3 minute read
Tuesday Onsite Presentation Session 2 Learning Experiences, Student Learning & Learner Diversity
Session Chair: Justin Bernardo
11:25-11:50
68183 | Class Simulation of Stock Trading Towards Learning Investment Management and Enhancing Students’ Financial Literacy
Justin Bernardo, DepEd Pulong Buhangin National High School, Philippines
Loida Tutor, DepEd Pulong Buhangn National High School, Philippines
Many high school students do not have enough knowledge in the concept of investments. Primary reason is the lack of exposure to this kind of financial management. This action research allows the students to experience stock trading in a classroom setting through the teaching-learning strategy of simulation. A treatment class was chosen to undergo the simulation process of learning investment management and financial literacy based on the activity of the Philippine stock market. The control class will undergo the lecture type in learning the concepts. Two-sample t-test was used to compare the 2 groups’ performance. On the other hand, to determine the difference on the performance of the treatment group, Paired t-test was used. Results showed that the strategy of class simulation is effective in teaching investment management and financial literacy as it allowed the students to apply the concepts learned as they experience what is happening in the real world. Better understanding and grasp of financial literacy, particularly risk management was achieved by the treatment group. The activity, being an interactive learning strategy, engaged the students to participate in the exchange of ideas among themselves.
11:50-12:15
68913 | Savor a Kahoot!-Licious Classroom: Embodying Gamification in a Business School as a Recipe for Innovation Among the Digital Natives
Yung-huei Chen, National Chung Cheng University, Taiwan
Innovative teaching intends to create a resonant enhancement of learner competency and competiveness. This research intends to find whether the spice of innovative teaching has gone far enough to be carefully chopped, marinated, and blended for the digital natives. One of the main contributing factors for the learning benefits of technology is gamification which is used to facilitate classroom management and collect immediate feedback from the teaching process. It turns the teaching and learning processes virtual because it is compatible with every digital device, so that the creation of Kahoot! came as a godsend to the classroom. Therefore, the purpose of this research was to reveal how the behavioral and attitudinal mindset among adult learners learning business English was affected because of the implementation of Kahoot!. This study was carried out in a business school during the pandemic. A total of two Business English Training courses were examined. These courses were taught by the same instructor using a uniform textbook. Kahoot! was incorporated into these courses at the end of a teaching session when a unit was finished. A questionnaire consisting of a total of 18 items, grouping under categories on learning environment, applications of Kahoot!, and anticipation of gamification, was distributed at the end of the semester. Descriptive statistics was conducted to summarize the learning experiences. Responses identified that Kahoot! has a positive impact and further assured the engaging attributes of gamification.
12:15-12:40
67559 | Exploratory Factor Analysis (EFA) of Students’ Interest Based on Mathematics Content Domain
Noryanti Muhammad, Universiti Malaysia Pahang, Malaysia
Sharainie Sahrin, Universiti Malaysia Pahang, Malaysia
Predicting students’ performance is essential in both educational and machine learning contexts. Prediction of students’ performance will facilitate in the development of relevant future study plans for students. In addition, predicting the performance of students, it assists teachers in monitoring students in order to provide support and integrating training programs to achieve the best results. Students who had prior exposure to Mathematics learning in elementary school still have trouble mastering Mathematics’ basic concepts. As a result, some good students become dissatisfied when they do not score an excellent result. In this paper, the objective of the study is to validate the main components of a Mathematical subject by using exploratory factor analysis (EFA). The study focus on mathematics subject since the subject is one of the mandatory or core subjects that is taken in the education public examination. A sample comprised 105 respondents selected from a certain school in Malaysia. The study validates the items of the questionnaire using IBM SPSS. The results show that the findings have managed to identify five factors with 80.402% of total variance using EFA. Teachers’ personality also is one of the significant factors that can affect the students’ performance. The teachers could improve the teaching strategies, especially for these two domains (number and operations and discrete Mathematics) to keep the class more interesting and to ensure the students will remain engaged and focus on their learning.