CONTENT
HUANG XINXIN 434-466-0084 xh5wr@virginia.edu 754 Madison Ave, Apt B, Charlottesville, Virginia, USA To see more work: https://issuu.com/huang_xinxinportfolio/docs/portfolio_for_summer_internship_ful
EDUCATION
WORK EXPERIENCE
COMPETITION
ACTIVITIES
Master of Architecture(Expected), University of Virginia, U.S.A Honor: Work was selected for final assignment exhibition
08/2016-Present
Bachelor of Architecture (Expected), Guangzhou University (GZU), China Honor: First Prize Scholarship (2013) Second Prize Scholarship (2012 & 2014)
09/2011-06/2016
Externship, Ayers Saint Gross Architecture Firm Involved in preliminary study, schematic design, and modeling
01/2018-01/2018
Internship, Guangzhou Pubang Landscape Architecture CO. LTD Involved in surveying and mapping, schematic design, research, and drafting
06/2017-08/2017
Internship , Architecture-Studio Involved in surveying and mapping, schematic design, research and modeling
06/2017-06/2017
Internship, United Architecture Creative Office Involved in preliminary study, schematic design, modeling, drafting, and diagram
07/2014-08/2014
Internship, Guangzhou University Architectural Design Institute Involved in surveying and mapping, schematic design, research, and drafting
05/2013-08/2014
URBAN STRATEGY AND BUILDING TYPOLOGY CORE STUDIO 3 | 2017 FALL ACADEMIC, TEAM WORK
[ MOBILE LIFE ] CORE STUDIO 2 | 2017 SPRING
2015 Autodesk Revit National Student Competition in Sustainable Architecture Design Collaborative project: Green Life in Tiny U.N Conception, installation design, space design, modeling and diagram
06/2015
Pubang Competition on Libei Public Environment Design Finalist Award, Collaborative project: Image Mountains and Rivers Preliminary study, put forward a concept, furniture design, modeling and drafting
05/2013
Undergraduate Innovation Training Program Collaborative project: Research on the Relationship between City Squares' Functional Layout and Its Vitality Data research, data statistics, result interpretation
03/2013
Exhibition Work: Bi-City Biennale of Urbanism\Architecture (UABB) Physical Model Making
11/2017
ACADEMIC, INDIVIDUAL WOEK
[ INTERACTIVE COMMUNITY ] CAMPUS HOUSING DESIGN CORE STUDIO 1 | 2016 FALL ACADEMIC, INDIVIDUAL WOEK
[ LIBRARY OF LIGHT ] 5/2016
Association joined: Public Relations Department of the Student Union Director, Leading the team to earn sponsorship for school activities, organizing team buildings Member, Contacting sponsors, and coordinating on school activities2011-2012
CITY LIBRARY DESIGN VARNA LIBRARY ARCHITECTURAL COMPETITION | 2015 FALL ACADEMIC, INDIVIDUAL WOEK
2012-2013
[ OTHER WORKS]
Rhino
Revit
SketchUp
Maya
AutoCAD
Photoshop
Illustrator
Indesign
V-ray
Lumion
After Effects
[ FULL SPECTRUM SYMBIOSIS ]
MAKERSPACE DESIGN
Article published at Architecture and environment Study on vitality factor of city square
SKILLS
08/2016-Present
HUAXIN BUSINESS CENTER, NATURE UNITY, BIM PRACTICE, PHYSICAL MODELING, DESIGN DEVELOPMENT ACADEMIC, INDIVIDUAL WOEK
FULL SPECTRUM SYMBIOSIS URBAN STRATEGY, RESEARCH, BUILDING TYPOLOGY CORE STUDIO 3 | 2017 FALL INSTRUCTOR: MATTHEW JULL PARTNER: HAN YU, YUE HAN Rhino, Photoshop, Illustrator, CAD, Flow Design As the northernmost point of United States, Barrow exhibits an extreme geology-meteorology condition. At high latitudes, low average radiation in limited light time throughout the year, as well as continuous permafrost layer, contribute to the specific cold moist climate regime across the area. Low biodiversity makes the ecosystem even more fragile. Intentionally or not, road grid and building structure deeply reshaped the radiation distribution and air flow pattern within the settlement. However, mutual beneficial relationship hasn’t been observed from the lifted building structure. Interim space between building and ground becomes the most problematic area across the city, which could also be viewed as the breakthrough point to redefine the relationship between environment, human and species. With carefully designed form, function and transparency of building-ground interface, microclimate mode, as well as spatial configuration could be re-programmed according to specific site features. Varied typologies created from a spectrum of demand.
Software: 80% Photoshop, 20% Rhino
Even though Barrow has a harsh living condition, people living there has developed a living style relating to the natural environment. Outdoor activities like hunting and doing sport make up a large part of their daily life.
APPARATUS
MODULES
Software: 80% Photoshop, 20% Rhino
Wind Field Manipulation
Ground Relationship Remapping
S
Urban Anatomy
M Transport System Extraction
Environmental Factor Connection
L
Intervention Area Demarcation
As the northernmost point of United States, Barrow exhibits an extreme living condition. People in Barrow undergo polar day and polar night which last for nearly two months each year.
Software: 70% Illustrator, 20% Rhino, 10% GIS
OPERATION PROCESS AXON
DESIGN CATALOGUE
MANIPULATION DESIGN SECTION
STRUCTURE
Changing the way how structure touches the ground to allows for vegetation to grow.
SCHOOL AREA SECTION
BOTTOM GEOMETRY Changing buildings' bottom geometry to trap heat for insulating the floor. or add openings to allows wasted heat to be utilized by vegetation.
RESIDENTIAL AREA SECTION
CONNECTION The connection between the bottom of the houses and the ground has been reshaped to trap snow to provide insulation.
Software: 70% Illustrator, 20% Rhino, 10% GIS
FLEA MARKET SECTION
Software: 50% Photoshop, 30% Illustrator, 20% Rhino
MOBILE LIFE MAKERSPACE CORE STUDIO 2 | 2017 SPRING INSTRUCTOR: BILL SHERMAN Rhino, Photoshop, Illustrator, Maya (for animation) Hudson Yards has a history which is closely related to the development of transportation. For the present, Hudson Yards' develops based on platforms above old rail yards, which brings valuable new public spaces, office spaces, and residential spaces for the city already lack space. The current dense and complicated which make the traffic even worse. In the future, as the driverless technology develops, driverless car and mobile units will gradually substitute the traditional traffic tools. Based on the past and present of Hudson Yards, the design follows the track of transportation development and become an architecture adapting to the future New York road net, which will be affected and changed by driverless vehicle and mobile units. The whole building is a system which allows mobile units are performing various of tasks in it. Project conceptual animation: https://youtu.be/0itgNMTd4lA
URBAN SPACE EVOLVEMENT
CURRENT ROAD NET
SIMPLIFICATION
LIFTED
NEW CONNECTION
The current dense and complicated which make the traffic even worse. With the benefit brought by mobile technology, road net can be simplified and new traffic network can be developed to allow more convenience for mobile units, the ground can be given back pedestrians and cyclists. This new system can even permeate to architecture spaces, changing the relationship between architecture and road.
Software: 50% Rhino, 50% Illustrator, 10% Photoshop
VARIABLE MAKERSPACE Due to the infiltration of mobile units, the architecture space becomes Variable. The units can combine space with a different level of degree of openness, meeting differents needs for working.
Software: 50% Photoshop, 30% Rhino, 20% Illustrator
BUILDING SECTION
Software: 60% Rhino, 50% IllustratorďźŒ10% Photoshop
VARIABLE FACADE
MOBILE RESIDENTIAL UNITS The residential units are located at the giant grid on both sides of the building. Those units are designed to be variable, with the ability to change their organization depending on the time and climate. Each unit has space for mobile units to plug. Therefore, people can also use the mobile unit at home.
Software: 60% Photoshop, 30% Rhino, 10% Illustrator
INTERACTIVE COMMUNITY CAMPUS HOUSING CORE STUDIO 1 | 2016 FALL INSTRUCTOR: MARGARITA JOVER Sketchup,Vray, CAD, Photoshop, Illustrator According to the history of West Complex, it was once a hybrid building which serve as both medical college and hospital. The proposal of the collective housing applies in urban scale, building scale and unit scale. At the urban scale, a free plan was created on the site to attract tourists and citizensďźŒbringing energy to the site. At the building scale, a series of social condensers are implanted into the building to provide a place for the three groups of people to interact, connecting them vertically. At the unit scale, several units are designed for different groups of people from student to married couple to retired man and woman. The combine combination of form, program and public spaces, emphasizes walkability, interaction and exchanging in the community that improve the harmony and life quality.
Software: 50% Photoshop, 30 VrayďźŒ20% Rhino
Courtyard
Zumthor’s Plan
GYM LEVEL 2
Residential Block
LEVEL 7
Division
Social Condensor
HEALTH CARE Apply to the ground
Privacy at Night
LEVEL 6
Volumn
LEVEL 8
TYPICAL FLOOR PLAN
KINDERGARDEN GROUNDFLOOR DEVELOPMENT
The resident units encompass the existing courtyards to utilize the view and natural sunlight. A series of social condensers are implanted into the building. These social condensers connect different clusters of the residential spaces together. However, the social condensers close at night, giving privacy to each residential groups.
The ground floor refers to the precedent by Peter Zumthor's work. The idea of open space is borrowed from his free plan in Therme Vals. The ground floor is divided by 13 boxes, producing free circulation and open spaces for the residents and citizens.
SITE SECTION
Vertical Connection
Software: 50% Photoshop, 20% Sketchup, 10% Illustrator
REFERENCE HOME FOR SENIOR CITIZENS
PLAN DEVELOPMENT
ENLARGED DETAIL PLAN The floor plans refer to Peter Zumthor's another work: Home for Senior Citizens. The corridor connecting residential clusters are enlarged to provide shared spaces.Furniture is placed in the hallway to make a family-like environment for the residents, encouraging them to occupy the public space and therefore interact with others.
LIBRARY OF LIGHT CITY LIBRARY CORE STUDIO | 2016 SPRING INSTRUCTOR: YANG ZHAO Sketchup,Vray, CAD, Photoshop, Illustrator Before the appearance of public libraries, the distance between people was closer. People tend to learn knowledge from each other. However, with the emergence of multimedia, there is growing alienation of people’s social life. Hence a new method for the dissemination of knowledge is required to gather people back to the library. The concept is that people are serving as books, operating a living library. They can integrate various of knowledge and transmit them in multiple methods, which is far more interesting while efficient. Moreover, through communicating with others, there is a chance for people to develop further understanding of knowledge and new technique. TO READ A “LIVING BOOK”
Unlike other library, people in this library are not required to be quiet but even encouraged to talk. In this way, knowledge and information can be transmitted to each other, and achieve further or new understanding.
Software: 80% Sketchup, 20% Illustrator
New understanding
I’m all alone
I'm long for communication
Learned a lot
I want to share
I’ve got an idea
Software: 70% Photoshop, 30% Sketchup
The primary structure of the building is giant batter braces, which helps to draw natural light into the library. By manipulating the way how light enter spaces, various of light conditions are produced to meet different needs and atmospheres for communication. People can find the right spot for different topics and different form of discussion.
Software: 40% Photoshop, 30% Sketchup, 20 Vray, 10% Illustrator
HUAXIN BUSINESS CENTER HIGHRISE CORE STUDIO | 2016 SPRING INSTRUCTOR: GANG ZHUO Rhino,Grasshopper, Vray, CAD A highrise building of an automobiles company, majorly for exhibtion and office. The facade and the geometry of the podium has a deisgn feasure of flowing curves, showing dynamic and feeling of movement of cars. A large platform linking each part of the podium provides outfoor spaces for exhibition and leisure space for citizens.
1 TOWER 1- OFFICE 2 TOWER 2- OFFICE 3 PODIUM- EXHIBITION/ RETAIL 4 OUTDOOR PLATFORM-EXHIBITION/ LEISURE
3
1
3
2 3
4
Software: 70% CAD, 30% RHINO
Software: 40% Rhino,30% Vray, 30 % Photoshop
Software: 70% CAD, 30% RHINO
TYPICAL FLOOR PLAN A - 2 UNITS
TYPICAL FLOOR PLAN B - 4 UNITS
S-N SECTION
NATURE UNITY
MASS DEVELOPMENT
FLOOR PLAN
MUSEUM CORE STUDIO | 2017 FALL INSTRUCTOR: WEI WU
Historic Building
Sketchup,Vray, CAD, Photoshop, Illustrator According to various communication types, the building is divided into 4 parts. 3 of them represent 3 themes: exchange, giving out and receiving. The fourth part is for performance, which is the most active space in the building. People act as audiences
Narrow Stripe
LEVEL 2 Software: 40% Photoshop,30% Revit, 30 %Vray
Activity Space
Lift Up
Circulation
According to various communication types, the building is divided into 4 parts. 3 of
Software: 40% Photoshop,30% Revit, 30 %Vray
LEVEL 1
Software: 90% Revit, 10 % Illustrator
1
1
2
2 3
Software: 70% Revit, 30 % Photoshop 3
ARRAY OF LIGHT
Joint Detail
FABRICATION LAB CORE STUDIO | 2018 SPRING INSTRUCTOR: CHARLES MENEFEE
South-North Section
Lightwell material
Revit, Vray, Photoshop, Illustrator
Every light well has their own structure, which is not bearing the weight of the roof. The structure of the roof is supported by a series of trusses. The material the lightwell is honeycomb panel, which disfusses the sun light, providing soft light condition for the working area.
The concept of this Frabrication Lab is to provide a comfortable light environment, in order to promote the working efficiency of people, and relieve their fatigue. The skim is to expend the roof to the slab, so as to create a series of rainwater recycling light wells, and the light wells are applied with irreflexive transparent materials, to bring soft light to the interior.
Lightwell Structure Exploded Axon East-West Section
Software: 80% Revit, 20 % Illustrator
Circulation and structure
ARCH 3271/7271 Breaking BIM Breaking BIM Xinxin Huang
BIM PRACTISE NATIONAL GALLERY OF ART MODELLING 2017 SPRING
PHYSICAL MODEL PRACTISE PHYSICAL MODEL MAKING FOR BIENNALE EXHIBITION IN SHENZHEN| 2017 SPRING PARTNER: TYLER MAURIE, MENG HUANG, SHAOCONG LIU, JIAYUE PENG
A physical model made for Biennale Exhibition in Shenzhen. The building structure was made of white as background. Colorful figures and furniture were used to populate the model, showing various living scenes at the building.
XINXIN HUANG'S PORTFOLIO HUANGXINXIN199@GMAIL.COM 434-466-0084 https://issuu.com/huang_xinxinportfolio/docs/portfolio_for_summer_internship_ful