULE LAB
Publication link: SpaceChannel
Publication link: AIAA LA
Publication link: Mars City Design
Arts & Architecture Exhibition
MARS CITY DESIGN Vera Mulyani, Kerenza Harris
NASA, Johnson Space Center
AWARDED: First Winner, CATIA Workshop on ‘Terraforming of Mars’
Project Exhibition link: NASA, Johnson Space Center
NAAB Accreditation Exhibition
Southern California Institute of Architecture (SCI-Arc)
Faculty: Prof. Pavel Getov, Prof. Kerenza Harris
Project Exhibition: 3GA Advanced Project Delivery Construction Documents
Spring Show
Southern California Institute of Architecture (SCI-Arc)
Faculty: Prof. Scott Uriu, Prof. Herwig Baumgartner
Project Exhibition: 2GB Design Development & Documentation
Spring Show
Southern California Institute of Architecture (SCI-Arc)
Faculty: Prof. Darin Johnson
Project Exhibition: 2GB Studio
LA CoMotion
STEREOBOT | Alexis Rochas
Powered by PDW Inc. | TED Talks 2017
Installation: Stage Design and Fabrication, 1GA Workshop
Renovation and expansion of the Vacaville Cultural Center Library, an existing 25,000 SF Single-story Type V-B building with library and staff offices, built around 1991. The proposed project includes remodeling of the library interiors, a 3,577 SF new addition to the Eastern part of the library, and overall existing building envelope improvements. The addition will be seismically separated from the existing structure. In-
kind upgrades of existing building systems (Mechanical units, Plumbing fixtures, Lights) will occur, along with a general refresh of spaces that are not renovated. Site improvements include several outdoor patio spaces for library program. The patio spaces will be fully secured by fencing and gates. The existing loading area will also include new gates and a trash enclosure.
Concept Design
The Gregory Bateson Building, located at 1600 Ninth Street in Sacramento, is a 294,000 Sq.Ft. four-story Type II-A & Type I-B building that occupies an entire city block. Constructed from 1977 to 1981, it is noted on the master list of State-owned historic resources for its Environmental Design which was considered both creative, and State of the Art, with an emphasis on Energy Savings and passive Energy Design. It has served
as a test bed for innovative Green Building strategies and become a significant demonstration project for State Office Buildings. The project scope includes repair of the Exterior Envelope, comprehensive tenant improvements, restoration and rehabilitation of existing historic character defining features, replacement of existing MEP/LV Systems, Life Safety and ADA upgrades.
The thesis as a whole debuts new advances of generative design that enable architects to program aesthetic interpretations sustaining through computer-mediated adaptive architecture transforming the two-dimensional architectural drawings into algorithm-driven intelligent models based on user input. This research project explores design methods and workflows that break the linearity of the traditional design process, while still accommodating the flexible and ambiguous
nature of creative exploration. The explorative approach is subjected to the history of architecture and is expanded into information-rich process, where performative goals are considered alongside aesthetic aims -- the study of spatial features generated by AI models, transfiguration of pixels in lieu of walls, subtractive excavation between mass and void, the logic within conflict -- disorganization and regeneration within design constraints.
"Design is where science and art break even" - Robin Mathew
Now that the dust of the decade-long hype of Parametric design seems to be settling, and the presence of ‘parameters’ in contemporary architectural discourse verges on the cliché, the advent of Artificial Intelligence permeating into the field of architecture is an incredible turn of events. The thesis as a whole debuts new advances of generative design that enable architects to program aesthetic interpretations sustaining through computer-mediated adaptive architecture transforming the two-dimensional architectural drawings into algorithm-driven intelligent models based on user input.
This research project explores design methods and workflows that break the linearity of the traditional design process, while still accommodating the flexible and ambiguous nature of creative exploration. The explorative approach is subjected to the history of architecture and is expanded into information-rich process, where performative goals are considered alongside aesthetic aims -- the study of spatial features generated by AI models, transfiguration of pixels in lieu of walls, subtractive excavation between mass and void, the logic within conflict -- disorganization and regeneration within design constraints.
Owing to the significant changes brought by computer-aided design tools and pursuits in AI’s great influence on architectural design we can raise questions on how we perceive architecture:
• Are we moving away from Art History to AI-driven designs?
• What are the accepted rules of AI based architectural design?
• What kind of aesthetics does AI derive?
• Is AI transforming the way we experience architecture?
• Is interaction with AI taking us towards new architectural design?
Neural Networks were trained with a dataset of Baroque Architecture generating homeomorphic floor plans that were then transformed into algorithm-driven intelligent 3-Dimensional models.
performative goals are considered alongside aesthetic aims. The research here consists of temples with intricate design details, castles with thick poche, churches and monuments.
For this project, the explorative approach is subjected to the history of architecture and is expanded into an information-rich process, where
As a designer, my role is to examine and investigate whether the AI-generated models can be transmuted into functional architectural spaces.
AI-generated Colosseum floorplan
ALGORITHM DRIVEN USER INPUT +
The trained dataset generated outputs that formed a relationship with the thickness of poche.
- Depending on the richness of pixels the forms created a relationship between walls extruded from them.
The results show spatial features generated by AI models through transfiguration of pixels in lieu of
walls, creating subtractive excavations between mass and void having the logic within conflict -- disorganization and regeneration of structures with continued design constraints.
It can also be said that the walls act as a graphic material datum that grows into a monolithic structure. The study models here show the cavity produced during cohesion of pixels with varied data inputs.
I worked with Casino typology.
The chaos, confusion, mismatch, disorganization and regeneration of space in this model contributed more to the psychology of a Casino where architecturally spaces are designed to make guests stay longer and gamble more.
The program covers Penthouses as a specialty for guests who visit often making its way to the amenities like Urban forest and recreational spaces at the top sharing daylight with events held at the Promenade underneath. In addition to the regular program of a Casino with tables games, hospitality, shopping malls, the convention center comes with Chapel and Banquet Hall, Film Studio, Vintage Museum and Auction Center.
The program revolves around the Urban forest giving an experience of the first modern man walking in a jungle and making his way to the labyrinth of walls.
The Ground Floor plan is mainly divided into Casino Space, Dine outs and Retail Showrooms along with hospitality services.
The dining area serves as a banquet hall near the Promenade segregated by a continuous wall that divides Cafe lounges, Restaurants and Service area, which then further continues to the Retail Showrooms on the right. The continuous wall forms display and exhibit areas allowing the guests to walk around eliminating the need of glass showrooms and instead promotes sales.
The Casino Space comprises of open areas for table games and Slot machines with a provision for pre booked private gaming rooms and bar.
LIVE
Presentation link
The everchanging vibrant colors and undecipherable interior/exterior labyrinth of pixels captivates attention at the Vegas strip. The effects can be produced by illuminating Corian as the construction material. It reminds me the works of James Turrell casting a perfect place for a film studio. The multifaceted fractals liberate the
architecture from one particular program allowing itself to generate multi functional areas. The labyrinth-like structure which makes it even more interesting to decipher when the exterior ends and interior begins. The complexity of the model is a blessing in disguise enabling people to find spots that suits them.
Documents
The course focused on advanced methods of project delivery and construction documents incorporating digital technologies and investigating new models for linking design and construction processes. It introduced Building Information Modeling as one of the tools for realignment of the traditional relationships between the project stakeholders. Using a single unit residential building located in Los Angles, students analyzed and developed the archi-
tecture by creating a detailed 3D digital model and a set of 2D construction documents specifically tailored for the design challenges of a single unit residential project.
Lectures and site visits to fabricators and construction sites further informed students of technical documentation methods for projects that are operating on the forefront of design and construction.
Structural
Environment
This course investigates issues related to the implementation of design: technology, the use of materials, systems integration, and the archetypal analytical strategies of force, order and character. The course includes a review of basic and advanced construction methods, analysis of building codes, the design of structural and mechanical systems, Environmental systems, Buildings service
systems, the development of building materials and the integration of building components and systems. The intent of this course is to develop a cohesive understanding of how architects communicate complex building systems for the built environment and to demonstrate the ability to document a comprehensive architectural project and Stewardship of the Environment.
Julian Basurto
Erwin Vergara
Robert Oshodin
Gabriela Zappi
Semester
2GB Spring 2019, IV term Softwares
Publication
Course
Instructors
Workshop
Partners
In architecture practice today, performance and constructability are two of the most important factors in the design and delivery of a project. The creation and use of parametric geometry to create intelligent digital models that integrate and respond to specified sets of performance criteria, offers a more holistic approach to design and its relationship to built form. Using immersive technologies like VR as an integrated tool of design and review also allows architects to anticipate and accommodate issues of collaboration, fabrication and installation globally, throughout the
various phases of design.
This course aims at giving students computational tools to facilitate the practical implementation of performance goals in everyday practice and allows them to seamlessly integrate immersive technology and parametric intelligence into their current and more intuitive design processes. Using CATIA 3dexperience platform, students are working with the most powerful and advanced parametric tools in the industry.
Semester
2GB
Softwares
Terraforming of Mars is a hypothetical process of planetary engineering by which the surface and climate of Mars would be deliberately changed to make large areas of the environment hospitable to humans, thus making the colonization of Mars safer and sustainable.
Mars requires less energy per unit mass (delta-v) to reach from Earth than any planet, other than Venus. Research carried out at Louisiana State University found different types of volcanic materials around volcanoes in Elysium Mons. This showed that Mars can have a magma evolution. This leads to the possibility of finding useful minerals for a future human population on Mars.
After the mass of magma has cooled and has mostly frozen or crystallized into a solid, a small amount of liquid rock remains. This liquid bears important substances such as lead, silver, tin, bismuth, and antimony.
Diamagnets may be levitated in stable equilibrium in a magnetic field, with no power consumption. Diamagnetic materials are repelled by a magnetic field; an applied magnetic field creates an induced magnetic field in them in the opposite direction, causing a repulsive force.
• Bismuth is the diamagnetic material found in the magma of Mars.
• Surface gravity of Mars is 38% that of Earth.
On Mars, the boundary between indoors and outdoors can signify life and death. The creation of spacesuits or Mars-suits is, in this context, crucial to face the outdoor challenges while protecting the human body. The habitats that are designed for this extreme environment become the “suit” for indoor activities; a living vessel that can sustain the long-term needs of the inhabitants. Designing a closed loop system for a habitat on Mars can begin with how the food supply system works in full circle. As Adele Peters of FastCompany said “Shipping food to Mars could cost nearly $1 billion per person per
year–so if people want to live there, growing food on the planet is a necessary step.”
This is one of the many reasons Mars City Design® wanted to take this necessary step by creating the URBAN FARMING for EXTREME ENVIRONMENT competition . This contest is open to the public, teams and individuals can submit their designs of a food supply system that can produce a variety of menus for a crew of 9 people living for 2 years on Mars. The winning designs are then subject to be developed and built in the California desert!
NORTH MAIN STREET
Mexico City University
IIT Campus by Mies Van Der Rohe + Palacio de Los Deportes
Astir University is the project designed for Mexico City University having Graduate and Undergraduate programs using the precedent study sites IIT Campus by Mies Van Der Rohe as a section plan and Palacio de Los Deportes for optical illusionary façade.
It is a research proposal exploring a new spectrum of Kinetic Architecture when merged with Quantum Mechanics.
The project is a combination of still and levitating building parts that can be moved and shifted in any direction to create functional spaces between them. The diamagnetic material such as Bismuth is used to stabilize ‘Tensegrity’ (floating-compression induced by vector fields of magnetic components) and foster substantial levitation for the cloudinspired moment.
Publication
SCI-Arc Spring Show, 2019
Course
DS 2GB Studio
Architecture Intervention
Instructors
Prof. Darin Johnstone
Teaching Assistant
Natou Fall
Semester
2GB Spring 2019, IV term
Softwares
Rhinoceros
Keyshot
Adobe Package
Site Location
Roma Nte., Cuauhtémoc, 06700 Ciudad de México, CDMX, Mexico