INDEX
20 1 6 INDUSTRIAL DESIGN
FOREWORD Introducing the work of the QUT 2016 industrial design graduating cohort. This catalogue documents the hard work and progression of twelve months of design research and development culminating in forty five unique products, systems, or services. The variety of work represented here reflects the diversity of design styles, the application of design principles, and the broad ways in which our designers view the world around them. Cheers, Index team.
alEXander Atkinson Graduating designer Alexander Atkinson has studied in both Brisbane and Melbourne and accumulated a broad range of exposure within the design discipline. Alexander’s honours focus has been on technology application and interaction. He is currently working in Kenya. xander.atkinson@gmail.com
ACUITY Biosystems ACUITY Biosystems is an original product ecosystem and the result of design research into the activities of conservation ecologists in Queensland. The study focus has been on how Industrial Design can contribute solutions to the biodiversity crisis with findings suggesting that design can enrich the activities of conservation field-work through the appropriate application of technology. The Acuity system offers two products: The RiDataServer that gives researchers digital collaboration via wifi when they are outside of any cellular network; and the 3dMacroscope an electronic microscope that is designed to create accurate 3d models of specimens ranging from .5 to 5 mm in size. These products take advantage of changing practices within
ecology field research towards the use of personal mobile devices in the creation and management of data.
Blaine Barton Blaine Barton is a designer who takes inspiration from the likes of Elon Musk, Dieter Rams and Henry Ford. He is interested in innovative design and technology push and mainly attracted to the functional aspects surrounding design. swala.blainebarton@gmail.com blainebartondesign.weebly.com
pyro-char The Pyro-Char machine has been developed in accordance with the need to reduce Methane in our atmosphere. It is found that Methane is one of the leading causes of Global Warming and this product removes this threat. The PyroChar machine dehydrates food waste then pyrolysise it turning it into bio-char (a carbon negative product). The food waste is poured into the hopper and the grinder is switched on. Once this is ground the dehydrator is activated that runs on an hourly timer. After a weeks’ worth of food waste, the pyrolysis function is activated. The pyrolysis ‘cook’ is also run on a timer and after this process has completed the bio-char can be removed and used. The Syn-Gas generated through the cooking process will be reclaimed and cooled and
then transferred through the cooling tank to the storage bottle. This storage bottle then powers the Pyro-Char heat source.
Gus Bellekens Gus Bellekens has recently secured employment at Luxxbox, lodged a patent for a scuba Diving accessory, been accepted into QUT Bluebox Accelerator program for emerging entrepreneurs and became the co - founder and director of Diverga Pty Ltd. gusbelleken@gmail.com behance.net/GusBellekeb4fb
KEEL The Keel storage solution is comprised of two different configurations Shift and Still. Shift is a rotating shelving unit that transforms the available space whilst passively prompting the user to reassess the items that they have in storage, aiding in the decluttering process. The Shift unit is wall mounted and can be positioned vertically, horizontally or diagonally. Still is a storage platform that allows you to elegantly utilize every single nook, cranny and corner. The unit is perched on round legs that bolt into the existing frame. Still will reclaim underutilized spaces with vertical and horizontal extensions only restricted by the imagination.
Both the Still and Shift platforms can be customised using functional yet trendy attachments that include pin boards, wooden shelves, wooden nests, full door and wooden shelf with half doors.
Danielle Boyd Danielle is a passionate young designer with a key interest in the role of research in design and a love for hands-on learning. She has expanded her academic knowledge through practice as an Industrial designer at Precision Engineering over the past two years. danielle.j.boyd@gmail.com
Attivo The products within the Attivo Cognitive Stimulation System are designed to engage persons with dementia and relieve burden on familial caregivers. The designs are founded upon key Montessori concepts in order to create an effective range of sensory-stimulating activities that engage and empower the cognitively challenged user. By empowering and increasing independence amongst dementia sufferers, this in turn relieves emotional and psychological strain on their family members, which can lead to better caregiving. Each of the Attivo products aims to engage a range of senses, and cognitively stimulate in order to slow the progression of the disease. The functions of each activity draw
on the user’s strengths synonymous with the progression of dementia whilst being customizable to enhance effectiveness.
Nino Bradic Nino Bradic is an industrial designer and a graphic designer from Brisbane. He has founded his own business called Winning Designs in 2012. winningdesigns508@gmail.com instagram.com/winning_designs/
Clean Sheet Clean Sheet is a bedroom storage furniture item for less used items such as blankets and jumpers. It is designed for people with dust allergies and it creates a controlled environment where dust and dust mites cannot get inside. The product acts like a refrigerator for the items inside because it has a loop cooling system. Using the same technology as a wine refrigerator it creates dry air of a temperature between 10 to 15 degrees Celsius. This means that a habitat is created where dust mites cannot survive.
Steve Buhagiar Steve has recently completed his honours in Industrial design and is now cofounder and director of a startup product development company working within the marine leisure space. steve@diverga.net
The Bacchus The Bacchus smart home winemaking system mitigates many barriers to home winemaking through the integration of technology and expert support. Comprised of a smart fermentation unit and an integrated application interface, users are able to make high quality wine at home through a guided and real-time monitored process. The inclusion of a delivery service element allows users access to high quality fruits and juices, giving them the greatest chance of making fantastic wine every time. The winemaking process is monitored through thermometer and hydrometer readings that are accessible within the app and utilised in conjunction with thermoelectric temperature pads to regulate the winemaking environment.
The Bacchus transforms the home winemaking experience into an accessible and approachable activity.
David Chapman Having worked in the industry from a young age, David exhibits a confidence and conviction to his designs which has resulted in many successes across multiple areas including academic endeavours, design competitions and industry employment. davidchapmandesigner@gmail.com davidchapmandesigner.com
MONO Mono is an integrated filmmaking accessory designed to improve the skills and capability of the user by providing panoramic motion control. The device is coupled with an intuitive smartphone or tablet application to provide complete control over the device and the shot. Mono has the ability to capture video, time lapse, panorama images as well as object tracking with the aid of a remote. With the introduction of additional motion control products such as camera sliders, dollies, booms and ziplines, the capability of the Mono device can be enhanced to create more dynamic content. Mono encourages user engagement through gestural input interactions which helps in understanding the filmmaking processes and developing new skills.
Jeremy Courcieres Jeremy has a unique approach and outlook on how to create useful products. Along with lighting design and visual practice, he’s always loved creating aesthetically pleasing things that can bring the best out of both worlds. jeremycourcieres@gmail.com jeremycourcieres.wixsite.com/mysite
VIN This product was designed to prevent users from repeating common mistakes that have the potential to ruin the wine, while simultaneously enhancing some of the better features of wine drinking. Narrow rim will increase the aromas smell upon aeration. Double wall offers insulation to prevent heat transfer from the end it also stops where the fingers grip on. Bubble inside the glass will help to enhance aeration. Flat base will offer extra stability. The wood board serves a medium in which people can get together to connect through food and form relationships, these greatly enhance the overall enjoyment and reinforce this culinary experience by eating food while drinking wine.
The products purpose makes it that it can often behave as the centrepiece to these intimate moments and help ties the experience together. Overall the set encourages users to bring out a bottle of fine wine when they are enjoying company, as it has been shown that these experiences are extremely valuable to the user.
Nathan Croft Nathan is a graduate industrial designer, driven in the fields of product design, prototyping and testing, his passion within the industry motivates his creativity. nathan.croft@hotmail.com
the omni-link A safety addition for an elastic ‘snatch’ style off-road recovery strap. This device is attached by ‘d’ shackles between the tow point of a vehicle and the recovery strap itself. The device features an inboard retractable safety tether strap which attaches to a structural part of the recovery/immobilised vehicle and will absorb the force released in the strap during the event of tow point failure. With the main chassis of the product constructed with high tensile steel, it is ready and capable of withstanding the abuse to which the terrains of Australias outback offers, with a towing load rating of 9 tons. As a secondary function, the device also acts as a storage aid for a recovery strap, simply by coiling a recovery strap and using the secondary tether as a securing device.
Dominic Daly An advocate of distributed manufacturing Dominic has been using a CNC router to experiment with small scale prototyping and manufacturing and has been building a small design company called Technicraft Delta. dominic@technicraftdelta.com behance.net/Dominic_Daly
FLIGHT Flight is an isolation experience, a flight capsule that is designed for use in coworking spaces by creative professionals who need to focus and who regularly engage in active thinking. This isolation experience is aimed at developing your imagination and your ability to just ‘be’. To just be bored and to develop the cognitive abilities that support creative leaps. The capsule is equipped with lights that dim to black when you enter and your creative focus experience is supported by specially formulated binaural beats.
Sean Davidson With a passion for lighting and home dÊcor design, Sean strives to create products which enhance the home environment. His designs are inviting and want to be part of your family’s home. seansays@live.com.au behance.net/DesignedBySean
LUXTRACK LUXtrack is an architectural luminaire designed to suit the ever-changing needs in the workplace environment. LUXtrack provides the ultimate in office lighting with dedicated task lighting for daily use, as well as soft illumination through the magnetic light sphere for easy reading. Incorporating the latest colour temperature changing LED technology, LUXtrack replicates the changes of natural light throughout the day. This aids in maintaining a healthy circadian rhythm, whilst stimulating the brain for efficient working conditions. The design of the magnetic track allows for the optimal placement of the soft light sphere along the entire length of the luminaire. LUXtrack creates dynamic, high quality usable light to enhance mood, concentration and efficiency within the workplace.
AKIRA DAWSON Akira is an open minded and outgoing designer. His aim is to work in the field of CGI combining his skills as an industrial designer to create hyper-realistic product renders. www.akiradawson.com akira.dawson@gmail.com
PUCC PUCC (Precision Underwater Colour Correction) is a an external underwater flash device for underwater cameras and video cameras. PUCC uses perceptual adaptive colour correction to capture colour corrected images underwater in any low vision environments. PUCC can be synced through close range blutooth and WiFi to operate as an accessory. Inside PUCC are a series of colour filters, the filters change according to the surrounding environment and the distance of the subject the photographer capturing. The advantage of perceptual adaptive colour correction enables photographers to capture an photo of colour corrected scene of up to 5m from where the flash was triggered. This enables underwater photographers to cover a greater area of
colour corrected imagery. PUCC reduces power consumption and time involved in adjusting your camera to the correct filter.
Zac Douglas As a designer, Zac has a strong passion for designing products through a holistic understanding of the problem. Through his experiences working on real world projects with QUT and some of Australia’s largest companies, Zac brings a highly professional quality to his work and attitude. zac.douglas94@gmail.com
the holista c badge The Holista C Badge is designed to facilitate service design changes in hospitals that lead to better outcomes for both health care providers and patients. By creating a new touch point in the current user experience of receiving a Patient ID band, the Holista C Badge aims to improve patient safety, and patient flow of emergency department healthcare in over census areas. For patients, its primary focus is to improve safety by providing them with a call button, real-time patient location, and g force sensor that can monitor fall risk patients. For hospital staff and management, it is about providing them with the tools they require to create service improvements and improve patient engagement.
Through the usage of the Holista C Badge and service design tools, this device will allow hospitals to improve hospital performance whilst improving the patient experience
Taylor Downes Taylor’s creative work is binary; his design thinking often explores a world not restricted by boundaries, frequently nudging pre-existing creative expectations. His multidisciplinary design practice follows a process integral to problem solving. downes.taylor@gmail.com linkedin.com/in/taylordownes
qers There will always be a need for a strong emergency response service in Australia. As the demand increases for higher quality services, the demand for higher quality equipment and systems will follow. Design solutions should improve this industry, they are fundamental in creating a healthier and safer society. This cross-platform application was designed to connect all existing services. This design solution will bring Police, Fire and Ambulance services across Queensland together and unify them with the public. A software development approach was taken embracing pre-existing hardware. Smart phones, smart watches and tablets would all be adopted and used to their full potential. QERS was designed with the future in mind, this system would only grow
and improve with additional input. Inputs like the digital ‘my health care’ packages and live multi-network data systems. Social media platforms, news stations and smart camera technologies are connecting our communities in ways never before seen. Enhancing communication across these services is paramount and it starts here with
Thomas Duffy Thomas is a Brisbane based Industrial Design student with a passion for creating and hands-on learning. Thomas has gained work experience through internships at Precision Engineering and Buywood Furniture and is currently working in a summer intern position for Boeing Defence. contact.thomasduffy@gmail.com www.behance.net/_duffer
Slab Slab is a transcription recording workstation ideal for small, ad-hoc meetings in business incubator spaces and co-working environments. Through the use of a remote application and builtin microphone, meeting minutes can be recorded, transcribed, and shared. Slab aims to accommodate the multitude of uses and users of collaborative work environments and facilitates the interaction between internal and external products. The desktop is configured into three sections which aim to facilitate a diverse range of uses by a multitude of people. The left section is designed as a power bay and auxiliary screen holder. The right soft section may be detached and create a shelf or desktop partition and may also combine with the central piece to create a folder and
intuitive lap desk. The desk’s modularity allows for all three sections to be detached if a completely clear desk space is needed
Tom Emmett Tom Emmett is an artist, designer and design writer from Brisbane. He has exhibited throughout the country including Swell Sculpture Festival and a solo show at Artisan Queensland in 2016. tomemmett09@gmail.com tomemmett.com
BONE Change is the basic nature of all things. For an object to truly embody the values of ‘longevity and design’ it has to adhere to the principle of change also. The Bone System is designed to create different structures than can be modified, enlarged and shrunk by the user by removing or adding ‘bones’. Since every structure uses the same components, the implications are that there is no waste; the user can change their structures completely, or can give away/sell unwanted components for others to use. Then user controls the final object. If applied to domestic, commercial and public spaces, it can replace existing models of furniture and construction and
lead the way to a more sustainable society, lessening its consumeristic tendencies. Each bone can be chosen a different hue, allowing each structure to be individual, unique and the creation of the user, whilst still being mass produced and standardised.
Justin Floyd Justin has a background in engineering and design that draws on his experiences from his exchange to Sweden. He applies system and design thinking with a practical approach to his design process to define clarity and purpose in his end product. ni.trojan7@gmail.com
Inception Taking inspiration from the human anatomy, the design contains elements resembling the functionality of the human hand. As research has found, prosthetics akin to the original limb posses higher user satisfaction. While clients wish the prosthetic to look anatomically similar, they admire a cybernetic or technological aesthetic. The users experience is crucial to the purpose of the device, as what is more intimate as an interaction other than that of one’s hand. For this reason and others the device uses cutting edge technology to not only replicate the senses, but provide added benefits. These include the ability to sense Electromagnetic fields, or posses unique biometric/digital signatures for security.
The device also explores the possibility to further integrate prosthetic and residual limb. As the product uses revolutionary 3D printed bone structures, to fuse the base plate to the arm. Additionally using the bodies circulatory system to form a blood to power generator. Helping to offset the demand of power required for the device. Together, design and technology culminate to produce a product that possess both clarity and purpose.
William Glazbrook Will is looking for experience in the urban design and town planning industries. He’s currently thinking about problems like city identity, a DFMA bicycle and products for 11 billion people. william.glazbrook@gmail.com
Palette + Pen Palette+Pen is an intuitive controller for creative Virtual Reality applications which affords new interactions in virtual spaces. Initially created for use in the architectural, urban design and town planning industries, the designer quickly realised that this type of input device is more akin to a mouse and keyboard, rather than a domain specific toolset. Palette+Pen works in the same way as a standard capacitive touchpad and pen with the addition of 3D spatial tracking using the HTC Vive’s Lighthouse infra-red tracking system. In addition to this, Palette+Pen also features an in-built microphone for audial note taking and scalar and radial touch interface options which are programmable for specific software contexts.
Dessy Gunawan Dessy Gunawan, a QUT student whose graduation is imminent, studied Industrial design with a second major of Business Marketing and has passion for marketing research and product development. florensia.gunawan@gmail.com behance.net/Dessygunawan
STORGE This project investigates the very popular problem amongst dogs which is separation anxiety, how owners can be a huge influence and how one can help dogs to recover from this issue. Many research has been done on of what is currently on the market and what can be an aid to this problem. Storge was designed so owners can be more aware of what dog is doing during their separation time, so owners could see improvements, and so owners can apply the correct training method on the correct time. Storge is a small device that can be easily attached on the collar of dogs and is made out of ABS plastic. Material is chosen because of the many benefits it is able to
provide and because it wouldn’t cause dog any harm. An app will also accompany this device so owners can track progress, and being the third eye for their furry friends when they are not at home.
Carl Gust Carl Gust is an Industrial Designer with strong interests in woodworking, photography, film and animation. He has developed these skills through several years of professional practice in these fields. carljgust@gmail.com
NOM Nom is an indoor vertical garden, modular in form and able to be placed on just about any flat, vertical surface. The core idea behind Nom is to subtly encourage the user towards making healthier eating choices. By utilising known contributing factors of successful change, Nom slowly helps shape the transition towards a healthier diet. In particular, its ability to be placed on highly frequented kitchen areas provides a gentle reminder to the user each time of a healthier option. While its use of an intuitive “set and forget� model enables a ease of use for even the most novice grower.
Jo Hardie Returning to study after nearly thirty years break, Jo has undertaken degrees in both industrial design and biological science. joanne.hardie@connect.qut.edu.au
Sonic Mosquito Lure Combining industrial design with biological research has lead to the development of a sonic lure to assist in the control of the mosquito species aedes aegypti, which is a major vector in the spread of viruses, including dengue fever and zika. Working autonomously with solar charged batteries and using electronics that emit a very specific frequency, the device is able to attract species-specific male mosquitoes. Other, passive lures, within the design are able to attract females and interrupt the mosquito life cycle at various stages. The first three prototypes are currently undergoing testing and research is continuing in collaboration with world leading scientists in both Brisbane and Cairns.
Benjamin Jakabfy Benjamin is a hard worker who enjoys CAD work. 2D plan drawings, 3D renderings and graphic design are the areas he excels most in. He also enjoys working with others. b.jakabfy@gmail.com
Luminous The Luminous is an EV (Electronic Vehicle) charger for new EV owners. Its features are best suited to make the use and operation of it easy and convenient. It has a touch operated display which gives details on the EV’s charging. Also it can show the history and its use of power. For features, when charging it displays how far along the charge is as well as an estimated time of completion. While charging as well it illuminates on the wall the current level of the car for quick readability. The handle is equipped with LED lights to assist plugging it in, in the dark. The handle is on a retractable cord so that there will not be any kinks or tangled cables. All of these features are designed so that any new user of an EV can easily operate it.
Kahni James Kahni has been passionate about design ever since visiting her father’s factory as a child and building objects from scrap material at the factory. She hopes to prototype in future. kahni_james@hotmail.com
bodibeats Bodibeats aims to increase user experience within audio entertainment in an effort to combat NIHL due to unsafe noise levels. This product utilises musical vibrations to achieve multi-sensory engagement and is designed for easy installation within entertainment venues. The system can be connected to any standard mixer for controlling by the DJ, allowing them to adjust the intensity, bass control and power when needed. There is also an intensity dial on the side of the system which can be controlled by the users if needed. Suitable for up to three people seating, the design is fit with an internal amplifier, sound processor, total of four bass shakers in the lower body section and another twelve small sound exciters for the upper body.
Clancy Johnson Growing up in a household filled with his Mother’s pottery, Clancy quickly discovered the wonder of distinctive, quality objects that not only serve a purpose but encourage transformative and engaging thought. clancyj88@gmail.com
holorest Holorest allows HTC Vive or Oculus Rift owners to extend the distance between their P.C and VR space. This separation of environments minimises hazards associated with the traditional ‘computer room’ such as desks, chairs, computers and monitors. Fewer hazards means more freedom to move and freedom of movement heightens overall immersion, bringing us one step closer to ideal Virtual Reality. By integrating storage, charging and cable management solutions, Holorest takes steps in making VR hardware more ubiquitous in our living space. The rotating base allows for either wall or flat surface mounting. This means Holorest can be utilised in a wide variety of VR space setups, from dedicated VR rooms to minimally altered living rooms.
Eric Jung Eric Jung is a Korean-born industrial designer and problem solver, who is dedicated to improve lives with fresh and creative solutions. He believes that functional design has great potential to bring positive outcome to living. eric_0520@hotmail.com goo.gl/VFnK9Z
spacemax The main objective of SpaceMax laptop stand was to enhance space utilization and work efficiency of the user who use a laptop as their home computer at small home working space. The design aims to address issues related to workspace limitations and work posture, specifically target to improve posture for design students who constantly suffer from muscle fatigue working between laptop computer and sketches for long hours. SpaceMax contains an unique flipping mechanism that conserves desk space and adjustable the position of the laptop computer to user’s preference, allowing for optimal working conditions for greater productivity and work efficiency.
The design of SpaceMax laptop stand is the result of a number of iterations and prototype testing. It is more than a product that holds the laptop for additional usable workspace, it represents revolutionise design thinking that are out of the ordinary and break out from conventional ways.
Eloise King-Smith Eloise is a designer with interests in user experience, and systems and design thinking. Drawing on her LLB and BA, she has a developed a strong research-based process. She recently returned from an internship at innovation agency, Sunidee, in Amsterdam. e.m.kingsmith@gmail.com eloisekingsmith.com
the milky way Although breastfeeding is good for mother and baby, public health outcomes, and the economy, breastfeeding rates in developed countries are, alarmingly lower than World Health Organisation (WHO) Guidelines. Breastfeeding stops, or never even starts, when women feel judged and unsupported. Currently, workplace culture in Australia is hostile to breastfeeding women. The Milky Way is a tool that will reverse this culture, one conversation at a time. This realistic, incremental approach will increase the likelihood of women starting and continuing to breastfeed, normalising breastfeeding visibility. Normalising visibility will reduce negative attitudes and increase acceptance. Women will feel supported and improved breastfeeding rates will snowball.
Joseph Law Joseph strives to blur the lines between products and their users. He believes products are not just objects, but extensions to the human body. thelawsjoe@gmail.com
EZGRIP EzGrip is a wrapable grip attachment designed to reduce the effects of arthritis when users perform daily household tasks. It is made from platinum cured silicone, providing durability and resistance to bacteria. Easily attachable it can be effortlessly swapped from handle to handle. Once attached it minimises the grip circumference required to securely grasp handles of household objects, including those used for cleaning, cooking and gardening. This reduces the strain on the joints in the hand. Users are then able to perform daily tasks that they would normally have to stop due to pain or irritation. Promoting self-independence in the home and encouraging a more active lifestyle for older adults.
JIEUN (GINA) LEE Gina is a meticulous and thoughtful designer, takes every steps carefully by approaching each with diversity of thinking. She is passionate in sketching and developing ideas. jieunlee9@hotmail.com behance.net/gina_lee
SNUF SNUF is a treat seeking puzzle for home alone dogs, to reduce their boredom and separation anxiety through providing interactive and playable activity which come from the training called ‘nose work’. It is a game like training that encourages dogs to use their nose to seek and hunt for the target which they loves to do and also release dopamine in their brain. It helps to increase their confidence and reduce any behavioural problems. It keeps them entertained while they are left home alone with automatic treat dispenser. The cameras provide video for the owner to watch and check their dog left home alone anywhere via smartphone application.
BJORN LEWIS Bjorn has focused his final design piece around system design. His intentions this year were to embark on improving Brisbane’s Inner city traffic congestion during peak periods. Bjorn wishes to further his design career overseas while extending his design career to newer horizons. bjornlewis@hotmail.com
journeys Journeys is a system design aimed at reducing inner city traffic congestion at its core. The system solution targets inner city residents who travel to close proximity jobs using a personal vehicle as a means of transport. Journeys provides tailor made travel solutions for these inner city residents by utilising existing infrastructure but reshaping the way it is used to be more desirable by these specific groups of the public. The system will provide easy to use parking facilities that are directly linked with a shuttle service that uses a reformed style of transporting in an attempt to shorten travel time and maximise efficiency. This government and private funded enterprise will introduce a system that creates a seamlessly flowing Journey that will do well to reduce traffic congestion Journeys Live is a travel based app
solution designed for commuters utilizing the Journeys’ system. Although the app and system are interconnected the app is offered to users on behalf of their employers masked as a new travel management system for inner city residents. In the eyes of the user this application and service has been prioritised to provide a stronger relationship and more positive work environment between the employer to employee paradigm. The application provides users with a seamlessly timed and stress free travel journey. Tied in with incentivised services this application provides a cheaper and more rewarding travel journey when compared to the personal vehicle. This apps creates a better working relationship while helping to achieve the system’s overall goal.
PO LIN Po has been studying Industrial Design (Honours) at the Queensland University of Technology for four years and is extremely experienced in the client based and customer service industry for many years. potinglin131@gmail.com
GNI-TOP The GNI-TOP Steam Knife Washer is a commercial kitchen product that can solve the problems of sanitizing knives in a few seconds, rather than the more widely used methods of immersion or washing machines, which are both time consuming. The Knife Washer is an indispensable tool in the hospitality industry, as it quickly sanitizes knives, avoiding crosscontamination. It is easy, quick, and efficient and can be used as often as required. The operator simply passes the blade of the knife through the machine slot; the IR beam sensor on both sides of the slot will detect the knife passing through and therefore releases the steam at 200 degrees Celsius. This cleans and sanitizes the blade by
the use of hot steam, killing bacteria and viruses in the matter of 2 seconds.
AMANDA LU Amanda’s has worked for multiple digital marketing firms where she combines her creative skills and marketing techniques to create targeted visual designs. She draws her inspiration from nature and the minimalist style. amandamei93@gmail.com
THE SIT FIT The Sit Fit is a belt that sits around the waist and tracks posture and keeps the user aware of their posture and avoid chronic back pain in the future. By using a 3 axis accelerometer the Sitfit detects the user’s posture and a vibration motor will alert the user when they start to slouch or move into a posture that will cause them pain. An application will allow the user to set the vibration intensity as well as when to alert the user. The belt itself will be available in a range of different materials to allow the user to wear the belt as a fashion item, rather than something that they want to keep subtle. The SitFit also allows the user to keep track of their progress and set goals such as how long they aim to hold a straight posture for. The Sitfit sets the user on the path to better posture and a healthy spine.
BEN MACMAHON Ben is a passionate industrial designer, amateur horologist, electronics designers, and fine woodworker. His time in the maintenance industry has cultivated his attention to detail and his practical, handson approach to design. benpmacmahon@gmail.com bmacmahondesign.com
THE HEMIA OPTIC SYSTEM Visual spatial neglect is a post-stroke condition that removes a person’s ability to attend to one side of their vision. Current clinical treatment involves teaching patient’s behavioral strategies to mitigate the loss of visual attention. The Hemia Optics System reminds patients to attend to their neglected side in required scenarios throughout their home. The system may also be used in clinical rehabilitation to perform exercises and patient diagnostics. Electronic tags are fitted throughout patients’ homes. Tags are activated by motion, and produce a moving light aimed at catching the patient’s attention. The camera mounted in the eyeglasses tracks the relative position of the tag to the
wearer. A light above the wearer’s brow on the side of their neglect begins to glow and fade, capturing the wearer’s attention to that side. Additionally, the patient is given verbal instruction and tactile cues to search for the tag in their neglected hemispace via a bone conduction transducer. The objective is to create habitual behaviour and attentional awareness toward a patient’s neglected side, thus increasing their functional ability and subsequent
WILLIAM MASON William’s passion for design is framed by his experience both abroad and locally. Having studied in Norway in 2014, William has continued his design education in Brisbane by obtaining internships locally in addition to his time spent at QUT. william.mb.mason@gmail.com behance.net/William_Mason
ACTIV Activ is a discreet and adaptable long term infusion pump designed to be used in conjunction with outpatient chemotherapy treatment. Derived from research insights, Activ aims to reduce the impact of chemotherapy treatment to patients’ daily activities and in return improving their quality of life. The medication from the pump is driven via an elastomeric bladder intravenously into the patient. Activ is provided with a suite of auxiliary products which are discreet yet practical. The pump is housed within the Activ Carry Bag, this fits on or under the patients’ clothes. The Activ Shower Bag mounts via a suction cup or hangs in the patient’s shower, adapting to whichever is needed. The corrugated supports in the pump case align to different stages
of deflation, allowing the patient to read how much medication has infused. When inserted the IV Line Connector actuates the Valve Diaphragm, allowing two way fluid flow while connected. This feature facilitates a single fill-express port, differentiating Activ from the current market of chemotherapy infusion pumps.
ROHAN MCEVOY Rohan is currently working as a junior designer with Clandestine Design Group. He attended Auxiliary Design school to upskill and balance his existing knowledge of construction and manufacturing processes. rmcevoy1302@gmail.com linkedin.com/in/rohan-mcevoy-84b52272
JAC Jac is a furniture piece designed to improve posture and reduce sedentary behaviour in office workers. For those workers who wish to transition to a standing height desk but have not built up the postural endurance to stand for a full workday; Jac provides a postural aide whilst still maintaining a greater base level of activity than that of sitting in a conventional office chair. Jac is used in much the same way as a perch stool or high chair. The user can choose to adjust the height so that Jac acts as a seat with foot rests, or more of a perch stool with their feet on the floor. The foot rests allow the user to move their feet independently, raising their activity levels whilst the support provided by the chair protects against fatigue usually caused by standing.
SIMON NORDON Simon Nordon is an Industrial Designer with a key interest in Virtual Reality and as such has in depth ability with Unity, 3DSMAX and Rhino 3D. simon.nordon@gmail.com
OHS VR The project is a hazard perception test in Virtual Reality. The product acts as a proof of concept for a potential Occupational Health and Safety induction, using VR technology. Research has found that the current state of OH&S is stagnant and not as effective as it could be. The product seeks to make OH&S training more fun, while also being more engaging and educational.
ROELIUS OPPERMAN Roelius is a 4th year Industrial Design student, who likes to research and explore possible opportunities to connect different parts of people’s lives together in new meaningful ways through interaction. roelius.o@gmail.com
TRYPONICS Tryponics introduces Horticultural Therapy and Music Therapy elements to users who lack green space at home and want to tryout alternative de-stressing methods for themselves. Tryponics is designed to make users of all ages interact with the small triangular shaped indoor hydroponic product via a daily routine consisting of listening to music via Bluetooth and managing light, water and nutrient needs for the plants. Novel features include the use of a triangular based frame, use of soft material potting containers (outer bags) and the combination of audio and green space elements together to create a possible beneficial environment for users.
People managing daily stress often require more than conventional medication or treatments to cope with everyday life. It’s the de-stressing break away from the fast-paced automated modern world that inspired this little indoor haven for all.
RHYS PHILLIPS Rhys has been studying Industrial Design and Interactive Visual Design for the last 5 years. With his degree, he hopes to create his own start-up company. rhys.rpdesign@gmail.com behance.net/rhysphillips linkedin.com/in/rhysrpdesign
PRIEX PRIEX is a rehabilitation device specifically designed to reduce the effects of Elbow Tendinitis. The device delivers electronic stimulation (TENS) to the source of pain, promoting and enhancing the body’s natural healing process. PRIEX is designed to be simple to use and portable; providing treatment for the user whenever or wherever they need it. The unique pinch design of the PRIEX controller aligns the Ulna and the Radius and engages the forearm muscles, allowing the device to directly target the source of the pain. Combined with conductive pads designed to make it much easier to self-apply to the correct location, allowing PRIEX to be a more effective, portable and
easier to use TENS rehabilitation device on the market; and the only device dedicated for Elbow Tendonitis treatment.
ANU RAJENDRAN Anu is a futurist Industrial Designer at the forefront of Technology & Innovation. A visionary force, she will be establishing her career as a UX Designer with Avanade in 2017. anushrirajendran@gmail.com anubydesign.com
FLOAT Float is a universal cable management system for tethered VR devices. Float is a centrally placed, permanently mounted ceiling fixture for use in home office, study or work place, where power users are developing & testing applications in VR between 20-35 hours/week. Float offers full immersion, while managing the cable hazard away from user when their vision is impaired during use. Neodymium rare earth magnets and Teflon coating patterns create the perfect, frictionless surface to glide on – preventing tugging of the Head Mounted Display (HMD) cable, this ensures zero warping of graphics and no physical wear on electronics. Cables are managed behind the user at all times, hoisting directly up to the ceiling & eliminating twisting by rotating with
the cable. Float also houses the static to dynamic adapter enabling management of 100% of the 2.5m dynamic HTC Vive Cable – this means larger movement, 100% immersion and zero hazards.
KATHRYN ROLPH Kathryn’s always had an interest in design; however her University studies have focused this attention on Design Research. She’s become particularly captivated by the generation of design insights and how their application can increase value for users. krolph@yahoo.com
THE VAULT My project focused around the idea that information is a powerful tool in relation to health care. The research dictated that increasing patient health literacy and providing access to medically relevant information is effective in empowering patients to become activity engaged in their healthcare. The Vault is a technology system designed to improve treatment outcomes for patients diagnosed with a chronic disease. It achieves this by increasing patient adherence to treatment plans, whilst incorporating more patient generated health data within the treatment process The Vault is a wearable product which works in conjunction with health monitoring devices to record and store patient health data outside of the clinical
setting. The purpose of the Vault device is to standardise and arrange this data to make it medically applicable. Once in this reliable format, the information can be used by doctors to inform treatment plans and produce better outcomes for patients.
DYLAN SHEPPARD As a designer with a diverse range of interests, and a multi-modal approach to his design practice, Dylan’s broad skill-set has led to both academic success and valuable industry experiences. Including Auxiliary, Skyborne Technologies, BMW Munich, and ShapeLabs. contactdysh@gmail.com dyshportfolio.com
COMMA Comma is a compact multi-lens camera that enables the production of interactive, dynamic video content. Comma uses live video stitching to stream and record footage captured in multiple angles, giving the user complete control over the video position and framing. By capturing from three lenses, the camera enables the creation of dynamic content allowing the user to direct the video in realtime, changing framing, panning and zooming on points of interest. Utilizing the companion app, the user can control the video feed as well as reviewing, sharing and embedding information into recorded meetings and events.
The camera aims to enhance digital collaboration, through the capture of diverse and dynamic video, enabling flexible placement and adapting to the changing content of the meeting or presentation. Comma works to enhance the quality of digital collaboration and meet the needs of the decentralised and diverse workplace.
SAM STEWART Sam is a multidisciplinary designer with a keen interest in non conventional and soft goods design, willing to get his hands dirty on anything that piques his interest. samalexanderstewart@gmail.com samalexanderstewart.com @samalexanderstewart
CBLR CBLR is a system that merges modern technology, traditional craft and decentralised manufacturing to create a wholesome user experience in the realm of footwear. CBLR allows users to digitally measure and model the shape of their foot and from this determine the specific size of their required footwear. Following this, the information is processed and a pattern is generated from the data. This pattern is then made, and shipped to the customer, along with all the other elements that are required for them to construct their own pair of tailored footwear. The end result of CBLR is the shoe, this shoe is devoid of any unnecessary embellishments, it draws beauty from its minimal and simple form, allowing the shoe create its own story as it ages.
ZANE TAYLOR Zane Taylor is focused on excelling in user research to drive design decisions. He has a background in requirements gathering for systems optimisation and is passionate about good design. z.a.taylor85@gmail.com linkedin.com/in/zane-taylor- 5995a4b3
TIDDALIK Tiddalik is a semi-recessed, wall mounted grey water filter and reservoir designed for removing microplastics from domestic washing machine water with the added purpose of being able to capture and reuse the waste water in a more sustainable way, this could be for washing your vehicle or watering plants. The purple levers on the front are for the overflow options vertical is open, horizontal is closed. This allows excess water to be diverted to a further option of topping up your toilet cistern or going back into the water system (cleaner than what it would have been). The unit itself is passive in nature but it does utilise the internal pump pressure of the washing machine to fill the top tank. Gravity then draws grey water through a pleated cellulose media (5 micron) with a
stainless mesh collector for larger particles (200 micron+).
HAROLD WALSH Harold has studied Industrial Design at QUT for the past four years, during which he has valued the palpable application of the sciences, and developed a strong passion for design. haroldwalsh1@gmail.com behance.net/hazmit
EXURGEO Deep vein thrombosis (DVT) is the formation of a clot in a deep vein (typically in the legs) due to a variety of risk factors. EXURGEO is a structural - soft, smart wearable that prevents DVT utilizing embedded shape memory alloys (SMA) in a parametric mesh to achieve sequential mechanical compression. The soft hexagonal mesh of EXURGEO anatomically conforms to the calves and provides algorithmically optimized compression, in a peristaltic motion, dorsally around the limb. To facilitate this material transition from soft compression mesh, embedded alloys and electronics housing, a magnetic conduit buckle was developed to ensure ease of fitment, strong load bearing and most importantly in a wearable garment, a safe and reliable electrical connector.
The compact profile of SMA technology, material reduction and increased breathability all combine to create a device that is significantly lighter, and more comfortable, thus improving patient compliance.
NICK WEAVER Nick is a hard working individual with an eagerness for design. He is an avid problem solver who finds great enjoyment working in CAD software and excels within a collaborative environment. nicholas.weaver@connect.qut.edu.au
LUFT Luft is a sleek and stylish facemask that instantly detects the intensity of various local pollutants. The final design of the device provides user awareness via integration of a developing technology known as ‘biosensors’. Using living organisms to connect with electronics, biosensors are an environmentally sustainable way of sensing various air pollutants. Natural gestural commands paired with an easily navigable, unobtrusive heads up display provide real time readings, enhancing awareness and in turn eliminating the current ignorance that is associated with air pollution.
GABRIEL WONG Gabriel studied Industrial Design (Honours) at the Queensland University of Technology. Completing his final semester of university he hopes to become a concept artist for entertainment industries. wngontao@gmail.com
ARTICULATE FIGURE SYSTEM Action figures are a large part of Japanese culture. Being the leading country in manufacturing and selling, many brands within Japan produce large ranges of action figures from media and pop culture around the world. An articulation design for posable action figures that utilizes ball and socket joints throughout the whole system. This design draws on human anatomy and biomechanics as inspiration and reference to create an articulation system for action figures for maximum range of motion. The design utilizes ball and socket joints, as they provide ranges of motion on an indefinite number of axes, with a common centre.
The main body is split up into: Upper body, Midsection, Lower torso, and Crotch. Joints within the body and torso imitates the human lumber and provides multiple points of motion, specifically 5. Arms and legs are split into their respective parts. The design works as a template as different characters and designs often change the sculpt and design of the body parts.
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