FUN ROBOTICS STEM Solution for K-12 A Mind Fitness Club
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Pre-School Courses
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LEGO® Education Coding Express Description
Key Learning Values
This intuitive solution brings students all aboard to learn the basic language of the digital age in a creative way. Coding Express combines digital and physical elements like action bricks and switches to introduce early learning students to coding concepts such as sequencing, looping, and conditional coding.
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Sequencing, looping, and conditional coding Express ideas using digital elements Language and literacy Collaboration Problem-solving and critical thinking
1–5 3+ Yrs
STEAM Park by LEGO® Education Description
Key Learning Values
STEAM Park builds on every child’s natural curiosity and desire to create, explore, and investigate the world of early science, technology, engineering, art, and math (STEAM) through creative play. The possibilities are endless, as you work with them to construct a STEAM Park full of dynamic moving rides, fun games, and scenes using the special selection of LEGO® DUPLO® bricks. With every trip to STEAM Park, children grow their understanding of gears, motion, measurement, and solving problems together in a fun and engaging way.
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Cause and effect and Problem-solving Observing and describing Early math and science Developing imagination Role play and collaboration
1–5 4+ Yrs
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Primary School Courses
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Hello World Kids Online Coding Platform Description Hello Code teaches kids the concepts of coding through a fun unique programming language developed especially for them: SmoothY! The gamified experience will boost their love for learning through exploring the coding world in a way they have never experienced before. During the course, students will learn about coding by watching movie-like videos and playing different games and excersies. Teachers can also enjoy special features like lesson plans, automated grades and training videos. The curriculum is suitable for grades 1-6.
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Problems solving Coding skills Critical thinking
1–1 7+ Yrs
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Simple Machines Description
Key Learning Values
Students can observe and investigate simple machines. Discover mechanical principles by exploring, investigating, and solving tasks related to mechanical principles as well as learn about energy, balance, buoyancy, and much more.
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Observe and investigate Develop scientificinquiry skills Follow a design as brief as part of the engineering desgin process Learn to apply relevant vocabulary for simple machines Test, predict, and measure; collect data and describe outcomes
1–3 6+ Yrs
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I Read I Design Program Description
Key Learning Values
I read I design curriculum is an innovative approach to integrate engineering and literacy in elementary school. Students use stories as the basis for engineering design challenges that help them identify problems, design realistic solutions, and engage in the Engineering Design Process while reinforcing their literacy skills.
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This program is available for both Arabic and English literacy.
Enhances reading comprehension Engages learners Provides integration of different disciplines Introduces realistic engineering problems Builds 21st century skills Meets common core and next generation science standards
1–3 7+ Yrs
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LEGO® Education WeDo 2.0 Core Set Description
Key Learning Values
LEGO Education WeDo 2.0 Core Set is a handson STEM solution that combines the LEGO brick, classroom-friendly software, engaging standardsbased projects and a discovery based approach. Designed with collaboration in mind, each Core Set supports two students, introducing them to computational thinking and engineering principles in a fun and engaging way. The accompanying desktop and tablet supported software provides an easy-to-use programming environment and includes the WeDo 2.0 Curriculum Pack, which covers life, physical, earth, and space sciences, as well as engineering. The accompanying eLearning program helps teachers to become confident users of the WeDo 2.0 Core Set.
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Investigating, modeling, and designing solutions Engaging students in science by making it real and relevant Basic programming skills Collaboration and presentation skills Critical thinking and problem solving
1–3 7+ Yrs
Simple & Powered Machines Set by LEGO® Education Description This set contains a brick assortment for exploring design engineering with more advanced mechanisms, structures, and forces. Use this set with the accompanying curriculum pack to promote students’ fundamental STEM understanding of simple and powered machines, structures, and mechanisms.
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Design and observe the behavior of their models Teamwork Strengthen collaboration skills Strengthen communication skills
1–3 8+ Yrs
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Makey Makey Description
Key Learning Values
An electronic invention kit for all ages that allows students to connect everyday objects to computer programs. Using a circuit board, alligator clips, and a USB cable, the tool uses closed loop electrical signals to send the computer either a keyboard stroke or mouse click signal. This function allows the Makey Makey to work with any computer program or webpage since all computer programs and webpages receive keyboard and mouse inputs.
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Engaging tool for students of any age Gateway to physical computing Hands on and project based learning Introduces science concepts like (conductive and insulator)
1–3
K-12
Artificial Intelligence for kids Description
Key Learning Values
This course will provide kids with a clear overview of the Artificial Intelligence technology, the common misconceptions surrounding it, and a fascinating look at its applications in everything from self-driving cars to its contribution in the medical field. Through this course kids will, find out the history of AI, learn what AI has contributed to the society, explore uses for AI in computer applications, collect training data and implement Machine Learning models using IBM Watson API’s and scratch, and discover the limits of what AI can do. Overall, the course instils a strong foundation of the basic concepts of AI required to master in this field.
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Collaboration, and participation with peers. Capacity to describe, analyse and evaluate the machine learning model. Develop resilience through troubleshooting programs. Think creatively to discover new solutions Creating evidence based arguments Obtaining, evaluating, and communicating information
1–3 8+ Yrs
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Littlebits Steam Student Set Description Meet the complete STEAM toolbox to get students of all technological skill sets engaged through open-ended handson creative problem solving. Developed with educators, the STEAM Student Set makes the engineering design process fun and iterative for students by giving you everything you need to easily implement 20+ hours of standards-aligned curriculum. Each kit serves up to 3 students and is best suited for grades 3-8.
Key Learning Values • • • •
Solving problems Modeling Prototyping Computational thinking
1–3 8+ Yrs
KODU GAMING Description
Key Learning Values
Kodu is a software from Microsoft’s Labs, which empowers users to create their own games. These games could be run on Microsoft Windows. During this course, a child will build various games and will learn basics of programming. By the end of the course, the child will be able to build games with different complexities and to share the game with his friends.
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Solving problems Programming skills Modeling Prototyping Computational thinking
1–3 8+ Yrs
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3D Printing and Modeling for Kids Description
Key Learning Values
During this course, students are going to learn how to create 3D models on the computer software. They are going to explore various options in building a 3D model like how to place, adjust and combine shapes, then they will learn how to use the 3D printer to bring these models to life.
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Create and design models Creative thinking Prototyping Tinkering -hands-on and project based
1–3
8+
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Middle School Courses
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LEGO® Education SPIKE™ Prime Set Description
Key Learning Values
The LEGO education SPIKE Prime Set is the goto Steam learning tool. Combinging colorful LEGO building elements, easy-to-use hardware, and an intuitive drag-and-drop coding language based on scratch, SPIKE Prime continuously engages students through playful learning activities to think critically and solve complex problems, regardless of their learning level. From easy-entry projects to limitless creative design possibilities, SPIKE Prime helps students learn the essential STEAM and 21st century skills needed to become the innovtive minds of tomorrow while having fun!
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Apply engineering design skills Problem solving and coding skills through decomposition or problems and algorithmic thinking Work with varibles data arrays and cloud data Apply critical thinking and develope life skills for the careers of tomorrow
1–3 10+ Yrs
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Coding with Microbit In this course students will be introduced to the micro-bit which is a pocket size controller, they will learn the basic concepts of programming such as algorithms, variables, conditions and much more using block programming, then they will implement these concepts to create games and exercises.
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Solving problems Prototyping learn about variables, conditions and algorithm Designing
1–3 10+ Yrs
Drones Description Students explore the world of UAVs. Several concepts such as Aerodynamics and Bernoulli’s principle are learnt. Students also assemble and learn how to program their drones to fly autonomously and complete certain objectives around a fly circuit.
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Introduce aerodynamics Piloting Programming Hands-on learning
1–3 12+ Yrs
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LEGO® MINDSTORMS® Education EV3 Core Set Description The system includes the EV3 Intelligent Brick, a compact and powerful programmable computer that makes it possible to control motors and collect sensor feedback using the intuitive icon-based programming and data logging software that is delivered with the set. The set is delivered in a sturdy storage bin with a sorting tray, three Servo Motors, five Sensors (Gyro, Ultrasonic, Color and 2x Touch), a EV3 Rechargeable DC Battery (with charging cable) and connecting cables.
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Design and build programmable robots gain understanding of how technology works understand and interpret 2D drawings to create 3D models build, test trouble shoot and revise designs for improvement of robot performance practical hands on experience
1–3 12+ Yrs
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Artificial Intelligence Description In this course, students will take on the concept of Artificial Intelligence from its core up to coding and implementing Machine Learning models and programs, using IBM Watson API’s and scratch. The course covers the technological advancements that enabled what AI to become a reality, then moves on to exploring what AI is in depth, teaching students what differentiates this concept from the conventional programming that we are very familiar today.
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Approach a problem with logical and computational thinking. Apply basic principles of AI in solutions that require problem solving, inference, perception and learning. Experiment with a machine learning model for simulation and analysis. Collaboration, and participation with peers. Demonstrate ability to share in discussions of AI. simulation and analysis Collaboration, and participation with peers Demonstrate ability to share in discussions of AI
1–3 12+ Yrs
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CYBER SECURITY Description In this course, students are part of a governmental security agency implementing security measures to secure the agency from hackers. Students will explore and implement hands-on activities such as password security & cracking, encryption & decryption, network security and much more.
Key Learning Values • • • • •
Identifying cyber threats Protecting personal devices surfing the internet safely Understand and simulate real-world cyber attacks Understand and implement cryptography techniques
1–3 12+ Yrs
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High School Courses
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Coding with Python Description
Key Learning Values
In this course, students will learn about the basics of python programming, python is a high-level programming language that is simple, easy to learn and emphasizes readability. students will practice python by programming a small microcontroller called Micro-bit. Throughout the course the students will apply these programming skills in various exercises and perform multiple hardware
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and software projects.
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Creative thinking Building hardware projects and program it Teamwork Debugging and troubleshooting skills
1–3 12+ Yrs
3D Printing and Modeling Description
Key Learning Values
During this course students will be introduced to 3D printing and 3D modelling concepts. They will integrate different engineering concepts to bring their ideas to life and have the chance to work like design engineers. Students will be using Autodesk Fusion 360 as their modeling software where they will have to reverse engineer real life models, design their own prototypes, and work on big.
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Modeling Prototyping Computational thinking Obtaining, evaluating, and communicating information Critical thinking
1–3 12+ Yrs
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Application development Description
Key Learning Values
App Inventor is an introductory course to developing Android Apps. It utilizes drag and drop programming blocks to develop Apps. Students will explore the basic technology that they use everyday. They will learn how to create their own Apps and download them onto their mobile devices or tablets.
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Computational thinking Programming and designing mobile apps Build digital confidence & 21st century skills Engage students in project-based & encourage collaboration & creativity
1–3 12+ Yrs
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Arduino Description This course combines the knowledge of programming and electronics in order to build digital systems and control them using Arduino micro-controllers which is an open-source electronics platform based on easy-to-use hardware and software.
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Making interactive projects Physical computing Experimenting Learn STEAM subjects through making Learn electronics and programming
1-2 14+ Yrs
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Competitions Training
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Competitions Training Description Fun Robotics had been leading many teams to participate in different competitions and mentoring them to achieve different awards. We offer consultancy services for schools and indiviuals to guide and train participants at robotics competitions.
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STEM Kits for K-12
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KEVA Planks Description
Key Learning Values
KEVA planks consist of simple building blocks where children can build together, inspire collaboration & engineering at the same time. Engaging projects make hands-on learning, creating and experimenting.
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Problem solving Concentration deepens Creativity flourishes
1–3
K-12
Strawbees Description
Key Learning Values
Strawbees provides a complete solution for developing a powerful skillset for the future through hands-on exploration and working with design, construction, electronics and programming. Our open-ended system creates opportunities for fun and engaging experiences for beginners and experts of all ages.
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Solving problems Modeling Prototyping Investigating real life 3D structures hands-on exploration
1–3
K-12
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Makey Makey Description
Key Learning Values
An electronic invention kit for all ages that allows students to connect everyday objects to computer programs. Using a circuit board, alligator clips, and a USB cable, the tool uses closed loop electrical signals to send the computer either a keyboard stroke or mouse click signal. This function allows the Makey Makey to work with any computer program or webpage since all computer programs and webpages receive keyboard and mouse inputs.
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Engaging tool for students of any age Gateway to physical computing Hands on and project based learning Introduces science concepts like (conductive and insulator)
1–3
K-12
CONTACT: Number: 04 33 88 354 E-mail: fun@fun-robotics.com Website: http://www.fun-robotics.com
STEM Kits for K-12
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CONTACT: Number: 04 33 88 354 E-mail: fun@fun-robotics.com Website: http://www.fun-robotics.com
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