FKSE portfolio

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PORTFOLIO OF ANDI SCHMIED


For more projects, and more details in these projects visit hi-imandi.com or http://cargocollective.com/urbanschizophrenia

Votanikosness - a field for urban encounters

Self portraits

The materialized virtuality

(Almost) 24/7; Hong Kong porters


Index

Israel Sucks

drawings of abandoned buildings in Athens

Tel Aviv Grannies The Post Mall

Chachi cheiw



Votanikosness - a field for urban encounters Votanikosness is an urban project - explores the very bizarre nature of one of Athens’s most central, oldest and poorest neighborhoods and tries to exaggerate the acting forces of its inner logic until a point of creating a different way of interaction with the environment. Votanikosness presents a world of constant and dynamic movement and changes where the ruins become elements of possible spaces and instead of a steady death, spaces would appear and disappear, be constructed and deconstructed in a constant loop.

The project opposes itself to a static understanding of life where history is lived as a pure imaginary without the possibility of its modification and -thus always leaving traces of them- would play with the destruction of such.


This project is not about clearing up an area, because there would not be any resources to do so and there would not be material to create anything in its place. This project is not about inventing new utopias, forgetting what is already on the site, because I do not believe in ahistorical perspectives. This project is not about gentrifying an area, because at the present time even the center of the city is struggling to survive. This project is not about letting nature grow all around, in its beauty and wildness, because cities are about people. And people should be the nature of them. This project is not about changing people, because people are the way they are, they got to certain ways of being during their lives, which are their own conclusion. This project is not about putting back Votanikos on the track of production, because it is over the productive way of living.

This project IS ABOUT an area that is out of the general urban logic and keeps being out of it. This project IS ABOUT building up new ways of interaction upon the existing conditions. This project IS ABOUT the full use of human and physical resources. This project IS ABOUT human conflicts, thinking, discussion and experiences. This project IS ABOUT people continuing their ways of living in different platforms, with using the freedom they are surrounded by and interacting with each other. This project IS ABOUT memories, places, movement.

THIS PROJECT IS ABOUT VOTANIKOS.

techniques used in the built up of the project animation, analog and digital photography, projections, model making, laser cutting, sculpturing, wood work, drawing, painting 2012, London, Athens


before

......after



The Post Mall Urban project, Athens, 2012 Model making, computer drawing, analog photography, writing. Edited in a book. The Post Mall is a fictional future scenario for an existing abandoned construction site of a shopping mall in Athens. In this scenario the space instead of being an alien object of its environment, becomes a space of exchanges of ideas, a place of discussion, where physical elements are coming and going representing the movement of the people in it.


In the post mall pieces of everyone would be gathering. It is a place of common use. Is a place of peace, a place for thinking. Other times it is a place of debate and discussions. In the post mall people who are not thinking alike are meeting. The Post mall is a place of disagreements. A place of arguments.

The post mall is an open place for everyone. Romas, prostitutes, villagers, factory workers, dogs, Athenians and strangers would come and see it for themselves. Use it for themselves.

There is a river exploding in the middle of the post mall. A place where everyone would merge in the same physical volume. In that water people would wash cloth, would ease the heat of summer.

The materiality of the post mall is dynamic. Pieces would come and go, people would bring and take.

In the post mall the factory workers would have late night talks. They would have barbecues, lunches, dinners and meanwhile work. They would climb up the watch spots and see what is around them. They would eat and drink and talk. Kantinas are going to be built on a Monday, and destructed on a Wednesday.

Dogs would live in the post mall. No one would know what are they actually doing there but they never would go away. They would go in the water, jump on concrete surfaces, play with nature. They would hide from the sun and from the rain. If a stranger comes they would look and be suspicious.

The Post Mall

A fragment of the description of the Post Mall


The prostitutes would have showers in the post mall. They would sleep with the light. They would merge in the water and clean themselves. They would forget about their body. The prostitutes would gather and fight over the space. They would work here and hide behind the pieces of walls. The villagers would come to the post mall to have a barbecue. The meat would remain raw and they would put it back on the fire. The greasy hairdryer would make the flames bigger. In the post mall at night lights would always show where there are things happening. Romas and villagers would meet. They would argue; one would want the space of the other. They would get to know each other. In the post mall people from Athens would come and do one-day events, exhibiting their works. The next day everything would disappear. In the post mall nothing is permanent. In the post mall there would be a constant noise of construction. And of destruction. Something would always be appearing or disappearing. Post mall is a space of the crisis, of a pause. It is a space of a fragment of the pause of progress. The post mall is a place that would remain as a monument afterwards. The post mall is built up on the ruins of a shopping mall. The goods are not material here. The good are the ideas.

The post mall is a collection of kitchens, shades, living rooms, showers, washrooms, campfires, stages, watch spots, palaces, hiding rooms. In the post mall everyone can find or create spaces for himself, but has to fight for it occasionally.

Even after the crisis the post mall would stay for a while. The post mall is like the Cathedral of Coventry. Like the Kaiser Wilhelm Church. It would remain as a memento of pauses. A memory of crisis.

Meanwhile, in the post mall the nature is growing. The grass is getting taller and is a haven for animals. Slugs, snails, bugs, flowers would cover part of the ground.



drawings of abandoned buildings in Athens





Tel Aviv Grannies photographic series of the oldest generation of Tel Avivs inhabitants portraying analogue photography, Tel Aviv, 2010 A book have been edited of 95 of the images





Self portraits analog / digital photography 2008-2011





Chaci cheiw


A fictional campaign for the great coming back of Cheiw, a spanish chewing gum company that used to be known in the 60´s. A project with Monica Molins. Art direction, photography, 2011.




Israel sucks


BOOKLET

Israel

PROYECTOS PERSONALES


Digital photography, Tel Aviv, 2010



The materialized virtuality



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Architectural, Urban project, 2011

The past decade our relationship with virtuality has

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been radically changing. Virtuality has always exist-

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ed; a dream, a thought, a book. But with computers

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and the Internet we took it to a material level. In the past, technological inventions were an extension of our physical being; we wanted to hit harder,

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go faster, get farther. In our virtual era, new technology is an extension of our mind. This is the first time in history when we are living our lives with the speed of light. In medieval times the ANDI SCHMIED PROYECTO FINAL DE CARRERA

velocity was of the pigeon post; then came ships;

coworkaholing space CARRETERA DE BARCELONA A VALLS C-31 TÚNELES DE TREN

propeller planes; then jets. But now we can be

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corporal boundaries real boundaries? How much

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corporality defines us in an era when communica-

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13Cº 36Cº

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NIVEL CORPORAL 1.PISCINA DE 36Cº 2.PUERTA 1 HACÍA EL TÚNEL SUBTERRÁNEO QUE LLEGA AL MAR 3.SAUNA 4.CAFETERÍA 5.PISCINA TERMAL DE 13Cº 6.PUERTA 2 HACÍA EL TÚNEL SUBTERRÁNEO QUE LLEGA AL MAR 7.PISCINA TERMAL DE 43Cº

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tion and information goes through an intangible platform?

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This fact questions the definition of being. Are our

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anywhere, anytime —virtually.

NIVEL INTELECTUAL 8.NÚCLEO DE CEREBRO/TRABAJO 1 9. NÚCLEO DE CEREBRO/TRABAJO 1 (INTERSECCIONADO CON NÚCLEO 1) 10.NÚCLEO CENTRAL, TRABAJO CON ORDENADORES 11.NÚCLEO DE CEREBRO/ TRABAJO 3

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In my project, I wanted to create a space that works according to virtual logic, while avoiding the loss

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of our corporality and giving back the intellectual virtuality to the material corporality.

ANDI SCHMIED PROYECTO FINAL DE CARRERA coworkaholing space CARRETERA DE BARCELONA A VALLS C-31 TÚNELES DE TREN

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coworkaholing spac

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(Almost) 24/7: Hong Kong porters


Digital photography, 2012 This project portrays spaces where people have spent 20-30 years in the same chair; in a non-central industrial spot of Hong Kong. All the series shows 55 porter’s spaces and a book have been edited of the material.



2012, Budapest


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