Product Design Portfolio: James Hilton

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JAMESHILTON PRODUCT DESIGNER


CONTENTS HOVERBIKE

DESIGN WEEK

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INTERNET OF THINGS

O2 IPHONE APP

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14 ADDITIONAL WORK

ABOUT ME

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James Hilton

HOVERBIKE PROJECT CONCEPT ART WORK This was a self set project to explore concept art for my image of the future of motorcycle racing. The main aim was to push the sci-fi and futuristic aspects of the bike, while still maintaining strong links to the classic motorcycle forms.

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IDEAT

My workflo creating a s futuristic an combining

The next st before rend complete ci 6


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TION PROCESS

ow for this project was to first concentrate on strong silhouette that clearly contained both the nd retro elements I wanted, then detailing and the designs from there.

tep was to create a high fidelity model in Creo, dering in Keyshot to bring together into a inematic image using Photoshop. 7


James Hilton

DESIGN WEEK REDUCING ENERGY DEMAND For this project I had one full working week with which to complete the brief. The Brief: Design a product that supports domestic solar PV systems. The strategy I chose to follow was to create a product which reduces overall domestic energy demand.

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INTERNET OF THINGS PRODUCT MODEL MAKING The brief for this project was to design a modern styled product which clearly uses the Internet of Things for sale in the consumer market. The product had to be appropriate for mass production. Finally, a full scale realistic appearance model must be made to represent the product.

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Qzine The direction I chose to take for this project was for a kitchen product that made use of the internet of things - specifically a smart food management and preparation product, which would help you both use food in order of their expiration dates as well as suggest recipes to do so optimally.

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PRODUCT DEVELOPMENT 12


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The product went through many design iterations, with changes for many different reasons at each step of the project. The industrial design of the product as well as user testing of foam

sketch models were the most important driving factors in creating the finished appearance model shown.

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O2 IPHONE APP ENTERPRISE AND CROWDFUNDING The brief for this project was set in conjunction with the O2 Customer Experience Design team. The brief was to design a smartphone app that is aligned with one or more of the following trends: entrepreneurship, social entrepreneurship, or the crowdfunding of projects or campaigns. The trend that I chose to focus on was the crowdfunding of projects or campaigns. 14


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USER RESEARCH The first part of this project was to find and interview relevant people to find what their main task and experience goals with crowdfunding, as well as to start to identify areas to further focus our app on.

PERSONA CREATION By bringing together as a group all our data from the use research, we were able to identify clear links between each individuals experiences of crowdfunding, as well as create a clear and concise persona to build our app for.

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AXURE PROTOYPING Finally an interactive wireframe was made in Axure. This wireframe can be viewed at: http://eez6jc.axshare.com/

WIREFRAME TESTING Using the experience and task goals identified through our research, a paper wireframe was created for a crowdfunding website aggregator and sharing app. This was then tested and a high fidelity version was created using the feedback.

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ADDITIONAL WORK ASSORTED PERSONAL PROJECTS Here are a range of personal design projects. These were created using a range of methods, including photo manipulation, digital painting and 3d modelling.

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James Hilton

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ABOUT ME PROFILE I’m a second year Product Design student who is highly motivated and hard working. I am very passionate about product design as well as both concept art and graphic design. I am in the process of looking for an internship or placement from late June 2016 to gain experience and progress as a designer. 07905592851 jamehilton@gmail.com



JAMESHILTON PRODUCT DESIGNER


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