Key Players 2011/2012

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Olaf Wolters Managing Director German Trade Association of Interactive Entertainment Software (BIU)

Birgit Roth Managing Director German Games Industry Association (G.A.M.E.)

Editorial

WELCOME TO

Ladies and Gentlemen, In 2010 the games industry generated over 1.8 billion Euros of sales in Germany, with PC and console games still accounting for the vast majority of sales. In total this represents an increase of 3 percent. Whereas the classic distribution of games remains stable on a high level, online and browser games accomplished a double-digit growth with subscriptions or item-selling. Already more than 14.5 million Germans play on the Internet, making online gaming a mass phenomenon. A trend we not only expect to continue, but which will also strengthen the German games industry. Next to online gaming the industry is currently busy with mobile gaming. Nintendo 3DS and PlayStation Vita will boost the market for mobile console games. On top of that new gaming devices will expand further. Over 13 million game apps for smartphones and tablet PCs were sold in Germany alone in 2010. For many people they imply the introduction to the world of interactive entertainment. Last but not least the industry is preparing for a new generation of consoles starting in 2012, a hardware generation which will permanently change the gaming experience. In five different sections Key Players gives you an overview of the variety and the impact of the German games industry: Development, Publishing and Distribution, Business Services, Technical Services as well as Education and the Public Sector. Enjoy reading the latest issue of Key Players!

GAMES made in Germany – a booming industry The current figures for the gaming industry are impressive. We estimate the overall worldwide revenue for online games (delivered via the PC or a video game console) to grow from 15.7 billion Dollars in 2010 to nearly 29 billion Dollars in 2016. This includes revenue from subscriptions, online usage, online advertising in games and digital downloads of game products. The PC platform continues to pioneer online business models and online game revenue for the PC is expected to be near 23 billion Dollars in 2016. Furthermore, consumer acceptance of new business models such as buying digital goods continues to grow at a rapid rate. Revenue from subscriptions, online usage and virtual items is expected to increase by 75% from 2010 to reach nearly 17 billion Dollars by 2016 (Source: DFC Intelligence). German Developers and Publishers are right at the centre of this – due to their competence and quality products. A booming industry, a fascinating business, thrilling entertainment for everybody (young & old, female & male) and everything interactive. Key Players is the most relevant reference book for our industry – just come and find out! Kind regards,

CONTENTS Key Players A-Z .......................................................................................... 004 The German Games Market .................................................................. 014 Development............................................................................................... 018 Publishing / Distribution ....................................................................... 070 Public Sector / Education ...................................................................... 118 Business Service ........................................................................................ 146 Technical Service ....................................................................................... 186 Company A-Z ............................................................................................... 206

3


Y E K Y A L P key players A-Z

key players A-Z

A

Abrar, Patrick

Goodgame Studios

Adam, Ralf C.

Tiger Team Productions

Aldrup, Marcel Headup Games

Altemeier, Thomas flashpoint

Apel, Sebastian Simlity

Ausborn, Enrico Games Quality

YAGER Development

035 068 091 079 203 165

B

Banzhaf, Simon Koch Media

Barnickel, Stephan bitComposer Games

Bartsch, Olaf Sounddesign

Begemann, Jens wooga

Behrmann, Malte

RA Dr. Behrmann & Härtel

Beilschmidt, Jörg Creatown 4

065 063

Beneke, Uwe

Beschnitt, Peggy wooga

Beuck, Hannes Playa Games

045/107

Bezold, Benjamin Just A Game

Bhatty, Michael

Macromedia University

Bhulapatna, David

IDG Entertainment Media

Bijelic, Robert Gamesload

Bleicken, Bleick

Rabcat Computer Graphics

099 073 204 063 153 068

Bleyer, Thomas

Ravensburger Digital

Bohn, Florian Travian Games

Bolik, Kai GameDuell

Breitlauch, Linda

MEDIADESIGN HOCHSCHULE

Brockmann, Knut

I-Need-More-Coffee.com

Bruchmüller, Konstantin nordmedia

095 133 171 087 201 113 115 033 135 185 141


dtp entertainment

077

Dressel, Volker

145

Drude, Andreas

111

Duhr, Wolfgang

027

E

095

Just A Game

key players A-Z

Bruhn, Henner

S R E Y Z A Brunner, Marek USK

Büchtmann, Markus ProSiebenSat.1 Digital

Button-Brown, Nick Crytek

keen games

Chudy, Oliver INPROMO

Coelle, Maike kunst-stoff

Edl, Tobias Playa Games

041

Egli, Christian

173

Endres, Tim

043

Ewald, Konstantin

Wortspielmacher

Dérer, Jan-Anton

MEDIADESIGN HOCHSCHULE

Dlugaiczyk, Thomas GAMES ACADEMY

Donis, Evelyn

Game Developers Conference Europe

045/107

INPROMO

gamescom

Osborne Clarke

D

Deppe, Martin

073

bitComposer Games

C

Christoulakis, Antony

025

Coreplay

173 163 179

F

185

Falk, Felix

135

Fichtelmann, Carsten

131 169

USK

Daedalic Entertainment

k p

Fischer, Elmar paysafecard

Fischer, Franko gamescom

145 075 183 163

5


Y E K Y A L P key players A-Z

key players A-Z

Foeckersperger, Benjamin SlipShift

Friedmann, Thomas Funatics Software

Friedrich, Britta

Frankfurter Buchmesse

Funk, Nikola gamescom

057 031 161 163

G

Gardner, Paul Osborne Clarke

G채rtner, Dirk G채rtner PR

k p

Geist, Eva-Kristina paysafecard

Gerlinger, Christoph

Frogster Interactive Pictures

Goldybin, Alexander Mail.Ru Games

Griga, Leif MobileBits

Grindel, Benedikt Blue Byte

Grof, Renate Gamesload

Gwosdz, Frank Artificial Technology 6

H

Haacke, Michael

FFS Film- & Fernseh-Synchron

Haberlander, Michaela FilmFernsehFonds Bayern

Hamdorf, Thorsten dtp entertainment

Hamp, Otmar

medienboard Berlin-Brandenburg

179 167 183 081 101 199 021 087 189

H채rtel, Marian

RA Dr. Behrmann & H채rtel

Hartenfeller, Andrea Crytek

Hartmann, Nadine CULTURETRANSLATE

Hebecker, Morris Morphicon

Heil, Manuela Upjers

Heinert, Dennis InnoGames

Heinisch, Bernd Playa Games

Hellwig, Simon Kalypso

Heppelmann, Anja Spielworte

193 123 077 137 153 027 155 103 061 093

045/107

097 184


flashpoint

079

Jöckel, Jan

143

Jones, Carl

079

K

keen games

041 191

key players A-Z

Hermanns, Michael

S R E Y Z A Hiendl, Wolfgang QANTM Institute

Hödl, Sandra flashpoint

Höhl, Wolfgang

Macromedia University

Holtz, Boje MobileBits

Hoppe, Axel

MEDIADESIGN HOCHSCHULE

Horami, Rangeen

medienboard Berlin-Brandenburg

Horn, André

IDG Entertainment Media

Horn, Ingo

Travian Games

133 199

Frogster Interactive Pictures

INPROMO

Rabcat Computer Graphics

Kalkowski, Michael GameDuell

Kaufmann, Sina Kamala

135 137

remote control productions

171 115

Kellner, Christopher

Ketelsen, Lars

ATLAS Interactive Deutschland

Keuthen, Marco

keuthen.net IT & Network Solutions

Kirilov, Pavlin Upjers

Klaus, Julian

ProSiebenSat.1 Digital

081

J

Jahnke, Marlis

Kaiser, Simon

wooga

I

Iorio, Seth

Crytek

Klein, Stefan

gamecity:Hamburg

Klindworth, Hendrik InnoGames

173

Klinge, Heiko

IDG Entertainment Media

201 033 063 053 151 195 117 111 129 039 171

7


Y E K Y A L P key players A-Z

key players A-Z

Klinge, Nicole GCONSULTNET

Klose, Jan

DECK13 Interactive

Koch, Nadine

Related Designs Software

Kochann, Alexander Lingoona

Kohlenbeck, Carsten

Game Developers Conference Europe

Kรถlpin, Alexander

medienboard Berlin-Brandenburg

Kรถnig, Julian

FFS Film- & Fernseh-Synchron

Koetting, Brigitte Lightning PR

Kuchling, Holger

Independent Arts Software

Kudena, Claire

CULTURETRANSLATE

Kugler, Lukas

Sproing Interactive Media

185

Lass, Sรถren

029

Leisdon, Andreas

051

Lellwitz, Anne-Petra

197

Lemmen, Ruth

169

Lenke, Kirk

137

Lesser, Hendrik

193

Lew, Sandra

175

Liebe, Michael

037

Limpach, Odile

155

Lรถffler, Falko

059

Lorson, Michael

Eins2Design 8

BIU

AP Lellwitz Marktforschung

BIU

Reakktor Media

remote control productions

Game Developers Conference Europe

medienboard Berlin-Brandenburg

Blue Byte

Fluidtext

ProSiebenSat.1 Digital

Lott, Gunnar

L

Lange, Kim

dtp entertainment

GAMEFORGE

184

Ludolf, Iris Partnertrans

077 121 184 121 049 053 169 137 021 184 111 083 181


FFS Film- & Fernseh-Synchron

193 093

Minich, Michael remote control productions

053

key players A-Z

Ludwig, Rainer

S R E Y Z A Luschert, Till InnoGames

M

Maibaum, Andreij Blue Byte

Maier, Matthias gamigo

Mainka, Hendrik Goodgame Studios

Mamontov, Ilja Mail.Ru Games

Marchsreiter, Dieter

Marchsreiter Communications

Marcinek, Stefan Kalypso Media Group

Markussen, Rainer gamigo

Mayer, Jürgen

plazz entertainment

Messerschmidt, Dana

Mitteldeutsche Medienförderung

Methfessel, Anne Lea QANTM Institute

Mieth, Dominik Coreplay

Mohr, David Playgenic

Mohr, Ingo

arvato games task force

021 089 035 101 177 097 089 047 139 143 025

Mulderij, Beco Mail.Ru Games

Müller, Florian Travian Games

109 149 101 115

N

Neuer, Wolfram

Rabcat Computer Graphics

Neupert, Oliver bitComposer Games

Niesenhaus, Jörg

Game Development Initiative Ruhr

Nißl, Christiane Travian Games

Nitschke, Benjamin MobileBits

201 073 127 115 199

O

Offermanns, Holger Zone 2 Media

067

9


Y E K Y A L P key players A-Z

key players A-Z

Ohlmann, Peter Coreplay

Olivier, Yuro Zone 2 Media

Ott, Michael Gamesload

025 067 087

P

Paletta, Claas

Daedalic Entertainment

Peick, Thorsten Reakktor Media

Pfeiffer, Serein Artificial Technology

Pharos, Daniel

Knights of Soundtrack

Piutti, Alexander GameGenetics

Potente, Dirk

arvato games task force

Pottkämper, Thomas Related Designs Software

Priewe, Marco

ATLAS Interactive Deutschland

Purwin, Heico GAMES ACADEMY

Putzki, Tom Tom Putzki Consulting 10

Q

129

Quinke, Achim

gamecity:Hamburg

R

Ratheiser, Burkhard Related Designs Software

075 049 189 204 085 149 051 151 131 185

043

Rau, Patrick kunst-stoff

167

Raufer, Christine Gärtner PR

Rezk-Salama, Christof MEDIADESIGN HOCHSCHULE

Richter, Peter Effective Media

Richter, Thomas GameGenetics

Riegler, Harald

Sproing Interactive Media

Rohloff, Henrike Goodgame Studios

Rohmann, Thorsten Playa Games

Römer, Steffen kunst-stoff

051

135 159 085 059 035

045/107

043


gamescom

163

Schmitz, Christopher

125

Schober, Johanna

Blue Byte

021

key players A-Z

Rosito, Sebastian

S R E Y Z A Roth, Birgit G.A.M.E.

S

Headup Games

arvato games task force

Sauerteig, Christian Just A Game

Schaefer, Klaus

FilmFernsehFonds Bayern

Sch채fer, Jens Crytek

Schellbach, Philipp YAGER Development

Schiblhut, Gunther ProSiebenSat.1 Digital

Schleischitz, Thomas Rabcat Computer Graphics

Schmidt, Axel

Frogster Interactive Pictures

Upjers

149

Schulz, Christine

095

Schwarz, Marcus

123

Schwebe, Ruben

027

Seefeldt, Simon

065

Siegmund, Kathrin

111

Sieveritz, Maren

201

Sliwka, Frank

081

Sommer, Marcel

061/117

Schmitt-Fumian, Tanja Macromedia University

091

Schoeller, Dieter

Saszik, Klaus

Schmitt, Klaus

059

Sproing Inteactive Media

133

145

USK

Upjers

061/117

USK

Just A Game

INPROMO

GameDuell

Game Developers Conference Europe

flashpoint

Sowa, Marco Sunlight Games

Sowa, Michael Games Quality

145 095 173 033 169 079 068 165

11


Y E K Y A L P key players A-Z

key players A-Z

Stadlbauer, Florian DECK13 Interactive

Stanke, Christian kunst-stoff

Stelzer, Valerie

Ravensburger Digital

Stock, Ralph

Serious Games Solutions

Stolley, Eike

YAGER Development

Straten, Nicole Morphicon

Streppel, Patrick gamigo

Sturm, BjÜrn Gärtner PR

Syska-Funk, Andreas

ATLAS Interactive Deutschland

029 043 113 055 065 103 089 167 151

deal united

Thierolf, Peter keen games

157 041

YAGER Development 12

Unger, Thorsten Zone 2 Media

van Husen, Carsten GAMEFORGE

Vikene, Mathias Playgenic

Vogler, Stephan CipSoft

Volland, Holger

Frankfurter Buchmesse

067 083 109 023 161

W

Wagener, Malte

Walentin, Pete keen games

Walk, Wolfgang

Walk Game Productions

Playgenic

065

081

V

Wardenga, Marc

U

Ullmann, Timo

Frogster Interactive Pictures

Koch Media

T

Temme, Jarg

Ullrich, Daniel

Waschk, Stefanie Game Development Initiative Ruhr

099 041 068 109 127


GameDuell

033

Wutzl, Peter

165

Wysk, Karsten

059 199

Sproing Interactive Media

key players A-Z

Wasmuth, Boris

S R E Y Z A Wegener, Stefan Games Quality

Weichert, J端rgen deal united

Weidner, Christoph MultiMediaManufaktur

Weigel, Bernd Simlity

Weikl, Andreas CipSoft

Wetzel, Michael Mail.Ru Games

Weyl, Stefan

bitComposer Games

Wilfarth, Jan InnoGames

Willers, Philipp SlipShift

Wolf, Stefanie CipSoft

Wolters, Olaf BIU

Wolters, Sebastian nordmedia

157 105 203 023 101 073 039

MobileBits

Y

Yerli, Avni Crytek

Yerli, Cevat Crytek

Yerli, Faruk Crytek

027/191

027/191 027/191

Z

Ziliotto, Christopher Crytek

Zillmer, Michael InnoGames

Zolna, Michael Headup Games

191

039/093

091

057 023 121 141

13


THE GERMAN GAMES MARKET: AN INTRODUCTION

In 2010, the German market for computer and video game software grew to 1.83 billion euro, an increase by 3%. The revenues in this value are divided across physical distribution, online- and browsergames and item-selling. Follow us in this brief overview and learn about sales statistics, gender and age composition as well as the leading role of online- and browsergames in Germany. The following data about different sections of the German Market is provided by the German Trade Association of Interactive Entertainment Software (BIU) and market research company GfK Group.

E H T ARK M Market Volume

With a share of 1.59 billion euro, the classic sales of games on data media and via downloads (including games for mobile consoles, mobile phones and smart phones) still accounted for the largest share of earnings in 2010. New business models such as fees for subscriptions and premium accounts (online and browser games) or expenditure on game add-ons and additional items (item selling) contributed a total of around 15 percent to the total turnover.

194

73

1.590

Figures in million euro

Physical distribution / downloads Fees for online- / browsergames Item selling

80

Figures in million units

70 60

60.9

65.1

70.8

68.6

71.0

Number of games sold (physical and online distribution)

50

71 million games for PCs, consoles and mobile devices, including handheld devices, mobile phones or smart phones, were sold in Germany in 2010. This represents an increase of 3 percent over the previous year.

40 30 20 10 0

2006 14

Š 2011 BIU/GfK

2007

2008

2009

2010 Š 2011 BIU/GfK


The German Games Market

Development of Turnover (Physical and download distribution) 2000

Figures in million euro

T E K 1.643

1.605

1.590

2008

2009

2010

1.446

1500

Following the record result of 2008, turnover for computer and video games has levelled off at a high level. Earnings from sales of data media and downloads amounted to around 1.6 billion euro in 2010, whereby mobile games for handheld devices and smart phones were taken into account for the first time. This represents a slight decrease of 1 percent over the previous year.

1.211

1000

500

0

2006

2007

Š 2011 BIU/GfK

Turnover on games for PC, console and mobile devices in percent The majority of the turnover for computer and video game software in Germany is generated by console games. The PC is in second position, ahead of mobile games consoles, mobile phones or smart phones.

120

Data in percent

100 80

41

33

28

26

28

36

38

45

53

56

22

28

27

21

17

2006

2007

2008

2009

2010

60 40 20 0

Mobile Devices Consoles PC

Š 2011 BIU/GfK

15


THE GER GAME MA ONLINE- AND BROWSERGAMES

Online and Browsergames are among the current growth markets of the games industry in Germany. The number of German users increased in 2010 by 17 percent to 14.5 million. Parallel to this, the turnover of subscriptions and premium accounts increased by 24 percent to a total of 194 million euro. Browsergames refer to internet games which are played directly using the web browser or in a social network. Online games are games which are played mainly or exclusively on the internet and require a previous program installation on the computer. Not included is turnover from so called item selling.

User Statistics

Figures in million users

15

14.5 million Germans, in other words every fourth person over the age of ten, play online- and/or browsergames. With 11.3 million users, browser and social games are the favored game variant on the internet. Online games are played by 5.6 million people in Germany.

12

9

6

60

3

14.5

11.3

Data in percent

5.6

50

0

40

Online- and Browsergames Browsergames Online Games

30

© 2011 BIU/GfK

42

20

51

58

49

10

User Gender

0

Female

If PC and console games are especially a male domain, gender differences on the internet are more or less cancelled out. With a share of 58 percent, men are still ahead regarding online games, however this difference is again cancelled out in the case of browsergames.

Male

Online Games Browsergames

© 2011 BIU/GfK

Increase in turnover and users of online- and browsergames The market for online and browser games has shown a positive development in the last three years. The number of users increased by 17 percent to 14.5 million in 2010. Parallel to this in 2010, turnover from subscriptions and premium accounts rose by 24 percent to 194 million euro. Turnover from item selling is not included in these statistics.

15

2008 / Users 2009 / Users 2010 / Users

14.5

Figures in million euro

11.5

12

12.4

194

9

Monthly fees

6

169

3

Increase »Users« Increase »Monthly fees« 16

+17% +24%

156 0

© 2011 BIU/GfK


Five percent of Germans over the age of ten bought virtual items for computer and video games on the internet in 2010. This includes new characters and virtual weapons for online and browsergames as well as additional levels for games which were acquired by data media or download. Turnover for virtual items amounted to a total of 73 million euro in 2010. This represents an increase of 38 percent when compared with 2009.

80

Turnover on item selling

The German Games Market

RMAN ES ARKET ITEM SELLING

Figures in million euro

70

In 2010, the turnover on item selling increased by 38 percent to a total of 73 million euro. This includes both game add-ons, for example additional levels or map packs, and virtual items which are used in online and browser games.

60

+ 38 %

50 40 30

53

53

73

2008

2009

2010

20

Age of Buyer

10 0

© 2011 BIU/GfK

12

17

21

30

Buyers of virtual goods and average expenditure

20

Data in percent

10-19 20-29 30-39

3.5 3.0

40-49 50+

3.2 54

2.5

48 © 2011 BIU/GfK

The buyer of virtual goods is on average 35 years old. When purchasing virtual items, young people in particular between the age 10 and 19 are more restrained.

2.0 1.5

1.0

1.1

1.0 0.5

More users are spending on average less: In 2010, the number of gamers who bought virtual goods for games trebled to 3.2 million. At the same time, the average annual expenditure decreased by more than half to 23 euro per person.

23

0.0

2008

2009

Buyers in millions Ependiture in euro p.p.

2010

© 2011 BIU/GfK

17


E V E D P O L EN NINTENDO 3DS

18

V


Development

E T N DEVELOPMENT

Contents

Blue Byte ................................................................... 21 CipSoft ....................................................................... 23 Coreplay ..................................................................... 25 Crytek ........................................................................ 27 DECK13 Interactive ..................................................... 29 Funatics Software ...................................................... 31 GameDuell ................................................................. 33 Goodgame Studios ..................................................... 35 Independent Arts Software ........................................ 37 InnoGames................................................................. 39 keen games................................................................ 41 kunst-stoff ................................................................. 43 Playa Games............................................................... 45 plazz entertainment .................................................. 47 Reakktor Media .......................................................... 49 Related Designs Software .......................................... 51 remote control productions ........................................ 53 Serious Games Solutions ............................................ 55 SlipShift ..................................................................... 57 Sproing Interactive Media .......................................... 59 Upjers......................................................................... 61 wooga ........................................................................ 63 YAGER Development .................................................. 65 Zone 2 Media ............................................................. 67 Freelancer Development ............................................ 68

VITA IPAD

19



Adlerstrasse 74 | 40211 Düsseldorf | Germany phone +49 (0) 211 / 33 800 0 mail info@bluebyte.de | web www.bluebyte.de

Key Contacts

Browser-/Social Games Mobile iPhone/iPad

Andreij Maibaum Head of Human Resources amaibaum@bluebyte.de

• Founding Year: October 1988 • CEO: Yves Guillemot • Some Numbers: Blue Byte has produced over 30 games. The Settlers® series has sold more than 8 million units worldwide, the Anno® games have sold more than 5 million units.

MMOs

Company Facts

PSP/Vita

• Anno 2070 (PC) • The Settlers Online (Browser Game) • My Fitness Coach Club (Wii & PS3) • The Settlers 7: Paths to a Kingdom (PC) • Anno: Create a New World (Wii & DS) • Anno 1404 (PC) • Battle Isle Series (PC)

NDS

Christopher Schmitz Head of Production cschmitz@bluebyte.de

Wii

Key Projects

Xbox 360

Blue Byte is a leading PC developer with a strong track record. It is most known as the creator of excellent strategy games and has recently started to develop its major brands for consoles as well. The company was founded in Germany in 1988 and the studio’s first hit came in 1991 with Battle Isle, followed in 1993 with the perennial favorite The Settlers®. Blue Byte became a wholly owned subsidiary of Ubisoft in 2001. Today, the 100+ team members explore the online market and create new standards with The Settlers Online®. The studio is also responsible for the production of the Anno® series. In 2011, Anno® 2070 will be released and the strategy game brand faces the future. As a development studio of Ubisoft, the Blue Byte teams are part of 5.300 developers in 23 studios world-wide. Blue Byte collaborates with other Ubisoft studios around the globe to create the next generation of its brands on various platforms. Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and sales in 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of €1,038 million for the 2010-11 fiscal year. To learn more, please visit www.ubisoftgroup.com. And apply at: jobs@bluebyte.de

PS3

Benedikt Grindel Head of Live Operations bgrindel@bluebyte.de

Our Expertise

PC

Odile Limpach Managing Director olimpach@bluebyte.de

Development

Blue Byte GmbH

21



Gabelsbergerstrasse 11 | 93047 Regensburg | Germany phone +49 (0) 941 / 630 828 0 mail contact@cipsoft.com | web www.cipsoft.com

Key Contacts

Our Expertise

Browser-/Social Games Mobile

Stefanie Wolf HR Manager +49 (0) 941 / 630 828 0 wolf@cipsoft.com

MMOs

• Employees: 60+ • Turnover 2010: 7.9 Mio

PSP/Vita

Company Facts

NDS

• Tibia, MMORPG, online since 1997 • TibiaME, Mobile MMORPG, online since 2003 • Fiction Fighters, Online Comic, release in 2011

Wii

Andreas Weikl Marketing & PR Manager +49 (0) 941 / 630 828 0 weikl@cipsoft.com

Xbox 360

Key Projects

PS3

CipSoft is an independent developer and publishers of online computer games. When founded in 2001, CipSoft’s first MMORPG called Tibia had already been online for more than 4 years. Hence Tibia is now the oldest MMORPG worldwide being online for more than 14 years without any interruption ever since. In 2003 we released our second game, called TibiaME, the first MMORPG for mobile phones worldwide. Both Tibia and TibiaME are still growing strongly until today. In 2011 we will release our third online game, called Fiction Fighters. Fiction Fighters is a browser based interactive online comic and CipSoft’s first 3D project. Our vision is to develop and to publish innovative products that are based on new technologies. As developers we aim to realise our own ideas and to develop truly innovative products rather than to imitate existing concepts.

PC

Stephan Vogler Managing Director +49 (0) 941 / 630 828 0 vogler@cipsoft.com

Development

CipSoft GmbH

iPhone/iPad 23



Schleissheimer Strasse 6-10 | 80333 Munich | Germany phone +49 (0) 89 / 579 575 56 | fax +49 (0) 89 / 579 575 26 mail info@coreplay.de | web www.coreplay.de

Key Contacts

Our Expertise

MMOs Browser-/Social Games Mobile

Dominik Mieth Producer / Game Designer +49 (0) 89 / 579 575 36 dmieth@coreplay.de

• Founding Year: 2007 • Inhouse Technology: Powerful Multiplatform Graphics Engine, World Editor with Stateof-the-Art Pre Illumination, Complex Particle Effect System with efficient Editing Tools • Achievements: Lara TV Award: Germany‘s Next Topmodel 2009, First German developer studio that released a game on XBLA

PSP/Vita

Company Facts

NDS

• Crazy Chicken Tales (Nintendo Wii) • Germany‘s Next Topmodel (Nintendo Wii, PC) • Ion Assault (Xbox 360, Steam, Playstation 3) • Fit For Fun (Nintendo Wii) • Myth of Glory (PC, Xbox 360, Playstation 3) • Jagged Alliance: Back in Action (PC)

Wii

Andreas Drude Manager / Art Director +49 (0) 89 / 579 575 56 adrude@coreplay.de

Xbox 360

Key Projects

PS3

COREPLAY is an independent computer and video game developer located in the center of Munich, Germany. Every current member of COREPLAY‘s senior staff can look back on several years of game industry experience. COREPLAY aims to deliver high quality games on Next-Gen consoles in a positive and friendly working environment. COREPLAY uses in-house developed technology and tools in order to ensure a cost efficient and streamlined workflow that allows to deliver cutting-edge content and code. Our main focus is to combine a fresh and high grade visual appearance with a wellbalanced intuitive gameplay that takes full advantage of the target platform. Furthermore we aim to develop excellent games for digital distribution via XBLA, PSN and Steam.

PC

Peter Ohlmann Manager / Technical Director +49 (0) 89 / 579 575 56 pohlmann@coreplay.de

Development

Coreplay GmbH

iPhone/iPad 25



Grüneburgweg 16-18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 – 0 mail contact@crytek.com | web www.crytek.com

Key Contacts

Browser-/Social Games Mobile iPhone/iPad

• Number of Employees: 650+ • Different nationalities: 40+ • Released Titles: 4

MMOs

Jens Schäfer Senior PR Manager contact@crytek.com

PSP/Vita

Company Facts

NDS

Andrea Hartenfeller HR Manager contact@crytek.com

• CryENGINE® 1-3 • Far Cry® Release Date: 20.04.2004 • Crysis® Release Date: 14.11.2007 • Crysis Warhead® Release Date: 18.09.2008 • Crysis® 2 Release Date: 22.03.2011

Wii

Key Projects

Xbox 360

Crytek is one of the world‘s most innovative studios for the development of interactive entertainment. Based in Frankfurt am Main, with additional studios in Budapest, Kiev, Nottingham, Seoul and Sofia, Crytek‘s development team is comprised of game professionals from over 40 different nations. The multi award-winning company is dedicated to creating exceptionally high-quality videogames for the PC and next-generation consoles, powered by their proprietary 3D-game technology CryENGINE. It is not only used throughout the videogame industry, but also for many serious applications in fields from architecture, training and simulation to learning and development. Recently, Crytek was voted rank 11 in a study amongst several thousand German IT students asking for their most favoured employers. In 2009 the company had already been named a top innovator following a nationwide study, making it one of Germany’s 100 most innovative middle-sized companies. Since its foundation in 1999, Crytek has created the multi-award winning PC titles Far Cry®, Crysis®, Crysis Warhead® and Crysis® 2.

PS3

Nick Button-Brown Director of Business Development contact@crytek.com

Our Expertise

PC

Faruk, Cevat and Avni Yerli Founders and Managing Directors contact@crytek.com

Development

Crytek GmbH

27


We're tired of games that rehash the same content over and over again. We believe that games need to have meaning, uniqueness, and a soul. To make our games stand out, we give them character.

GAMES WITH CHARACTER


Baseler Strasse 46 | 60329 Frankfurt | Germany phone +49 (0) 69 / 716 716 60 mail info@deck13.com | web www.deck13.com

Key Contacts

Our Expertise

Wii NDS PSP/Vita MMOs

Jan Klose Creative Director jklose@deck13.com

• Ankh • Venetica • Jack Keane • Haunted

Xbox 360

Key Projects

PS3

Our creativity knows no bounds when we are faced with the challenge of bringing interactive fun to the world. We believe that only when gamers can totally immerse themselves in our virtual worlds, then we have truly succeeded. And that’s our greatest reward. Qualified management is the backbone of our organization. Meeting milestones on time and within budget, to the complete satisfaction of our clients, is of upmost importance to us. Whether these customers are the gamers themselves or our contractors does not change that premise. In the past we have been developing numerous new IPs, like »Ankh« and »Venetica«, but also did very successful contract work, like »Carnival Cruise Lines Tycoon« for Activision.

PC

Dr. Florian Stadlbauer Executive Director fstadlbauer@deck13.com

Development

DECK13 Interactive GmbH

Company Facts Browser-/Social Games

Deck13 is privately funded and owned by two of its founders. Our core team is comprised of more than 35 employees specialized in design, technology, and business management. Our work and project experience has been gathered over a decade and throughout numerous projects, and our growth and success have followed a stable incline. Clients named us »Germany’s best and most renowned adventure game developer«.

Mobile iPhone/iPad 29



Essener Strasse 66 | 46047 Oberhausen | Germany phone +49 (0) 208 / 439 270 60 | fax +49 (0) 208 / 439 270 61 mail info@funatics.de | web www.funatics.de

Key Contacts

Our Expertise

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Key team: 18 people • Game development for more than 100 years of life • Two sales awards in gold, one in platinum • Uncounted media awards

NDS

Company Facts

Wii

• Catan – The First Island (1999) • Cultures – Discovery of Vinland (2000) • The Settlers – Heritage of Kings (2004) • The Settlers – 10th Anniversary (2006) • Tom Clancy’s Endwar (2008) • Cultures Online (2010) • UFO Online – Fight for Earth (2011)

Xbox 360

Key Projects

PS3

The renowned development studio Funatics Software was founded in 1998. Since its inception, Funatics has followed its central philosophy: »Games mainly need to be fun to play!« As early as 1999, Funatics landed a major coup with a conversion of the tabletop classic »The Settlers of Catan« titled »Catan – The First Island«. Hundreds of thousands of enthusiastic players proved that the game is great fun to play indeed – even over ten years after release, the game is still said to be the best board-game conversion of all time. Just one year later, »Cultures« laid the foundation for one of the most successful product lines in the company’s history: A total of seven titles appeared in the popular »Cultures« series. From 2004 to 2008 Funatics has developed several sequels of »The Settlers« partly in cooperation with Blue Byte released by Ubisoft. End of 2008, Funatics’ first NDS / PSP title was released: »Tom Clancy’s Endwar«, as well as »Die Siedler – Aufbruch der Kulturen« which laid the foundation for the first online project of Funatics – »Cultures Online« on www.cultures-online.com. Funatics is releasing two more browser games in 2011, based on our own network engine. »Patrician Online« combines the fun of the well-known historical trading simulation and the challenge to compete with online players. »UFO Online - Fight for Earth«, a Unity 3D based browser game, features the thrills of a turn-based tactical strategy game in high-class 3D graphics.

PC

Thomas Friedmann Managing Director +49 (0) 208 / 439 270 60 friedmann@funatics.de

Development

Funatics Software GmbH

31



Greifswalder Strasse 212-213 | 10405 Berlin | Germany phone + 49 (0) 30 / 288 768 210 | fax + 49 (0) 30 / 288 768 299 web www.gameduell.com

Key Contacts

Browser-/Social Games Mobile iPhone/iPad

• Team size: 170+ employees from over 16 countries in offices in Berlin, Asia and San Francisco • Games: 60+ casual games developed in house, available in 7 languages • Marketing: 1.000+ international partners, portals and sites, e.g. Pro7Sat1, MSN, United Internet, Freenet • Multiple Platforms: Web, Facebook, Myspace, iPhone, Android • Customers: More than 70 million registered members

MMOs

Maren Sieveritz Human Resources + 49 (0) 30 / 288 768 210 maren@gameduell.com

Company Facts

PSP/Vita

Boris Wasmuth Managing Director Marketing + 49 (0) 30 / 288 768 210 boris@gameduell.com

NDS

• Online games portal: GameDuell.com • Mobile games: e.g. Maya Pyramid, Fluffy Birds • Social games: Bubble Popp, Jungle Jewels

Wii

Key Projects

Xbox 360

Our passion for high-quality games and a thrilling user experience has made GameDuell the leading cross-platform social games community in the world. We are providing social games via multiple platforms on the web, on social networks and mobile. GameDuell was founded in 2003 and is now available worldwide in 7 languages. Our community includes more than 70 million registered members from all over the world. We have developed more than 60 flashbased games in our own studios and have embedded them in a unique tournament platform that enhances social gameplay. The company is driven by a team of over 170 game-enthusiasts and has offices in Berlin, Asia and San Francisco. We are looking for passionate and friendly candidates who want to make a difference in the world of games. We are a highly-qualified, dynamic and professional team and offer an inspiring work environment in our loft office in the centre of Berlin. Seize this opportunity and join us!

PS3

Michael Kalkowski Creative Director + 49 (0) 30 / 288 768 210 michael@gameduell.com

Our Expertise

PC

Kai Bolik CEO + 49 (0) 30 / 288 768 210 kai@gameduell.com

Development

GameDuell GmbH

33


GOODGAME

Be part of our team!

goodgamestudios.com/jobs


Theodorstrasse 42-90, Haus 11 | 22761 Hamburg | Germany phone +49 (0) 40 / 851 924 90 | fax +49 (0) 40 / 851 924 924 mail info@goodgamestudios.com web www.goodgamestudios.com

Browser-/Social Games Mobile iPhone/iPad

• Founded: 2009 • Team: 150+ employees from 20 nations • Players per month: 70+ million • Localization: 20+ languages • Awards: 2x Browser Game of the Year 2009, Goldener Spatz 2010, Fair Company Award

MMOs

Company Facts

PSP/Vita

• Goodgame Poker (07/2009) • Goodgame Jump Jupiter (03/2010) • Goodgame Farmer (04/2010) • Goodgame Mafia (06/2010) • Goodgame Café (08/2010) • Goodgame Hercules (12/2010) • Goodgame Disco (01/2011) • Goodgame Fashion (01/2011) • Goodgame Empire (07/2011)

NDS

Hendrik Mainka Head of Human Resources jobs@goodgamestudios.com

Key Projects

Wii

Henrike Rohloff Head of Public Relations pr@goodgamestudios.com

Xbox 360

Patrick Abrar Head of Sales & Business Development sales@goodgamestudios.com

Goodgame Studios is a social online game developer from Hamburg, Germany. The company was founded in June 2009 by the brothers Dr. Christian Wawrzinek (COO) and Dr. Kai Wawrzinek (CEO). With their debut Goodgame Poker they successfully entered the highly competitive browser games market. Since then, the company has been growing continuously. In addition to that, the game producer spotsonfire GmbH with its entire staff was absorbed in June 2010. Today, Goodgame Studios has more than 150 employees. The reasons for the sweeping success of Goodgame Studios’ games are manifold: Communicative multi-player interactions enable exchange with people from all over the world. High quality requirements guarantee varied game themes, appealing graphics and intuitive usability. Join our team today and create great games!

PS3

Our Expertise

PC

Key Contacts

GOODGAME

Development

Goodgame Studios

35



Münsterstrasse 5, HAMTEC Haus 2b | 59065 Hamm | Germany phone +49 (0) 2381 / 488 818 | fax +49 (0) 2381 / 9724596 mail info@independent-arts-software.de web www.independent-arts-software.de

MMOs Browser-/Social Games Mobile iPhone/iPad

• Team size: 35+ • Key Clients: dtp entertainment, SevenOne Intermedia, RTL Games, Koch Media/Deep Silver, Midway, Atari, THQ/Valuesoft, Ubisoft, Mindscape, JoWood, CDV, Kiddinx • Certificate: Registered Nintendo GBA/DS/Wii Developer, Official Sony PSP and PS3 Developer, Official Microsoft Xbox 360 Developer • Awards: German Developer Awards 2006 and 2007 for Best Mobile Game and Best Casual Game, GIGA Maus 2008 for Princess Lillifee, BIU Sales Award 2009 for Think Logic Trainer NDS

PSP/Vita

Company Facts

NDS

• On the Ball, Amiga/PC • WarCommander, PC • My Pet Hotel, PC/GBA/DS/Wii • Think Logic Trainer, DS/Wii • RTL Winter Sports 2009, DS • Princess Lillifee, DS • Against Rome, PC • Musiic Party, Wii • Germany´s next Topmodel 2010/11, DS/Wii/PC/PSN • Popstars 2010, DS/Wii/PSN • Yeti Sports, Wii • Winter Sports 2012, PC/Wii/3DS

Wii

Key Projects

Xbox 360

Holger Kuchling CEO kuchling@ independent-arts-software.de

Since it‘s founding in 1990, IAS has steadily grown in size and reputation, making it one of the studios with the richest tradition in Germany. More than 100 titles on various platforms have been successfully shipped since the beginning. Besides the production of original titles, IAS expertise lies in successful remittance work and porting as well. Our competence stretches from games dedicated to the hardcore user to lovely children edutainment. IAS stands for dedicated and experienced employees, reliability, professional project management and accurate observance of time limits! Our experience and philosophy have proven to be an ideal combination of organization expense and team structure, high productivity and corresponding efficiency. These were the cornerstones for products that entirely satisfied customers and publishers alike for more than 20 years in the development business!

PS3

Our Expertise

PC

Key Contacts

Development

Independent Arts Software GmbH

37


InnoGames www.innogames.de

Come and join us!

Harburger SchloĂ&#x;straĂ&#x;e 28 | 21079 Hamburg E-Mail: info@innogames.de


Harburger Schlossstrasse 28 (Channel 4) 21079 Hamburg | Germany phone +49 (0) 40 / 788 9335-0 mail info@innogames.de | web www.innogames.de

Key Contacts

Browser-/Social Games Mobile iPhone/iPad

• Founded in 2007, roots go back to 2003 • 70 million registered players from nearly 200 countries • Games available in more than 30 languages • 140 employees in the Hamburg headquarters

MMOs

Company Facts

PSP/Vita

Portal: • www.innogames.com (2011)

NDS

Jan Wilfarth Human Resources Manager +49 (0) 40 / 788 9335 0 info@innogames.de

Games: • Tribal Wars (2003, Browser Game) • Grepolis (2009, Browser Game) • Bounty Hounds Online (2011, Client Game)

Wii

Key Projects

Xbox 360

With 70 million registered players from nearly 200 countries, InnoGames is one of the leading worldwide developers and publishers of Massive Multiplayer Online Games. Our products like Tribal Wars, The West and Grepolis are available in more than 30 languages and are all free to use without restrictions and time limits. The players have the option to purchase premium accounts that offer additional advantages or important items in the games. Our games stand out due to a high long term motivation with a very well balanced game design. Eight years of experience in developing browser games enables us to create high quality games in different programming languages like PHP, Java and frontend technologies like Flash or HTML5 with an international team of top developers. Our company policy is to focus on quality rather than quantity. This especially applies to our game releases. We aim to publish two or three in-house developed games per year and put a high focus on every single one of them. As a rapidly growing company, we are always searching for highly motivated developers – Frontend and Backend – who are willing to join us. We offer senior positions as well as traineeships, thus InnoGames could either be the start or next step in your games career. In our modern office in Hamburg, we provide our employees with the technical environment of their choice and live a company culture with flat hierarchies and high team spirit.

PS3

Michael Zillmer Managing Director Licensing & Human Resources +49 (0) 40 / 788 9335 0 info@innogames.de

Our Expertise

PC

Hendrik Klindworth Managing Director Technical Development, Product Development, Marketing +49 (0) 40 / 788 9335 0 info@innogames.de

InnoGames

Development

InnoGames GmbH

39



Dreieichstrasse 59 | 60594 Frankfurt | Germany phone +49 (0) 69 / 660588 38 | fax +49 (0) 69 / 661266 48 mail info@keengames.com | web www.keengames.com

Key Contacts

MMOs Browser-/Social Games Mobile iPhone/iPad

Peter Thierolf Technical Director p.thierolf@keengames.com

• Team size: 70+ • Key Clients: Deep Silver, Disney Interactive Studios, Gameforge, Ubisoft Entertainment • Awards: Numerous Awards including »Red Dot Design Award« & »Best Console Game« for »Anno: Create a new world« and »Best Handheld Game« for »Anno 1701: Dawn of Discovery«.

PSP/Vita

Company Facts

NDS

Pete Walentin Development Director p.walentin@keengames.com

Sacred 3 • PlayStation 3, Xbox 360, PC Star Trek: Infinite Space • Browser • Release Summer 2011 G-force • PSP, NDS • Release July 2009 Anno: Create a New World • Wii, NDS • Release June 2009

Wii

Key Projects

Xbox 360

keen games is one of Germany‘s best-established developers of games with more than 18 years of experience in the industry. Working for international publishers like Deep Silver, Disney Interactive, Gameforge and Ubisoft we are developing high quality games within the given budget and within tight schedules. Our fully automated tools help us to raise productivity, have quality control in place from the very beginning, reducing risk during development and keep us flexible to deliver on any platform. On top of this is our proprietary leading-edge multi platform technology, currently running on Playstation 3, Xbox 360, PSP, Wii, 3DS and PC, that enable us to deliver a technically smooth and flexible experience on any platform. To ensure the high quality of our products we are always looking for highly qualified and motivated people to join our international developers team of more than 70 developers in Frankfurt. Working at keen games means: flat hierarchy, great development opportunities and an interesting and multifaceted job.

PS3

Antony Christoulakis Business Development Director a.christoulakis@keengames.com

Our Expertise

PC

Jan Jöckel Managing Director j.joeckel@keengames.com

Development

keen games GmbH & Co. KG

41


ers in

J.Jitt

“Utterly intense, but ridiculously addictive at the same time!” 9/10 stars - Pocketgamer Gold Award pocketgamer.co.uk

“A stunning piece of art […] unique gameplay […] a spectacular look and feel!” 4,5/5 stars appsafari.com

An Action Puzzle Game for Mobile, PC, Mac, and Browsers www.puddingpanic.com www.facebook.com/PuddingPanic


Rungestrasse 22-24 | 10179 Berlin | Germany phone +49 (0) 30 / 234 571 78 | fax +49 (0) 30 / 234 571 78 mail info@kunst-stoff.de | web www.kunst-stoff.de

Key Contacts

Browser-/Social Games Mobile iPhone/iPad

• Founded in 2008 • Team: 15+ • Expertise in the production of interactive installations for more than 10 years • Awards: 2011 Nominated for the German Games Award, 2010 German Game Developer Award as »Best Childrens’ Game«, 2008 Central German Media fund’s (MDM) Award for »Best Children’s Media Project« at the Academy of Childrens’ Media, 2005 1st prize, Hamburg Games Award • Clients/Partners: Ubisoft, Telekom, Volkswagen and more

MMOs

Christian Stanke Sales Manager / Project Manager +49 (0) 30 / 234 571 78 info@kunst-stoff.de

Company Facts

PSP/Vita

Steffen Römer Development Director +49 (0) 30 / 234 571 78 info@kunst-stoff.de

NDS

• Pudding Panic, Mobile/PC/Mac/Browser (2011) • Galaxy Racers, Nintendo DS, internationally published by Ubisoft (2010)

Wii

Key Projects

Xbox 360

kunst-stoff is an award-winning independent game developer and producer located in the heart of Berlin. Making games is a business – however, we never got involved in this industry to become rich or famous. From the very beginning, it was all about using our creative and entrepreneurial skills to create something unique. Our notion of quality is closely linked to our credo that you can be successful when you have faith in your own original ideas and have a sociallyresponsible approach to business. We believe that this is the way to create successful products. Therefore, our strength is in creating original IPs and developing new technology. We actively share our knowledge with other developers and network within the institutions of the game industry. Internally, we encourage our employees to take entrepreneurial action. kunst-stoff benefits from the team’s interdisciplinary expertise and is thereby able to produce high-quality products that are optimally adapted to market conditions. We believe in content. Our action puzzle game, Pudding Panic – about an anxious pudding in a ghost ride – is the first game which we release to the international markets by ourselves.

PS3

Maike Coelle PR / Business Development +49 (0) 30 / 234 571 78 info@kunst-stoff.de

Our Expertise

PC

Patrick Rau Managing Director / Creative Director +49 (0) 30 / 234 571 78 info@kunst-stoff.de

Development

kunst-stoff GmbH

43



Alstertor 9 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 93 22 - 0 | fax +49 (0) 40 / 767 93 22 - 22 mail info@playa-games.com | web www.playa-games.com

Key Contacts

Development

Playa Games GmbH

Our Expertise Mai Tai

Browser-/Social Games Mobile iPhone/iPad

Tobias Edl Director Business Development tobias@playa-games.com

• Browsergame of the Year – »Best RPG 2009« • German Game Developer Award – »Best Casual Game 2009« • BÄM! Award – »Best Online Game 2010« • GameStar 2010 – “Best Online Game 2010”

MMOs

Company Facts

PSP/Vita

• Shakes & Fidget • SoccerStar • BloodMoon

NDS

Key Projects

Wii

Bernd Heinisch Director Marketing bernd@playa-games.com

Xbox 360

Thorsten Rohmann COO thorsten@playa-games.com

Shake all ingredients except the dark rum together in a mixer with ice. Strain into glass and float the dark rum onto the top. Garnish with pineapple spear and lime peel. The Mai Tai is an alcoholic cocktail based on rum, Curaçao liqueur, and lime juice, popular in »Polynesian-style« settings. It was invented at the Trader Vic’s restaurant in Oakland, California in 1944. Trader Vic’s rival, Don the Beachcomber, claimed to have created it in 1933 at his then-new eponymous bar (later a famous restaurant) in Hollywood. Don the Beachcomber’s recipe is more complex than that of Vic and tastes quite different. »Maita’i« is the Tahitian word for »good«. The spelling of the drink, however, is two words. The Trader Vic story of its invention is that the Trader - Victor J. Bergeron - created it one afternoon for some friends who were visiting from Tahiti. One of those friends, Carrie Guild, tasted it and cried out: »Maita’i roa ae!« (Literally »very good!«, figuratively »Out of this world! The Best!«) – hence the name.

PS3

Hannes Beuck CEO hannes@playa-games.com

PC

3 cl (6 parts) white rum 1.5 cl (3 parts) orange curaçao 1.5 cl (3 parts) orgeat syrup 5 cl (1 part) rock candy syrup 1 cl (2 parts) fresh lime juice 3 cl (6 parts) dark rum

45


The Snuggles Monsterball

PyroLab

Diver Dave

Jumping’s outdated


plazz entertainment AG

phone +49 (0) 361 / 216 94 60 mail info@plazz-entertainment.com web www.plazz-entertainment.com

Key Contacts

Our Expertise

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• cooperation with universities • 25 staff members

NDS

Company Facts

Wii

• www.pyrolab-game.com Browsergame transferred to the world of social networks • www.the-snuggles.com Monsterball - excellent iPhone puzzle game • www.diver-dave-app.com Diver Dave – jumping’s outdated • www.MartinMorgen.de Boxed Game based on a known TV series • Contract developing: Developing innovative apps for clients like Endemol (e.g. Big Brother Facebook app)

Xbox 360

Key Projects

PS3

plazz entertainment AG was founded in Munich in July 2007. Erfurt became the company’s headquarter in July 2010. plazz entertainment AG is a creative development studio for digital entertainment running successfully self-developed portfolio of games. We are committed to deliver high quality games for various ages on PC, apps for social networks or games on mobile devices such as iPhones and iPads. Plazz entertainment provides services like development, programming and technical services for implementation in social networks or app stores. Our full-service concept includes publishing games and apps, apptesting and web services. As a supplier of successful applications in international gaming- and entertainment business we know the trends and markets. Our strength lies in the experience in gamification: Using mechanics of game design to captivate the user to a certain brand and to create engagement and solving problems. For further questions and requests please contact us. We gladly invite you to our creative teams in Erfurt or Munich.

PC

Jürgen Mayer CEO +49 (0) 361 / 216 94 60 jm@plazz.net

Development

Augustmauer 1 | 99084 Erfurt | Germany Kronstadter Strasse 4 | 81677 Munich | Germany

47



Kleine Duewelstrasse 21 | 30171 Hannover | Germany phone +49 (0) 511 / 54098 0 | fax +49 (0) 511 / 54098 70 mail info@reakktor.com | web www.reakktor.com

Mobile iPhone/iPad

Awards: • eMil 2002 interactive • E3 2010: Biggest Surprise • GameStar/Best of gamescom: Best Free-to-Play

Browser-/Social Games

• Established: 1991 • Located in Hannover, Germany • Employees: 50 from 6 nations

MMOs

Company Facts

PSP/Vita

• Subtrade • Bermuda Syndrome • Neocron • Neocron 2 • Neocron Evolution • Black Prophecy

NDS

Key Projects

Wii

Thorsten Peick HR & Finances +49 (0) 511 / 54098 0 peick@reakktor.com

Xbox 360

Kirk Lenke Managing Director/CEO +49 (0) 511 / 54098 0 lenke@reakktor.com

Reakktor Media, headquartered in Hannover, Germany, is on the forefront of Massive Multiplayer Online Games – developing cuttingedge online games technology and successfully operating MMOs on a global scale. Dozens of award-winning, multi-million selling multimedia products and AAA online games created since 1991 culminate in the highly anticipated Black Prophecy, which was released in 2011. From the beginnings of multi-media and PC games Reakktor reached an important milestone in 2002 with the release of Neocron, the worlds‘ first real-time FPS RPG MMO developed and operated by a German games company. Tens of thousands of gamers enjoyed diving into the unique world of Cyberpunk and experienced a game-play experience like never before. Neocron 2 and the latest installment Neocron Evolution still enjoy a dedicated and engaged player base.

PS3

Our Expertise

PC

Key Contacts

Development

Reakktor Media GmbH

49



Römerpassage 1 | 55116 Mainz | Germany phone +49 (0) 6131 / 55447-0 mail info@related-designs.de | web www.related-designs.com

Key Contacts

MMOs Browser-/Social Games Mobile iPhone/iPad

• Titles released: more than 20 • Awards collected: more than 100 • In-house Team: 60+

PSP/Vita

Company Facts

NDS

Nadin Koch Outsourcing Manager +49 (0) 6131 / 55447-0 info@related-designs.de

• America (© 2000, Data Becker) • No Man’s Land (© 2003, CDV) • Castle Strike (© 2004, Data Becker) • ANNO 1701 / 1701 A.D. (© 2006, Sunflowers) • ANNO 1404 / Dawn of Discovery (© 2009, Ubisoft) • ANNO 2070 (© Ubisoft)

Wii

Key Projects

Xbox 360

Related Designs is the leading German development studio for strategy games. The company is located in Mainz, the capital city of RheinlandPfalz. A core team of 60+ experienced and highly qualified experts successfully creates great games for the international market. They are led by a board of directors with over fifteen years of experience each. Since 1995 Related Designs has produced more than twenty PC entertainment software titles. The company has proven its mastery in complex genres such as Real-Time-Strategy and Building-Strategy. Related Designs’ Motto -step by step into the future- reflects a development philosophy that focuses on outstanding product quality and strict adherence to schedules. Their strong technological background helps to create outstanding, custom-made 3D-engines and high performance tool chains. The company has sharpened its management skills over the past years and is capable of extensive international outsourcing, multi-project-management and simultaneous multilingual releases. More than a hundred awards show how passionate and professional Related Designs is about video games. Over the last years the team was repeatedly decorated for their ambitious work on the ANNO series with ten German Game Developer Awards, two German Video Game Awards and the Grand Prix of the Red Dot Design Award.

PS3

Burkhard Ratheiser Managing Director +49 (0) 6131 / 55447-0 info@related-designs.de

Our Expertise

PC

Thomas Pottkämper Managing Director +49 (0) 6131 / 55447-0 info@related-designs.de

Development

Related Designs Software GmbH

51



Sendlinger-Tor-Platz 6 | 80336 Munich | Germany phone +49 (0) 89 / 210 20 57 0 | fax +49 (0) 89 / 210 20 57 99 mail info@r-control.de | web www. r-control.de

Key Contacts

Our Expertise

MMOs Browser-/Social Games Mobile iPhone/iPad

• Over 50 employees • 15+ titles developed on 7 plattforms • Key Clients & Partners: Bigpoint, Ubisoft, Ravensburger Digital, Microsoft, dtp entertainment, Take 2, RTL Interactive, Bumm Film GmbH, Clockstone Studios, dreamfab • Awards: Förderpreis der Jury des Deutschen Entwicklerpreises 2008, LARA Start Up Award 2007 des Bayerischen Staatsministeriums, GIGA-Maus 2009 für »Das Beste Lernspiel« in der Kategorie »Familie - Lernen«, Gamesload Newcomer Award des Deutschen Entwicklerpreises

PSP/Vita

Christopher Kellner Business Development Manager +49 (0) 89 / 210 20 57 50 ckellner@r-control.de

NDS

rcp Group Facts

Wii

Michael Minich Business Development Manager +49 (0) 89 / 210 20 57 10 mminich@r-control.de

Brightside Games • Zeit² (Xbox Live Arcade) Chimera Entertainement • Windchaser (PC) • Train your brain with Dr. Kawashima (PC) • Warstory – Europe in Flames (Browsergame) Newtracks • Unannounced Social Game (in development) Piece of Pie Studios • Swimming Under Clouds (in development for PC and console) Wolpertinger Games • Quizocalypse (Xbox Indie Games) • Keep the Sheep (in development)

Xbox 360

Studios & Key Projects

PS3

remote control productions GmbH is an independent, internationally active production house, with an emphasis on development and production of entertainment software. With its extensive experience and far-reaching contacts, remote control productions acts as an important interface between developers, publishers, distributors and investors. Amongst these projects are the creation of new IPs, as well as company founding and the support of start-up teams. We have established a strong network of experienced studios that work on and/or have released titles on multiple platforms. With its label GamesInFlames, rcp also specializes on development and marketing of high quality online games.

PC

Hendrik Lesser Managing Director +49 (0) 89 / 210 20 57 15 hlesser@r-control.de

Development

remote control productions GmbH

53



August-Bebel-Strasse 27 | 14482 Potsdam | Germany phone +49 (0) 331 / 231 896 80 | fax +49 (0) 331 / 231 896 69 mail mail@serious-games-solutions.de web www.serious-games-solutions.de

Key Contact

The Applied Games Experts

Our Expertise

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• 20 years of experience: First serious game developed back in 1993 • More than 220 projects successfully realized • Top reference customers in Germany and many European countries • State of the Art development know how due to sister companies developing top consumer game titles

NDS

Company Facts

Wii

• Hewlett-Packard GmbH: Adventure Game for Consumers • Auswärtiges Amt (German State Department): Corporate Information Game • AOK (German Health Insurance Company): Job Advisor Game App • BASF AG: Corporate Information Game App • …and 210 more projects!

Xbox 360

Projects and Customers

PS3

Serious Games Solutions GmbH is your partner for serious games. We provide full spectrum consulting and development and know our business for more than 20 years. Since we started developing serious games in 1993, we successfully realized more than 220 products. Some of Germany’s and Europe’s top companies and organizations are among our customers, but also smaller enterprises ask for our advice. In our powerful team we involve graphics specialists, software designers and coders, psychologists, educators and of course, top game designers. One of our most important plus factors is the fact that we work in a close cooperation with our sister companies Quadriga Games and Sixteen Tons Entertainment, both reputable full price game development studios located in the Berlin and Stuttgart area. Serious Games Solutions GmbH will provide the whole bunch of experience even for high end game development requirements. For more information please talk directly to Ralph. With his game development history starting as a professional in 1984, he is one of the top games experts in Germany. He will help you to find out how a serious game development will make sense for you and how you can reliably avoid the most common mistakes.

PC

Ralph Stock Managing Director +49 (0) 331 / 231 896 80 ralph.stock@ serious-games-solutions.de

SERIOUS GAMES SOLUTIONS

Development

Serious Games Solutions GmbH

55



Friedrichstrasse 122 | 10117 Berlin | Germany phone +49 (0) 30 / 27 581 581 | fax +49 (0) 30 / 27 907 839 mail info@slipshift.net | web www.slipshift.net

Key Contacts

Our Expertise

Browser-/Social Games Mobile iPhone/iPad

Our recipe for a lasting legacy of fun, high quality games • Passion • Energy • Creativity • Independence • Flexibility • Fun

MMOs

• Platforms: browser games, mobile games • Founded: 2010 • Team: 25+

PSP/Vita

Company Facts

NDS

• Reborn Horizon • Chocolate Raiders

Wii

Key Projects

Xbox 360

Creativity is our most prized commodity – therefore we give our employees the freedom to challenge themselves and to continually grow and learn. In the end, this approach bears the ripest fruit. We all love to play. However, we place a high value on a structured work environment. We provide our employees with everything they need to work in a professional fashion. Fair play is a matter of honor for us – and honesty is one of our base values. Whether within the team or in our dealings with our customers and partners – no cheating allowed. Join our team: www.slipshift.net

PS3

Philipp Willers Managing Director Executive Producer +49 (0) 30 / 27 581 581 pw@slipshift.net

Our Values

PC

SlipShift is an independent development studio for online and mobile games, based in Berlin. At SlipShift we combine our passion for games with the parallel demand for high quality products. We pursue our goals with 100% energy which is why we put »Pushing : Passion«at the core of what we do. Benjamin Foeckersperger Managing Director +49 (0) 30 / 27 581 581 bf@slipshift.net

Development

SlipShift GmbH

57


SHAKE THINGS UP! INSIDE THE BROWSER /ON ALL CONSOLES.

We’re taking our console street cred to the Free-to-Play field with multiple projects currently in development.

Game character art for "Dance! It’s your Stage"

If you wanna be part of our gang, check out sproing.com/jobs

RELIABILITY - CREATIVITY - QUALITY


Fernkorngasse 10 | 1100 Vienna | Austria phone +43 1 604 30 28 / 0 mail office@sproing.com | web www.sproing.com

Key Contacts

Our Expertise

MMOs Browser-/Social Games Mobile iPhone/iPad

• 50 Employees • 50+ titles shipped • Athena 2, a highly effective game engine/ pipeline for PS3, NGP, Xbox 360, PC, Browser, Wii, 3DS, DS and iOS • Browser MMO technology: Flash (including extensive Stage3D experience), PHP, Databases, Java and JavaScript • Genres: Free-to-Play Online, Sports & Activities and Action & Thriller • Sproing is a member of G.A.M.E. and TIGA.

PSP/Vita

Peter Wutzl Business Development +43 1 604 30 28 / 31 peter.wutzl@sproing.com

Company Facts

NDS

Lukas Kugler Head of Production +43 1 604 30 28 / 41 lukas.kugler@sproing.com

• TBA (2011, Browser, major international publisher) • TBA (2011, PS3/Wii/PC/3DS) • SkyRama (2011, Browser, Bigpoint) • My Fitness Coach Club (2011, PS3/Wii, Ubisoft) • Cabela’s Dangerous Hunts 2011 (DS/iPhone, Activision) • Dance! It’s your stage (2010, Xbox 360/ Wii/PC, dtp) • Cursed Mountain Wii (2009, Wii, Deep Silver) • Mountain Sports (2009, Wii, Activision) • Panzer Tactics DS (2008, DS, 10Tacle), German Console Game of the Year 2008

Wii

Key Projects Johanna Schober COO +43 1 604 30 28 / 38 johanna.schober@sproing.com

Xbox 360

Team: Free-to-Play Online Team: Console: Sports & Activities Team: Console: Action & Thriller

PS3

Sproing is Austria‘s leading game developer, located right in the center of Vienna. Founded in 2001, we’re central Europe‘s leading work-forhire studio, having successfully shipped over 50 titles on a large number of platforms. Currently: PS3 (+Move), Vita, Xbox 360 (+Kinect), Wii, 3DS, NDS, PSP and PC. With our brand new projects in the Free-to-Play online space, we are now a globally respected studio for creating high-end browser-based MMOs. Based on our core values Reliability, Creativity and Quality we have established three teams to develop games in genres we love and we know best!

PC

Harald Riegler CEO +43 1 604 30 28 / 31 harald.riegler@sproing.com

Development

Sproing Interactive Media GmbH

59


upjers.com


Hafenstrasse 13 | 96052 Bamberg | Germany phone +49 (0) 951 / 510 908 100 mail mail@upjers.com | web www.upjers.com

Key Contacts

Browser-/Social Games Mobile

• Established: 2006 • Titles released: more than 20 • Employees: more than 80 • Players: over 30 million world-wide

MMOs

Company Facts

PSP/Vita

Manuela Heil Head of Administration m.heil@upjers.com

NDS

• Free Aqua Zoo • Koyotl • Kapi Hospital • My Free Farm • Wurzelimperium

Wii

Key Projects

Xbox 360

With more than 30 million registered players and thousands of new registrations per day, our company ranks among the leading browser game providers and producers world-wide. Founded in 2006, we have published over 20 games to date. Constantly reinventing established genres, our dedicated employees at our company seat in Bamberg, Germany, work tirelessly on maintaining and updating our released versions, as well as on producing new games, using state-of-the-art technology. Our focus on gameplay, carefully crafted graphics as well as community-management, has gained us several awards already, such as »Browser game of the year« and »Best casual game«, proving that our efforts in constantly improving game-mechanics and graphics, in short, to constantly excel ourselves, are fully justified. We are constantly looking for ambitious talents to join our team. Whether you are a programmer, designer or marketing expert – we are always looking for motivated colleagues. You can expect very flat hierarchies and flexible working hours. We are looking forward to hearing from you!

PS3

Marcus Schwarz CTO m.schwarz@upjers.com

Our Expertise

PC

Klaus Schmitt CEO / Founder k.schmitt@upjers.com

Development

Upjers GmbH & Co. KG

iPhone/iPad 61


Europe‘s leading social games developer wooga.com/jobs


Saarbruecker Strasse 38 | 10405 Berlin | Germany phone +49 (0) 30 / 32 50 52 94 | fax +49 (0) 30 / 89 64 90 64 web www.wooga.com

Key Contacts

Our Expertise

Browser-/Social Games Mobile

• Employees: 100+ from 20 nations • Titles released: 5 social games • Localization: 7 languages • Players: 33Mio+ monthly active users on facebook

MMOs

Company Facts

PSP/Vita

• Brain Buddies: Launched: June 2009 • Bubble Island: Launched: February 2010 • Monster World: Launched: May 2010 • Happy Hospital: Launched: November 2010 • Diamond Dash: Launched: March 2010

NDS

Peggy Beschnitt Recruiting Manager peggy.beschnitt@wooga.com

Our Games on Facebook

Wii

Sina Kamala Kaufmann Head of Communications sina.kaufmann@wooga.com

Xbox 360

Join our growing international team today!

PS3

In 2009, wooga, the world of gaming, was founded and has since grown continuously. We are the leading social games developer in Europe and the second largest worldwide. High-quality graphics and emotionally engaging characters provide a unique gaming experience for our players. We take pride in developing social games of the highest caliber. An international enterprise: we offer our games in 7 languages as well as multilanguage customer service to guarantee accessibility for players around the world. Our team of 100 employees from 20 different nations is based in the heart of Europe’s thriving technology sector in Berlin.

PC

Jens Begemann Founder & CEO

Development

wooga GmbH

iPhone/iPad 63


WE ARE HIRING BERLIN WWW.YAGER.DE


YAGER Development GmbH

Key Contacts

Browser-/Social Games Mobile iPhone/iPad

Philipp Schellbach Technical Director philipp.schellbach@yager.de

MMOs

• Founded: 1999 • Team size: 100+

PSP/Vita

Company Facts

NDS

Uwe Beneke Creative Director uwe.beneke@yager.de

• Spec Ops: The Line (Xbox 360, PS3, PC) Publisher: 2K Games • New Unannounced AAA Project • Yager (Xbox, PC) Publisher: THQ • VEGA Technology

Wii

Key Projects

Xbox 360

YAGER is an independent developer of computer and video games based in Berlin, Germany. We specialize in the creation of AAA, multi-platform action experiences for a global audience. Attention to detail is a hallmark of our development – from refining game play to the point of excellence, to instilling our games‘ settings with enough depth and detail to set our products apart. With an emphasis on engineering excellence, we utilize the best technology in order to breathe life into our vision of gaming. YAGER is an English speaking studio and employs more than 100 people from 15 different countries. This rich mix of individual skills, backgrounds, and perspectives creates an openminded and collaborative atmosphere where everyone is encouraged to contribute their ideas and experience, and not just during business hours. We also make sure to celebrate and reward our achievements with company parties and beers over a successful milestone. We invest in the development of our employees and are constantly on the lookout for new talent and experienced professionals. If you think you can contribute to our team and would like to live in a wonderful city like Berlin, we‘d like to get to know you.

PS3

Eike Stolley Human Resources Manager eike.stolley@yager.de

Our Expertise

PC

Timo Ullmann Managing Director timo.ullmann@yager.de

Development

Pfuelstrasse 5 | 10997 Berlin | Germany phone +49 (0) 30 / 695 976 60 | fax +49 (0) 30 / 695 976 80 mail contact@yager.de web www.yager.de facebook www.facebook.com/yager.de twitter www.twitter.com/YAGERdev

65



Am Wasserturm 6 | 40668 Meerbusch | Germany phone +49 (0) 2150 / 70 566 0 | fax +49 (0) 2150 / 70 566 77 mail development@zone2.de | web www.zone2studios.com

Key Contacts

Zone 2 Studios is part of Zone 2 Media GmbH, an independent games market company, focused on serious gaming, simulations and high quality casual games. Established in 2002, Zone 2 operates in three different units, each aiming on special targets. While Zone 2 Connect is one of the leading players in the German market of Serious Games and multi-awarded for it’s work and strategy, Zone 2 Online provides high quality web-based branded entertainment solutions. Zone 2 Studios combines games market and traditional industries and produces high quality online entertainment. In cooperation with a strong network of publishing partners, we generate IP and help our clients to market their project. Therefore, we do business development and analysis for the evolving markets such as browser- and social games and / or the mobile platforms in order to generate long term successful business cases.

Xbox 360 Wii NDS PSP/Vita

Key Projects

Bestes Serious Game

2009

2010

Browser-/Social Games Mobile iPhone/iPad

• Established in 2002 • More than 100 finished projects, including ca. 30 different games • Awards: Deutscher Computerspielpreis 2009, 2010: Best Serious Game, Comenius Edu Media Award: Seal of Approval 2008, 2010, 2011, Erasmus Edu Media Seal of Approval 2008, Finalist Querdenker Award 2010, Finalist IHK Forschungs- und Innovationspreis 2010, Kultur- und Kreativpiloten 2010 • Cooperation with Media Design Hochschule, Düsseldorf and Rheinisch Westfälische Technische Universtität, Aachen • Provider of the online service www.seriousgames.de

Bestes Serious Game

MMOs

• Games Industry: Gamesload, Koch Media (Deep Silver), Sunflowers, Braingame, Encore Software and many more • Traditional Industry: Daimler, Deka Bank, Bayer, Vodafone, Lufthansa and many more

Company Facts Yuro Olivier COO

PS3

Holger Offermanns CTO

Our Expertise

PC

Thorsten Unger CEO

ZONE 2 STUDIOS

Development

Zone 2 Media GmbH

67


Freelancer Development

Jörg Beilschmidt / Creatown Game Design, Game Design Consulting

Jörg Beilschmidt +49 (0) 4131 / 2 444 952 j.beilschmidt@creatown.de www.creatown.de

Commercial success is THE single most important factor for being a long-term key player in this industry. But how can you turn a nice idea into a successful game? What does your target audience expect? How can you provide the sparkle that marketing and customers want so badly – within your given time and budget restrictions? Success is no magic – but based on strong analytics, focus on target group demands and effective team work. With the experience of more than a decade and almost a dozen full price titles on PC, Wii and NDS we know how to support you and your team in making the next step!

Key Projects • Lost Horizon (2010) • Geheimakte 2 – Puritas Cordis (2008) • Geheimakte Tunguska (2006) • Anstoss Edition 03/04 (2003) • King of the Road (2001) • Patrizier 2 (2000)

Marco Sowa / Sunlight Games Producing, Licensing, Development and Localization

Marco Sowa +49 (0) 221 / 169 168 44 mail@marcosowa.de www.marcosowa.de

I provide services for publishers and developers in the sectors producing, licensing, development and localization of games. Furthermore I realize own game ideas for PC/console/handhelds in cooperation with experienced developer teams. While considering the respective individual demands, I also distribute licenses for budget, midprice and casual products. Since 1997 I work in the game business. Currently I focus on producing games for PC, Nintendo DS, Nintendo Wii and mobile platforms. Until today I have produced more than 65 games. I know the market inside out, and I have a sure feeling for new trends.

Key Projects • Game Tycoon (PC) • The Ship (PC) • Ankh (NDS) • Ankh 1+2 SE (PC) • Criminal Intent (PC) • Das mag. Labyrinth (NDS) • Bibi Blocksberg (Wii) • Wickie 1+2 (NDS)

Ralf C. Adam / Tiger Team Productions Producing, Project Management, Game Design & Writing In 1993 Ralf C. Adam – a crack computer and video gamer – was sent to the games industry for the crime of not having studied a serious profession. After 10 years of fighting for publisher organizations he promptly escaped from a maximum-security tradeshow booth to the German underground somewhere in the Ralf C. Adam Frankfurt area. +49 (0) 1525 / 173 0000 Today, still wanted by many game developers and publishers, ralf@tigerteam-productions.de www.tigerteam-productions.de he survives as a soldier of fortune. So, if you have a problem, if no one else can help, and if you can find him – maybe you can hire the Tiger Team.

Key Projects • 19 years of games production (+70 titles shipped) • Project Management & Producing • Game Design • Writing & Localization • Strategic Consulting

Wolfgang Walk / Walk Game Productions Full Scale Producing, Game & Story Design

Wolfgang Walk +49 (0) 721 483 999 63 wolfgang.walk@t-online.de

68

It started 1995 with Blue Byte. 2001 I joined Massive Development to become project lead for the AquaNox series. 2005 saw me becoming the freelancing producer I am still today. Since then I worked for numerous companies on a wide range of projects: Atari, Bitcomposer, dtp, Virgin Lands & Gamigo to name a few. The most important lesson over theses years: during development pressure comes naturally. It’s not the producer’s job to create it. Use it to push the game – not the people.

Key Projects • The Settlers 2-4 • Albion • Incubation • Archimedean Dynasty • AquaNox-Series • The Void • Schlag den Raab (Wii) • Cargo! – Quest for gravity


ONE CONTACT POINT

THOUSANDS OF TALENTS Lead Programmer?

QA-Tester? Assistant Producer?

Graphic Artist?

PR-Manager?

Junior Game Designer?

THE OFFICIAL RECRUITING FORUM OF THE WORLD‘S LARGEST GAMES TRADE FAIR EIGHT GOOD REASONS FOR GAMESCOM JOBS & KARRIERE

1. 2. 3. 4. 5. 6. 7. 8.

ore than 1,000 interviews held during Jobs & Karriere 2010 M Official trade fair starting point for all job seekers Successful event concept - more than 200 full-time jobs mediated since June 2008 Meet a large number of candidates in the shortest time without any extra effort Effective attention-getting presentation platform for your company and your projects Includes media services worth more than 30,000 € Allround no-worry-service: you book, we take care of everything else Outstanding value for money: fully equipped exhibition stand, at least 30 minutes stage presence per day, marketing campaign in Germany‘s leading games media...

STARTING FROM: 8.500 EURO (NET) WIEBKE BURRICHTER HR Marketing, InnoGames GmbH

Gamescom Jobs & Karriere 2010 has brought us excellent results. We‘ve met the right people at the right time and the right place. Not only were we able to find new employees but we’ve also made valuable contacts for future business. A great success – not least due to the good organization! We‘re looking forward to 2011!

SECURE YOUR EXHIBITION STAND NOW!

www.makinggames.de/jobs2012

MEDIA GMBH


I L B U P HIN S DIS 70


Contents

bitComposer Games .................................................. 73 Daedalic Entertainment ............................................. 75 dtp entertainment ..................................................... 77 flashpoint................................................................... 79 Frogster Interactive Pictures....................................... 81 Gameforge ................................................................. 83 GameGenetics ............................................................ 85 Gamesload ................................................................. 87 gamigo ...................................................................... 89 Headup Games ........................................................... 91 InnoGames................................................................. 93 Just A Game ............................................................... 95 Kalypso Media............................................................ 97 Koch Media ................................................................ 99 Mail.Ru Games ......................................................... 101 Morphicon Limited................................................... 103 MMM MultiMediaManufaktur ................................. 105 Playa Games............................................................. 107 Playgenic ................................................................. 109 ProSiebenSat.1 Digital ............................................. 111 Ravensburger Digital................................................ 113 Travian Games .......................................................... 115 Upjers....................................................................... 117

T S ION

Publishing / Distribution

I L G N RIPUBLISHING / DISTRIBUTION

71



Mergenthalerallee 79-81 | 65760 Eschborn | Germany phone +49 (0) 6196 / 77 93 81 0 | fax +49 (0) 6196 / 77 93 81 9 mail info@bitcomposer.com | web www.bit-Composer.com

Key Contacts

MMOs Browser-/Social Games Mobile iPhone/iPad

Stephan Barnickel Head of Product Management +49 (0) 6196 / 77 93 81 0 stephan.barnickel@bitcomposer.com

PSP/Vita

• Founding Year: March 2009 • CEO: Wolfgang Duhr, Oliver Neupert, Stefan Weyl

NDS

Company Facts

Wii

Oliver Neupert Managing Director +49 (0) 6196 / 77 93 81 0 oliver.neupert@bitcomposer.com

• Jagged Alliance: Back in Action, Strategy, 2011 • Schlag den Raab, Party Game, 2010 (One of the most successful 3rd party Wii products in Germany in 2010) • S.T.A.L.K.E.R.: Call of Prypiat, FPS/RPG, 2009/2010, Ø 80% (gamerankings.com)

Xbox 360

Key Projects

PS3

Stefan Weyl Managing Director +49 (0) 6196 / 77 93 81 0 stefan.weyl@bitcomposer.com

bitComposer Games, with its head office in Eschborn near Frankfurt, Germany, is an independent publisher of PC and video games. Founded in March 2009, the company focuses on the international marketing of software entertainment products for the classic PC, console and handheld platforms as well as online and browser-based games. bitComposer Games works with experienced development teams and service providers worldwide to develop in-house projects, licensed titles and commissioned productions. The core team in the publishing area of bitComposer is currently made up of 13 employees who manage the marketing, licensing, sales and production sectors. The diverse bitComposer portfolio comprises 17 titles, including games such as the Wii and PC version of the famous TV show »Schlag den Raab« (Beat Your Host) and the sequel to the successful Wildlife Park series »Wildlife Park 3«. In February 2010 bitComposer Games secured the global rights to the Jagged Alliance license and will be publishing Jagged Alliance: Back in Action, a contemporary take on the classic 1999 game, and much more. The first multiplatform title Air Conflicts: Secret Wars will arrive in stores in mid 2011, and fans of »Schlag den Raab« can expect a second game in late Q4.

PC

Wolfgang Duhr Managing Director +49 (0) 6196 / 77 93 81 0 wolfgang.duhr@bitcomposer.com

Our Expertise

Publishing/Distribution

bitComposer Games GmbH

73



Papenreye 53, Workport Unit 2 | 22453 Hamburg | Germany phone +49 (0) 40 / 43 26 12 70 mail info@daedalic.de | web www.daedalic.de

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Employees: 75 • Award Highlights: Nine German Game Developer Awards (incl. »Studio of the Year 2009«) Three German Computer Game Awards (incl. »Best Game 2011«) Two Red Dot Design Awards (»Best of the Best 2009 & 2010«) Two Serious Games Awards (»Gold 2011« & »Bronze 2010«) LARA Award 2009 & 2010, European Games Award 2010 and many, many more • Partners: Koch Media, Telltale Games, City Interactive, EuroVideo, Rondomedia, Ravensburger Digital, Tradewest, Amanita Design, Gator, BigFish Games, Akella, Lace Mamba and more

NDS

Company Facts

Wii

The Whispered World, Edna & Harvey, The Dark Eye: Chains of Satinav, Deponia, Torchlight II, Ravensburger Puzzle, Typing Tales, Mumiya, Living Stories

Xbox 360

Key Projects

PS3

Claas Paletta PR & New Business Manager +49 (0) 40 / 43 26 12 72 cp@daedalic.de

Daedalic Entertainment publishes and develops high-quality games of all types and genres, with a strong focus on engaging narratives and compelling characters. Daedalic is one of Germany’s most acclaimed publishers and developers, with numerous awards for adventure game milestones Edna & Harvey, The Whispered World and A New Beginning. Daedalic is currently developing a host of new and innovative games that include the upcoming Deponia, The Dark Eye: Chains of Satinav and Edna & Harvey: Harvey’s New Eyes, as well as several unannounced titles for PC, mobile devices, social networks and the browser. As a publisher of third-party content, Daedalic has released outstanding games like Machinarium, Tales of Monkey Island and Gemini Rue in the German-speaking territories and beyond, with a growing portfolio for 2011 and 2012. Daedalic is also active as a consulting agency in a number of fields, including business development, marketing, PR and the production of serious games.

PC

Carsten Fichtelmann Managing Director +49 (0) 40 / 43 26 12 70 cf@daedalic.de

Our Expertise

Publishing/Distribution

Daedalic Entertainment GmbH

75



Goldbekplatz 3-5 | 20359 Hamburg | Germany phone +49 (0) 40 / 66 99 10 -0 | fax +49 (0) 40 / 66 99 10 -10 mail info@dtp-entertainment.com web www.dtp-entertainment.com

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile

• Employees: 160 • Privately held company • € ~50 Mio. turnover

NDS

Company Facts Thorsten Hamdorf Marketing Director +49 (0) 40 / 66 99 10 -38 t.hamdorf@ dtp-entertainment.com

Wii

• The Cursed Crusade • Crazy Machines: Elements • Winter Sports 2012 • Awesomenauts

Xbox 360

Key Projects

PS3

Henner Bruhn Head of International Sales +49 (0) 40 / 66 99 10 -28 h.bruhn@ dtp-entertainment.com

Well established for over 15 successful years in the industry, dtp entertainment is one of the leading companies within the electronic entertainment sector in Europe. We develop and distribute games of all genres and for all platforms. Our added value distribution service offers Producing, Localisation, Quality Assurance, Marketing, PR and Sales services and is among the best in the German speaking market, having successfully launched many titles to top chart positions. Success stories such as »Divinity II – Ego Draconis«, »Winter Sports«, »Drakensang: River of Time«, »Black Mirror 3« and many more, are proof of our efficient sales and marketing performance. Games developed by dtp entertainment have won several industry awards, e.g. four »German Computerspielpreis«, a »LARA award« and numerous »German Game Developer Awards« from 2007 until 2010 to name just a few. All of them show our success in producing top quality titles. Many international partners trust in our well established distribution and marketing services. Our clients include McAfee, Avira, 1C, Focus Home Interactive, Intenium, bitComposer, Lace Mamba, Rising Star, and many others.

PC

Sören Lass Business Development Director +49 (0) 40 / 66 99 10 -64 s.lass@ dtp-entertainment.com

Our Expertise

Publishing/Distribution

dtp entertainment AG

iPhone/iPad 77


www.flashpoint.de

Distribution Handpicked after careful evaluation, Flashpoint distributes various games, accessoires and strategy guides including well known brands like Guild Wars or Aion exclusively in Germany, Austria and Switzerland while also taking care of marketing and public relations. A veteran field sales force and key account team covers all relevant retailers in the GAS territories.

Wholesale With 40.000+ products Flashpoint is completely assorted in the area of games and video. Supported by an experienced telesales team, Flashpoint offers a whide variety of services like dropshipping or just in time delivery to specialized retailers, video stores, onlineshops and many more.

Category Management An elaborated VMI system independently manages the complete customers inventory via flashpoint. Based on a daily processing of the inventory or sales data, the company can carry out a comprehensive analysis regarding its customers‘ stock requirements.

E-Commerce Having forseen the increasing importance of e-commerce and e-business, Flashpoint has expanded it‘s services to those crutial areas. A great variety of services from product information databases to white label and affiliate e-commerce solutions - Flashpoint is well set for todays and future needs of it‘s customers.


Valvo Park – Haus 5c | Tarpen 40 | 22419 Hamburg | Germany phone +49 (0) 40 / 71 00 60 mail info@flashpoint.de | web www.flashpoint.de

Key Contacts

Wii NDS PSP/Vita MMOs Browser-/Social Games

Company Facts

Mobile iPhone/iPad

• Founding Year: 1988 • CEO: Thomas Altemeier • Employees: 75 Sandra Hödl PR Manager +49 (0) 40 / 71 00 61 18 sandra.hoedl@flashpoint.de

Xbox 360

• Guild Wars 2 (PC) • We Sing (Wii) • We Dance (Wii) • Piggyback Strategy Guides

Key Projects Michael Hermanns Marketing Director +49 (0) 40 / 71 00 61 42 michael.hermanns@flashpoint.de

PS3

Marcel Sommer Head of Operations & Marketing +49 (0) 40 / 71 00 61 40 marcel.sommer@flashpoint.de

A passion for entertainment is the foundation on which flashpoint was built and which to this day still fuels the company‘s motivation. And just as our people invest their heart and soul in their work every day, flashpoint actively invests in its employees. The entertainment experts take each and every aspect of a project into respect to conceive the very best solutions. Campaigns are realised with creativity and engagement, rather than being shoehorned into rigid formats. The commitment to this ethos can be clearly seen in the successful development of flashpoint AG itself. flashpoint is firmly anchored in the area of soft- and hardware. The company is active in many parts of the value chain and supports products on their route to becoming successful sales articles by means of smoothly interlinked spheres of activity. Along with a systematic sales process, expertly managed logistics afford a country-wide coverage. The additional service of dedicated PR and marketing rounds up the whole package. The vast range of product on offer from flashpoint is convincing: computer, video and online games sit with DVDs and Blu-ray titles. These lines are complemented with accessories and merchandise items. The entertainment specialists support their customers with expert knowledge and competence in order to assemble a relevant title selection to suit every interest in a steadily growing product jungle.

PC

Thomas Altemeier CEO +49 (0) 40 / 71 00 61 12 thomas.altemeier@flashpoint.de

Our Expertise

Publishing/Distribution

flashpoint AG

79


The Frogster group is a Berlin-based publisher of online games. Frogster focuses on the marketing and operation of massively multiplayer online games. With its regional branches in Europe, America and the Pacific Region, Frogster is set to successfully market and operate MMO games internationally.

www.RunesofMagic.com

www.Tera-Europe.com

www.Mythos-Europe.com


Hardenbergstrasse 9A | 10623 Berlin | Germany phone +49 (0) 30 / 28 47 01 10 mail info@frogster.de | web www.frogster.de

Key Contacts

PS3 Xbox 360

Frogster – We take you to a new world! The Frogster group is a Berlin-based publisher of online games. Frogster focuses on the marketing and operation of massively multiplayer online games. With its top titles »Runes of Magic«, »Mythos« and »Bounty Bay Online« Frogster has already gathered over 6 million registered players worldwide. Frogster has announced the highly ambitious MMO game »TERA«, to be released in 2011. Frogster also intends to enter into the rapidly growing market of browser games with »Throne of Fire« and »Bounty Bay Live« shortly. Frogster’s subsidiaries Frogster Online Gaming, Frogster America and Frogster Pacific market and operate their games in Europe, America and Oceania respectively.

PC

Christoph Gerlinger Chief Executive Officer +49 (0) 30 / 28 47 01 12

Our Expertise

Publishing/Distribution

Frogster Interactive Pictures AG

Wii

• TERA • Mythos • Runes of Magic • Bounty Bay Online • Throne of Fire

Mobile iPhone/iPad

Axel Schmidt Director Corporate Communications +49 (0) 30 / 28 47 01 44 aschmidt@frogster.de

Browser-/Social Games

Daniel Ullrich VP Operations (& CMO Frogster Online Gaming GmbH) +49 (0) 30 / 28 47 01 81

• At their offices in Berlin and San Francisco, the Frogster group employs more than 200 staff members. • In September 2008, Frogster was awarded as »Landmark in the Land of Ideas« for its original business model, an award forming part of a national campaign under the patronage of the German Federal President. • In 2009 and 2010, Frogster has won numerous international awards for Runes of Magic. The game was awarded »Best international PC game 2009« and »Best Online Game 2010« at the German Game Developer Awards. In the audience awards of Massively.com Runes of Magic was voted »Overall Best New MMO of 2009« and won in several other categories. In Spring 2010, Runes of Magic won the category »Best Online-Role-Playing Game 2009« at the GameStars awards and in August 2010, it won the »BÄM Award« of Computec Media in the category »Weltenbummler« (virtual worlds).

MMOs

Company Facts

PSP/Vita

Seth Iorio Chief Operating Officer (& COO Frogster Online Gaming GmbH) +49 (0) 30 / 28 47 01 16

NDS

Key Projects

81


EUROPE’S biggest MMO...

...comes from

KARLSRUHE!


Albert-Nestler-Strasse 8 | 76131 Karlsruhe | Germany phone +49 (0) 721 / 354 808-0 | fax + 49 (0) 721 / 354 808-152 mail info@gameforge.com web www.gameforge.com / corporate.gameforge.com

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Business Areas: Developing, publishing and licensing of client and browser-based MMO games • Games: Currently 20 games in more than 50 languages • User: More than 200 million registered users worldwide • Inhouse Team: 450+ (not including daughter companies)

NDS

Company Facts

Wii

• Metin2 • 4Story • NosTale • OGame • Ikariam • Star Trek: Infinite Space • Sphira: Warrior’s Dawn

Xbox 360

Key Projects

PS3

Gunnar Lott Head of Public Relations +49 (0) 721 / 354 808-216 gunnar.lott@gameforge.com

Gameforge is a leading international developer and provider of free to play online games, including browser- and client-based MMOGs and social network games. As a publisher, we not only focus on the distribution of our own products but also license and publish highquality titles from external studios. Gameforge has everything it takes to achieve worldwide success for its games: Our wide reach of more than 200 million registered users worldwide enables us to introduce new titles to an extensive existing user base. Our customized payment systems and many years of expertise in monetizing online games ensure maximum market penetration in every territory. Gameforge offers 20 games in more than 50 languages, including Metin2, the largest massively multiplayer online game in Europe. The Gameforge portfolio also includes popular games such as OGame, the European version of Wizard101, Ikariam, 4Story (Gates of Andaron) or the upcoming Star Trek: Infinite Space. The Gameforge portal GAMEFORGE.COM integrates all Gameforge games into a comprehensive community network.

PC

Carsten van Husen CEO Gameforge 4D GmbH +49 (0) 721 / 353 808-0 carsten.vanhusen@ gameforge.com

Our Expertise

Publishing/Distribution

GAMEFORGE AG

83



Alte Jakobstrasse 85/86 | 10179 Berlin | Germany phone +49 (0) 30 / 9225 127 69 | fax +49 (0) 30 / 9225 127 77 mail info@gamegenetics.de | web www.popmog.com

Key Contacts

MMOs Browser-/Social Games

• Founded in 2009 • Most Innovate Content Startup (eco) • Red Herring 100 Europe Award • Team of >20 located in beautiful Berlin Mitte – come visit us.

PSP/Vita

Company Facts

NDS

One of our traffic channels is the consumer portal POPMOG (popular multiplayer online games), which is run by GameGenetics.

Wii

Thomas Richter VP Business Development +49 (0) 30 / 9225 127 69 tr@gamegenetics.de

Xbox 360

Key Projects

PS3

GameGenetics is a leading distributor for browser-based MMOs and client games. GameGenetics aggregates top online games around the world and supports game developers with an independent publishing platform. A range of large media partners (portals, gaming sites, social networks) such as Web.de and GMX use GameGenetics’ platform technology and games offering as a white label solution, to offer their own games portfolio. GameGenetics operates POPMOG www.popmog.com as an awardwinning consumer portal for browser-based MMOs. Hundreds of smaller media partners and websites around the world can be served via GameGenetics‘ new »POPMOG Partner (beta)« self-serve program, to present and monetize a customized selection of great online games on their site.

PC

Alexander Piutti CEO & Founder +49 (0) 30 / 9225 127 70 ap@gamegenetics.de

Our Expertise

Publishing/Distribution

GameGenetics GmbH

Mobile iPhone/iPad 85


PC

CASUAL

ONLINE

BROWSER

FLATRATE

www.gamesload.de

HANDY

KONSOLEN


T-Online-Allee 1 | 64295 Darmstadt | Germany phone +49 (0) 6151 / 680 0 | fax +49 (0) 6151 / 680 34 39 mail presse@gamesload.de | web www.gamesload.de

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Established in 2005 • Deutsche Telekom AG‘s gaming platform • A leading provider of downloadable PC games in Germany • Only full-range games vendor in the Germanlanguage internet • Business presence in 28 countries

NDS

Company Facts

Wii

Robert Bijelic Content Sourcing Manager +49 (0) 6151 / 680 32 03 r.bijelic@telekom.de

• PC Games • Casual Games • Online Games • Browser Games • Flatrate Games • Mobile Games • Console Games, Consoles and Accessories

Xbox 360

Key Projects

PS3

Michael Ott Marketing Team Manager +49 (0) 6151 / 680 37 87 michael.ott@telekom.de

Gamesload is one of the leading players on the German gaming market. Established in 2005, Deutsche Telekom AG‘s gaming platform has rapidly developed into one of the most successful download gaming portals. Building on this success, we have been able to continually expand our range in collaboration with the majority of top publishers. Now, as a full-range vendor, we offer users well over 6,500 games for all relevant platforms and target groups – from PC and browser games to mobile and console titles. In addition to sourcing our games from partners, we work closely with game developers in order to extend our offering of proprietary browser, casual and mobile games. In 2010 we also launched the iPhone game »Mister X Mobile«, a highly innovative product in the mobile gaming sector. Our business models are as diverse and customer-service oriented as our gaming content and end-user devices: sales of downloads and box products, digital items, game time for MMOGs and subscriptions for gaming flat rates. Our range of downloadable PC games has been available in all 27 EU countries and in Norway since November 2009 and we provide our non-German users with localised versions in English, French, Italian, Spanish and Dutch. An additional international mobile offering is in development.

PC

Renate Grof Head of Gamesload +49 (0) 6151 / 680 84 16 r.grof@telekom.de

Our Expertise

Publishing/Distribution

Gamesload Deutsche Telekom AG

87


GLOBAL ONLINE GAMES PUBLISHER

CLIENT GAMES - BROWSER GAMES

www.gamigo.com


Behringstrasse 16b | 22765 Hamburg | Germany phone +49 (0) 40 / 411 885 - 0 mail info@gamigo.com | web en.gamigo.com/corporate

Browser-/Social Games Mobile iPhone/iPad

• 110+ employees in Hamburg and New York • 20+ titles published, at least 3 new games planned for Q3/Q4 2011 • Games available in 7 languages, 3 additional language versions planned • Genres: MMORPG, Sports, Strategy, Action • Top 3 European free-to-play MMOG publisher • International expansion - North America, Middle East, South America • Games production and global IP

MMOs

Company Facts

PSP/Vita

• Black Prophecy - Space Combat MMOG • Cultures Online - Building Strategy MMOG • Patrician Online - Trading Simulation MMOG • Dungeon Empires - Tactical MMORPG • Golfstar - Sports MMOG • UFO Online: Fight for Earth Strategy Browser Game • Grimlands - MMORPG with TPS/FPS elements • Jagged Alliance Online - Tactical MMORPG • Last Chaos - more than 3 million players in Europe • Fiesta Online - more than 1 million players in Europe

NDS

Matthias Maier Director of Marketing & Communications +49 (0) 40 / 411 885 - 0 Matthias.Maier@gamigo.com

Key Projects

Wii

Patrick Streppel Executive Board Member +49 (0) 40 / 411 885 - 0 Patrick.Streppel@gamigo.com

Xbox 360

Rainer Markussen Executive Board Member +49 (0) 40 / 411 885 - 0 Rainer.Markussen@gamigo.com

gamigo, a subsidiary of the media conglomerate Axel Springer AG, is a leading publisher of freeto-play Massively Multiplayer Online Games in Western Europe and North America. The company, based in Hamburg, Germany, was founded in 2001 and is thus not only one of the largest but also one of the most experienced companies in free-to-play online gaming. With a portfolio of fourteen games in seven languages to date, the company is continually expanding by adding new games in new languages and territories. Thanks to its success in the European market, gamigo is growing at an incredible pace. In 2010, a subsidiary was opened in New York that has already started service for its first games in North America. This has quickly become the company’s second largest market. Recently gamigo invested in its first development studio, Hanover-based Reakktor Media, the studio behind Neocron and Black Prophecy.

PS3

Our Expertise

PC

Key Contacts

Publishing/Distribution

gamigo AG

89



Nordstrasse 104 | 52353 Düren | Germany phone +49 (0) 2421 / 486 87 00 | fax +49 (0) 2421 / 486 87 09 mail info@headupgames.com | web www.headupgames.com

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Over 30 SKUs published • 7 employees • Award for »Best German action game 2010« for Trapped Dead • Awarded in the competition »Medien.NRW« of the state chancellery and the European Union • Expertise in all genres • Besides covering the classic retail market, listings in all relevant digital distribution channels

NDS

Company Facts Michael Zolna Executive PR & Marketing Manager +49 (0) 2421 / 486 87 03 zolna@headupgames.com

Wii

• Super Meat Boy • Shattered Horizon • Archon: Classic • Trapped Dead • Grotesque Tactics: Evil Heroes and Grotesque Tactics 2: Dungeons & Donuts • 3DMark11

Xbox 360

Key Projects

PS3

Marcel Aldrup Executive Producer +49 (0) 2421 / 486 87 02 aldrup@headupgames.com

Headup Games GmbH & Co. KG is an independent games publisher located near Cologne in Germany. Together with its partners, Headup Games focuses on the contentment of their customers and the best gameplay experience – delivered at the fairestprice-quality ratio. Since its foundation the company published over 30 SKU’s, including many projects from young, ambitious indie-developers, where much potential and creativity had been seen. The portfolio features high-quality games such as Super Meat Boy, Archon: Classic, The Tiny Bang Story, Trapped Dead and Grotesque Tactics. Furthermore Headup Games offers to internationally growing companies the possibility to enter the German or European market with an experienced partner on location. One example for this is the well established close collaboration with Futuremark, the world leader for gamers benchmark software, covering amongst others their titles Shattered Horizon and 3DMark11. Fair and transparent relationships to our developing partners are the basis of our company’s mission statement.

PC

Dieter Schoeller Managing Director +49 (0) 2421 / 486 87 01 schoeller@headupgames.com

Our Expertise

Publishing/Distribution

Headup Games GmbH & Co. KG

91


InnoGames www.innogames.de

...because quality always beats quantity

Harburger SchloĂ&#x;straĂ&#x;e 28 | 21079 Hamburg E-Mail: info@innogames.de


Harburger Schlossstrasse 28 (Channel 4) 21079 Hamburg | Germany phone +49 (0) 40 / 788 9335 0 mail info@innogames.de | web www.innogames.de

Key Contacts

Browser-/Social Games Mobile

• Founded in 2007, roots go back to 2003 • 70 million registered players from nearly 200 countries • Games available in more than 30 languages • 140 employees in the Hamburg headquarters

MMOs

Company Facts

PSP/Vita

Dennis Heinert PR Manager +49 (0) 40 / 788 9335 68 dennis.heinert@innogames.de

NDS

Portal: • www.innogames.com (2011)

Wii

Games: • Tribal Wars (2003, Browser Game) • Grepolis (2009, Browser Game) • Bounty Hounds Online (2011, Client Game)

Xbox 360

Key Projects

PS3

Till Luschert Head of Marketing +49 (0) 40 / 788 9335 0 info@innogames.de

With 70 million registered players from nearly 200 countries, InnoGames is one of the leading worldwide developers and publishers of MMOGs. Our games like Tribal Wars, The West, Grepolis and Bounty Hounds Online are available in more than 30 languages and are all free to play without restrictions or time limits. The players have the option to purchase premium accounts that offer additional advantages or important items in the games. We strongly believe that quality always beats quantity, especially in a crowded market. Our strategy is to publish only two or three third-party games per year. But these games are supposed to have very high quality standards and we put a high focus on every single one of them. This includes marketing cooperation with an established network of strong partners on all important gaming markets but also cross promotion campaigns for our huge user base. So if you have a great game, which you would like to publish in Europe, North/South America or Asia, we are waiting for you!

PC

Michael Zillmer Managing Director Licensing & Human Resources +49 (0) 40 / 788 9335 0 info@innogames.de

Our Expertise

InnoGames

Publishing/Distribution

InnoGames GmbH

iPhone/iPad 93


www.justagame.com


Greifswalder Strasse 212 | 10405 Berlin | Germany phone +49 (0) 30 / 300 137-100 mail info@justagame.com | web www.justagame.com

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Worldwide publisher of on-/offline and mobile games • Existing network of more than 220 million users from its parent company Bob Mobile AG • Highly experienced management by industry veterans • 40+ employees in Berlin Head Office • 15+ titles published since July 2010

NDS

Company Facts

Wii

Simon Seefeldt Senior Director Operations +49 (0) 30 / 300 137-400 simon.seefeldt@justagame.com

• War2Glory: Browsergame, EU • Operation Gamma 41: Browsergame, EU • My Farmland: Browsergame, WW • STORM – Frontline Nation: PC, Modern Warfare, TBS • Anomaly – Warzone Earth: PC, Metacritic Metascore 80/100 • Afterfall: Insanity: PC, Xbox 360, PS3, Release Q1/2012

Xbox 360

Volker Dressel Senior Director Marketing, New Business and Communications +49 (0) 30 / 300 137-250 volker.dressel@justagame.com

Key Projects

PS3

Benjamin Bezold Head of Acquisition +49 (0) 30 / 300 137-301 benjamin.bezold@justagame.com

Just A Game GmbH is a Berlin based computer and video game publisher, operating across worldwide markets. As a subsidiary company of Bob Mobile AG, Just A Game has a strategic focus on two areas of business, one of which is direct sales to end-users of browser based multiplayer and social games as well as innovative mobile games. Just A Game’s other activity is in the area of licensing and publishing classic »offline« games for next generation consoles and PC for both retail markets and digital distribution. With an experienced management team and the combination of international trade and their own operation of online and mobile games, Just A Game has a variety of options, like e.g. an established, global and far-reaching network of partners, a high-quality portfolio of titles, international knowledge of relevant markets and a maximum degree of experience in online marketing and monetization of the Free2Play business.

PC

Christian Sauerteig Senior Director Sales & Licensing +49 (0) 30 / 300 137-300 christian.sauerteig@justagame.com

Our Expertise

Publishing/Distribution

Just A Game GmbH

95



Wilhelm-Leuschner-Strasse 11-13 | 67547 Worms | Germany phone +49 (0) 6241 / 506 19 00 | fax +49 (0) 6241 / 506 19 11 mail info@kalypsomedia.com | web www.kalypsomedia.com

Key Contacts

PS3 Xbox 360

Kalypso Media is a global, indepedent developer, marketer and publisher of interactive entertainment software founded in summer 2006 by industry veterans Simon Hellwig and Stefan Marcinek. Along with Headquarters in Worms, Germany, Kalypso has offices in the United Kingdom and the United States. Kalypso Media also enjoys very strong global digital distribution through its Kalypso Media Digital Ltd. subsidiary, and owns three development studios – Realmforge Studios GmbH, Gaming Minds Studios GmbH and Noumena Studios GmbH – and works with multiple leading independent developers.

PC

Simon Hellwig Global Managing Director simon.hellwig@ kalypsomedia.com

Our Expertise

Publishing/Distribution

Kalypso Media Group

Wii Browser-/Social Games Mobile

• Founded: 2006 • Employees: 100+ • Studios: 3 • Publishing Offices: Worms, Germany (HQ); Bracknell, Great Britain; Ridgewood, USA • Online Distribution: Kalypso Media Digital Ltd, Great Britain • Development Studios: Realmforge Studios GmbH (Munich, Germany); Gaming Minds Studios GmbH (Gütersloh, Germany); Noumena Studios GmbH (Berlin, Germany)

MMOs

Company Facts

PSP/Vita

Stefan Marcinek Global Managing Director stefan.marcinek@ kalypsomedia.com

• Tropico 3 / Tropico 4 • The Dark Eye – Demonicon • Dungeons / Dungeons – The Dark Lord • Airline Tycoon 2 • Port Royale 3 • Patrician IV • Legends of Pegasus

NDS

Key Projects

iPhone/iPad 97



Lochhamer Strasse 9 | 82152 Planegg / Munich | Germany phone +49 (0) 89 / 242 450 | fax +49 (0) 89 / 24 24 51 00 mail publishing@kochmedia.com | web www.kochmedia.com

Key Contacts

PS3 Xbox 360 Wii NDS PSP/Vita

Simon Banzhaf Director of Purchasing & Supplier Relations

MMOs Browser-/Social Games Mobile

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires. Deep Silver products are designed to equally appeal to pros and beginners, children and adults. Deep Silver has published more than 100 games since 2003, including the Chernobyl shooter S.T.A.L.K.E.R. : Clear Sky and Prison Break: The Conspiracy, the action adventure based on the popular TV series, plus own brands like Risen, Sacred 2: Fallen Angel and successful adventures such as the Secret Files series and Lost Horizon. Deep Silver has announced more upcoming highlights such as Risen 2, the sequel to the hit RPG, X Rebirth, Winter Stars and Sacred 3. Deep Silver is a division of Koch Media. Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 17 years of experience in the digital media distribution business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Capcom, Codemasters, Kaspersky Labs, Paradox Interactive, Square Enix, Tecmo-Koei and System 3 etc. in various European countries. With headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the USA.

PC

Malte Wagener Director of Global Business Development

Our Expertise

Publishing/Distribution

Koch Media GmbH

iPhone/iPad 99



Anckelmannsplatz 1 | 20537 Hamburg | Germany phone +49 (0) 40 / 41 43 420 | fax +49 (0) 40 / 41 43 42 499 mail contact@mailrugames.com | web www.mailrugames.com

Key Contacts

NDS PSP/Vita MMOs Browser-/Social Games

Beco Mulderij Head of Marketing +49 (0) 40 / 41 43 42 125

• Titles released: More than 50 Client & Browser Games and over 80 Social Network Games • Numerous awards for »Best online game« • Team worldwide: Over 1800 employees

Wii

Company Facts

Xbox 360

About Mail.Ru Group Mail.Ru is the largest provider of internet services on the Russian market. The company operates the leading e-mail service, the two largest instant messengers and two of the largest social networks. Mail.Ru is also the major publisher of online games on the Russian-speaking market, offering client and browser based games as well as games for social networks.

PS3

Ilja Mamontov Head of Global Publishing +49 (0) 40 / 41 43 42 136

About Mail.Ru Games Mail.Ru Games is one of the leading publishers of online games, developing high-quality client and browser-based games played by millions of people around the world. The international business is handled by the European central office Mail.Ru Games GmbH, based in Hamburg. The company is offering localized versions of its top titles to European audiences. Currently, Mail.Ru Games GmbH is operating the internally developed games »Drachenkrieg« (»Legend: Legacy of the Dragons«), »Meistermacher« (»Football Territory«), »Juggernaut« and »Allods Online« in up to seven different languages. Additionally, three licensed Asian products »Empire Craft«, »GodsWar Online« and »Last Dynasty«, have been released. In 2011, the portfolio will be further extended.

PC

Alexander Goldybin CEO +49 (0) 40 / 41 43 420

Our Expertise

Publishing/Distribution

Mail.Ru Games GmbH

Mobile iPhone/iPad

Michael Wetzel PR Manager +49 (0) 40 / 41 43 42 126

101


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REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO AFTERMATH • ACTION CLASSICS - EL MATADOR • STRATEGIE CLASSICS - JAGGED ALLIANCE 2 • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO AFTERMATH • ACTION CLASSICS - EL MATADOR • STRATEGIE CLASSICS - JAGGED ALLIANCE 2 • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 · BRIGADE 7.62 - HIGH CALIBRE · DRACULA 3 - DER PFAD DES DRACHENS · OFFICERS - OPERATION OVERLORD · DRACULA TRILOGIE · DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL 2 · ENIGMA - DAS GEHEIMNIS DER NEUN ARTEFAKTE · ARMA 2 · ARMA 2 BLACK EDITION · THEATRE OF WAR 2 - AFRICA 1943 · AGE OF ALEXANDER · ADVENTURE CLASSICS - DAS GEHEIMNIS DES SILBERNEN OHRRINGS · ADVENTURE CLASSICS - DAS GEHEIMNIS DER MUMIE · ADVENTURE CLASSICS - REISE ZUM MITTELPUNKT DER ERDE · STRATEGIE CLASSICS - ROBIN HOOD · ADVENTURE CLASSICS - POST MORTEM · ADVENTURE CLASSICS - JACK THE RIPPER · ADVENTURE CLASSICS - OBSCURE · ADVENTURE CLASSICS - DIE RÜCKKEHR ZUR GEHEIMNISVOLLEN INSEL · ADVENTURE CLASSICS - IN 80 TAGEN UM DIE WELT · STRATEGIE CLASSICS - UFO AFTERSHOCK · ADVENTURE CLASSICS - NOSTRADMAUS · STRATEGIE CLASSICS - CHICAGO 1930 · ADVENTURE CLASSICS - AMERZONE · ADVENTURE CLASSICS - SYBERIA · ADVENTURE CLASSICS - SYBERIA II · ACTION CLASSICS - LOKI · ADVENTURE CLASSICS - RUNAWAY · ADVENTURE CLASSICS - RUNAWAY 2 · ACTION CLASSICS - DUNGEON LORDS · ADVENTURE CLASSICS - THE WESTERNER · ADVENTURE CLASSICS - THE ABBEY · ADVENTURE CLASSICS - DRACULA 3 · STRATEGIE CLASSICS - OFFICERS · RPM TUNING · SNIPER ELITE · THE GARFIELD SHOW · ARMA 2 - OPERATION ARROWHEAD · ARMA 2 - COMBINED OPERATIONS • STRATEGIE CLASSICS - AGE OF ALEXANDER • SIMULATION CLASSICS - ARMED ASSAULT GOLD • SHERLOCK HOLMES - DER HUND VON BASKERVILLE • THE FALL TRILOGY - KAPITEL 1: DIE TRENNUNG • ACTION CLASSICS - ALPHA PRIME • STRATEGIE CLASSICS - BRIGADE E5 • THE FALL TRILOGY - KAPITEL 2: DER NEUANFANG • ADVENTURE CLASSICS - DIE SPURE DER ERWACHTEN • MEN OF WAR - RED TIDE • FAERY - LEGENDS OF AVALON • ARMA 2 - REINFORCEMENTS • ALTERNATIVA • MEN OF WAR - ASSAULT SQUAD • SHERLOCK HOLMES ANNIVERSARY EDITION • STRATEGIE CLASSICS - UFO TRILOGIE • ACTION CLASSICS - EL MATADOR • STRATEGIE CLASSICS - JAGGED ALLIANCE 2 • COMMANDOS ANNIVERSARY EDITION • MEN OF WAR - VIETNAM • THE FALL TRILOGY - KAPITEL 3: DIE ENTHÜLLUNG • ARMA X ANNIVERSARY EDITION • FLIBBIDY JIPS · RAPID GUNNER · TEAM FACTOR · NEW WORLD ORDER · SPECNAZ · UFO AFTERMATH · UFO AFTERSHOCK · UFO AFTERLIGHT · UFO TRILOGIE · BRIGADE E5 · ARMED ASSAULT · CIRCUS GRANDE · ALPHA PRIME · 32ND AMERICAS CUP · NOSTRADAMUS · ARMA QUEENS GAMBIT · ARMED ASSAULT GOLD EDITION · HIRED GUNS - THE JAGGED EDGE · VIRTUAL SKIPPER 5 ·


Lindwurmstrasse 88 | 80337 Munich | Germany phone +49 (0) 89 / 45 23 54 60 | fax +49 (0) 89 / 45 23 54 629 mail info@morphicon.de | web www.petergames.de

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile

• 6 Mio € turnover • More than 50 titles released • Privately held company

NDS

Company Facts

Wii

• Classics Series • ARMA X • ARMA 3 • Men of War Series • Alternativa • UFO Series

Xbox 360

Key Projects

PS3

Nicole Straten Marketing & Communication Manager +49 (0) 89 / 45 23 54 612 nicole.straten@morphicon.de

PETER GAMES is publisher MORPHICON’s computer and video game brand. It stands for highly innovative, cutting-edge interactive entertainment. Thanks to a close collaboration with a broad variety of development teams, MORPHICON could again improve their market position in 2010. MORPHICON LTD. was founded 2004 in Reading Berks, England, and soon established a branch office in Munich, Germany. With the subsidiary WORKROOM we are also expanding into the areas game design, development, and localization. With our young and urban lifestyle label PETER GAMES we are pursuing our Next Level Strategy: Every success is just an inspiration for the next challenge. MORPHICON is going to expand its portfolio further in 2012. MORPHICON and PETER GAMES are going to push forward the digital distribution of their products and the purchasing of marketing rights for all Europe and the world. With the PC games Armed Assault, ARMA 2 and ARMA 2: Operation Arrowhead we launched three number 1 hits in the full price segment in Germany in 2006, 2009 and 2010.

PC

Morris Hebecker Managing Director +49 (0) 89 / 45 23 54 60 morris.hebecker@morphicon.de

Our Expertise

Publishing/Distribution

Morphicon Limited

iPhone/iPad 103


Die wilden Kerle © dreamotion media GmbH Lauras Stern © nach den Büchern von Klaus Baumgart Copyright ©2006 Warner Bros © Rothkirch/ Cartoon-Film/WarnerBros Entertainment GmbH. All rights reserved Kaya - Frei und Stark ©Montasser Media Vernäht & zugeflixt © Baumhaus Verlag GmbH Uli Stein ©Catprint Media GmbH


Ludwigstrasse 33-37 | 60327 Frankfurt am Main | Germany phone +49 (0) 69 / 97 460 0 | fax +49 (0) 211 / 695 444 66 web www.multimediamanufaktur.com

Key Contacts

Wii NDS PSP/Vita MMOs Browser-/Social Games

• Zappelix Zaubert PC / MAC • Vernäht & zugeflixt PC / MAC • The Wild Soccer Bunch PC • Laura’s Star PC / MAC • Uli Stein-Games PC • BeachBlox PC

Xbox 360

Key Projects

PS3

The MMM MultiMediaManufaktur was founded by and for parents. We fondly call our products the digitalized wooden toys. Knowing about the responsibility towards our children, we have created games to combine fun and laughter with computer-aided learning. Since computer skills are an imperative knowledge in our digitalized world, we as parents must guide our children with responsibility and foresight. Therefore, we have implemented a tool for parents to control the time their kids are playing our video games. This timer, built in every game suitable for children younger than 8 years, can be preset with the total time children are allowed to spend in front of the computer per day. We are always looking for new innovative games, ideas and brands that should be brought to digital life. From our award winning games of Laura’s Star and our hidden object game for kids Vernäht & zugeflixt, which is also used in speech therapy, the very popular Wild Soccer Bunch games, up to our latest serious game for ADHD-therapy Zappelix zaubert the MMM has proven that we know good games.

PC

Christoph K. Weidner Managing Partner +49 (0) 69 / 97 460 0 cweidner@mmg.de

Our Expertise

Publishing/Distribution

MMM MultiMediaManufaktur GmbH

Mobile iPhone/iPad 105



Alstertor 9 | 20095 Hamburg | Germany phone +49 (0) 40 / 767 93 22 - 0 | fax +49 (0) 40 / 767 93 22 - 22 mail info@playa-games.com | web www.playa-games.com

Key Contacts

Our Expertise Gin-Basil Smash 5 cl Gin (G’Vine NOUAISON 43,9 %) 2 cl sugar syrup (Giffard) 2 cl lemon juice (fresh) A handful of basil

Browser-/Social Games

Bernd Heinisch Director Marketing bernd@playa-games.com

MMOs

• Browsergame of the Year – »Best RPG 2009« • German Game Developer Award – »Best Casual Game 2009« • BÄM! Award – »Best Online Game 2010« • GameStar 2010 – “Best Online Game 2010”

PSP/Vita

Company Facts

NDS

Thorsten Rohmann COO thorsten@playa-games.com

Wii

• Shakes & Fidget • SoccerStar • BloodMoon

Xbox 360

Key Projects

PS3

Muddle basil well, then shake all ingredients hard with ice. Strain in to a rocks glass filled with ice. Garnish with a basil twig. Unlike mint the hard shaked basil doesn´t get bitter, but gives the drink a fantastic green color and a great taste.

PC

Hannes Beuck CEO hannes@playa-games.com

Publishing/Distribution

Playa Games GmbH

Mobile iPhone/iPad

Tobias Edl Director Business Development tobias@playa-games.com

107



Rosenheimer Strasse 145E | 81671 Munich | Germany phone +49 (0) 89 / 5130 197 00 mail info@playgenic.com | web www.playgenic.com

Key Contacts

MMOs Browser-/Social Games Mobile

• Making games in Munich since: Summer 2010 • In-house team: 21 • Job openings: We are looking for game designers, developers and artists!

PSP/Vita

Mathias Vikene Technical Director +49 (0) 89 / 5130 197 00 mathias.vikene@playgenic.com

NDS

Company Facts

Wii

• Pizza Connection (2011, Browser- / Social Game) • Heavy Birds (2011, iPhone / iPad)

Xbox 360

Key Projects

PS3

David Mohr Product Director +49 (0) 89 / 5130 197 00 david.mohr@playgenic.com

Playgenic is a gaming startup based in Munich. We develop, operate and market our own games together with selected partners. Our international team is working on a new generation of games for the web. Our games are meant to be played on whatever platform or device you like. They are social, mobile, browser-based – and hopefully a lot of fun for a lot of people. We believe in SCRUM and open communication, in self-motivation, responsibility for everybody and free weekends whenever possible. Our office is located in the heart of Munich – and we are still hiring! Our first game »Pizza Connection« is steadily attracting new users from all around the world. People have happily been baking pizza on the facebook and browser-versions, and our mobile »Pizza Connection« will launch soon. This project has taught us a lot about browser- and social games, and we are now taking that knowledge to the next level while working on several exciting new projects in web-based gaming. They won’t all be based on food though...

PC

Marc Wardenga CEO +49 (0) 89 / 5130 197 00 marc.wardenga@playgenic.com

Our Expertise

Publishing/Distribution

Playgenic GmbH

iPhone/iPad 109



Medienallee 6 | 85774 Unterföhring | Germany phone +49 (0) 89 / 9507 10 | mail info@sevengames.de web www.sevengames.de | web www.sat1spiele.de

Key Contacts

MMOs Browser-/Social Games Mobile iPhone/iPad

ProSiebenSat.1 / ProSiebenSat.1 Digital: • About 30% Market share among all TV stations in Germany (2010) • 28,14 Unique Users every month in the ProSiebenSat.1 Online Network • Number 1 online marketer in Germany in terms of Unique Users (14-39 years) • SevenGames / Sat.1Spiele: 1,6 million new online registrations in 2010

PSP/Vita

Company Facts

NDS

Michael Lorson Head of Portals michael.Lorson@ prosiebensat1digital.de

• Maestia (Fantasy-MMO) • Drift City (Racing-MMO) • Argo (Hybrid-MMO) • S4 League (Third Person Action Shooter)

Wii

Julian Klaus Head of Product Management & Producing julian.klaus@ prosiebensat1digital.de

Xbox 360

Key Projects

PS3

Gunther Schiblhut Head of Marketing & Account Management Games gunther.schiblhut@ prosiebensat1digital.de

ProSiebenSat.1 Digital is a subsidiary of ProSiebenSat.1 Media AG, the second largest broadcasting group in Europe, reaching more than 68 million households every day. We are responsible for the online (28.14m UU), video and games business in close collaboration with the core TV business. With our online gaming platforms SevenGames, SAT1Spiele, alaplaya and browsergames.de we reach a broad target audience from the male core gamer in Europe to the female casual gamer in America. Supported by a strong TV and online network in 12 European countries, we are able to create about 600.000 registrations a month – just imagine they could be yours! Due to the acquirement of the leading European publisher for free online games burda:ic and the controlling share of Germany‘s leading browser game portal browsergames.de, ProSiebenSat.1 Digital extended its own popular Europe-wide proprietary licences like Maestia and Drift City with high quality MMOs like S4 League, Florensia, Argo and more. With the extended possibilities of international games distribution, we make Gaming a strategic growth segment for ProSiebenSat.1. The boost to our online marketing power from these acquisitions will take us one step closer to become one of the top three games providers in Europe.

PC

Markus Büchtmann Head of Games markus.buechtmann@ prosiebensat1digital.de

Our Expertise

Publishing/Distribution

ProSiebenSat.1 Digital GmbH

111


Ravensburger goes digital Online 路 Apps 路 Facebook 路 PC 路 Download


Kaflerstrasse 8 | 81241 Munich | Germany phone +49 (0) 89 / 122 28 18-0 | fax +49 (0) 89 / 122 28 18-49 mail partner@ravensburger-digital.com web www.ravensburger-digital.com

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile

• Founded: May, 2009 • Subsidiary of Ravensburger AG • Team size: 25 • Partners: Bigpoint, Daedalic Entertainment, Gamesload, Intenium, ProSiebenSAT.1, RTL2, etc.

NDS

Company Facts

Wii

• Online & Browser Games • Social Games • PC & Download Games • Mobile Apps (iPhone/iPad, Android mobile, Windows Phone 7)

Xbox 360

Key Projects

PS3

Valerie Stelzer Marketing Manager Online +49 (0) 89 / 122 28 18-0 vstelzer@ ravensburger-digital.com

We are a new company of Ravensburger Group, internationally well-known for its games, puzzles and books. Based in Munich with a new team of digital gaming experts, our aim is to develop Ravensburger products for all major digital platforms, as well as creating innovative new product lines that fit with our brand and company values. This includes online & social platforms, PC games and mobile applications. Whatever the platform – we believe that high-quality entertainment made by Ravensburger can be successfully brought to market to serve our core target groups of kids, families, casual gamers and traditional board game fans. We are publisher and developer and are working on the basis of various in-house publishing as well as external co-publishing and licensing agreements. Cooperation inquiries of publishers and development teams are always welcome and we are interested to continuously broaden our network within the industry. Please contact us at partner@ravensburger-digital.com.

PC

Thomas Bleyer Managing Director +49 (0) 89 / 122 28 18-0 tbleyer@ ravensburger-digital.com

Our Expertise

Publishing/Distribution

Ravensburger Digital GmbH

iPhone/iPad 113



Wilhelm-Wagenfeld-Strasse 22 | 80807 Munich | Germany phone +49 (0) 89 / 324 915 - 0 mail mail@traviangames.com | web www.traviangames.com

Key Contacts

Browser-/Social Games Mobile iPhone/iPad

• Founded in 2005 • Over 200 employees • More than 120 registered players • Multiple awards for various titles

MMOs

Ingo Horn Senior PR Manager +49 (0) 89 / 324 915 - 150 i.horn@traviangames.com

PSP/Vita

Company Facts

NDS

• Travian - MMO real time strategy • Goalunited - MMO sports management game • Miramagia - MMO gardening RPG

Wii

Key Projects

Xbox 360

Christiane Nißl Human Resources Manager +49 (0) 89 / 324 915 - 349 c.nissl@traviangames.com

PS3

Florian Müller CEO Travian Publishing GmbH +49 (0) 89 / 324 915 - 104 f.mueller@travianpublishing.com

Travian Games stands for gaming fun – anywhere, anytime. Since our founding in 2005, Munich-based Travian Games has been active in the publishing, developing, hosting and marketing of browser based online games. We currently employ over 200 people in Germany. With their creative ideas and the latest technology, a team of enthusiastic gamers and qualified experts in the sector, ensure that each game lives up to the highest standards. We develop more than just games. We create many-layered worlds of adventure that are convincing in their depth, and guarantee long-term fun for our players. Travian with releases in more than 50 countries and over 40 languages enjoys a special status even among well-established browser games. Additionally, our portfolio encompasses various other popular titles such as the tycoon game Remanum, the sci-fi strategy game Imperion, the hotel simulation game Wewaii, the sports management games goalunited and ballersunited and the adventureoriented role-playing game Travians. Our games allow for many strategic options that sustain the players’ interest – many of them enjoy our games for years. The publishing division offers international developers the possibility to benefit from our vast experience in a rapidly growing online market and the excellent infrastructure and network our company can offer. Since its launch late 2010, the division released the magical fantasy game Miramagia and the multiplayer role playing game Battlemons.

PC

Florian Bohn CEO Travian Games GmbH +49 (0) 89 / 324 915 - 104 f.bohn@traviangames.com

Our Expertise

Publishing/Distribution

Travian Games GmbH

115


upjers.com


Hafenstrasse 13 | 96052 Bamberg | Germany phone +49 (0) 951 / 510 908 100 mail mail@upjers.com | web www.upjers.com

Key Contacts

MMOs Browser-/Social Games Mobile

• Established: 2006 • Titles released: more than 20 • Employees: more than 80 • Players: over 30 million world-wide

PSP/Vita

Company Facts

NDS

Pavlin Kirilov Business Development Manager p.kirilov@upjers.com

Wii

• Free Aqua Zoo • Koyotl • Kapi Hospital • My Free Farm • Wurzelimperium

Xbox 360

Key Projects

PS3

Marcus Schwarz CTO m.schwarz@upjers.com

With more than 30 million registered players and thousands of new registrations per day, our company ranks among the leading browser game providers and producers world-wide. Founded in 2006, we have published over 20 games to date. Constantly reinventing established genres, our dedicated employees at our company seat in Bamberg, Germany, work tirelessly on maintaining and updating our released versions, as well as on producing new games, using state-of-the-art technology. Our focus on gameplay, carefully crafted graphics as well as community-management, has gained us several awards already, such as »Browser game of the year«and »Best casual game«, proving that our efforts in constantly improving game-mechanics and graphics, in short, to constantly excel ourselves, are fully justified. If you are a developer searching for a strong partner to publish your game, please do not hesitate to get in touch with us. With our games portal upjers.com, a large team for internationalization and many top-class partners to integrate your game, we offer great opportunities to get your game going.

PC

Klaus Schmitt CEO / Founder k.schmitt@upjers.com

Our Expertise

Publishing/Distribution

Upjers GmbH & Co. KG

iPhone/iPad

117


C I L B U P CTO E S UCA 118

D E


Contents

BIU............................................................................ 121 FilmFernsehFonds.Bayern......................................... 123 G.A.M.E..................................................................... 125 Game.Development.Initiative.Ruhr........................... 127 gamecity:Hamburg................................................... 129 GAMES.ACADEMY...................................................... 131 Macromedia.University............................................. 133 MEDIADESIGN.HOCHSCHULE..................................... 135 medienboard.berlin-brandenburg............................ 137 Mitteldeutsche.Medienförderung............................. 139 nordmedia................................................................ 141 SAE/QANTM.Institute................................................ 143 USK.–.Unterhaltungssoftware.Selbstkontrolle.......... 145

Public Sector/Education

C R O ION PUBLIC SECTOR / EDUCATION

T A

119



Rungestrasse 18 | 10179 Berlin | Germany phone +49 (0) 30 / 24 08 77 90 | fax +49 (0) 30 / 24 08 77 911 web www.biu-online.de

Key Contacts

Our Expertise

Olaf Wolters Managing Director office@biu-online.de

The German Trade Association of Interactive Entertainment Software (BIU) is the body which represents the relevant providers and producers of entertainment software in Germany. It organises the interests of relevant companies in the field of interactive entertainment. As the central point of reference for media and political and social institutions, the BIU provides information on all issues connected with computer and video games. Furthermore, BIU is the promoting agency for the annual consumer and trade fair gamescom, Europe‘s highlight event focussing on interactive entertainment software. As a host or co-organizer of conferences, workshops and round table discussions, BIU furnishes information about a sector that enhances innovation and entertains a growing audience, currently numbering several millions of customers.

Ruth Lemmen Project Manager lemmen@biu-online.de

Andreas Leisdon Communication Officer leisdon@biu-online.de

Public Sector/Education

Bundesverband Interaktive Unterhaltungssoftware e.V. (BIU)

Key Projects • gamescom (trade fair, B2B+B2C), Cologne • Deutscher Computerspielpreis (German Federal Game Awards), Munich/Berlin • GDC – Game Developers Conference Europe, Cologne • Game Forum Germany (developers conference), Hanover • Serious Games Conference (interdisciplinary congress), Hanover • Spielen Verbindet (information campaign)

Company Facts • Members: Activision Blizzard, Namco Bandai Partners, Electronic Arts, Koch Media, Konami, Microsoft, Nintendo, Sega, Sony, Take2, THQ, Ubisoft, Warner Brothers Interactive Entertainment • Members‘ Market Share in Germany: 85% • Visitors at the gamescom 2010: 253.000

121


GAMES FUNDING IN BAVARIA We support and connect


Sonnenstrasse 21 | 80331 Munich | Germany phone +49 (0) 89 / 544 602 - 0 | fax +49 (0) 89 / 544 602 - 21 mail filmfoerderung@fff-bayern.de web www.fff-bayern.de

Key Contacts

Our Expertise

Prof. Dr. Klaus Schaefer Managing Director, Head of the Allocation Committee +49 (0) 89 / 544 602 - 14 filmfoerderung@fff-bayern.de

FilmFernsehFonds Bayern (FFF Bayern) is the public funding organization of Bavaria which offers a variety of funding programs including film, TV, cinemas, up-and-coming filmmakers and games to its creative industry with a budget of some 28 milllion per year. Since September 2009, FFF Bayern in cooperation with the Bavarian State Chancellery supports the development of high quality games with a culturally and educationally ambitious approach within the region. With an annual budget of 450.000 euros, funding can be applied for:

Public Sector/Education

FilmFernsehFonds Bayern GmbH Gesellschaft zur Förderung der Medien in Bayern

• Content & Concept Development • Prototype Development • Production

Dr. Michaela Haberlander Funding Executive Games +49 (0) 89 / 544 602 - 15 michaela.haberlander@ fff-bayern.de

Applications for support may be submitted twice a year. Dates of the application and for the Allocation Committee are published at the beginning of each year. Additionally, the Cluster Audiovisual Media (CAM) offers strategic networking to further develop Bavaria as a media location with a particular interest in games (www.cam-bayern.de). Our Goal Enhancing and strengthening of the Bavarian games development and production sector.

Key Projects • Myth of Glory by Coreplay • Generation Zero by Reality Twist • Swimming under Clouds by Piece of Pie Studios • Bernd the Bread by Bumm Film/Chimera Entertainment • Woodlies by Studio100 Media/Kritzelkratz 3000 Prior to application submission and for further information it is highly recommended to contact the funding executive.

123


Extensive lobbying for your business on a national level regarding the legislation “The Protection of Minors”, consumer & dataprotection and copy right protection.

Expert and round

table discussions with

politicians at all level (national & regional)

Legal advice for our members Principal supporter of the “deutsche gamestage,

germany´s leading developers event” Funding Member of the European

Games Developer Federation

G.A.M.E. Bundesverband der Computerspielindustrie e.V. Alexanderstraße 5, 10178 Berlin Tel.: + 49 30 - 257 60 91 86 www.game-bundesverband.de


Public Sector/Education

G.A.M.E. Bundesverband der Computerspielindustrie e.V. Alexanderstrasse 5 | 10178 Berlin | Germany phone +49 (0) 30 / 257 609 186 mail info@game-bundesverband.de web www.game-bundesverband.de

Key Contacts

Our Expertise G.A.M.E. German Games Industry Association Founded on the 6th of March 2004 in Berlin, GAME is representing more than 100 German games developer, publisher, producer etc. and is the most important and biggest association for German game professionals.

Birgit Roth Managing Director +49 (0) 30 / 257 609 185 roth@game-bundesverband.de

What is our intention? 1. To assist and inform our members in any economical, juristic or technical way they need to be supported in 2. To be a safeguard for the political or economic interests of our members 3. To strengthen the German market place in international competition 4. To be part of a strong European community 5. To provide market figures to our members 6. To develop and establish game specific job descriptions in Germany

Key Projects Supporting different projects: • Deutsche Gamestage • Deutscher Computerspielpreis • Frankfurt SPARKS / StoryDrive • gamescom • GDC Europe • GDC San Francisco • Founding member of the EGDF European Games Developer Federation

deutsche gamestage

Company Facts • Founded: 2004 • Companies: more than 100 games developer, publisher, producer • Places of residence: Berlin • Represented by: Thomas Friedmann, Heiko Hubertz, Tobias Haar, Klaus Schmitt, Markus Büchtmann • Managing Director: Birgit Roth

125



Public Sector/Education

Game Development Initiative Ruhr Kreuzstrasse 1-3 | 45468 Mülheim an der Ruhr | Germany phone +49 (0) 208 / 698 015 20 | fax +49 (0) 208 / 698 015 22 mail info@games-ruhr.com | web www.games-ruhr.com

Key Contacts

Our Expertise The mission of GDI.Ruhr is to intensely support the games industry in the Ruhr region in Germany to tap growth potentials and to increase the visibility and reputation of the region’s firms within and outside the region. The activities rest on four pillars:

NDS PSP/Vita

www.games-ruhr.com

MMOs Browser-/Social Games Mobile iPhone/iPad

Networking & Events Diverse events – conferences, workshops and seminars – are organized by the GDI.Ruhr and its partners to facilitate co-operations within the games industry and with traditional industry sectors. The participation with own booths under the roof of the initiative at major trade fairs (e.g. at the gamescom in Cologne) and the organization of recruiting events are also services that are provided.

Wii

Growth-Support & Training The GDI.Ruhr supports established games companies and their employees with special management counseling and training programs, with workshops as well as with the development of new financing programs in cooperation with financial institutions.

Xbox 360

Research & Education The University of Duisburg-Essen with their study programs in »Applied Computer Science« and »Applied Cognitive and Media Sciences« has extensive experience in the education of new talent as well as with technological research projects for the games industry. In addition, the UDE contributes with special practice-oriented conferences and lectures to the GDI.Ruhr.

PS3

Jörg Niesenhaus Research & Education +49 (0) 208 / 698 015 21 joerg.niesenhaus@ games-ruhr.com

Start-Up Support To support entrepreneurs in setting up their games company, three start-up labs have been established in the Games Factory Ruhr. These incubators provide excellent conditions for entrepreneurs: two workplaces are fully equipped, the offices can be used rent-free for a specified project-dependent time period, softand middleware is provided free-to-use until a commercial deal is reached. In addition, special training and counseling services are provided, covering a broad range of management and technical topics.

PC

Stefanie Waschk Business Development +49 (0) 208 / 698 015 20 stefanie.waschk@ games-ruhr.com

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Gamecity Hamburg

Harbour of the Gaming Industry Enjoy the Service and Support of Germany’s Top Gaming Business Network.


Habichtstrasse 41 | 22305 Hamburg | Germany phone +49 (0) 40 / 22 70 19 - 41 | fax +49 (0) 40 / 22 70 19 - 59 mail info@gamecity-hamburg.de web www.gamecity-hamburg.com

Key Contacts

Stefan Klein Managing Director +49 (0) 40 / 22 70 19 - 41

Achim Quinke Managing Director / CEO, Quinke Networks +49 (0) 40 / 43 09 39 49

Our Expertise gamecity:Hamburg is the most extensive regional network of the German gaming industry. Established in 2003 as a section of the Hamburg@work initiative for media, IT and telecommunication, gamecity:Hamburg optimizes local conditions for the digital entertainment industry. The network offers a range of services such as regular industry gatherings, a multitude of workshops, joint trade show appearances and the prototype funding program. gamecity:Hamburg focuses on supporting young companies by operating Gamecity Port, where start-ups find affordable office space. Junior staff development is one of the network’s top priorities. The cooperation involves key partners including the Hamburg University of Applied Sciences (HAW Hamburg), co-host of the regular Gamecity Lecture Series featuring a lineup of business professionals and scientists who address a wide spectrum of relevant topics. HAW Hamburg has also been instrumental in creating GamecityLab, a crystallization point for all the companies in the region engaged in computer-based or computer-supported game production, allowing them to forge links with the university. gamecity:Hamburg and HAW Hamburg initiated the master’s degree program in Games which started in 2010.

Public Sector/Education

Hamburg@work gamecity:Hamburg

Key Projects • Networking, Events & Conferences – Gamecity Treff, Gamecity Fischbrötchen-Empfang, Hamburg Games Conference • Professional training and advanced schooling – Gamecity Lecture Series, GamecityLab, Games Master’s Program • Gamecity Port – The business center for gaming sector start-ups in Hamburg • Trade shows and international cooperation – Joint appearances at the major national/ international gaming industry conventions, international delegates’ excursion

Company Facts Our Network • 1,800 gamecity:Hamburg members • 150 games-related companies in Hamburg

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Artwork by Paul Kunz

Founded in 2000, the GAMES ACADEMY was conceived to be the German-speaking countries‘ first college to specialize in computer and video game production. For more information visit us at www.games-academy.com.


GAMES ACADEMY ™ BERLIN

GAMES ACADEMY ™ RHEIN-MAIN

Hanauer Landstrasse 146 | 60314 Frankfurt | Germany phone +49 (0) 69 / 42 69 64 60 | fax +49 (0) 69 / 42 69 64 62 mail frankfurt@games-academy.de web www.games-academy.com

Key Contacts

Thomas Dlugaiczyk Principal and Managing Partner +49 (0) 30 / 29 77 91 20 thomasd@ games-academy.de

Heico Purwin Branch Manager Rhein-Main +49 (0) 69 / 42 69 64 60 heico.purwin@ games-academy.de

Our Expertise Learn from The Best GAMES ACADEMY is Europe’s first and most prominent specialist college for computer and video game development. Since 2000 we focus on the professional education of qualified employees, helping them to hone their talent and find positions in the games industry. Our education model is catered to the students needs and wants as well as their capabilities and previously acquired knowledge. From our 2-week trial lessons to a bachelor degree (at one of our partner universities in Germany), our students are able to choose the course program that fits their needs. We take every opportunity to introduce our students to possible future employers or business partners – visits to studios and trade fairs such as gamescom Cologne, Germany or GDC, San Francisco are as much a part of our agenda as in-house presentations and Career Days. Training projects created at the GAMES ACADEMY have earned a great deal of recognition. This qualitative advantage, along with our extensive industry contacts, has helped our graduates find employment in Europe’s most renowned games studios.

Public Sector/Education

Rungestrasse 20 | 10179 Berlin | Germany phone +49 (0) 30 / 29 77 91 20 | fax +49 (0) 30 / 29 77 91 50 mail info@games-academy.de

Key Projects • Game Design • Game Production • Game Programming • Game Art & Animation • Film Art & Animation • Interactive Audio Design • Visit our website for detailed information about courses and advanced training like Comic Design/Character Design.

Company Facts • more than 10 years of experience • sole European school with DevKits from Nintendo® • over 150 lecturers from the industry • currently 200 students and over 500 alumni • award winning student projects 131


Game Design | Media and Communication Design B.A.

SOMETHING TO DO WITH GAMES? ‌ then professional right from the start! International Bachelor‘s Programmes at the MHMK

MHMK Macromedia University for Media and Communication


Gollierstrasse 4 | 80339 Munich | Germany phone +49 (0) 89 / 544 151-0 | fax +49 (0) 89 / 544 151-16 mail info.muc@macromedia.de | web www.mhmk.de

Key Contacts

Prof. Dr. Michael Bhatty Professor for Game Design m.bhatty@macromedia.de

Prof. Dr.-Ing. Wolfgang Höhl Professor for Computer Animation w.hoehl@macromedia.de

Our Expertise The MHMK – one of Germany’s largest private media universities of applied sciences, added games to its portfolio – focussing on the creative-spearhead of development – the GAME DIRECTOR. Games can be more than just game-play mechanics. They can be true interactive story telling when directed by a creative lead, who understands art, technology and the market as well as the requirements of quality, time and budget. From writing concepts for 2D- and 3D-artists, providing logical structures for programmers, defining style guides and impressions for musicians, sound designers as well as for marketing and distribution, our students learn how to envision a game and communicate the required tasks to their teams. Having Michael Bhatty, one of Germany’s most experienced game designers as lecturer, we cover all aspects from AAA-production to casual games as well as serious and educational games.

Public Sector/Education

MHMK, Macromedia University for Media and Communication

Student Projects • Pigeons – The Game is a students‘ project focussing on jump ’n’ run game mechanics and the secrets of designing fun. • The castles Himeji and Lahneck can be explored in interactive serious games. • Aquaversum is a diving simulation, introducing into the use of special effects. • Caveator is a dexterity game, wherein the player has to navigate through narrow tunnels.

Prof. Tanja Schmitt-Fumian Professor for Media and Communication Design t.schmitt-fumian@ macromedia.de

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MEDIADESIGN HOCHSCHULE UNIvErSIt y Of AppLIED SCIENCES

GAMEDESIGN (B.SC.) BACHELOr Of SCIENCE | 3.5 yEArS INCLUDING A HALf yEAr INtErNSHIp GAMEDESIGN (M.A.) MAStEr Of ArtS | 2 yEArS StUDy LOCAtIONS | BErLIN D端SSELDOrf | MUNICH


MEDIADESIGN HOCHSCHULE University of Applied Sciences

Jan-Anton Dérer, M.Sc. Head of Game Design Department, MD.H Berlin j.derer@mediadesign-fh.de

The main objective is the analysis and development of computer games from concept to implementation as a scientific discipline. Throughout these studies, students develop individual profiles according to their own interests and specializations. The learning process is endorsed by intense project phases, giving the students the opportunity to develop team structures by creating 2D and 3D game prototypes. Students complete their studies with the successful implementation of a fully functional game and are awarded a Bachelor of Science degree.

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

Prof. Dr. Axel Hoppe Dean of the Game Design Department, MD.H Munich a.hoppe@mediadesign-fh.de

• First Bachelor and Master-degree programs with federal accreditation in Germany. • First Professor for Game Design in Germany and first woman to be appointed Professor for Game Design in Europe. • Close cooperation between science and industry. • More than 40.000 graduations in twenty years.

NDS

Company Facts

Wii

Student teams of the Mediadesign University have been granted several awards and nominations in nationwide contests subsidized by the German government and the game industry. • The game »Night of Joanne« created by the student team »Sluggerfly« won both the first Prof. Dr. Linda Breitlauch place of the German Computer Games Award Game Design Department, in the category Best Students Concept in 2010 MD.H Düsseldorf as well as the Gamesload Newcomer Award l.breitlauch@mediadesign-fh.de 2010 and the Newcomer Award at the Living Games Festival 2010. • The game »daWindci« created by the student team »Mimimi-Productions« was the runnerup at the Gamesload Newcomer Award in 2010. • The student´s game »Children of the Sun« won the Independent Award at the Living Games Festival in 2009. • The student´s games »Grounded« and Prof. Dr.-Ing habil. »Phobos« were placed 2nd and 3rd at the Christof Rezk-Salama Head of Game Design Department, Gamesload Newcomer Award in 2009. Several alumni of the MD.H received public MD.H Düsseldorf c.rezk-salama@mediadesign-fh.de funding for outstanding game projects (i.e. Existenzförderung Film-Fernseh-Fonds Bayern)

Xbox 360

Key Projects

PS3

Our Expertise

PC

Key Contacts

Public Sector/Education

Lindenstrasse 20 – 25 | 10969 Berlin | Germany phone +49 (0) 30 / 399 266-0 | mail info-ber@mediadesign-fh.de Werdener Strasse 4 | 40227 Düsseldorf | Germany phone +49 (0) 211 / 179 393-0 | mail info-dus@mediadesign-fh.de Claudius-Keller-Strasse 7 | 81669 Munich | Germany phone +49 (0) 89 / 450 605-0 | mail info-muc@mediadesign-fh.de web www.mediadesign.de

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THE GAMES INDUSTRY IN BERLIN AND BRANDENBURG


August-Bebel-Strasse 26-53 | 14482 Potsdam | Germany phone +49 (0) 331 / 74387 0 mail info@medienboard.de | web www.medienboard.de

Key Contacts

Our Expertise

Alexander Kölpin Berlin Partner +49 (0) 30 / 399 80 245 alexander.koelpin@ berlin-partner.de

Berlin-Brandenburg is known for setting new trends and putting innovative ideas into practice. The region is home to highly successful game developers for both PCs and consoles, as well as a hotbed of start-ups in the fields of design, technology, social media, and browser games. The capital region boasts a comprehensive range of industry services, including in-game advertising, payment systems, sound recording, localization, quality assurance and concept artwork. Berlin-Brandenburg is well networked and a wide range of advisory services, financing and subsidies ensures a strong business environment. The two industry associations, G.A.M.E. and BIU, have their headquarters here. The sector’s leading players gather regularly in Berlin for the DGT - Deutsche Gamestage. The Computer Games Museum offers a globally unique permanent games exhibition. Add to that numerous research institutions and no other location in Germany offers such a comprehensive infrastructure in the field of games.

Otmar Hamp Zukunftsagentur Brandenburg +49 (0) 331 / 660 32 31 otmar.hamp@ zab-brandenburg.de

Rangeen Horami medienboard +49 (0) 331 / 743 87 85 r.horami@medienboard.de

Public Sector/Education

The German Capital Region c/o medienboard berlin-brandenburg GmbH

Key Advantages • Host of the events Deutsche Gamestage/Quo Vadis and Deutscher Computerspielpreis • Grants of up to 50 % for labor costs and capital investment in fixed asset grants, and loans for tech-oriented R&D projects • Public-private partnerships and trade fair appearances (gamescom, Game Connection, GDC SF) • Financial support (VC Fonds Kreativwirtschaft Berlin, VC Fonds Technologie Berlin, Frühphasenfonds Brandenburg, BFB II Growth Fund) • Funding for game projects (medienboard berlin-brandenburg) • Top education for top talent (e.g. Games Academy, MD.H, QANTM, L4, HTW, Univ. of Potsdam, Technical Univ. and Humboldt Univ. Berlin)

Company Facts

Michael Liebe medienboard +49 (0) 331 / 743 87 82 m.liebe@medienboard.de

• Where content meets technology • International breeding ground for Internet and IT startups • Pioneer in funding innovative game content • Germany‘s leading talent pool 137


Mitteldeutsche Medienfรถrderung GmbH (MDM) supports economically promising game projects with special focus on project development, i.e. the creation of prototypes. An important criterion for support is a lasting regional effect in the federal states of Saxony, Saxony-Anhalt or Thuringia.

projects funded by MDM:

Jekyll and Hyde Drakensang

Galaxy Racers

www.mdm-online.de


Hainstrasse 17-19 | 04109 Leipzig | Germany phone +49 (0) 341 / 269 87 - 0 | web www.mdm-online.de

Key Contacts

Our Expertise

Dana Messerschmidt Funding Consultant for Multimedia Projects +49 (0) 341 / 269 87 - 22 dana.messerschmidt@ mdm-online.de

Mitteldeutsche Medienförderung GmbH (MDM) is the regional film funding body in Central Germany (Saxony, Saxony-Anhalt and Thuringia). Shareholders are the three federal states of Saxony, Saxony-Anhalt and Thuringia and the two German public broadcasters Mitteldeutscher Rundfunk (MDR) and Zweites Deutsches Fernsehen (ZDF). Since its foundation in 1998, MDM has also been supporting economically promising multimedia projects. Since 2001 funding in this area has been mainly targeted at games. Funding can be granted as conditionally repayable, interest free loans. Apart from a high quality of the project in terms of content and gameplay as well as economic and technical know how of the developer, important criteria for funding are sustainable economic effects in Saxony, Saxony-Anhalt or Thuringia. Furthermore, MDM supports hands-on training and qualification opportunities for developers in the region.

Public Sector/Education

Mitteldeutsche Medienförderung GmbH

Our Goals • Support of economically promising game projects • Support of regional game developers and strengthening of the regional economic infrastructure • Industry growth

139



Expo Plaza 1 | 30539 Hanover | Germany phone +49 (0) 511 / 123 456-0 | fax +49 (0) 511 / 123 456-29 mail info@nordmedia.de | web www.nordmedia.de

Key Contacts

Sebastian Wolters Project Leader Digital Media Cluster +49 (0) 511 / 123 456-70 s.wolters@nordmedia.de

Konstantin Bruchmüller Project Consultant Digital Media Cluster +49 (0) 511 / 123 456-72 k.bruchmueller@nordmedia.de

Our Expertise On behalf of the Lower Saxony State Ministry of Commerce, Labour and Transport, the »Digital Media Cluster« office was established at nordmedia in 2007. Its aim is to prepare, establish and manage networks in the new fields of development in the IT and media industries. Specifically, the office serves the following sectors: • digital production and distribution • entertainment software and serious games • animation • mobile content By using various means to create transparency and link up the digital economy, the aim is to optimise the competitiveness of Lower Saxony‘s media and IT industry and strengthen the region as a media location. The employees at the Digital Media Cluster office also offer advice in preparing business plans, finding subsidy options, distributing content and in finding suitable cooperation partners. Specifically, it performs the following tasks: • describing markets and their development in the aforementioned areas • imparting sector-specific know-how for media professionals • creating transparency in the market • arranging opportunities for obtaining subsidies and cooperative programmes between market participants/providers and potential consumers • advising on and evaluating business ideas • finding and encouraging new blood for the digital economy

Public Sector/Education

nordmedia - Die Mediengesellschaft Niedersachsen/Bremen mbH Digital Media Cluster

Key Projects • Game Forum Germany • Serious Games Conference & Serious Games Award • Hands on HD, digital Production and Distribution • »media climate Lower Saxony« annual survey • nordmediathek - video platform

141



Key Contacts

Wolfgang Hiendl Manager Qantm Munich +49 (0) 89 / 890 687 71 w.hiendl@qantm.de

Anne Lea Methfessel Marketing Manager Germany +49 (0) 89 / 189 083 823 a.methfessel@sae.edu

Our Expertise Qantm was established by leading universities and various government agencies to provide the highest quality creative media education. Qantm College was one the first colleges in the world to develop a dedicated practical games degree. Qantm was founded in 1996 in Australia, backed by several key universities, various government departments and arts bodies. It quickly became the country‘s leading new media college with a number of locations in Australia, Europe and Asia. By carefully crafting important links with key companies, Qantm College has set a benchmark in the ability to design courses to meet the needs of the relevant industries. Qantm courses always include hands-on training by experienced professionals using state of the art equipment and industry-standard practices. Qantm College was acquired by SAE Institute in 2004. Bringing with it an unrivalled excellence in the field of technology education, with more than 50 colleges around the globe SAE has become a dominant force in the fields of audio and film education. The combined expertise of SAE and Qantm looks set to revolutionize the teaching of game programming, web design, graphic design and 3D animation around the globe. Thanks to our very successful graduates Qantm College has had an unprecedented growth over the past few years expanding both its program offer and locations. The QANTM Institute therefore offers two Bachelor degrees: Bachelor of Arts (BA Hons) • Interactive Animation Bachelor of Science (BSc Hons) • Games Programming

Public Sector/Education

SAE / QANTM Institute Berlin Soltauer Strasse 18-22 | 13509 Berlin | Germany phone +49 (0) 30 / 430 9447 0 | mail berlin@sae.edu SAE / QANTM Institute Hamburg Feldstrasse 66 | 20359 Hamburg | Germany phone +49 (0) 40 / 23 68 80 80 | mail hamburg@sae.edu SAE / QANTM Institute Köln Medienzentrum Ost, Carlswerkstrasse 11c | 51063 Cologne | Germany phone +49 (0) 221 / 9 54 12 20 | mail koeln@sae.edu QANTM Institute München Unterhachinger Strasse 75 | 81737 Munich | Germany phone +49 (0) 89 / 890 68 771 | mail muenchen@qantm.de

Key Projects • QANTM is connected to the SAE/QANTM Alumni Association, one of the largest networks of media professionals • Convenient locations in Brisbane, Sydney, Melbourne, Singapore, Amsterdam, London, Vienna, Zurich, Berlin, Cologne, Hamburg and Munich • Industry experienced lecturers • Small class sizes • Over 35 years of media education experience 143


Age Classiďƒžcation in Germany


Torstrasse 6 | 10119 Berlin | Germany phone +49 (0) 30 / 2408866-0 | fax +49 (0) 30 / 2408866-29 mail kontakt@usk.de | web www.usk.de

Key Contacts

Felix Falk CEO falk@usk.de

Christine Schulz Rating Process Coordinator schulz@usk.de

Marek Brunner Head of Test Department brunner@usk.de

Our Expertise Germany has the world’s most binding rules for the examination and sale of computer and video games. The age classification of computer games is a task of the youth ministries of the German Federal States. They use the services of the Unterhaltungssoftware Selbstkontrolle (USK) as an internationally recognized testing facility. The USK has over fifteen years experience in testing and rating games. The rating process is accompanied and executed by one of the Permanent Representatives of the Surpreme Youth Authorities (OLJB) and hereby an authoritative administrative law. Apart from that the USK provides consultancy services for developers and publishers of computer and video games independently from the official classification process. Therefore the client can incorporate aspects regarding youth protection relevant contents in Germany before and during the development process in a more considerate manner and include them in the marketing strategy. Advice can be sought on the design and development of an individual product in line with the relevant legislation. For providers of online game contents various services are offered to conform to the rules of youth protection in Germany. The USK can for example assume the function of the Youth Protection Representative for the company. More information on www.usk.de Since the founding of the USK a worldwide unique archive of 20,000 international products has been created.

Public Sector/Education

USK – Unterhaltungssoftware Selbstkontrolle

Company Facts • Advisory Council consisting of 14 members • 2 Permanent Representatives of the Surpreme Youth Authorities • 10 administrative staff • 55 experts (age rating and protection of minors) • 3,000 procedures annually

Ruben Schwebe Consultant schwebe@usk.de 145


I S U B ESS N ER S 146


Business Services

S R E BUSINESS SERVICES

Contents

arvato games task force ........................................... 149 ATLAS Interactive Deutschland ................................. 151 Dr. Behrmann & H채rtel Rechtsanwaltsgesellschaft ..... 153 CULTURETRANSLATE ................................................. 155 deal united............................................................... 157 Effective Media ........................................................ 159 Frankfurter Buchmesse ............................................ 161 gamescom ............................................................... 163 Games Quality.......................................................... 165 G채rtner PR ............................................................... 167 Game Developers Conference Europe ....................... 169 IDG Entertainment Media ........................................ 171 INPROMO ................................................................. 173 Lightning PR ............................................................ 175 Marchsreiter Communications ................................. 177 Osborne Clarke ......................................................... 179 Partnertrans ............................................................ 181 paysafecard.com Wertkarten ................................... 183 Freelancer Business Service ...................................... 184

147


24 hours at arvato arvato games task force

games task force arvato

arvato games task force | Carl-Bertelsmann-Str. 161 F | 33332 G端tersloh Tel. +49 (0)5241 80 3074 | kontakt@gamestaskforce.de | www.gamestaskforce.de

games task force arvato


Carl-Bertelsmann-Strasse 161F | 33332 Gütersloh | Germany phone +49 (0) 5241 / 80 3074 | fax +49 (0) 5241 / 80 9586 mail kontakt@gamestaskforce.de web www.gamestaskforce.de

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

About Arvato AG With more than 270 subsidiaries worldwide, arvato AG is one of the biggest internationally networked media and communication services providers. In fiscal 2010, the group of companies that is part of Bertelsmann AG generated sales of € 5.1 billion. arvato’s worldwide subsidiaries employs more than 60.000 people.

NDS

Company Facts

Wii

In a changing environment, arvato is the reliable partner and safe harbour for your business. Furthermore, our services are designed to offer you a maximum of flexibility. Whether it is time to market for physical products or the comfort to use some of our online solutions as a Software as a Service module (SaaS) – everything sums up to advantages which more and more small, midsize and big players don’t want to miss these days.

Xbox 360

Ingo Mohr +49 (0) 5241 / 80 888 10 ingo.mohr@bertelsmann.de

Our service portfolio contains the following key elements: • Media & Packaging Production • Assembly of Wii, NDS and complex Software/Hardware bundlings • Distribution, Returns & Freight Management • Digital Archiving • Data Center Services • Network & Security Services • Electronic Software Distribution • Retail integration of ESD products with arvato RED • Billing Services • CRM with comfortable Virtual Money applications • Call Center (Multi-language Account-/Tech-/Game Support) • Online Anti-Piracy Solution mbargo

PS3

Dirk Potente +49 (0) 5241 / 80 56 90 dirk.potente@bertelsmann.de

Strong services – safe place arvato games task force, part of arvato AG and media company Bertelsmann, provides a strong toolset of solutions for the games industry on both the local and the world wide level. Whether you are looking for the manufacturing and distribution of physical products or ingredients for a full backend solution to go online – arvato games task force has the answers to all your questions.

PC

Klaus Saszik +49 (0) 5241 / 80 31 04 klaus.saszik@bertelsmann.de

Our Expertise

Business Service

arvato games task force

149



Christoph Probst Weg 3 | 20251 Hamburg | Germany phone +49 (0) 40 / 41 33 00 185 | fax +49 (0) 40 / 41 33 00 200 mail sales@atlasinteractive.de | web www.atlasinteractive.de

Key Contacts

Marco Priewe CEO +49 (0) 40 / 41 33 00 115 m.priewe@atlasinteractive.de

Andreas Syska-Funk CIO +49 (0) 40 / 41 33 00 192 a.syska@atlasinteractive.de

Our Expertise

Business Service

ATLAS Interactive Deutschland GmbH

Since its founding over 15 years ago, ATLAS Interactive has not only pioneered the micro payment industry but built the necessary relationships to bring their wide range of clients the solutions, products, rates, and customer service they deserve in over 85 countries. With offices in Hamburg, Cologne, London, Beirut, São Paulo and San Francisco, ATLAS Interactive reaches a large part of the globe. During the last few years, ATLAS Interactive has been heavily focused on the gaming industry working with some of the top online gaming companies in the world. It is due to this reason that ATLAS Interactive is one of the most trusted sources for all things micro payment. This year ATLAS Interactive opened its newest location in San Francisco, CA in the USA. This puts ATLAS Interactive in the heart of the gaming industry and offers our range of solutions to a whole new market. ATLAS Interactive has also launched InGame Alerts. When one of your users has been away from the game, you can have an automated message calling the user in a characters voice to remind him/her of the game and offer special deals.

Key Projects • kanzaloo (micro payment solution) • InGame Alerts • Enduser support (local service numbers, call center support, and IVR solutions)

Company Facts Lars Ketelsen CMO +49 (0) 40 / 41 33 00 125 l.ketelsen@atlasinteractive.de

• Team Size: 30+ Hamburg Office, 300+ globally • Key Clients: Bigpoint, Travian Games, Upjers, InnoGames, Gameforge, Intenium Games, XS Software, Aeria Games, and more • Growth Rate: 30-50% per year • Members of: BITKOM, HH@Work, GAME Bundesverband, Casual Games Association, DVTM • Founded: 1995

151


Kanzlei

Dr. Behrmann & Härtel Rechtsanwälte

games law • trademark & copyright strategy advice • european business establishment

www.behrmannhaertel.de


Kantstrasse 98 | 10627 Berlin | Germany phone +49 (0) 30 / 31 99 849 10 | fax +49 (0) 30 / 31 99 849 19 mail info@behrmannhaertel.de web www.behrmannhaertel.de

Key Contacts

Dr. Malte Behrmann Managing Partner +49 (0) 30 / 31 99 849 10 behrmann@behrmannhaertel.de

Marian Härtel Managing Partner +49 (0) 30 / 31 99 849 10 haertel@behrmannhaertel.de

Our Expertise

Business Service

Dr. Behrmann & Härtel Rechtsanwaltsgesellschaft mbH

Dr. Behrmann & Härtel Rechtsanwaltsgesellschaft mbH is a law firm with a particular focus on media law – particularly computer games, generally in the area of the Internet and related trademarks, unfair competition and copyright issues, and the intersection between media and politics. Integrity means for us that we deal with our clients as real partners on a long term, sincere working relationship. Trust is for us more important than show. Ask around, we won’t let you down in a period of crisis and only advise you the necessary from a strategic and economic view. We are very international, work in different languages and have a global approach to work and market overview. Main activities include: B2B (Business to Business) • Gameslaw (specific practical experience) • Trademark & copyright • Unfair competition B2G (Business to Government) • Political strategy advice • Financial advice

Company Facts • specialised in the gaming sector • many years of experience in the gaming industry • long political experience • language skills include German, English, French, Swedish • 8 people dedicated to answer your questions • extensive knowledge of the gaming business • contacts to all important »players« of the gaming industry

153



Lyoner Strasse 34 | 60528 Frankfurt am Main | Germany phone +49 (0) 69 / 659 998 000 | fax +49 (0) 69 / 659 998 111 mail info@culturetranslate.de | web www.culturetranslate.de

Key Contacts

Our Expertise

Business Service

CULTURETRANSLATE GmbH

Culturetranslate is a worldwide leader in the highly-specialised field of games localisation and testing. Founded in 2007 and based in the thriving industry hub of Frankfurt, Culturetranslate has worked with almost all major games producers and publishers, attracting some of the best translators, testers and other games industry specialists. Nadine Hartmann CEO hartmann@culturetranslate.de

Claire Kudena DHR kudena@culturetranslate.de

We offer a full range of localisation services to the games industry, including: • translation (in-game texts, manuals, etc.) • testing (play-through checks, proofreading, system debugging, etc.) • desktop publishing (manuals, inlay leaflets, adverts, etc.) As a full service provider, we offer everything inhouse: our core team of well over 100 translators, testers, project managers and producers is always on hand to take care of your game. Since we have a state license for employee leasing, we can even loan you whole teams on a temporary basis for high-security, sensitive projects. What better way to guarantee confidentiality and quality than by having our experienced, highlyqualified staff working for you on site? Culturetranslate’s success is based on its unique understanding of both the gaming and the translation industries. While many of our employees come directly from industry standard console manufacturers and games producers, we also employ and train experienced translators and testers from a variety of fields to become experts in games localisation. We only use native speakers and can offer all major European languages in-house, allowing us to successfully complete large-scale localisation projects to the highest possible standard without delay.

Company Facts • Main office: Frankfurt am Main • Team: permanent core team of well over 100 highly-qualified games industry professionals, recruitment and financial experts • Special service: tailor-made teams can be booked for on-site projects on request • Experience: worked on several hundred game projects, amongst others multiple AAA titles

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More revenue. It´s what we do.

It pays to PAY.BY.SHOPPING Visit us at www.dealunited.com


Landshuter Allee 10 | 80637 Munich | Germany phone +49 (0) 89 / 416 157 014 mail info@dealunited.com web www.dealunited.com | blog.dealunited.com

Key Contacts

MMOs Browser-/Social Games Mobile iPhone/iPad

Our services • Free integration • Professional fraud management • International customer support • Customization for a brand-consistent look • Localization guarantees users receive relevant shopping offers and payment options

PSP/Vita

• Founding Year: 2008 • Branch offices: Paris, San Francisco • Awards: Red Herring 100 Global, Red Herring 100 Europe

NDS

Company Facts

Wii

Jürgen Weichert CSO +49 (0) 89 / 381 649 361 juergen.weichert@dealunited.com

• Key Merchants Bigpoint, DivX, Frogster, Sony Musicbox, Steganos, Ubisoft, Universal Music, Upjers and many more • Key Shopping Partners Amazon, Dell, OTTO, The Body Shop, Toys”R”Us, Vistaprint, Zalando, Groupon and many more

Xbox 360

Key Projects

PS3

With our international payment method PAY.BY.SHOPPING, game developers can increase their revenue from digital and virtual goods. By offering players the option to pay for the goods by shopping at online stores, developers can target players who would otherwise not pay for the goods at all. With PAY.BY.SHOPPING, a player simply has to shop online and purchase with one of our shopping partners or buy a voucher in order to obtain your goods, which is then paid for from the sale profits. This way, PAY.BY.SHOPPING opens a whole new market for game developers’ virtual products. Because we also specialize in customer support, fraud management, localization and customization, our merchants can focus on what they do best: making games.

PC

Dr. Jarg Temme CEO +49 (0) 89 / 381 649 362 jarg.temme@dealunited.com

Our Expertise

Business Service

deal united GmbH

157



Effective Media GmbH

Schwarzmannstrasse 8 | 80798 Munich | Germany phone +49 (0) 89 / 38 99 89 99

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Founding Year: September 1997 • CEO: Peter Richter • Full localization services including audio recordings and in-house QA • Exclusively native-speaking translators and testers • Access to an ample selection of well-known film and TV dubbing artists • More than 10 years of experience

NDS

Company Facts

Wii

Projects Call of Duty, Civilization, Epic Mickey, GTA 4 Episode 1 and 2, Dragonball, Empire: Total War, GoldenEye, Guitar Hero, Neverwinter Nights 2, Star Wars KOTOR2 Clients Activision, Atari, Koch Media, LucasArts, Rockstar, Sega, Take 2, THQ

Xbox 360

Key Projects

PS3

The offices of Effective Media GmbH in Bochum and Munich house one of Germany‘s most prestigious agencies specializing in entertainment software localization. Over more than 13 years, publishers, the media and gamers alike have come to appreciate the company‘s commitment to creating altogether harmonious localized games. A good localization is vital if a game developed abroad is to succeed in the German market. Effective Media offers developers and publishers the full works: translation, recordings, and quality assurance. Through its extensive network of partners, Effective Media also handles voice recordings for both national and international productions, and translates everything from the very first draft to the finished game ready for its release in other countries. The experienced team has localized more than 1.000 titles, including several well-known blockbusters such as the Call of Duty series, countless Star Wars titles, Civilization, Guitar Hero, and licensed Spider-Man, James Bond, Shrek and Madagascar games.

PC

Peter Richter Managing Director +49 (0) 23 27 / 22 31 0 peter.richter@effective-media.de

Our Expertise

Business Service

Josef-Haumann-Strasse 10 | 44866 Bochum | Germany phone +49 (0) 23 27 / 22 31 0 mail info@effective-media.de | web www.effective-media.de

159


www.2erpack.com

STORYDRIVE

12–16 OCT 2011 Good storytelling has a home where experts in all media forms converge to do business once a year: come to the world’s largest marketplace for media rights and crossover cooperation. Come to the evolving heart of the content industries. Come to Frankfurt StoryDrive. Drive your future. Find out about exhibition, networking and training opportunities at www.frankfurtsparks.com


Reineckstrasse 3 | 60313 Frankfurt am Main | Germany phone +49 (0) 69 / 2102 0 mail info@book-fair.com web www.book-fair.com | www.frankfurtsparks.com

Key Contacts

Britta Friedrich Head of Frankfurt SPARKS +49 (0) 69 / 2102 145 friedrich@book-fair.com

Holger Volland VP Creative Industries +49 (0) 69 / 2102 297 volland@book-fair.com

Our Expertise

Business Service

Frankfurter Buchmesse Ausstellungs- und Messe GmbH

When it comes to crossmedia rights, multiplatform licensing and industry-spanning coproductions, the Frankfurt Book Fair is the place to be for global players involved in almost any aspect of the content business: from creation and production to distribution and ancillary sales. Since the launch of Frankfurt SPARKS in 2010, the Frankfurt Book Fair is now putting a spotlight on the technology, games and film industries – and, in doing so, continues to expand its role as the leading trade show for content and media. Frankfurt StoryDrive is a cutting edge conference and business platform that takes place each year under the Frankfurt SPARKS umbrella. Frankfurt StoryDrive attracts professionals from all the creative industries, including publishing, film, games, music and technology, thereby forging partnerships that will forever change tomorrow’s media landscape. To support this endeavour, the StoryDrive Business Centre provides an exclusive lounge for conducting business related to media rights as well as for negotiating co-productions across industry boundaries.

Key Projects • The StoryDrive Conference covers topics like innovative storytelling, technology trends, coproduction, collaboration, financing and new business models • The StoryDrive Business Centre provides a professional programme for media rights and co-productions, featuring targeted matchmaking and networking events

Company Facts • The Frankfurt Book Fair is the world’s largest book and media fair – with around 7,500 exhibitors from more than 110 countries • Every year, more than 175,000 trade visitors come to the Frankfurt Book Fair • All in all, 300,000 attendees visit the Frankfurt Book Fair every year • In 2011, the StoryDrive Business Centre will open its doors for the first time to a new dimension of doing business with content • Frankfurt StoryDrive will take place on 12 and 13 October 2011 at this year’s Frankfurt Book Fair (12 to 16 October 2011)

161


www.gamescom-cologne.com

17–21/8/ 2011 COLOGNE

success: was a complete gamescom 2010 s trie from 33 coun • 505 exhibitors 00 visitors 4,0 25 n tha re mo • onal) rs (49,3% internati ito vis de • 18,943 tra s trie un co 49 m s fro • 4,400 journalist

Koelnmesse GmbH Messeplatz 1, 50679 Cologne Germany Phone: +49 180 50 16 015 gamescom@visitor.koelnmesse.de


Messeplatz 1 | 50679 Cologne | Germany phone +49 (0) 221 / 821-3894 | fax +49 (0) 221 / 821-3099 web www.gamescom-cologne.com

Key Contacts

Tim Endres Product Manager +49 (0) 221 821-3894 t.endres@koelnmesse.de

Sebastian Rosito Sales Manager Exhibitors +49 (0) 221 821-3311 s.rosito@koelnmesse.de

Nikola Funk Sales Manager Exhibitors +49 (0) 221 821-2880 n.funk@koelnmesse.de

Our Expertise

Business Service

gamescom

gamescom is the largest trade fair and event highlight for interactive games and entertainment. It is held annually since 2009 in the media and event city Cologne, Germany. The conceptual fundaments of gamescom consist of an efficient and comfortable business area, an entertainment area for the ultimate gaming experience and the gamescom festival in the centre of Cologne to attract new target groups. In addition, the Game Developers Conference Europe (GDCE) takes place in the direct run up to gamescom. As the only event of its kind, gamescom links the entire value-added chain, from developers, publishers and the trade all the way down to consumers, while stimulating discussion forums at every level. The entire games world will present itself to the public at gamescom. It is the leading B2B and B2C trade fair in Europe and beyond. In 2011 hundreds of world- and European premieres and innovations in games software and important hardware news are expected to be shown in Cologne. Celebrate the games with us.

Key Projects • business area, halls 4/5 • entertainment area, halls 6-9, with extra level, hall 10 and online & browser games focus, hall 9 • spectacular presentations of news and innovations of the entire industry • premiere of gamescom campus • international gamescom award • Game Developers Conference Europe • gamescom festival, Cologne

Facts & Figures

Franko Fischer Press Officer +49 (0) 221 821-3051 f.fischer@koelnmesse.de

gamescom 2010 was a complete success: • 505 exhibitors from 33 countries • more than 254,000 visitors • approx. 18,943 trade visitors (49,3% international) • 4,400 journalists from 49 countries

163


Get them all!

Learnability Tessng Linguissc Tessng Black Box Tessng Sooware Compasbility Tessng

Funcsonality Tessng A/B Tessng

Gameplay Tessng

Beta Tessng Concept Check

Compliance Tessng

Learn Effect Tessng

Usability Tessng Regression Tessng User-Acceptance-Check

Moneszason Check Hardware Compasbility Tessng

Virality Check

Target Group Tessng

www.Games-Quality.com


Zum Wasserwerk 15 | 15537 Erkner | Germany phone +49 (0) 3362 / 885688 | fax +49 (0) 3362 / 881207 mail info@games-quality.com | web www.games-quality.com

Key Contacts

Wii NDS PSP/Vita MMOs Browser-/Social Games

Company Facts

Mobile

• German quality with an outstanding reputation • Including consultancy for every project • Very short response time • A clear strategic focus on QA services to help grow your revenue • QA services tailored to client needs

iPhone/iPad

Michael Sowa International Sales & Project Manager +49 (0) 3362 / 8871456 m.sowa@games-quality.com

• Risen 1 & 2, Sacred 2, nail’d, A New Beginning, The Whispered World, Lost Horizon, Patrizier IV • Koch Media GmbH, Bwin Services AG, Gamania Digital Entertainment Co. Ltd, MyHammer AG, Frogster Interactive Pictures AG, Endemol Games and many others

Xbox 360

Key Projects

PS3

Enrico Ausborn Managing Director & Technical Director +49 (0) 3362 / 8871455 e.ausborn@games-quality.com

Games Quality is an independent service provider on the outskirts of Berlin, which is devoted entirely to the quality assurance of software. Established in 2009 with a team of experienced software testers, the company, meanwhile, has grown to a total of more than 30 full-time and freelancing employees and rapidly managed to take the spot as German market leader in Quality Assurance of online and console games. Using the services of Games Quality enhances bug fixing efficiency of your software engineers, accelerates the development of new contents as it provides extensive feedback on implementations into the game and – most importantly – improves the quality of your product, which will further increase the satisfaction of your customers in an increasingly competitive market. If you are looking for outstanding quality control in Germany – Games Quality is your choice. We are offering a variety of services to verify functionality, usability and compatibility of traditional box titles, online games and general software on PC, consoles, handhelds and mobile devices. Through additional, unique services such as target group testing with kids and adults of any target group we further help to take your product to the next level!

PC

Stefan Wegener Managing Director & Business Development +49 (0) 3362 / 885688 s.wegener@games-quality.com

Our Expertise

Business Service

Games Quality GbR

165



Destouchesstrasse 68 | 80796 München | Germany phone +49 (0) 89 / 307 668 54 mail info@gaertner-pr.de | web www.gaertner-pr.de

Key Contacts

MMOs Browser-/Social Games Mobile iPhone/iPad

• Games-PR for GSA Special Interest and General Interest / Life Style media • Additional deep knowledge of PR for Freeto-Play, MMO and casual games and also for educational software • Support in other European and international countries in a strong and experienced network of partners • Complete Campaign Planning, Press Office, Media Events, Press Tours, Trade Shows and more

PSP/Vita

Company Facts

NDS

Björn Sturm PR Manager +49 (0) 89 / 307 668 54 bs@gaertner-pr.de

Wii

• 2K Games • Burda:ic GmbH • Morphicon Ltd. • Ravensburger Digital GmbH

Xbox 360

Key Clients

PS3

Christine Raufer Senior PR Manager +49 (0) 89 / 307 668 54 c.raufer@gaertner-pr.de

Gärtner PR is a young PR Agency located in Munich. Founded in 2007, the team features a year long experience in the gaming industry. Working at different agencies and publishers before, we brought our know how and long established media contact together with our enthusiasm for games. In its first years, the agency supported the release of games like Duke Nukem Forever, BioShock 2, Mafia II, Sid Meier’s Civilization V, Grand Theft Auto Chinatown Wars, the ARMA II-Series and several other console, mobile and PC games and Apps for the special-interest and Lifestyle media. Gärtner PR also works as an international lead PR with partners in France, Spain, Italy, UK, and several other European countries ensuring the constant media coverage of the Free-toPlay-portal alaplaya.net and a growing number of MMO games. We offer in depth knowledge of the media landscape in Germany, Austria and Switzerland and through our partners also in several other European countries. For international publishers or developers looking for an entry into these markets, Gärtner PR also offers marketing- and licensing-services by well-experienced partners.

PC

Dirk Gärtner Owner +49 (0) 89 / 307 668 54 dg@gaertner-pr.de

Our Expertise

Business Service

Gärtner PR

167


Game Developers Conference EuropeTM August 15 – 17, 2011 | Congress-Centrum Ost Koelnmesse | Cologne, Germany Visit www.GDCEurope.com for more information. Supported by

O C T O B E R 1 0 – 13 , 2 0 1 1

n Ov E mB E R 1 2 – 1 4 , 2 0 1 1

GamE DEvElOpERs COnfEREnCE® OnlInE 2011

GamE DEvElOpERs COnfEREnCE™ CHIna 2011

Austin Convention Center, Austin, TX

Shanghai International Convention Center, Shanghai, China

www.gdconline.com

www.gdcchina.com

for more information on our events, products, and services visit:

ma RCH 5–9, 2012

GamE DEvElOpERs COnfEREnCE® 2012 Moscone Center, San Francisco, CA

www.gdconf.com

www.jointhegamenetwork.com


Game Developers Conference Europe

Key Contacts

Frank Sliwka Vice President European Business Development of UBM TechWeb & Event Director, GDC Europe +49 (0) 30 / 34 62 26 44 frank.sliwka@ubm.com

Our Expertise

Business Service

Germany Kaiser-Wilhelm-Strasse 30 | 12247 Berlin | Germany phone +49 (0) 30 / 34 62 26 44 mail frank.sliwka@ubm.com | web www.GDCEurope.com United States 303 Second Street | South Tower 900 | San Francisco, CA 94107 phone +00 1 415 947 6232 | fax +00 1 415 947 6050 mail info@gdceurope.com | web www.GDCEurope.com

The Game Developers Conference Europe serves as the largest pan-European game developer event providing a deep look into the European game industry, from visionary keynotes, an international expo floor, to a vast range of parties and networking opportunities. Held in conjunction with gamescom, Europe’s largest trade fair for interactive games and entertainment, GDC Europe serves as the central location for doing business and learning the newest trends emerging in the industry today.

Key Projects • 1,500 conference attendees from over 45 countries • 270 press and media representatives • 170+ speakers in over 90 sessions • 40 exhibitors and sponsors

Carsten Kohlenbeck Eastern Europe Account Manager +49 (0) 30 / 34 62 26 44 carsten.kohlenbeck@ubm.com

Company Facts • Game Developers Conference Online, October 10-13, 2011, www.GDCOnline.com • Game Developers Conference China, November 12-14, 2011, www.GDCChina.com • Game Developers Conference, March 5-9, 2012, www.GDConf.com

Evelyn Donis Senior Conference Manager +00 1 415 947 6204 evelyn.donis@ubm.com

Sandra Lew Marketing Manager +00 1 415 947 6232 sandra.lew@ubm.com

169


IDG Entertainment Media GmbH

Custom Publishing Services 2011 2012

key players

key players

2011/2012

PRINT PUBLICATIONS

powered by

The German Games Industry Compendium Kompendium der Deutschen Spieleindustrie

Let us help you communicate with the gamers!

WEBSITES

TV SPOTS TRAILERS TV SHOWS

MEDIA GMBH


Lyonel-Feininger-Strasse 26 | 80807 Munich | Germany phone +49 (0) 89 / 360 86 0 | fax +49 (0) 89 / 360 86 180 mail dbhulapatna@idg.de | web www.idg.de

Key Contacts

André Horn Member of the executive board ahorn@idg.de

Heiko Klinge Editor-in-chief Making Games and Key Players hklinge@idg.de

David Bhulapatna Senior Producer dbhulapatna@idg.de

Our Expertise

MEDIA GMBH

Business Service

IDG Entertainment Media GmbH

We offer a broad range of custom publishing services – from print (brochures, magazines) to multimedia (trailers, tv spots, web-tv shows, company portraits) to web (programming, design, apps, widgets). But we’re not just another multimedia agency. We are gaming experts. We know the market, we know the target audiences, we know the games. Briefing us is easy. We add adapted ideas to deliver a better product. We also offer business services for publishers and developers – from specialized market research among core gamers (dedicated panel) to consulting (game quality analysis, mock reviews) to customized events and trainings. We have a deep knowledge of all things related to gaming: target audiences, markets, trends, game mechanics and game design. IDG Entertainment Media is a Munich-based company that publishes websites and special interest magazines on Computer- and Videogames. Our best known brands are GameStar, GamePro and the developer magazine Making Games.

Key Projects • Websites: deadisland.com, geheimakte2.de, letsplay.deepsilver.com etc. • TV-Spots/Trailers: Star Trek IS, Project Sphira: Warrior’s Dawn, Wizard 101 etc. • Localization: Operation Flashpoint Red River • TV Shows: gamescom TV • Print publications: Official SIMS magazine (EA-IDG joint venture), Games for Windows (8 page brochure), Key Players etc. • Training series »Spieleexperte« (for Retailers) • Making Games Talents (Recruiting Events) • gamescom Jobs & Career (Recruiting Event) • Key Players (Industry Compendium)

Company Facts • IDG Entertainment Media established 1997 • Custom Publishing services since 2007 • Team size (webdev, video, content): 20 • Key clients: Atari, Koch Media, THQ, Electronic Arts, Sega, Media-Saturn Holding, Gameforge, Bigpoint, Microsoft, Samsung, dtp, Deep Silver, PC Welt, CIO etc.

171



Gasstrasse 6a | 22761 Hamburg | Germany phone +49 (0) 40 / 238817-71 | fax +49 (0) 40 / 238817-78 mail kontakt@inpromo.de | web www.inpromo.de

Key Contacts

Marlis Jahnke Managing Director +49 (0) 40 / 238817-71 marlis.jahnke@inpromo.de

Oliver Chudy Senior Manager Games +49 (0) 40 / 238817-71 oliver.chudy@inpromo.de

Christian Egli Strategy & Creation +49 (0) 40 / 238817-71 Christian.egli@inpromo.de

Our Expertise

Business Service

INPROMO GmbH

INPROMO is a digital marketing agency based in Hamburg and Luxembourg. For more than 10 years we are helping our clients to showcase their brands and products and engage their audiences within the online space. We focus on interactivity and engagement and apply both successful PR work and creative grassroots concepts in our campaigns to build a highly effective and sustainable online presence for our clients. Our key areas of expertise include: • Strategy & Creation – Strategic consultancy and campaign creation • Online Monitoring – Tracking audience insights throughout the web • Online Relations – Online PR and product placement on relevant platforms • Social Media Marketing – Highly visible campaigns and sustainable online presence Our goal is to achieve maximum publicity for our clients - anywhere the target audience is gathered on the web. We develop efficient and targeted strategies and concepts for console as well as browser and social games. We focus on intelligent barter deals, content-cooperations and a close collaboration with influencers in social networks. Over the past decade INPROMO has successfully catered to the entertainment industry, including film/DVD, music, literature and games. Our expertise, our passion and our strong network make us a valuable partner for your online marketing efforts. Contact us anytime for details on our work, relevant case studies or just a chat about social media marketing for your game.

Key Projects INPROMO Social Media Planner Our Social Media Planner is a freely available online tool that helps brands and companies find their audiences in the German speaking social web. Check it out at: www.socialmediaplanner.de

Kathrin Siegmund Senior Online Marketing Consultant +49 (0) 40 / 238817-71 kathrin.siegmund@inpromo.de

Company Facts • Established in 1999 • Based in Hamburg & Luxembourg • 12 years of expertise in the Entertainment Industry

173



Stattropstrasse 3 | 45138 Essen | Germany phone +49 (0) 201 / 17 12 23 87 mail koetting@lightning-pr.de | web www.lightning-pr.com

Key Contacts

Brigitte Koetting Owner koetting@lightning-pr.de

Our Expertise

Business Service

Lightning PR

Lightning PR is an owner-managed Public Relations agency focusing on the strategic overall planning of Corporate Communications. Lightning PR has ten years of experience in the field of Public Relations in both companies and agencies alike. Lightning PR offers strategic planning and implementation of the entire spectrum of public relations. Whether single measures or an overall concept, short-term or long-term projects, whether you need special support for your PR team or want an outsourced PR department – pick and choose to suit your individual requirements. Lightning PR offers personal coaching to optimize internal processes and team structures. Providing an objective »outside view«, Lightning PR supports executives in ascertaining a personal identity, helps developing a basis of communication within teams, facilitates the resolution of conflicts, and, if necessary, coaches individual employees or supervises long-term change management processes.

Key Projects • Corporate PR • Product PR • Recruiting PR • Personality PR • Crisis PR • Internal PR

Company Facts The difference between the right word and the almost right word is the difference between lightning and a lightning bug. Mark Twain

175


YOUR COMMUNICATIONS SPECIALISTS – WORLDWIDE


Guldeinstrasse 41a | 80339 München | Germany phone +49 (0) 89 / 519 199 42 | fax +49 (0) 89 / 520 339 393 mail dm@marchsreiter.com | web www.marchsreiter.com

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Experienced and specialized PR team • Biggest international network of partner agencies (UK, France, Spain, Italy, Turkey, Nordic, Benelux, USA, Asia) • Executed more international PR campaigns than other European agencies

NDS

Company Facts

Wii

Aerosoft, Atari, CCP, Codemasters, Gala Networks, Koch Media, Namco Bandai, NHN, Paramount, Perfect World, Revolution, RockHippo Productions, Trion Worlds, Turbine, Sony Online Entertainment, World Cyber Games, Yoostar

Xbox 360

Key Clients

PS3

With our very experienced PR team of ten people, Marchsreiter Communications is the leading games PR agency for Germany, Switzerland, and Austria. We have been working with the leading agencies in France, UK, Spain, and Italy for more than five years, extending our services to Turkey, Benelux, Nordic countries, and Asia as well. We have led and executed Pan-European campaigns for Sony Online Entertainment, Trion Worlds, Gameforge, and RTL. Launches of big games such as The Witcher 2, Tekken 6, RIFT, Everquest II, EVE Online, F1 2010, DiRT 3, and Lord of the Rings Online as well as small projects from start-up developers have been supervised by our team. Headquartered in the heart of Munich, we are specializing in interactive entertainment software and related industries. Our team offers detailed strategic counsel and execution of product and business public relations campaigns, social media campaigns, as well as event and tradeshow planning and support. Through our network we provide clients with a single point of contact to execute global PR programs that are timed to hit all markets with messaging that appeals to our clients’ audience.

PC

Dieter Marchsreiter CEO +49 (0) 89 / 519 199 42

Our Expertise

Business Service

Marchsreiter Communications GmbH

177


IMAGINE: THERE ARE LAWYERS WHO ACTUALLY ARE GAMERS.


Innere Kanalstrasse 15 | 50823 Cologne | Germany phone +49 (0) 221 / 5108 4000 | fax +49 (0) 221 / 5108 4005 mail info@osborneclarke.de | web www.osborneclarke.de

Key Contacts

Konstantin Ewald Partner +49 (0) 221 / 5108 4160 konstantin.ewald@ osborneclarke.de

Paul Gardner Partner +44 20 / 7105 7066 paul.gardner@ osborneclarke.com

Our Expertise

Business Service

Osborne Clarke

Even the regulators find it hard to keep track of digital media. As enthusiasts since the industry began, we make sure we‘re never left behind. We have a reputation for knowing every rule and loophole in the book, plus we know the right people – meaning we can put businesses and investors together. Whether your challenge is contractual, financial or intellectual, our experience makes us the number-one choice in digital media. Our games experience is second to none. Our interactive entertainment lawyers have a deserved reputation as the best in the game. Independent legal directory Chambers & Partners describes them as mixing »savvy games knowledge with great commercial advice«, a reflection of the importance we place on getting the right business outcome. We act for some of the most innovative companies in the sector, from developers, hardware manufacturers, publishers and distributors to content owners and providers of finance. We do the business in Europe. As well as having a unique presence in Silicon Valley, we are the firm of choice for clients who need pan-European advice. With offices in the States and Europe, we‘re able to help clients cross the Atlantic with ease.

Company Facts • European law firm • Over 450 lawyers • 6 offices in the UK, Germany and North America • A clear strategic focus on digital business • Consistently top-ranked for computer games advice by the independent legal directories

179



Partnertrans Ltd

Partnertrans GmbH

Leipziger Strasse 28 | 40822 Mettmann | Germany phone +49 (0) 2104 / 17 26 60 | fax +49 (0) 2104 / 17 26 58 mail info@partnertrans.com | web www.partnertrans.com

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Established in 1998 • Localisation into 45+ languages with a network of 300+ solution providers worldwide • Develop Awards Finalist (2005, 2006, 2009)

NDS

Company Facts

Wii

Key Projects: Ranging from Shape: Your Fitness Evolved to DC Universe Online, Silenter Hunter 2-4, Splinter Cell 1, 3 -5, Suikoden and Lord of the Rings Online: Shadows of Angmar and Mines of Moria (Books 1-6) and many, many more Key Clients: Gamelion, Gameloft, Koch Media, ProSiebenSat.1 Digital, Real Networks, Sony Computer Entertainment Europe, Sony Online Entertainment, Ubisoft, UTV Ignition Entertainment

Xbox 360

Key Projects

PS3

About Partnertrans: Partnertrans is a leading provider of localisation solutions to the interactive games entertainment industry. We are experts in our field having built a solid reputation among our clients based on the following three criteria: • Exceeding customers’ quality expectations • Delivering each and every project on time • Maintaining competitive pricing At a glance: • 3 decades of experience – across all platforms and mobile devices • Employing only the industries’ most experienced and knowledgeable staff • From planning to execution of each project, optimally coordinating every step, providing tailored concepts and solutions to meet clients’ needs • Translation into virtually every major language • Fully digital studios responsible for some of the most famous voices in the games industry • Localisation solutions enabling game publishers to successfully launch profitable products into target markets Our Solution Services: Localisation, Voice Production, Project Management, QA, Proof-Reading / Editing, Implementation, DTP, 1st Party Paperpart Submissions and Approvals *, USK Rating Submission, Creative Services, Porting and Port Testing

PC

Iris Ludolf International Operations Director +49 (0) 2104 / 17 26 59 iris.ludolf@partnertrans.com

Our Expertise

Business Service

1 Hova Villas | Hove | East Sussex | BN3 3DH | UK phone +44 1273 / 22 90 30 | fax +44 1273 / 22 90 39 mail info_uk@partnertrans.com

181


BOOST YOUR ONLINE REVENUES - WITH PAYSAFECARD.

Increase the online revenues of your games the easy way: with paysafecard gamers pay fast and secure for their online games - without bank account or credit card. And that’s how you conquer new target groups. www.paysafecard.com


Am Europlatz 2 | 1120 Wien | Austria phone +43 (1) 720 / 83 80 - 0 | fax +43 (1) 720 / 83 80 - 12 mail sales@paysafcard.com web www.paysafecard.com / www.paysafecardgroup.com

Eva-Kristina Geist Head of Games Marketing & Social Media +43 (1) 676 / 765 71 51 e.geist@paysafecard.com

Mobile

• Founding year: 2000 • Headquarters: Vienna • Operating in 28 countries worldwide

Browser-/Social Games

Company Facts

MMOs

We are currently looking for: • Publishers, Games looking for a proven alternative payment solution • Establishing partnerships for Europe, US and Latin America • People and platforms for marketing cooperations

PSP/Vita

• Access a new group of cash customers who do not have a credit/debit card • Acquisition of consumers who do not want to use their debit /credit card to make payments on the internet. • Reduction of drop-out rates for online payments

NDS

Key Projects

Wii

The paysafecard group, established in 2000, provides a solution for consumers who want to pay online without using a credit card or bank account. Thus, paysafecard was launched as a quick and easy way to pay online and has since then become the market leader in prepaid solutions. paysafecard is a holder of an e-money license, and is issued throughout Europe and beyond. paysafecard is currently available at more than 300.000 sales outlets in 28 countries and can be used in more than 3.500 webshops. paysafecard partners include many major brands such as EA, Valve, Gameforge, Bigpoint, Gamigo, Frogster, NC Soft, Nexon, Gala, Travian Games, habbo, Aeria Games, gamersfirst, Z8 Games, ndoors, burda:ic and many more.

Xbox 360

Elmar Fischer Head of Games Sales +43 (1) 676 / 765 71 77 e.fischer@paysafecard.com

PS3

Our Expertise

PC

Key Contacts

Business Service

paysafecard.com Wertkarten AG

iPhone/iPad 183


Freelancer Business Service

Anja Heppelmann / Spielworte Freelance Translator / Translation, Localization (English > German)

Anja Heppelmann +49 (0) 2504 / 73 99 601 anja@spielworte.de www.spielworte.de

The language used in-game is a vital component in the enjoyment of a title; a translation may be technically correct, but will strike a false note if it fails to achieve the tone and feel required for the game. Other crucial factors in the success of a game are dialog that sounds authentic, language that is both clear and consistent and a good helping of humor. Besides all this, my love of language and long-standing passion for games will ensure that I provide the right German version for your title.

Key Strengths • 100+ translation projects • Translation of various genres and types of text (dialog, manuals, on-screen text, etc.) • Expertise in console-specific terminology and requirements • Linguistic testing • Knowledge of the market

Anne-Petra Lellwitz / AP Lellwitz Marktforschung Market Research, Concept Testing, Target Group Analysis

Anne-Petra Lellwitz +49 (0) 160 / 20 143 64 info@apl-mafo.de www.apl-mafo.de

With overall growth and consumer diversification in the games market taking place at an unprecedented pace, it has never before been more critical for producers and publishers to understand just who is buying and playing their games. APL Marktforschung draws on a vast experience within the games industry (since 1995) and can create appropriately tailored market research activity to meet your requirements, such as: product development research, concept testing, target group analysis, advertising effectiveness testing, analysis of media data, support and reinforcement of clients’ own existing marketing and analysis effort.

Key Projects • Bonga Online (development research) • Gamechannel.de (concept test, brand awareness tracking) • GO Gamer‘s Opinion • GOMM • ANNO 1602, ANNO 1701 (development research)

Falko Löffler / Fluidtext Story Design, Writing, Translation

Falko Löffler www.falkoloeffler.com www.fluidtext.net mail@falkoloeffler.de +49 (0) 6643 / 918 577 +49 (0) 160 / 85 400 80

I make up whole worlds, characters and gripping stories. And I can provide you with any kind of text you need when you‘re developing or marketing your project. In 15 years in the game business I have written, reviewed and translated all kinds of text assets. I design and review plots, characters, backgrounds, storylines, dialogue, on screen text etc. Furthermore, I have published novels and have worked as a screenwriter for a TV series. Combining classic storytelling with interactivity is my favourite challenge.

Key Projects • Star Trek – Infinite Space (Story, Dialogue) • Drachenwächter (based on my novel) • Venetica (Story, Dialogue) • Treasure Island ( Dialogue) • Jack Keane (Story, Dialogue) • Kingdom Hearts II (Translation)

Kim Lange / Eins2Design Full Service Agency

Kim Lange +49 (0) 178 / 237 54 18 lange@eins2design.de www.eins2design.de 184

Your idea should be a huge success, but you just can’t seem to break through? Placing products efficiently in the market is now more important than ever. And – more than ever before – unique visuality communicates the significance of a product. I understand myself as a full service advertising agency and can not only provide you with the complete package of an individualized corporate design, including an innovative multi-media approach for your marketing strategy. Any form of digital marketing or traditional print advertising belongs to my portfolio as well.

Key Skills • Webdesign and programming • Corporate design • Support from the first sketch to the final product • Software development • iPhone Apps development • Print products of any kind


Project / Product Supervision, Game Design / Narration Consultancy, Creative Writing

Knut Brockmann +49 (0) 177 / 631 31 96 knut@needs-more-coffee.com www.i-need-more-coffee.com

Strong knowledge of the theoretical basics, molded with extensive practical experience, crowned with great soft-skills, and deftly seasoned with the panache and enthusiasm of an avid gamer and film fan – this is the formula my work is based on. I can help you out in many ways: organizing event content and contacting, supervising projects and products, helping development teams in assessing their work, and providing creative writing in German as well as in English. Never forget that I also provide consultancy for narration in video games and give advice on how to integrate film-like storytelling into the flow of a game.

Key Projects • Hero Engine representation / GD consultancy @ Idea Fabrik • GAMEplaces International Conferences (2010/11) • Lectureships for Games Academy (since 2008) • Editorial work for various magazines (2000-2010)

Martin Deppe / Wortspielmacher Producing, Game Design, Writing

Martin Deppe martin.deppe@ wortspielmacher.de www.wortspielmacher.de

Both sides of the story: I’ve been working in the games industry for 15 years, in leading positions for print & online media as well for game publishers. Thus knowing both sides of the market and working with an also experienced network of designers, programmers and further game experts, Wortspielmacher offers a wide project range – from a sales sheet or website to be translated in »Gamer language«, a game concept covering your target group’s expectations, to a complete NDS or PC game. With excellent contacts to the major games media, Wortspielmacher even opens important doors for your games.

Freelancer Business Service

Knut Brockmann / I-Need-More-Coffee.com

Key Projects • free2play Channel management IDG (2010) • B-to-B Interactive Magazine Electronic Arts (2010) • WAS IST WAS Abenteuer Erde • Editor-in-Chief PC PowerPlay (2004-2008) • Blitzkrieg (2003)

Nicole Klinge / GCONSULTNET Public Relations, Marketing- and Start Up-Consulting

Nicole Klinge +49 (0) 89 / 45 20 97 90 www.gconsultnet.de nk@gconsultnet.de

Success in the games industry requires flexibility, innovative ideas and dependable partners. GCONSULTNET is the first port of call for efficient and reliable realizations of your PR and marketing projects or events. All our services are available for favorable flat fees and without binding you to a long term contract. Just book the modules you need and we’ll start working straight away – always swift, reliable and with custom-tailored support. GCONSULTNET has more than nine years of experience in the games industry and excellent ties to all relevant media and industry contacts.

Key Projects • gamescom Jobs & Career, IDG • Making Games Talents, IDG • Key Players 2009 - 2011, IDG • Making Games Magazin, IDG • Event and trade fair organization for QANTM Institute • Marketing- and Start UpConsulting for Lingoona GmbH

Tom Putzki Consulting Consulting & more The team of Tom Putzki Consulting provides direct access to the key players and relevant market participants in the games industry. Developers, publishers, hardware manufacturers, associations and companies from convergent industries receive comprehensive advice and support in the areas of contacts, sales, strategy and Tom Putzki human resources. +49 (0) 30 / 720 100 80 Similarly, TPC has many years of experience creating expertise and tp@tom-putzki-consulting.com www.tom-putzki-consulting.com in support of business start-ups. TPC is also available for lectures and will be posted regularly on national and international universities and educational institutions in the games industry and related areas.

Key Strengths • Direct Access to the Key Players of the Games Industry • Networking • Strategic Advice • PR and Marketing Support • Recruiting • Lectures and Speaker 185


H C E T ICAL N ER S

S

186


Technical Services

L A R E TECHNICAL SERVICES

Contents

Artificial Technology................................................. 189 Crytek ...................................................................... 191 FFS Film- & Fernseh-Synchron ................................. 193 keuthen.net IT & Network Solutions ........................ 195 Lingoona .................................................................. 197 MobileBits ................................................................ 199 Rabcat Computer Graphics ....................................... 201 Simlity ..................................................................... 203 Freelancer Technical Service ..................................... 204

SOUND

187



Dornierstrasse 2 | 82178 Puchheim | Germany phone +49 (0) 89 / 800 76 124 | fax +49 (0) 89 / 800 76 125 mail info@artificial-technology.com web www.EKIOne.com | www.shop.EKIOne.com

Key Contacts

MMOs Browser-/Social Games Mobile iPhone/iPad

• German Multimedia Foundation of the year 2010 • 10+ employees • We bring bytes alive

PSP/Vita

Company Facts

NDS

• Cliffhanger Productions Software GmbH (AU) • Bigpoint (GER/US) • HellScreen Productions GmbH (GER) • Lukewarm Media (US) • Twintime software & entertainment GmbH (GER)

Wii

Key Projects

Xbox 360

Download EKI One® Trial now at: www.shop.ekione.com

PS3

Serein Pfeiffer CTO +49 (0) 89 / 894 57 655 s.pfeiffer@ artificial-technology.com

EKI One® is the cutting-edge one-stop solution for artificial and emotional intelligence especially for online, computer and video games. The solution is a complete design and runtime environment for artificial and emotional intelligence. Product-Line: All products include a complete workflow and runtime integration to Unity game engine. We offer further SDKs (WinX, Linux …) and clients (.NET, Java, C++) on request. EKI One® Indie is the one-stop solution for behavior in computer and video games. EKI One® Indie is a complete design and runtime environment for behavior. The product covers all aspects of the creation, realization and simulation of behavior. EKI One® Indie is a special version of EKI One® with a very attractive pricing for indie developers, academic institutions and researchers who have no need for a server-sided behavior simulation. EKI One® is the ultimate MMOG extension of EKI One® Indie with the EKI One® Server and an enhanced support package. EKI One® Server has been especially designed for a scalable behavior simulation in a server environment and is shipped with a C# .NET client. This is typically needed for MMOs, other online games and research activities. Unlock the potential of the next generation of online games and be able to »Bring your bytes alive«.

PC

Frank Gwosdz CEO +49 (0) 89 / 800 76 124 f.gwosdz@ artificial-technology.com

Our Expertise

Technical Services

Artificial Technology GmbH

189



Grüneburgweg 16-18 | 60322 Frankfurt am Main | Germany phone +49 (0) 69 / 219 77 66 – 0 mail cryengine@crytek.com | web www.mycryengine.com

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

More than 300 universities from all over the world and from a wide variety of fields have signed up for a free CryENGINE 3 educational license since its release in 2009.

NDS

Company Facts

Wii

• Far Cry® and Crysis® Franchise (Crytek) • Warface® (Crytek) • RYSE (Crytek) • Aion® (NCSoft) • Sniper Ghost Warrior (City Interactive) • Nexuiz (Illfonic) • Cabal 2 (EST Soft) • Forged by Chaos (Panzar Studios) • Real (Golfzon) • ArcheAge (XL Games) • ASTA (Polygon Games)

Xbox 360

Christopher Ziliotto Sales Operations Manager U.S. cryengine@crytek.com

Key Projects

PS3

Carl Jones Director of Global Business Development CryENGINE cryengine@crytek.com

The CryENGINE® is a highly advanced development solution that surpasses all expectations for the creation of blockbuster games, movies, high-quality simulations and interactive applications. The third iteration of Crytek‘s proprietary CryENGINE® is the only all-in-one game development solution for the PC, Xbox 360™ and PlayStation®3 that is truly next-gen ready. The latest addition to CryENGINE® 3 is stereoscopic 3D support, which lets developers create their content in true S-3D on all platforms. CryENGINE®3 provides a complete game engine suite to create AAA-quality next-generation games, and includes the CryENGINE Sandbox™ level editor: a production-proven toolbox designed by and for professional developers. CryENGINE®3 also introduces the innovative new feature CryENGINE®3 Live Create™, which allows users to build better-quality content faster than ever before. Developers can work with a single editor, but see and play the results immediately in real-time with Crytek’s »What You See Is What You Play« (WYSIWYP) system.

PC

Faruk, Cevat and Avni Yerli Founders and Managing Directors cryengine@crytek.com

Our Expertise

Technical Services

Crytek GmbH

191



Poccistrasse 3 | 80336 Munich | Germany phone +49 (0) 89 / 7670844-0 mail info@ffs-synchron.de | web www.ffs-synchron.de

Key Contacts

PSP/Vita MMOs Browser-/Social Games Mobile iPhone/iPad

• Founded in 1971 by Michael Haacke • Core business is dubbing of foreign movies and series for cinema, Home Video market and TV. • The only German dubbing studio to work for all major companies and the biggest German TV-Networks. • The company permanently employs 75 members of staff and the most important and upcoming freelance voice actors, authors, directors and translators • We provide our clients with convenience and a professional service portfolio.

NDS

Company Facts

Wii

Julian König Executive Assistant julian.koenig@ffs-synchron.de

• Mafia 2 (2K-Games) • Harry Potter (Warner, all episodes) • Pirates of the Caribbean (Disney, all episodes) • Lord of the Rings (Warner, all episodes including Video Game Part 1 for EA)

Xbox 360

Key Projects

PS3

Rainer Ludwig Managing Director rainer.ludwig@ffs-synchron.de

Sustainable experience – prepared for convergence of new media Do you think gamers read your subtitle while steering through all the dangers you imagine? Audible information is the most organic way of communication and gaming has become a part of modern pop-culture. So have movies – only about a century ago. Sales have, without a doubt, proven that, according to the market size of Germany, professional dubbing leads to your success. Forty years of experience in the dubbing industry has aided us in becoming Germany‘s number one in this business unit. Our long-time surveys point out a reciprocal convergence of movie and games. As we are used to the highest requirements of our clients related to quality, quantity and rapidity, we willingly want to offer our full service for the localisation of games, which we consider to be an equal product of culture. Our corporate structure enables us to handle large projects within a short time. Working in piracy threatened markets we provide strongest security standards and are a well versed business partner in the field of day and date productions. We provide movie quality for sound synchrony, that AAA-title gamers expect more and more.

PC

Michael Haacke Managing Director michael.haacke@ffs-synchron.de

Our Expertise

Technical Services

FFS Film- & Fernseh-Synchron GmbH

193



Neue Mainzer Strasse 76-78 | 55129 Mainz | Germany phone +49 6131 / 9459 880 | fax +49 6131 / 9459 881 mail info@keuthen.net | web www.keuthen.net/games

Mobile iPhone/iPad

• Collaboration on over 25 AAA titles • Development for all major platforms • Over 12 years of experience • 20+ employees

Browser-/Social Games

Company Facts

MMOs

• Smackdown vs Raw 2011, 2010, 2009 • UFC Undisputed 2010, 2009 • The Settlers VII, VI • Section8 • Fuel • Mortal Kombat vs DC Universe • Moto GP & Superbike World Championship 2008 • Spellforce I & II • Testdrive Unlimited

PSP/Vita

Key Projects

NDS

• Studio Due Diligence: Publishers hire us to ascertain a development studio‘s technical level. • Code Reviews: We do on-site studio code reviews both for publishers and for the studios themselves. • Consulting / Implementation: We offer highlytrained specialist coders and consultants in the following fields: MMO, Lobby Systems, Network Code, Web 2.0 / Ajax Development. • Coding Outsourcing: We also offer qualified help at reasonable rates whenever jobs need to be outsourced. The coders provided for projects have all worked on (and finished!) at least one title. Our team members will work on- or off-site according to your needs.

Wii

Our Service

Xbox 360

Marco Keuthen CEO +49 (0) 6131 / 9459 880 m.keuthen@keuthen.net

keuthen.net is an internationally active team of highly specialized network consultants and developers whose clients include THQ, Electronic Arts, Ubisoft, Eden Studios, Gameforge and GameSpy. Marco Keuthen founded the company in 1998. Its portfolio primarily embraces due diligences, consulting and coaching, programming and network code on all platforms. Coaches from keuthen.net are deployed around the world in the fields of project finishing and lobby middleware integration. Further information can be found on www.keuthen.net/games.

PS3

Our Expertise

PC

Key Contacts

Technical Services

keuthen.net IT & Network Solutions AG

195



Hildastrasse 38 | 68723 Plankstadt | Germany phone +49 (0) 6202 / 409 50 30 mail info@lingoona.com | web www.lingoona.com

Key Contacts

MMOs Browser-/Social Games Mobile iPhone/iPad

• Founder and CEO Alexander Kochann is active in the field of localization, development of programs and language translation solutions for games since 2002.

PSP/Vita

Company Facts

NDS

• Warhammer Online Electronic Arts / Mythic Entertaiment, 2006 • Star Wars: The Old Republic Electronic Arts / BioWare, 2011 • Unannounced MMOG ZeniMax Online Studios

Wii

Key Projects

Xbox 360

Key Features: • API that creates grammatically correct sentences in real-time, using dynamically supplied text blocks and placeholder texts that are assembled and adjusted on the fly before shown on the screen of the user. • Provides developers and translators with numerous options for flexible adaptation of texts and text blocks. • No additional toolchains required to use or translate texts – use the file formats or loaders you are familiar with. • Optional built-in name generator creates proper names from supplied nouns and adjectives. (e.g. for randomized objects, livings, etc.) • Very small, fast and simple API that can be integrated directly into the game (full source code in C++, cross-platform compatible, about 200 KB/language, supporting more than 10,000 requests/sec.) • Available in 6 languages: English, German, French, Italian, Spanish, Russian

PS3

Mario Liebisch Managing Assistant mario.liebisch@lingoona.com

Lingoona Grammar Library Each language has its own specific features that usually need to be considered when developing a game (e.g. position of nouns’ adjectives, changes of spelling according to word order, gender and meaning, case forming, etc.). The Lingoona Grammar Library does all of this work automatically, saving valuable development time and resources and without forcing you to use additional toolchains or file formats.

PC

Alexander Kochann CEO alexander.kochann@lingoona.com

Our Expertise

Technical Services

Lingoona GmbH

197



Lerchenstrasse 28 | 22767 Hamburg | Germany phone +49 (0) 40 / 334 295 66 mail info@mobilebits.de | web www.mobilebits.de

Key Contacts

Our Expertise

MMOs Browser-/Social Games Mobile iPhone/iPad

Leif Griga Founder/Art Director +49 (0) 40 / 334 295 66 leif@mobilebits.de

• Mother company of exDream GmbH (games since 1994) • 25 + team members • Key Projects: Arena Wars, Fireburst, Soulcraft • Key Customers: Bigpoint, Nvidia, Mircosoft, EA Chillingo

PSP/Vita

Company Facts

NDS

Work for Hire We can help you to bring your game to all AppStore platforms by using our own delta engine like we already did for big players. If you want to bring your flash-based social/freemium game to the mobile world the delta engine is the perfect choice: we can convert the assets and all updates only need to be done once due to a unified code base across all mobile platforms.

Wii

Boje Holtz Founder/Creative Director +49 (0) 40 / 334 295 66 boje@mobilebits.de

SoulCraft SoulCraft for iOS, Android (published by Electronics Arts / Chillingo), Windows Phone 7 and PC is our lighthouse project to demonstrate the power of the Delta Engine. Please see the screenshots on the left and download the game on the AppStore – it is awesome!

Xbox 360

Benjamin Nitschke Founder/CTO +49 (0) 40 / 334 295 66 benjamin@mobilebits.de

Key Features: • Develop with .NET for all AppStore plaforms: No need to learn different and dated languages for each platform • Easy to learn: Keep the proven workflow of »traditional« development under Windows • Lightweight and fast: We did the hard work to optimize performance for each platform • Teamwork made easy: Content management system, great editors for artists & designers, SVN support • Assets and code are open: Programmer’s choice: customize the source code, integrate libraries and add features

PS3

Karsten Wysk Founder/CEO +49 (0) 40 / 334 295 66 karsten@mobilebits.de

PC

Delta Engine The Delta Engine allows you to develop games for all major AppStore platforms (iOS, Android, WP7, PC) completely under Windows with .NET by using your favorite tools and processes you know and love from »traditional« PC / console development (e.g. Visual Studio).

Technical Services

MobileBits GmbH

199


A decAde of greAt Art 2001

-

2011

Copyright Š 2011 RABCAT Computer Graphics GmbH

P rov i d i ng h eav y a rt s u P Po rt to to P d e v e lo Pment studios since 2001

w w w . r a b c a t . c o m


Fernkorngasse 10 | 1100 Vienna | Austria phone +43 1 523 / 74 25 | fax +43 1 523 / 74 25 mail mail@rabcat.com | web www.rabcat.com

Browser-/Social Games Mobile iPhone/iPad

Bleick Bleicken Business Development – Germany bleick.bleicken@rabcat.com

• Team size: 30+ • Key Clients: Disney Interactive Studios, Microsoft Game Studios, Rockstar Games, Deep Silver, Atari, Avalanche Studios, Evolution Studios, Eden Games, Blackrock Studio, Turn10 Studios, Climax, Travian Games • Certificate: Registered Xbox Content Creator, Official Microsoft Game Studios Vendor • Awards: Numerous Animago Awards, Top 100 Entrepreneur in Austria award 2008/09

MMOs

Company Facts

PSP/Vita

Wolfram Neuer Head of Production wolfram.neuer@rabcat.com

The Rabcat crew was credited for the art support on the following AAA-game titles: • Crackdown 2 • Forza Motorsport 3 • Split Second • Silent Hill Origins • Cursed Mountain • Test Drive Unlimited 1 & 2 • Alone in the Dark 5 • Motorstorm • Manhunt 2 • Just Cause 2 • GTA – Vice City

NDS

Key Projects

Wii

Simon Kaiser Studio Art Director simon.kaiser@rabcat.com

Xbox 360

Thomas Schleischitz CEO thomas.schleischitz@rabcat.com

Headquartered in Vienna and established in 2001, Rabcat has become a leading supplier of high-end real-time 3D content for the interactive games industry. Publishers and developers from all around the world trust in our ability to create state-of-the-art quality both on time and on budget. Due to the growing complexity of games and the increased expectations of the target audience, graphic outsourcing has become a key word for the gaming and gambling industry. Rabcat’s outsourcing model is aligned to these new demands and the company demonstrates its high qualitative services by working on AAA games with several high profile clients. With a highly motivated core production team of 30+ professional artists, the Rabcat crew is currently supporting groundbreaking next generation console projects which will be released in the near future.

PS3

Our Expertise

PC

Key Contacts

Technical Services

Rabcat Computer Graphics GmbH

201



Kahlaische Strasse 1 | 07745 Jena | Germany phone +49 (0) 3641 / 327 96 84 | fax +49 (0) 3641 / 30 98 57 web www.simlity.de

Browser-/Social Games

• Spin-off the Friedrich-Schiller-University Jena • Founded in 2011 • located in Jena

MMOs

Company Facts

PSP/Vita

• Simlity SDK - high performance browser game SDK • Viechers - MMO Strategy Browser Game

NDS

Key Projects

Wii

Bernd Weigel Managing Director +49 (0) 3641 / 327 96 84 weigel@simlity.de

Xbox 360

Sebastian Apel Managing Director +49 (0) 3641 / 327 96 84 apel@simlity.de

Due to the growing expectations regarding social and browser based games, requirements in creation of high quality games are raising. Simlity’s mission is to reduce costs by up to 50 % by providing a high performance game infrastructure and a software development kit (SDK). As a research spin-off at the Friedrich-SchillerUniversity Jena, Simlity puts large efforts into development of SDK technologies to optimize the creation of browser games. Simlity enables developers to focus on key parts of successful games. The SDK, provides a ready-to-use communication infrastructure for your game. Using the SDK our focus is the development of original MMO Browser Games. Viechers, a (r)evolutionary browser game, is our Simlity showcase. Ready to create a game? Want to use the best server infrastructure? And save development costs? Just contact us!

PS3

Our Expertise

PC

Key Contacts

Technical Services

Simlity GmbH

Mobile iPhone/iPad 203


Freelancer Technical Service

Daniel Pharos / Knights of Soundtrack Game Composer, Sound Designer Your entire audio in good hands: Music, sound design, translations and/or voices for your game! The Knights come to your rescue when time or money is against you. We have worked for 70 games, including »A New Beginning« (German Developer Award for Best Soundtrack) and »Dungeons« (German charts #1). We also help out Daniel Pharos Indies & start-ups, already pushing the prototype phase when bud+ 49 (0) 179 / 52 10 100 Daniel@KnightsOfSoundtrack.com get is still a hope. Combining decades of passion for games with my www.KnightsOfSoundtrack.com experience in the music industry (25 releases) as well as the games industry (QA lead & localisation for Mattel Interactive), I’d love to give your game the powerful, important sound it deserves!

• Daedalic/Deep Silver • Realmforge/Kalypso • Bigpoint • Paradox (Sweden) • Senscape (Argentina) • Warner Interactive • Z-Software/Astragon • Dynamedion

Olaf Bartsch / Sound Design Sound Design, Sound Coding

Olaf Bartsch +49 (0) 170 / 77 43 43 2 info@olafbartsch.com www.olafbartsch.com

Over the past decade, sound design in games and apps has become an essential part of the virtual immersion. Besides the comprehensive theoretical skills I have acquired in my university studies, I have also gathered valuable practical experience in many projects for games. In brief, my relevant experience and skills include: • Excellent knowledge of all relevant audio tools • Excellent knowledge of sound design and postproduction techniques as well as of audio quality assurance (balancing) • Broad experience in recording and miking techniques to create the jaw-dropping monster-scream you always wanted

Key Projects • Pudding Panic (iOS) • Cranium Kabookii (Wii) • Perry Rhodan (PC) • Animal Genius (NDS) • Emergency 2012 (PC / NDS) • Stranger the Game (PC)

Impressum

Verlag

Chefredakteur Heiko Klinge (verantwortlich, Anschrift der Redaktion)

IDG Entertainment Media GmbH Lyonel-Feininger-Straße 26 80807 München Tel.: 089 / 360 86-0, Fax: 089 / 360 86-501 www.idg.de

Redaktion Yassin Chakhchoukh Layout (ltd.) Sigrun Rüb Layout Jakob Scheikl Manfred Aumaier Freie Mitarbeiter Nicole Klinge (Projektmanagement) Eva Zechmeister (Layout) Georg Wieselsberger (Lektorat)

Haftung & Co.

204

Key Customers

© Copyright IDG Entertainment Media GmbH Haftung: Für die Richtigkeit von Veröffentlichungen können Redaktion und Verlag trotz Prüfung nicht haften. Die Veröffentlichungen in key players erfolgen ohne Berücksichtigung eines eventuellen Patentschutzes. Auch werden Warennamen ohne Gewährleistung einer freien Anwendung benutzt.

Geschäftsführer: York von Heimburg Verlagsleitung: André Horn Veröffentlichung gemäß §8, Absatz 3 des Gesetzes über die Presse vom 08.10.1949: Alleiniger Gesellschafter der IDG Entertainment Media GmbH ist die IDG Communications Media AG, München, die 100% Tochter der International Data Group Inc., Boston, USA, ist. Vorstand: York von Heimburg, Keith Arnot, Bob Carrigan Aufsichtsratsvorsitzender: Patrick J. McGovern Produktionsleitung: Jutta Eckebrecht Druck und Beilagen: Mayr Miesbach GmbH, Druckerei und Verlag 83714 Miesbach


2012 2013

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­ M O C ANY P Company A-Z

Company A-Z

Anja Heppelmann / Spielworte.de Phone +49 (0) 2504 / 73 99 601 Web www.spielworte.de

BUSINESS SERVICE

184

Anne-Petra Lellwitz AP Lellwitz Marktforschung Phone +49 (0) 160 / 20 143 64 Web www.apl-mafo.de

BUSINESS SERVICE

184

Artificial Technology Phone +49 (0) 89 / 800 76 124 Web www.EKIOne.com

TECHNICAL SERVICE

TECHNICAL SERVICE

189

BUSINESS SERVICE

149

BUSINESS SERVICE

151 153

bitComposer Games

Phone +49 (0) 6196 / 77 93 81 0 Web www.bit-Composer.com

PUBLISHING / DISTRIBUTION

PUBLIC SECTOR / EDUCATION

073

DEVELOPMENT

121

DEVELOPMENT 206

Phone +49 (0) 69 / 659 998 000 Web www.culturetranslate.de

BUSINESS SERVICE

155

Phone +49 (0) 40 / 432 612 70 Web www.daedalic.de

PUBLISHING

075

Phone + 49 (0) 179 / 52 10 100 Web www.KnightsOfSoundtrack.com

TECHNICAL SERVICE

204

deal united

Phone +49 (0) 89 / 416 157 014 Web www.dealunited.com

BUSINESS SERVICE

157

Phone +49 (0) 69 / 716 716 60 Web www.deck13.com

DEVELOPMENT

029

Phone +49 (0) 40 / 66 99 10 0 Web www.dtp-entertainment.com

PUBLISHING / DISTRIBUTION

077

Effective Media

021

CipSoft

Phone +49 (0) 941 / 630 828 0 Web www.cipsoft.com

DEVELOPMENT TECHNICAL SERVICE

027 191

dtp entertainment

Blue Byte

Phone +49 (0) 211 / 33 800 0 Web www.bluebyte.de

Phone +49 (0) 69 / 219 77 66 0 Web www.crytek.com

DECK13 Interactive

BIU

Phone +49 (0) 30 / 24 08 77 90 Web www.biu-online.de

Crytek

025

Daniel Pharos / Knights of Soundtrack

Dr. Behrmann & Härtel Rechtsanwaltsgesellschaft Phone +49 (0) 30 / 31 99 849 10 Web www.behrmannhaertel.de

DEVELOPMENT

Daedalic Entertainment

ATLAS Interactive Deutschland Phone +49 (0) 40 / 41 33 00 185 Web www.atlasinteractive.de

Phone +49 (0) 89 / 579 575 26 Web www.coreplay.de

CULTURETRANSLATE

arvato games task force Phone +49 (0) 5241 / 80 3074 Web www.gamestaskforce.de

Coreplay

Phone +49 (0) 2327 / 22 31 0 Web www.effective-media.de

BUSINESS SERVICE

159

Falko Löffler

023

Phone +49 (0) 6643 / 918 577 Web www.falkoloeffler.com

BUSINESS SERVICE

184


Phone +49 (0) 89 / 76 70 844 0 Web www.ffs-synchron.de

TECHNICAL SERVICE

GAMEFORGE

193

FilmFernsehFonds Bayern Phone +49 (0) 89 / 544 602 0 Web www.fff-bayern.de

PUBLIC SECTOR / EDUCATION

PUBLISHING / DISTRIBUTION

123

BUSINESS SERVICE

079

PUBLISHING / DISTRIBUTION

161

DEVELOPMENT

081

PUBLIC SECTOR / EDUCATION

031

PUBLIC SECTOR / EDUCATION

125 127

gamecity:Hamburg

Phone +49 (0) 40 / 22 70 19 0 Web www.gamecity-hamburg.com

PUBLIC SECTOR / EDUCATION

DEVELOPMENT

PUBLIC SECTOR / EDUCATION

131

Phone +49 (0) 221 / 821 3894 Web www.gamescom-cologne.com

BUSINESS SERVICE

163

Phone +49 (0) 6151 / 680 0 Web www.gamesload.de

PUBLISHING / DISTRIBUTION

087

Phone +49 (0) 3362 / 885 688 Web www.games-quality.com

BUSINESS SERVICE

165

Phone +49 (0) 40 / 411 885 0 Web en.gamigo.com/corporate

PUBLISHING / DISTRIBUTION

089

Gärtner PR

Phone +49 (0) 89 / 307 668 54 Web www.gaertner-pr.de

BUSINESS SERVICE

167

Game Developers Conference Europe

129

GameDuell

Phone + 49 (0) 30 / 288 768 210 Web www.gameduell.com

Phone +49 (0) 30 / 29 77 91 20 Web www.games-academy.com

gamigo

Game Development Initiative Ruhr Phone +49 (0) 208 / 698 015 20 Web www.games-ruhr.com

085

Games Quality

G.A.M.E.

Phone +49 (0) 30 / 257 609 186 Web www.game-bundesverband.de

PUBLISHING / DISTRIBUTION

Gamesload

Funatics Software

Phone +49 (0) 208 / 439 270 60 Web www.funatics.de

Phone +49 (0) 30 / 9225 127 69 Web www.popmog.com

gamescom

Frogster Interactive Pictures Phone +49 (0) 30 / 28 47 01 10 Web www.frogster.de

083

GAMES ACADEMY

Frankfurter Buchmesse Phone +49 (0) 69 / 2102 0 Web www.book-fair.com

PUBLISHING / DISTRIBUTION

GameGenetics

flashpoint

Phone +49 (0) 40 / 71 00 60 Web www.flashpoint.de

Phone +49 (0) 721 / 354 808 0 Web corporate.gameforge.com

Company A-Z

­ MY N Z ­ A FFS Film- & Fernseh-Synchron

Phone +49 (0) 30 / 34 62 26 44 Web www.gdc-europe.com

BUSINESS SERVICE

169

Goodgame Studios

033

Phone +49 (0) 40 / 851 924 90 Web www.goodgamestudios.com

DEVELOPMENT

035

207


­ M O C ANY P Company A-Z

Company A-Z

Headup Games

Phone +49 (0) 2421 / 486 8700 Web www.headupgames.com

PUBLISHING

Kim Lange / Eins2Design

091

IDG Entertainment Media Phone +49 (0) 89 / 360 86 0 Web www.idg.de

BUSINESS SERVICE

DEVELOPMENT

171 037

039 DEVELOPMENT PUBLISHING / DISTRIBUTION 093

Phone +49 (0) 40 / 788 9335 0 Web www.innogames.de

INPROMO

BUSINESS SERVICE

DEVELOPMENT

173

PUBLISHING /DISTRIBUTION

068

PUBLISHING / DISTRIBUTION

095

DEVELOPMENT

097

TECHNICAL SERVICE 208

PUBLISHING / DISTRIBUTION

099

kunst-stoff

Phone +49 (0) 30 / 234 571 78 Web www.kunst-stoff.de

DEVELOPMENT

043

Phone +49 (0) 201 / 17122387 Web www.lightning-pr.com

BUSINESS SERVICE

175

Phone +49 (0) 6202 / 409 50 30 Web www.lingoona.com

TECHNICAL SERVICE

197

Phone +49 (0) 89 / 544 151 0 Web www.mhmk.de

PUBLIC SECTOR / EDUCATION

133

Phone +49 (0) 40 / 41 43 420 Web www.mailrugames.com

PUBLISHING / DISTRIBUTION

101

Marchsreiter Communications

041

keuthen.net

Phone +49 (0) 6131 / 9459 880 Web www.keuthen.net/games

Phone +49 (0) 89 / 242 450 Web www.kochmedia.com

Mail.Ru Games

keen games

Phone +49 (0) 69 / 660588 38 Web www.keengames.com

185

Macromedia University

Kalypso Media Group Phone +49 (0) 6241 / 506 19 00 Web www.kalypsomedia.com

BUSINESS SERVICE

Lingoona

Just A Game

Phone +49 (0) 30 / 300 137 100 Web www.justagame.com

Phone +49 (0) 177 / 631 31 96 Web www.i-need-more-coffee.com

Lightning PR

Jörg Beilschmidt / Creatown Phone +49 (0) 4131 / 2 444 952 Web www.creatown.de

184

Koch Media

InnoGames

Phone +49 (0) 40 / 238 817 71 Web www.inpromo.de

BUSINESS SERVICE

Knut Brockmann I-Need-More-Coffee.com

Independent Arts Software

Phone +49 (0) 2381 / 488 818 Web www.independent-arts-software.de

Phone +49 (0) 178 / 237 54 18 Web www.eins2design.de

Phone +49 (0) 89 / 519 199 42 Web www.marchsreiter.com

BUSINESS SERVICE

177

Marco Sowa / Sunlight Games

195

Phone +49 (0) 221 / 169 168 44 Web www.marcosowa.de

DEVELOPMENT

068


Phone +49 (0) 9336 / 979 653 Web www.wortspielmacher.de

BUSINESS SERVICE

Osborne Clarke

185

Mediadesign Hochschule Phone +49 (0) 89 / 450 605 0 Web www.mediadesign.de

PUBLIC SECTOR / EDUCATION

PUBLIC SECTOR / EDUCATION

135 137

Mitteldeutsche Medienförderung Phone +49 (0 ) 341 / 269 87 0 Web www.mdm-online.de

PUBLIC SECTOR / EDUCATION

TECHNICAL SERVICE

139

PUBLISHING / DISTRIBUTION

199

PUBLISHING / DISTRIBUTION

103

BUSINESS SERVICE

105

PUBLIC SECTOR / EDUCATION

185

TECHNICAL SERVICE

Phone +43 (1) 720 / 83 80 0 Web www.paysafecard.com

BUSINESS SERVICE

183

045 DEVELOPMENT PUBLISHING / DISTRIBUTION 107

Phone +49 (0) 40 / 767 93 22 0 Web www.playa-games.com

Phone +49 (0) 89 / 5130 197 00 Web www.playgenic.com

PUBLISHING / DISTRIBUTION

109

Phone +49 (0) 361 / 216 94 60 Web www.plazz-entertainment.com

DEVELOPMENT

047

Phone +49 (0) 89 / 9507 10 Web www.sevengames.de / www.sat1spiele.de

PUBLISHING / DISTRIBUTION

111

Phone +49 (0) 89 / 890 68 771 Web www.qantm.de

PUBLIC SECTOR / EDUCATION

143

Rabcat Computer Graphics

141

Olaf Bartsch / Sounddesign Phone +49 (0) 170 / 77 43 43 2 Web www.olafbartsch.com

paysafecard.com

QANTM Institute

nordmedia

Phone +49 (0) 511 / 123 456 0 Web www.nordmedia.de

181

ProSiebenSat.1 Digital

Nicole Klinge / gconsultnet Phone +49 (0) 89 / 45 20 97 90 Web www.gconsultnet.de

BUSINESS SERVICE

plazz entertainment

MultiMediaManufaktur

Phone +49 (0) 69 / 97 460 0 Web www.multimediamanufaktur.com

Phone +49 (0) 2104 / 17 26 60 Web www.partnertrans.com

Playgenic

Morphicon

Phone +49 (0) 89 / 45 23 54 60 Web www.petergames.de

179

Playa Games

MobileBits

Phone +49 (0) 40 / 334 295 66 Web www.mobilebits.de

BUSINESS SERVICE

Partnertrans

Medienboard Berlin-Brandenburg Phone +49 (0) 331 / 74387 0 Web www.medienboard.de

Phone +49 (0) 221 / 5108 4000 Web www.osborneclarke.de

Company A-Z

­ MY N Z ­ A Martin Deppe / Wortspielmacher

Phone +43 1 523 / 74 25 Web www.rabcat.com

TECHNICAL SERVICE

201

Ralf C. Adam

204

Phone +49 (0) 1525 / 173 0000 Web www.tigerteam-productions.de

DEVELOPMENT

068

209


足 M O C ANY P Company A-Z

Company A-Z

Ravensburger Digital

Phone +49 (0) 89 / 122 28 18 0 Web www.ravensburger-digital.com

PUBLISHING / DISTRIBUTION

Upjers

113

Reakktor Media

Phone +49 (0) 511 / 54098 0 Web www.reakktor.com

DEVELOPMENT

USK

049

Related Designs Software Phone +49 (0) 6131 / 55 447 0 Web www.related-designs.com

DEVELOPMENT

DEVELOPMENT

051

DEVELOPMENT

053

TECHNICAL SERVICE

055

DEVELOPMENT

203 057

Sproing Interactive Media Phone +43 1 604 / 3028 0 Web www.sproing.com

DEVELOPMENT

059

Tom Putzki Consulting

Phone +49 (0) 30 / 720 100 80 Web www.tom-putzki-consulting.com

BUSINESS SERVICE

185

Travian Games

Phone +49 (0) 89 / 324 915 0 Web www.traviangames.com

PUBLISHING / DISTRIBUTION 210

Phone +49 (0) 721 / 483 999 63 Mail wolfgang.walk@t-online.de

DEVELOPMENT

068

Phone +49 (0) 30 / 32 50 52 94 Web www.wooga.com

DEVELOPMENT

063

Phone +49 (0) 30 / 695 976 60 Web www.yager.de

DEVELOPMENT

065

Zone 2 Media

SlipShift

Phone +49 (0) 30 / 27 581 581 Web www.slipshift.net

145

YAGER Development

Simlity

Phone +49 (0) 3641 / 327 96 84 Web www.simlity.de

PUBLIC SECTOR / EDUCATION

wooga

Serious Games Solutions

Phone +49 (0) 331 / 231 896 80 Web www.serious-games-solutions.de

Phone +49 (0) 30 / 240 88 66 0 Web www.usk.de

Wolfgang Walk Walk Game Productions

remote control productions Phone +49 (0) 89 / 210 20 57 0 Web www.r-control.de

061 DEVELOPMENT PUBLISHING / DISTRIBUTION 117

Phone +49 (0) 951 / 510908 100 Web www.upjers.com

115

Phone +49 (0) 2150 / 70 566 0 Web www.zone2studios.com

DEVELOPMENT

067



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