UCL-Bartlett-DesignforPerformanceandInteraction

Page 1

#MArchDesignforPerformanceandInteraction #forBartlett

# HejunZhang # StudetNumber20091342 #2015.6-2019.7


CONTENT

#PERSONAL DATA 01/

Personal data 02

Name/

Skill/

Hejun, Zhang

02/ Light up! 03-10

Design portfolio 03-04

Cedric Price said :"Architecture is slow and therefore requires anticipatory design."

Borrowmini & AI 11-18

No fate with Rain

Acquire, Deliever, Design

19-22

23-24

For me, architecture is a teacher lead me to find contradiction in the world, and then push me to know the potential behind any relevant area.

AutoCAD

Address/

Rhino

Wenzhou , Zhengjiang, China

Photoshop

Grasshopper

e-Mail Address/ hoojune_Zhang@126.com

Illustrator Revit Zbrush InDesign

Phone/ 8615858000250 (China Mainland) 886968897995 (Taiwan)

03/

Academic Experience /

Model work 25-28

2015-2020, Bacherlor, Architecture, Feng Chia University, Taiwan. 2018.7-2018.12 Exchange program, RMIT, Australia.

Space Design

House Design

Digital Fabriction

26

27

28-30

Workshop & Intership/ 2017.7 - 8 2017.8- 9 2017.11 2018.11-2019.1 2019.7

Summer School, Technische Universität Wien, Austria. Internship, Su Mao Bin Architects. Workshop, Urban Design, SCUT, Guangzhou,China. Intership, Atelier FCJZ, Shanghai. Workshop, DigitalFuture2019, Tongji University, Shanghai.

Awards / 2019.7

1st Prize, Robotic Fabrication International Competition for Undergraduate Student, 2019DigitalFuture, Tongji University, Shanghai.


01 Light up! | Design Portfolio

https://youtu.be/4n12S6P1kzs

3 mins video

21s VIDEO

extension as a public Furniture in the encounter with the ground with seating and sockets

TIME: 2018.02-2018.6

TUTOR: C ARLOS CHACON ( DVCH)

Solar vector prediction of laser BMX XBEAM 17

TEAM: HEJUN ZHANG (FCU) T E R E S A M PA G E S ( E T S A M - U P M ) DIEGO DE ANDRES GARCIA (ETSAM-UPM)

I m a g e Pr o j e c t o r s w i t h N i g h t operation L WF HD20 - Boat - 20000 lumens F or reaches 30m

△Catalogue of Objects sorted by size

PLEASE SCAN ME!

HTTPS://M.YOUTUBE.COM/WATCH?V=DEXEERCNOWE

Kinect Camera with built-in Programmable System NETGEAR Arlo pro

LET THE TOURISTS WALK IN AND LET THE UNIVERSITY'S "NIGHTLIFE" COME ALIVE.

SITE: PA R T 1 : F E N G C H I A U N I V E R S I T Y C A M P U S CAMPUS PA R T 2 : A D M I N I S T R AT I O N B U I L D I N G R E B U I L D

Our experiment video about the interaction between light and detected edges.

The audio system surrounding The utility rmu105 Bose Smoke generator for Air Regulation

OUR STRATEGY IS, TRACKING OBJECTS WITH MOTION DETECTORS TO CONTROL LIGHT EFFECTS, AND COMBINING WITH SMALL MOVING OBJECTS TO CREATE NEW FUNCTIONS IN DIFFERENT PLACES CAN BE A VARIETY OF PLATFORMS FOR REST, ENTERTAINMENT, AND BUSINESS. SAME STRATEGY WILL APPLY ON BUILDING REBUILD PROGRAM. SP THE BUILDING WILL HAVE EN OPEN PLAN TO HAVE FLXIBLE SPACE FOR THE LIGHT PROGRAM.

Totem

Object

JB Systems FX 1700

IN THE NIGHT TIME, FENG CHIA UNIVERSITY IS QUIET AND CLOSE, HOWEVER, THE MARKET WHICH IS CLOSE TO CAMPUS IS EXTREMELY BUSY. THE HIGH CONTRAST BETWEEN MARKET AND CAMPUS MAKES US THINK, HOW CAN WE ACTIVE THE NIGHTLIFE ON CAMPUS, ATTRACT THE CROWDS TO COME INTO CAMPUS TO KNOW STUDENT LIFE AT FENGCHIA UNIVERSITY. BEESIDES CITY CAMPUS, WE ALSO NEED TO FIX WITH THE OLD ADMINISTRATION BUILDING REBUILD PROGRAM.

U N D E R G R A D U AT E P O R T O F O L I O S H O W C A S E

3

01_Light up!

ACHITECTURE DESIGN

LED display tactil HANNSpree ht225hpb


01 Light up! | Design Portfolio

Method

Situation

Part 1: Campus

part 2 site location

△T h e

Fingerprints of Caliber Mark painted on the Campus the maximum projected by the Totem and the minimum distance Impossible Project.

locate. Calibration with a reference and appreciation for Kinect System connected to a camera. They wear Pink, Yellow And Blue Colours contrasting with the Environment.

The Lighter Objects are Mobile, and can adapt to different situations.

△Each one is assigned a color that is able to

Sorted by tamañose Catalogue of Objects designed to be used both day and night, accompanied by Projections.

△racing track

△rest & movie

△rest & movie

△dancing stage

△stall


01 Light up! | Design Portfolio


01 Light up! | Design Portfolio

Part 2: Administration Building Rebuild △

no fixed funiture and interior wall. Combine projector and movable object to arrange free space. Situation 1 : Quiet mode Situation 2 : Noisy mode

ack

wall

ope

n at

ed b

outer layer

spe

cial

inner layer

o2/strategy: open the ground floor

prog

ram

loca

clos

tion

s

isolated curtain wall glazing

strips: metal click profiles stripes: silscreen print on glas

cladding: crystal clear floadt glas fixed on hanging profile structure

oute

r lay

er

inne

r lay

er

Day view Champagne sliver

o3/strategy: transmitting attract back layer Champagne sliver

o4/strategy: circulation

△ GF

front layer Champagne sliver

△ GF

△ 1F / exhibition area : green lines show the light leed people to visit

△ 1F / racing track area : colorful lines show the light leed people to skate or ride.

△ 2F / student stalls : chess, guitar, calligraphy...

△ 2F / dancing club and night club

△ 3F / rest and private movie bar.

△ 3F / drink bar and rest

Night view in different colors

Back layer white matte background with artificial lighting emphasizing wave area

o5/strategy: curtain for western exposure

Back layer white matte background with artificial lighting emphasizing wave area

SECTION

o5/result: rebuild, keep the old colomn.

PLAN:

Curtain detail

Situation 1 : Quiet mode

o1/previous situation: closed

Situation 2 : Noisy mode


02 Borrowmini & AI | Design Portfolio

U N D E R G R A D U AT E P O R T O F O L I O S H O W C A S E

11

PRECEDENT ANALYSIS: AT FIRST STAGE, WE ANALYSIS THE STYLE OF BORROWMINI'S PRECEDENT WORK. WE ANALYSIS THE CHARAC TERS OF DOME, CHAPITER, SHAFT, DECORATION, AND THE GEOMETRY RULES OF THE PLAN, ELEVATION,AD SECTION.

02_Borrowmini & AI

ACHITECTURE DESIGN

DEEP DREAMER PROCESS OUTPUT SETTING

IMPUT SITE:

OUTPUT

SETTING

T E A M AT E S : RULE IMAGE

M E L B O U R N E G P O, AU S

enhance: Medium resolution: Normal depth: Normal style weight: 50% style scale: 40%

ZHANG HEJUN TIME:

WEIQI XIE

2018.09-2019-11

CONRAD TSENG

enhance: Medium resolution: Normal depth: deep style weight: 50% style scale: 100%

TUTOR: SEAN GUYS

CHANGE DIFFERENT GEOMETRY RULE DIFFERENT LINE WEIGHT DIFFERENT LINE TYPE

STYLE IMAGE

DEEP DREAM GENERATE

T H I S S E M E S T E R , W E M A I N LY F O C U S O N THE ARTIFICIAL INTELLIGENCE POTENTIAL IN INFLUENCING THE HUMAN DESIGN AND THEN HELP IT STYLE TRANSFER. AT T H E F I R S T S TA G E , W E T E S T A LOT TO KNOW HOW THE MACHINE WORKS THROUGH DEEPDREAM, AND THEN L E A R N I N G H O W TO C O N T R O L I T. A F T E R COMBINING DIFFERENT GEOMETRY R U L E L I N E S F R O M P R E C E D E N T, I T W I L L G E N E R AT E FA N TA S Y S PAT I A L Q U A L I T Y, B U T S O M E T I M E S M E S S Y. W E N E E D T O LEARN HOW TO JUDGE WHETHER IT I S A N I N T E R E S T I N G S PA C E . F I N A L LY, ACCORDING TO THE IMAGE THE MACHINE G E N E R AT E S , W E B U I L D T H E S PAC E W H I C H H A S A S T R O N G V I S UA L E F F E C T. D U R I N G T E S T I N G , U N D E R S TA N D I N G , A N D T R A I N I N G , H U M A N S CO N S I D E R T H AT W E R U L E T H E M A C H I N E , A C T U A L LY, I T C H A N G E S T H E R U L E B Y I T S E L F.

enhance: Medium resolution: Normal depth: Normal style weight: 50% style scale: 100%

enhance: Medium resolution: Normal depth:deep style weight: 60% style scale:80%

enhance: Medium resolution: Normal depth: Normal style weight: 60% style scale: 120%

enhance: Medium resolution: Normal depth: deep style weight: 50% style scale: 80% enhance: Medium resolution: Normal depth: Normal style weight: 80% style scale: 80%

enhance: Medium resolution: Normal depth: deep style weight: 50% style scale: 120%

1 : 1 scale, 1 : 2 scale circle diamond

enhance: Medium resolution: Normal depth: Normal style weight: 80% style scale: 60%

......


02 Borrowmini & AI | Design Portfolio

SPATIAL REINTERPRETATION

WE TEST HUNDREDS OF IMPUT RULE IMAGES FROM LONG SECTION, AND THEN SELECT MOST DRAMATIC PART FROM EACH OUTPUT, FINALLY REBUILD IT IN 3D IN RHINO MANUALLY ACCORDING TO THE BORROWMINI'S RULE.

SECTION GENERATE PROCESS

WE CHANGE HUNDREDS OF IMPUT RULE IMAGES FROM SHORT SCTION, AND WE TRY TO GATHER ALL THE PIECES WHAT WE THINK INTERESTING IN ONE SECYION IMAGE.

imput

imput

imput

output

output

output

output

imput

output

imput

output

imput

imput

imput

output

output

imput

imput

output

output

imput

imput

output

output


02 Borrowmini & AI | Design Portfolio

FINAL SECTION

FINALLY, WE MADE IT. A PERFECT DRAMATIC AI GENERATED SECTION.

01

02

SPATIAL QUALITY GENERATE

ACCORDING TO THE PRECEDENT STYLE LEARNING FROM BORROMINI'S WORK, WE TRY TO TRANSLATE 2D TO 3D IN RHINO MANUALLY TO CREAT DRAMATIC SPATIAL QUALITY AS WHAT AI SHOWS TO US. 01

03

04

05

05

02 split arch

consequent vertically arch

small triangular arch behind round arch

consequent horizontally arch

overlap arch

03

01

05 02

03

04

04


02 Borrowmini & AI | Design Portfolio

PHYSICAL MODEL MATERIAL : 300 PIECES CARDBOARD METHOD: LASERCUT

â–³


03 No Fate with Rain | Design Portfolio ARCHITECTURE DESIGN

19

U N D E R G R A D U AT E P O R T O F O L I O S H O W C A S E

03_a World in a Rain

UNIT RULE

Different angle α to the landing position of waterdrop

Different angle (αand β) to the landing position of waterdrop

PLEASE SCAN ME! SITE:

TUTOR:

FENGCHIA UNIVERSITY

YUTING SHENG

TA I C H U N G , TA I W A N TEAM: HTTPS://YOUTU.BE/IHXBVKX72XA

3 mins VIDEO

TIME:

HEJUN ZHANG

2019.3-2019.6

MINJUI LEE

I N T H I S C A S E , W E A I M TO C R E AT E A S PA C E A T M O S P H E R E T H A T P E O P L E F E E L L I K E I N R A I N B U T W O U L D N ' T G E T W E T. W E WA N T TO U S E T H E L I N E R S T R U C T U R E W I T H O U T S U R FA C E , W H I C H L E T S P E O P L E WILL SEE THROUGH THE SKY WHEN THEY LOOK UPON, AND SEE THE RAINDROP FA L L FA S T O R S LO W A R O U N D.

CONCLUSION: if α>65° , the water will follow the structure to the ground.

AT T H E F I R S T S TA G E , W E T R Y T O F I G U R E O U T T H E R E L AT I O N S H I P B E T W E E N T H E ANGLE OF THE NIT STRUCTURE AND THE L A N D I N G P O S I T I O N O F A W A T E R D R O P. SECOND, DESIGN EACH UNIT. DE TO ENSURE THE AT TA C H O R C AT C H

HOW TO COMBINE CIDE EACH RULE WAT E R D R O P W I L L BY THE STRUCTURE.

T H I R D LY, U S E T H E R O B O T I C A R M T O B U I L D. AT F I R S T, W E T R Y TO P R I N T I N P L A . B U T W E FA I L E D B E C A U S E O F LACKING TIME. THEN WE TURN TO USE IT TO GE T THE POSITION.

before

after

THE WAY how the structure carry on the waterdrop

branch→branch

joint→joint

RESULT DIAGRAM


03 No Fate with Rain | Design Portfolio

COMPOSITE MODE RULE Top view

Side view

ISO view

MODEL MAKING & KUKA COOPERATION

*since our kuka tools met some problems with PLA printing test, so we have to make model manually to finish it before deadline.

#layer 01 area=25cm² cross divide

#layer 02 area=12.5cm² diagonal divide

FOLLOW-ON WORK

different way to carry on

#layer 03 area < 12.5cm² voroni divide 割

Top view

ISO view

different section Side view

#layer 04 area < 12.5cm² voroni divide

1:50 scale model making

different direction

#layer 05 area < 12.5cm² voronidivide

different joint *final result is showed in 3 mins video.


04 Aquire, desire, deliver| Design Portfolio

04_Aquire,Design,Deliver

Intergrated Solution for Urban Densification : Circulation Design

Unit Process *

ARCHITECTURE DESIGN U N D E R G R A D U AT E P O R T O F O L I O S H O W C A S E

23

IMPUT E XT

Rotation Center

SITE:

top-view

side-view

side-view

AXO

01.Get Point According to the sight spot near the site, and draw a best direction.

03.Subtraction Box According to sight spots' direction. Get lines of box which will be delete to avoid stop the vision

02.Get Box According to each cubes' size Divide site to severl box

04.Subtraction Box Blue box means path to special point.

E

Block Profile

TA RO

Ruling Direction

RU D

Unit Assemble Algorithm

UNIT Block Profile *

Height

TE &M OV E

Ruling Acount Height Angle

INTERSECTION

LONDON LOFT

TIME: 2019.7

5 D AY S Q U I C K D E S I G N

Site Analysis

TUTOR: S H A J AY B H O O S H A N

Module Combine Test

VISHU BHOOSHAN

Combination Test *

TOMMASO CASUCCL

DESIGN BRIEF: 1. CONNEC T ALREADY EXISTED BUILDINGS, PROVIDE C I R C U L AT I O N S Y S T E M A N D P U B L I C S PA C E S . 2. BUILD IN EMPTY SITES, SERVE AS A LANDSCAPE I N S TA L L AT I O N T O A C T I V E T H E S U R R O U N D I N G A R E A S . 3. USED AS A RESIDENTIAL COMPLEX WHICH EACH RESIDENTIAL BLOCK IS BUILDING BASED ON THE C I R C U L AT I O N S Y S T E M T O F O R M A C O M M U N I T Y. 4. T H E C I R C U L AT I O N S YS T E M C A N A DA P T TO DIFFERENT SITES BY CHANGING THE IMPUT ( RULING D I R E C T I O N , R O TAT E A N G L E , B O U N D A R Y P R O F I L E , STEP HEIGHT E TC.)

Potential Site Analysis First function:Connects two buildings thata reoriginally disconnected from each other. Installed in a residential complex can create public open spaceand form a connection between two areas. The first site is a residential complex that forms a neighborhood but individually separate with other living blocks. The site surrounds by parks markets and restaurants

Second site is locates near a public library and a shopping mall. It surrounds by parks and water. Our circulation system will serve as a landscape installation that could bring the city's beauty into viewer's eyes after standing on the top of the installation. The installation would bring energy for this area and hopefully attract more people to come to this area and use the public facilities.


01 space| model work

SPACE DESIGN 01/ DROWING METROPOLIS Sept 2015 , Taiwan Individual work

MODEL MAKING

#MODEL work

02/ LIMBO SPACE Apr 2016 , Taiwan Individual work


02 House design | model work

03 Digital Fabrication| model work

HOUSE DESIGN

DIGITAL FABRICATION 04/ TOWNHOME DESIGN Dec 2017 , Taiwan Individual work DESIGN LIGHTSPOT: 1 . R E P L A C E T H E M I D D L E PA R T A S A N O P E N P R I VAT E G Y M A N D S U N K E N G A R D E N , B R E A K T H L I M I T O F I L L U M I N AT I O N A N D V E N T I L AT E F R O M T R A D I T I O N A L T O W N H O M E . 2 . S P L I T - L E V E L P L A N I N G M A K E T H E FA M I LY M E M B E R S A N D G U E S T S H AV E T H I R E O W N M O V I N G L I N E S .

05/ CIRCULATION Jun 2019 Teamwork MAKING PROCESS: 1. MODULE FORM TESTING 2 . R O B O T I C A R M FA B R I C AT I O N WIRE CUT FOAM 3.PILE UP

03/SEASIDE VILLA BARCELONA PAVILION REBUILD Sept 2017 Individual work 1 . S I T E A S S U M P T I O N : 3 M E T E R S A LT I T U D E D I F F E R E N C E 2 . P R E C E D E N T G E O M E T R Y A N A LY S I S 3. IMPLANT LIVING FUNC TION 4. SEASIDE VILLA DONE!


03 Digital Fabrication| model work MAKING PROCESS:

06/ SCULPTURE ILLUSIONS Sept 2018 STYLE IMAGE

DIGITAL MODEL TEST

1 . D I G I TA L F O R M T E S T I N G 2. HOLOLENS PLASTER AND PINKYSIL TO MADE PHYSICL MOULE 3. USE RASIN TO MAKE MODEL 4. H E AT A N D U S E N E E D L E TO I N J E C T I N K

BASIC MODEL

ACCORDING TO HOLOLENS

DEEP DREAM

DIGITAL FORM TESTING

DETAIL GENERATE

OUTPUT/ TEXTURE

06 Ⅰ

UNWRAP DEFORMATION BY TETURE MASK

IMPUT MOULD / PINKYSIL

02-03

01

01

02

06 Ⅱ

03

04

05

06

PHYSICAL MODEL TEST



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