AIR SEMESTER 1, 2015 GUO YU 634209 ABPL30048 STUDIO 04 GEOFF KIMM
CONTENTS Introduction
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PART A. Conceptualisation
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PART B. Criteria Design
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PART C. Project Proposal
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INTRODUCTION
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y name is Hugo. And just as most of my colleagues of this subject do, my experience over digital design mainly comes from Virtual Environments. To me, ‘parametricism’ is a rather familiar yet distant term. My favourite architects has always been the ones who thrives in the parametric realms of design. Those well-known global big names of cause.
the basis for future documentation or BIM. And how timesaving it can be by using Grasshopper as the main modeling tool. It is absolutely fascinating to me how efficient they work. And most importantly, as a team. I am now eager to equip myself with a range of digital modelling skill. Not because I want to survive in this coming new age, but simply because I wish to become a great designer.
In the past year of study. I have always stayed conservative to my own design language. Not because I am incapable or disliked the style, but is because I wish to stay true to myself. I guess the Rhino and Panelling Tool introduction from Virtual really hasn’t provide me enough digital design gestures. To allow me use it freely as a design language.
At last, I think the great controversy over parametric architectural design in the past decade has only making this style more appealing. However, it is absolutely critical to all of us designers, to introspect constantly as we dive deeper into the digital field. What and how should architecture be responsible for the climate change, the increasing population, the ethnic issue, the political matter, the moral consequences and the people, in which our design serves.
However, a unique internship experience over the past holiday gives me an alert on my current state of mind. Simply by understanding the professional design process as a whole, gives me a completely new perspective on architecture. And of cause there is Grasshopper. The firm’s lead designer demonstrated to me how important it is to have a consistent and accurate data tree as
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I believe, no matter how advance the technology will be in the future. Our role as designers or architects will never change. That is to create something that is truly liveable and for the greater goods of the next generations, and bring nature ever closer to the heart of humanity.
PART A. Design Futuring
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A.1. Design Computation
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A.2. Composition/Generation 00 A.3. Conclusion
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A.4. Learning Outcomes
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A.5. Appendix
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DESIGN FUTURING
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