DESIGN PORTFOLIO Fabio Andres Tellez December 2009
DESIGN PORTFOLIO Fabio Andres Tellez December 2009
Algorithmic Mandala Universidad de los Andes, Department of Design Designer: Andres Tellez 10/2009 During 2009 I explored radial and concentric patterns, creating different kinds of mandalas. This Algorithmic Mandala is the result of an exploration in Rhino Script, where I created a 3D model similar to a jellyfish.
3D model created using Rhino Script
I extracted the top view of this 3D model, and I colored the resulting vectors, using a palette made on Processing. This mandala was used to promote a Pablo Herrera, SIGraDi VicePresident, conference at Universidad de los Andes. This project will be published in the 3rd edition of the online magazine Digger Mag (http://www.diggermag.com/).
Color palette made on Processing
Mandalas Andres Tellez 03/2009 - 11/2009 In order to materialize my thoughts and my creative needs, since March 2009 I started to explore the construction of radial and concentric patterns, creating a wide range of mandalas, using different digital techniques.
Mandalas’ structure made on Processing
Recursive mandalas
In my workflow I use different software: Processing, Adobe Illustrator, Adobe Photoshop and Rhinoceros. However, I think there should be an easier way to do it, in order to allow a broader public to express their thoughts and feelings with these patterns, considered magic by some cultures. More of my mandalas can be seen in: http://www.flickr.com/photos/idatb/
Photographic mandalas
Order from Chaos Andres Tellez 09/2009 - 11/2009 I started to explore randomness in order to have a deeper understanding of computation in design, by creating unexpected compositions, distributing and connecting dots, lines and planes.
These compositions are made entirely in Processing, where I play with color, orientation, position, size, shape and proportion in a 3D finite space, introducing randomness and arithmetic progressions in order to achieve this results. More of my random compositions can be seen in: http://www.flickr.com/photos/idatb/
Innovation Token Universidade de los Andes, Abbott Laboratories Project Director: Freddy Zapata Project Designer: Andres Tellez 06/2009 - 11/2009 This project aims to design a token to be given to the participants to an innovation program held at Universidad de los Andes. Concepts like dynamism, innovation and cooperation are intended to be expressed through the token.
Hexagonal tile
Dynamism is expressed by the movement the token has; innovation is expressed by the materials (polycarbonate and aluminium) and the production process (laser cut and engraving); and cooperation is expressed by the token tesselation and the engraved net-like pattern. Recursive circles
Shapes addition and subtraction
Resulting tile
The token's shape is the result of the need for tesselation, and the need for a regular shape, in order to distribute weight evenly, and allow a soft and continuous movement. This was possible by modifying a hexagon, adding and subtracting circles created recursively on its sides. This procedure generated a sort of regular clover, which was replicated and scaled in order to create the token's aluminum core that assembles the polycarbonate leaves. This token was chosen as the innovation symbol of Abbott Latin America.
Token tesselation
Token movement Aluminum core Polycarbonate leaf
DUNA: Urban Furniture Research Project Universidad de los Andes, Department of Design Project Director: Freddy Zapata Research Assistant: Andres Tellez 01/2008 - 07/2008 Concrete is usually perceived as a cold, heavy and unfriendly material, used to build many of our cities. In order to improve the way people perceive their built space, DUNA project explores a new language for this material.
Bollard Single Luminaire
The result of this research project is a set of friendly urban furniture, built with just two modules, which can be easily installed, changing the looks of public places.
Chair Double Luminaire
Fence Bike Parking
Throuhg the use of organic shapes, the project pretended to change the perception of concrete, however, because of the need of modularity, those shapes had to be rational at the same time. Thus, a mathematical function was used to generate the module's basic shape, by morphing two sinusoidal curves in a seamless solid. However, because of the size of these modules, it was not possible to prototype them in any machine the university had. For this reason, the module was separated in discrete layers, in order to cut them from a expanded polystyrene board. Then the layers were stuck and sanded. Top view
Cut
Glued
Sanding
Front view Layers distribution on EPS boards
ECO-3: Water Saving Bathroom Universidad de los Andes, Department of Design Instructor: Edgar Martinez Design team: Andres Tellez, Luis Lamprea, Diana Almanza 03/2005 - 06/2005 ECO-3 project is the result of a prospective analysis for 2015, where it was identified that water shortages all over the world were imminent. In order to address this issue, ECO-3 is designed to reduce water consuming activities in the bathroom. This objective is achieved by regrouping activities in three different modules which use different quantities and qualities of water, including recycled water and rainfall.
Excretion Module
Grooming Module
Cleaning Module
By separating in modules each group of activities, it is possible for the bathroom to be used by 3 people at the same time, without interfering with each other. This project was published in a book and a magazine: Zapata, F. & Jimenez, J. (Eds.) (2005). Entre Objetos, 2005-2006 (pp. 28). Bogota, Colombia: Ediciones Uniandes. Posada, L. & Urdaneta, L. (2006). Dise単o Uniandino. Fusion 3 Magazine. Vol. 1, (No. 1), pp. 52 - 55.
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Grooming
Eco-bathroom Basic Schema
Chinese Lattice Andres Tellez 09/2009 During my research at the Master of Education, I met George Stiny's work about Shape Grammars. Inspired by his work, I designed this pattern, similar to a chinese lattice, by dividing segments by thirds, in a recursive way. The pattern was created in Processing, the 3D model in Rhinoceros, and the render in Cinema 4D.
Blue to Green Pattern Universidad de los Andes, Department of Design Designer: Andres Tellez 10/2009 This set of patterns, created in Processing, was designed in order to join the two parts of the book "Proyecto Libre", published by Los Andes' Department of Design. A variation of this pattern was used in this book's cover.
Image Manipulation Interface Universidad de los Andes, Action Script Course Instructor: Mauricio Camacho Student: Andres Tellez 08/2006 Interface designed using Flash Action Script, aimed to explore the manipulation of different properties of a visual object, and its application to manipulate an image.
Soto goes Digital Universidad de los Andes, Interactive Media Design Course Instructor: Hernando Barragan Student: Andres Tellez 11/2006
Zooming
Virtual sphere color change
Dots color change
Dots color change
This interactive 3D composition, created in Processing, aims to make a digital interpretation of kinetic artist Jesus Rafael Soto, who “created penetrables, interactive sculptures (...) which observers can walk� (Wikipedia).
Paint Mess Universidad de los Andes, Interactive Media Design Course Instructor: Hernando Barragan Student: Andres Tellez 09/2006 This interactive drawing tool, created in Processing, explores the aesthetics of visual computation, by joining the appearance of different types of paint (from watercolor to oil painting), with randomness and interactivity.
Recreation of different types of paint
Magic Wand Universidad de los Andes, Interactive Media Design Course Instructor: Hernando Barragan Student: Andres Tellez 10/2006 This interactive drawing tool, created in Processing, explores the use of physical principles in visual creation by creating a damped system where a magic wand behaves as a spring and creates evanescent contrails.
“Magic wand� contrails