connected cultures
Andrea Muller Robyn Treyvaud
ethical thinking skills
through the lens of.. identity culture participation citizenship responsibility
how would you define culture ?
how would your students describe it?
how do you make connections between the values of your school and the digital environments your students ‘live’, work & play in?
Identify something that is a problem in the digital world. How does it happen? Why does it happen?
exploring Cyberia
go figure
Nov 2011
cybersafety or digital citizenship
citizenship
'To teach our children this new citizenship, we need to fold their digital tools into the general flow of school.
J Ohler. Character Education in the Digital Age. ASCD. 20010
We need to not only help students learn to use these tools in smart, productive ways, but also help them place these tools in the larger context of building community, behaving responsibly, and imagining a healthy and productive future... both locally and globally."
Copyright Ribble/Bailey 2005
Cyberbullying is not the fault of digital technologies – it is rooted in attitudes of discrimination, ignorance and power that have always been present in society.
Shaheen Shariff, Ph.D. Associate Professor, McGill University. Affiliate Scholar, Center for Internet and Society, Stanford University Law School
crossing the line where are you?
what behaviours would you expect to see on the
+ side
what behaviours would you expect to see on the
- side
why did he choose to stay on the + side? ‘I’m not moving..where are you?’ how hard is it to stay on the + side?
http://goo.gl/5dyvK
ethical thinking skills Striving to understand the motives and goals of multiple stakeholders in online Perspective Taking communities. e.g friends, peers, creators, owners online of content Roles & Responsibilities
when..... presenting oneself in an online community; sharing information about self or others;taking action in an online game, responding to something troubling
Potential Benefits & Harms
..to communities. Choices include: conduct speech privacy credibility
Secondary Curriculum 5 Units Scenarios & Dilemmas Core Themes
Participation Identity Privacy Authorship & Ownership Credibility
you decide The aim of the Norwegian project is to increase young people's knowledge of privacy and to raise their consciousness about the choices they make when they use digital media such as the Internet and mobile phones.
dubestemmer.no
teacher resource 13-17 years of age
collision between school and digital cultures
How do teachers and students take leadership and embrace digital citizenship through collaboration and communication within the school and community?
the parent-teacher-student conference went OK.....
delicious.com/cybersafekids
A case study
Generation Safe Vision To empower school communities to embrace technology as part of a healthy school climate ... engage the school community in the process of identifying strengths and weaknesses in e-safety provision.
• Creates an offline network of support for digital experiences • Creates a positive school digital climate and culture • Creates a framework for prevention, detection, intervention and response • Provides school self review of e-safety policies and procedures while also identifying next steps • Provides consistency with incident response
Policy & Leadership Education Technical Infrastructure E-safety accountability
connect extend challenge?
robyn treyvaud e. robyn@ikeepsafe.org.au m. + 61 402 064 039
andrea muller e. andrea@innovativeglobaled.org m. +64 211055663