BIBLIOGRAPHY 1. Berry, Marguerite. “Fifteen Years Of Talk: Newspaper discourses on Ireland’s ‘interactive’ science museum”. Irish Communications Review. 2012. 2. Hunt, Julia Katheryn. “Emerging Trends with Interactives in Art Museums”. University of Washington. 2013 3. Pierroux, Palmyre. Sanchez, Eric. “Gamifying the Museum: A Case for Teaching for Games Based Learning” 9th European Conference on Games Based Learning. 2015. 4. Roussou, Maria. Katifori, Akrivi. ”Flow, Staging, Wayfinding, Personalization: Evaluating User Experience with Mobile Museum Narratives” 2018. 5. Hornecker, Eva. Damala, Areti. van der Vaart, Merel. van Dijk, Dick. Ruthven, Ivan. ”The Loupe: Tangible Augmented Reality for Learning to Look at Ancient Greek Art”. Mediterranean Archaeology and Archaeometry. 2016. 6. Grinter, Rebecca E. Aoki, Paul M. Hurst, Amy. Szymanski,Margaret H. Thornton, James D. Woodruff, Allison ”Revisiting the Visit: Understanding How Technology Can Shape the Museum Visit” 2002. 7. Clarke, Loraine. Hornecker, Eva. ”Designing and Studying a Multimodal Painting Installation in a Cultural Centre for Children”. BISL. 2012. 8. Tolmie, Peter. Benford, Steve. Greenhalgh, Chris. Rodden, Tom. Reeves, Stuart. ”Supporting Group Interaction in Museum Visiting”. Mixed Reality Lab, School of Computer Science, University of Nottingham Nottingham. 2014.
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