Portfolio Hamish Tennent HT @ mynameishamish.com (+1) 415 767 8322 www.mynameishamish.com
My name is Hamish Tennent and I’m a designer born in Auckland, New Zealand where I grew up pulling things apart and (mostly) trying to out them back together again. My background is in industrial design and I love the creation of objects and systems embedded in these objects. I received an undergrad in Industrial design at Massey University in Auckland, where I traveled and studied abroad at San Jose State University. After a few years working in the field doing a range of things from prop and model building to graphics, web and interaction design I found myself searching for a way to combine my love for the human centered and systems thinking approach of interaction design with the joy I have crafting physical objects. This led me to go back to school to gain an MFA in Design from CCA in San Francisco, where I have just graduated. I used this time to explore the past combining world of embedded electronics and how this new field requires skill-sets across both Interaction and Industrial design. This is the field I’m looking to work in, where the Interaction designers working on systems level thinking meets the Industrial designers crafting the objects that are being embedded with systems.
Hamish Tennent HT @ mynameishamish.com (+1) 415 767 8322 www.mynameishamish.com
Education California College Of The Arts MFA In Design (Interaction/Industrial Design Hybrid) Summer 2013 - Summer 2015 Massey University - New Zealand Bachelor Of Industrial Design 1st Class Honors 2008-2011 San Jose State University Bachelor Of Industrial Design 1 Year Student Exchange 2009-2010
Experience VAIL (Automotive Research Lab @ Stanford) Interaction Designer - Summer 2015 (ongoing) I’m currently working with the autonomous automotive research lab as an interaction and visual interface designer on projects with several high profile auto manufacturers. Sparse Industrial Designer - Summer 2014 (ongoing) Working on a taking a number of different bicycle accessory projects from the concept phase through to pre-production. Audi Fellowship Concept Interaction Design - Summer 2014 Working with the Audi Innovation Research Lab (AIR) in an intensive fellowship to design concepts for the future of automobile transportation.
Recognition Displayed At: Milan Salone Satellite 2011 ICFF New York 2011 Neocon East 2011 Sustainability 3.0 Featured on: Yankodesign.com Core77.com Awards: 2013 Dyson Award Runner-up 2012 Best Awards Bronze 2011 Neat Ideas Fair EDF Sustainable Design Sustainability 3.0 - Innovation
California College Of The Arts Teaching Assistant and Lab Operator - 2014 Teaching assistant and technical advisor in the furniture department for a class aimed at teaching students how to utilize technology. Gyro Constructivists Contract Model Builder - 2012 - 2014 Worked as a contractor where I build props for Cadbury, Stella Artois and created promotional interactive exhibits for the Hobbit films.
Honda Motorcycles Motorcycle Design Fellowship - 2011 Working on a satellite project with Honda Motorcycles Europe to design a new concepts for commuter motorcycles.
R2 Enterprises Graphic/Interaction Designer - 2010 - 2014 Worked on branding, visual identity as well as re-designing the companies online system to better customer experience.
Skills Abilities Include: Design Research: User Studies HCD Methods Case Studies Field Research User Research Need Finding Customer Journey Mapping User Flow Analysis
Expertise In: Solidworks Keyshot Rhino + Vray Adobe Creative Suite: Photoshop Illustrator Indesign After Effects Premier Pro Cinema 4D Arduino Processing Sketchbook Pro Final Cut Pro Office + iWork
Design Generation: Ideation (2D+3D) Sketching Industrial Design Graphic Design Mockups + 3D User Probes Web Design UX Design Design Thinking
Design Realisation:
Design Presentation:
Prototyping Pre-Production (CFM) Manufacturing Analysis Product Development User/Concept Testing CAD + FEM Front End Dev UI Design 3D Printing
Proficient In: Autodesk Alias Modo HTML5 + CSS Javascript Bootstrap Wordpress Quartz Composer Sketch Proto.io Autodesk 3DS Max Autodesk Fusion 360
Model Making Rendering (Hand+CAD) Branding Motion Graphics Video Production Photography Data Visualitaion
MFA Thesis Work A year long exploration into emotionally reflective design and it’s impact on self awareness. Chosen to showcase HCD, interactive 3D/2D objects and embedded systems. Completed for my MFA Thesis
MFA Thesis Work During my graduating year of my MFA thesis I wanted to focus on investigating large scale problems whilst still finding ways of how I could create interactions that people could have in their every day life. My initial exploration was looking at the modern hyperconnected lifestyle and how our lives are becoming increasingly plagued by things life isolationism, insecurity and inattentiveness. The diagram below outlines some of the areas I was studying, investigating and talking to scholars about.
As my project progressed I needed to find ways that these concepts came to earth. I chose to narrow in and focus my research and learning into adults with suffer ADHD. This group of people were dealing with these large issues that I had been learning about, but to a much more debilitating degree. It was then I started to first learn and converse with, but then interview doctors working in this area, friends of friends who were dealing with ADHD. This lead me to start finding a link between emotions, motivations and attentiveness, something that would become a core tenet of my thesis work.
Technology Meditation
Isolationism Attentiveness
Insecurity Self Presentation
Slowing Down
Buddhism
Hyper-connected Modern Day Lifestyle
Social Anxiety
High levels of stress and anxiet y.
Finding difficult to deal with pace of li fe.
Adults With ADHD
Inability to control focus and block out stimuli.
Disconnection with self.
Dealing with cognitive fatigu e.
Inability to manage inte rpersonal relationships.
Finding a user group.
Initial Inter views “Life was SUPER fr ustrating because everything always should be something different, and never was.”
Dr Joshua Israel
“I never really miss anyone. I've broken so many ties with old friends because I'm terrible at keeping up with people.”
“ADHD is a disorder of actualizing good intentions.”
Emotions
“For me, it's about stopping myself the moment I feel myself getting irritated, long before I actually get angr y.”
Dr Russell Barkley
“ADHD is not a mood disorde r. It is a failure to regulate mood disorde r.”
Motivations
Attentiveness
“I’m always getting ver y distracted at bad times, which leads me to sink into anxiety and depression issues”
MFA Thesis Work
Academic Research I began by interviewing doctors and reading academic literature on distraction, inattentiveness and ADHD
Concept Probes I created tools and concept mockups to use to further discussions with interviewees
One to One Using the concept probes and long interviewing/discussions to further my understanding of ADHD
Support Group
Concept Testing
I made contact and utilised local support groups for people with ADHD to both learn and test my thinking and early stage ideas.
Using these group and individual contacts I tested my concepts in short (1hr) and long (1 wk) time periods.
Design Development Using these constant testing phases I pushed the development of the ideas which resulted in 3 primary explorations (in following pages).
The diagram on the left shows my design process throughout this journey. It starts with a lot of scholarly research and interviews with ADHD practitioners in the bay area. It then gets a lot more human centred as I identify a core group of adults with the condition and develop probes, early concepts ideas and conduct tests with them almost every week for 3 months.
MFA Thesis Work One of key ways that I found people and was able to have such San Francisco Group quick feedback loops for what I Group mantra “I am not my emotions”. was working on was to work with two support groups located in the Discussed emotional regulation strategies Bay area. These groups led me to and the need to find ways of removing another tenet of my thesis work, yourself from your train of thought or which was finding that people with pressure filled environment. ADHD had trouble emotionally Palo Alto Group regulating. They often found themselves having strong and “The more we can be outside ourselves the more we can learn how we see the world” uncontrollable emotional reactions to their environments which A group more focused on discussing caused them to not be the version strategies to be more aware of the self, such of themselves that they wanted. as meditation. The made portion of my thesis work (next sections) focuses on three people as proxies for the 40+ people I spoke to. Each of the three pieces targets a different emotion and I worked with one person in particular for each one, although I tested and consulted with many.
Adult ADHD Support Groups Meet at Kaiser and in Palo Alto once every two weeks to discuss strategies and things they are struggling with.
Eckhar t Betty
“I have different planes of attention, I need a type of white noise to keep the back of m y mind busy to keep me focused ”
Maggie
“I have to learn to get control of ‘The Point’. I have to let the emotion wash over and away from me like soda bubbles.”
Caitlan
“Quiet the chaos” “I have to learn how to create stimulations that don’t have emotional consequences .”
Stone A biometric object for self reflection and awareness Part of my thesis work for my MFA in Design
Discontent MFA Thesis Work - Stone The first of my made explorations is called ‘stone’ and is a small handheld device that reads and responds to the persons breathing rate. I worked closely with Caitlan for this project, studying and interviewing her about her emotions over time, not just single snapshots. This can be seen in the diagrams above and right as I created types of ‘journey maps’ for her emotions over a typical day. The stones purpose was to create a reflective object that engages her sometimes twitchy hands. The targeted emotion for her was discontent and the object aims to make her more aware of any growing tension before it causes her to lash out.
Caitlan Existing
‘Quiet The Chaos’
Intended
San Francisco CHADD Support Group for Adults with ADHD “Boredom frustrates me, I have to have something going on or it starts to make me stressed and I go and create some chaos around me”.
Events
Existing Behaviours
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MFA Thesis Work - Stone Inspired by a moment by the river side. The idea for the form came from skipping stone or river stone, something that feels calming and cool to the touch. Although it went through various stages of prototyping, lo and hi fidelity. The final incarnation used a pulse oximiter to sense before an anti-stiction pump inflated the hollow silicone shell to mirror the persons breathing rate. This setup was all run through an Arduino. As I developed this further I built some exercises that were triggered when the person was in a highly agitated state. These breathing exercises started by mirroring the persons breathing rate before guiding it downwards into a more manageable one.
Block Breaking apart communication channels for improved awareness. Part of my thesis work for my MFA in Design
Anger
MFA Thesis Work - Block The second of my made explorations is called ‘block’ and is a desktop object that is aimed bring awareness of the connectivity surrounding the person. An array of LED’s underneath the surface of the block illuminate to show different notifications and upcoming deadlines. The goal of this is to give the person more of an awareness of what their environments is demanding of them before it is able to escalate them into having a emotional reaction. For this project I primarily worked with Maggie who deals with a very volatile temper that often leads her to have angry outbursts when she isn’t aware of the tension slowly being applied to her throughout the day. The diagrams above and below represent types of journey maps constructed through interviewing and self reporting.
Existing
Maggie
‘The Point’
Intended
San Francisco CHADD Support Group for Adults with ADHD
“I have to remember my emotions are like soda bubbles, I have to just let them wash over and away from me.”
Events
Existing Behaviours
Disruptive Stress Nervous Anger Discontent Sadness Calm Happiness
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MFA Thesis Work - Block Designed to be able to exist in a public space (workplace), I didn’t want the object to become a signifier of emotional needs to others in the environment. This is why I kept both the intention and the form very neutral as to not change the dynamic between the user and the people around them. The unit I built was all setup by using push notifications from the users phone (IFTTT) and pairing it with a littlebits, an arduino and an array of RGB LED’s. The person is able to set the colours and assign a ‘category’ of event for the notifications and deadlines so they are able to easily distinguish whether it is something they should be paying attention to. The notification system affords the person more awareness of the distraction so they can choose whether they want to be engaged by their technology or whether they want to remain focused on the task at hand.
Bunny A support and stress relieving object for anxiety and depression. Part of my thesis work for my MFA in Design
Stress MFA Thesis Work - Bunny The third of my made explorations was a small robotic rabbit named ‘bunny’. This was designed whilst I was working with Lydia who suffers from stress related anxiety. She would tell me about how she often feel overwhelmed after internalising something insignificant for hours on end. I wanted to make a small companion that was able to interrupt this internalising with by moving its ears and engaging her. Interrupting this internalisation was important as I could see when we worked together to build the diagrams of her emotions throughout a typical day. If left unchecked and uncomforted then these could lead to feeling of anger, discontent and nervousness.
Lydia
Existing
‘Snowball’ “Life is super frustrating because everything always should be something different and never way”.
Intended
“These things creep up on me so slowly that I can find myself in bad moods 12 hours after my boyfriend leaves the fridge open”.
Events
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Disruptive Stress Nervous Anger Discontent Sadness Calm Happiness
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MFA Thesis Work - Bunny The bunny was inspired by the childrens soft toy and has a number of different systems within it to engage and respond to the user. It is able to engage and implicitly signify its sensing of the persons vocal tone through moving its ears. Once picked up, it responds to stroking and cuddling by purring and warming up inside. These very ‘cute-sy’ interactions are aimed at providing comfort and consolation to the user as well as breaking the possibly harmful train of thought they were engaged in. I built this all off an arduino and used a number of different sensors and output devices for the movements and interactions. Some of these include servo driven ears and a voice shield to detect voice tone. It also uses capacitive touch and vibration motors to sense and respond to physical interactions between user and object.
Sparse Work from my time as an industrial designer with Sparse, a bicycle accessory start-up in San Francisco. Chosen to showcase 3D product realisation skills as well as the ability to work with overseas manufacturers.
Sparse Light I came into Sparse as an intern and one of my first jobs was to work on the rubber strap underneath that reveals the charging port. We had to redesign it to be easier to use, which involved working with the factory who was moulding the rubber and to design a new style of fold which greatly increased flexibility.
Sparse Light Two part tab system showing the ‘door’ that was fitted before being secured with the ‘plate’. The door was held secure by the plate and grooves were molded into the silicone to allow for easy hinging.
Sparse Light I also worked on re-designing the inner lens style to go from a more linear style of engraving to a cross/ pyramid type. This was to help throw the light further so we could maintain longer battery life without having to divert more power into the LED array.
Sparse Light Cross pattern visible on the inside of the lens. This balance between power and battery life was the key challenge in designing all of the internals. Stills are taken from a series of promotional videos I directed and edited for installing and disassembling the lights.
Safety Hardware and Multi Tool Set My primary project whilst working with the company was to design a full set of hardware and a matching multitool to replace the components on a commuter bicycle. We designed a 7-star bolt + matching nut that could only be removed with the special tool to help avoid theft. I took this project from conception through to manufacturing and had to build the CAD to manufacturing spec and work directly with the factory to ensure final product was what we intended with the design. The project is currently in pre-production with the factory.
Safety Hardware and Multi Tool Set A large part of the design work was keeping a minimal exterior form for the multi-tool handle whilst allowing the 3 driver bits to be stored inside the form. A lot of the work was conversing directly with the factories to ensure the cast metal form maintained strength along the spine. The second hard part was casting the soft silicone part thin enough in areas so it can fold in and out of the metal body whilst maintaining strength enough to capture the drivers.
XFR Tote Run as a Kickstarter campaign, I worked on small hardware components of the tote bag. I was brought onto the team near the end of the project to help push it over the line and worked on the clasp styles and how to mould the internal and external features of the bag together in a clean way that maintained the brand vision.
Adaption App Not for public consumption. A research tool to examine driving styles and different feedback mechanisms at Stanford. Chosen to showcase UX thinking for a research platform with easily usable UI for smooth data gathering. Part of an ongoing project, more details are available in discussion.
Adaption Driver Styles App Current project that is ongoing as part of my work at Stanford. We are building a research tool to begin to profile driving styles and to investigate how drivers can best use this information to improve.
Adaption Driver Styles App I came into the project when it was already under way and was shown a code base that was fracturing under different people’s ideas of what functionality should become the core idea. When I joined the project I immediately had to fight to keep it as one app, rather than splitting off into multiple. I set up a number of brainstorming sessions with all parties who had an interest and we first worked out everything that was wanted. I then distilled this down into the core functionalities for development priority and begun building a systematic hierarchy.
Adaption Driver Styles App I distilled the functionalities into three main categories. The first was the one we had already, which was to record sensor data and store it for exporting. The second was to have an archive of these instances. The third was a research interface that would provide live feedback about the drivers performance.
I started with these core three functionalities of measuring, archiving and feedback.
I had to prioritize these for development timelines for research to allow for studies to be run and date to be gathered.
I began to build the recording and live feedback experience of the app into a more unified area.
As I started to sor through the fuller experience needed to use the app, sections such as profile and archive management began to be included.
Adaption Driver Styles App The final app is still being developed in our lab and I can further discuss details in person. The tool is being aimed to help a broad range of research in understanding contexts, moods and personalities of drivers and how that influences driving styles.
Adaption Driver Styles App I had to build out full user flows to researcher participants and researchers to use and extract data out of the app. I also prototyped and tested different interactions so that the multiple levels of information display were easy to transfer through. The project is being build in Sketch, prototyped in Quartz and coded in Swift w/ Xcode.
Adaption Driver Styles App The information displays are still evolving and will continue to be tested with academic research to measure their impact. The live information display is an example of how we are testing graph/numeric data readouts vs a more descriptive language approach. Studies are still being designed and this information is not for public consumption, I am happy to discuss this further in person however.
Car Of The Future Group project done for the Audi AIR+CCA Fellowship Program in 2014 Chosen to showcase high level thinking to corporate strategy. Group: Maria Carrion, Leah Zaldumbide, Hamish Tennent
Audi ‘Car Of The Future’ Fellowship
MARIA, MOTHER OF TWO RECREATION RECREATIO ODE: OBLIGATION MODE:
CONNECTED DEVICES+DATA + AFFECTED SENSES
JEFF, OFFICE WORKER LOUD MODE: QUIET
TRANSITIONS WITHIN CAR
EMOTIONAL + SOCIAL RESPONSE
CONNECTED DEVICES+DATA + AFFECTED SENSES Weather Info/ Car’s Heater + AC
7:30 am
Baby Biosensing / Car Dashboard + Icons
7:35 am
Traffic Data / Navigation System
7:40 am 7:45 am
7:50 am
Biosensing / Volume + Type of Audio Health + Chores App / Interactive Audio + Light Game
7:55 am
Predicted Schedule / Shape of Seat
8:00 am
Predicted Schedule / Type of Audio
8:05 am
Predicted Schedule / Type of Audio
8:10 am
8:15 am
8:20 am
Predicted Schedule / Shape of Seat
Mom and kids ds get into car Baby’s mood icon appears on dashboard Calculation of route to avoid Driving sharp corners Begins Child’s “Healthy Directional music for Habits” Game Mom and baby turns on
Drop baby off at daycare
Drop child off at school Audio shifts to Mom’s current Audiobook
Destination : Work
Child’s seat repositioned to “focused mode” Audio in the car shifts to reviewing school material (ABC’s)
Biosensing / Shape of Seat Biosensing / Volume + Type of Audio
EXTENDING DECISIONS FROM HOME TO THE CAR
ENCOUR-
GAIN POINTS FOR GOOD CHOICES
MICROCLIMATESAGING
PREPARATION FOR FOCUSED ENVIRONMENT
ENCOURAGING
BONDING TIME
Biosensing / Speed + Wind Impact Biosensing / Volume + Type of Audio Predicted Schedule / Shape of Seat
TRANSITIONS WITHIN CAR
Seat hugs his natural posture Driving Begins
Music turns on, Volume is low
Windows roll down Music volume increases Seat begins to morph into “focused mode” Windows roll up
External Air Quality Sensor / Permeability of Car Biosensing + GPS Data / Car’s Heater + AC
Warms up
Gets into car
EMOTIONAL + SOCIAL RESPONSE
PREDICTIVE
Car heating begins before Mike goes out
Decrease in temp begins
ACCLIMATION
GRADUAL
REDUCES SHOCK
REFRESHING
ENERGIZING
POSITIVE VIBES
ALERTNESS PRODUCTIVITY REDIRECTION
READJUST
Destination : Work
HOBBY
PERSONAL MOMENT
CONNECTED DEVICES+DATA + AFFECTED SENSES
TRANSITION Mom’s seat repositions to final“focused mode”
LOCATIONS OF TRANSITION
RELATIONSHIP OF SENSES AFFECTED
LOVER IKE, BUSINESS STUDENT + MUSIC LOVE MIKE EXTRO MODE: INTRO
4:00 pm 4:05 pm 4:10pm 4:15pm 4:20pm 4:25pm 4:30pm 4:35pm
Biosensing / Shape of Seat Predictive Schedule + Note Taking App / Volume + Type of Audio
Biosensing + # of People/ Shape of Seat Volume of Conversation / Shape of Seat Car to Phone Communication / Interactive Audio System + Multiple Participants Predictive Schedule / Block Work Related Communication
TRANSITIONS WITHIN CAR
Goes from class to car Driving Begins
Seat repositions between “relaxed” and “focused” mode
Audio playback of notes from recent lecture
4:50pm 6:00 pm
a
INTERACT FACILITATING
Picks up friends Seats shift to “relaxed mode” + head rests and sides morph Sharing social playlist Hit traffic
Block work calls and email notifications
CONVERSE
4:40pm 4:45pm
EMOTIONAL + SOCIAL RESPONSE
External Live Streaming App / Volume +Light + Vibration + Audio
Late to concert!! Live stream music from concert + light/ audio visualizer + bass vibration Destination : Concert
We first looked at classifying the different ways in which people used the car as a space for living and identified a deeper connection to this space as a membrane to transport you from one aspect of your life to another. We used this inspiration for out concept to design a car that would act as a permeable membrane between you and the world, encouraging discovery and highlighting features of the world around the driver.
b
Audi ‘Car Of The Future’ Fellowship
Key Research Questions -What would influence people to have more energetic and positive social atmospheres within the car? -What role do deeper rooted senses such as smell and taste play in the transition of mental states? -Why do we automatically erect impermeable social bubbles around us on transportation when we like meeting new people?
We first looked at classifying the different ways in which people used the car as a space for living and identified a deeper connection to this space as a membrane to transport you from one aspect of your life to another. We used this inspiration for out concept to design a car that would act as a permeable membrane between you and the world, encouraging discovery and highlighting features of the world around the driver.
Audi Redesign Redesign of the Android+Audi Partnership shown at CES in 2014 Chosen to showcase UI skillset. Personal Project
50 px blur applied 1050 9th street
layered interface
heading north
12 min to destination
1,33
golden arrow darkside
psychic album
left onto market 300 yrds
12 min
4
left onto market
1050 9th street
300 yrds
heading north
12 min to destination
1,33
golden arrow
12 min
darkside
psychic album
4
Audi Car Re-Design This short project was an exercise in redesigning an interface I thought was suffering from the ‘feature explosion’ that has been brought about by connectivity and flashy UI design. My redesign of the Audi/Android partnership launched at CES in 2014 is aimed at creating clear hierarchies of information.
The design uses the kinds of ui movements and shapes we are used to seeing in cars throughout history put strips them of their skeuomorphic and excessive detail. I also used an exercise in applying blurs to see how quickly information can be understood, a key aspect in designing an interface for the operator of a moving vehicle.
Freespace A design research project to work with a local, socially driven cause to help them promote and further their message. Chosen to showcase HCD, in field design research and design strategy. Joint project with Irene Chou, Alejandra Valenzuela, Rui Liu, Chell Zhang,
What Am I Creating?
How Long Will I Need?
What Will I Need?
Where Will I Make A FREESPACE?
Where Will I Get The Money?
Who Will I Make A FREESPACE With?
When Will I Open A FREESPACE?
What Else Can Happen At FREESPACE?
How Can We Help You?
What Happens After My FREESPACE event?
a roadmap to starting your own [freespace] What Am I Creating?
How Long Will I Need?
What Will I Need?
Is this project going to be a one/two/three month project? Short ‘pop up’ events and installations are easier to get up and running but are impermanent. Longer events require more investment and stronger funding.
FREESPACE encourages people to start up locally based community projects that engage people to interact with it. Think through your project and the sorts of things you might be needing, explain it in one paragraph.
What kinds of materials, new skills or resources might you need to make your idea a reality? Hop on over to our wiki page to find an ever changing supplier resource list and to find out about exciting new things.
quick tips:
Where Will I Make A FREESPACE?
Check out our full toolkit PDF and our constantly updated wiki for a full and in-depth guide to starting a FREESPACE.
We suggest going out and looking! Walk around your neighborhood or local area and find some cool spots where you think a project could help the community. FREESPACE.
Take photos! Take video! Make sure you document everything and always get pics of everything you do or create.
When Will I Open A FREESPACE?
Who Will I Make A FREESPACE With?
Planning your opening event is vital as it is the launch of your project to the public, think carefully about what type of event you want to hold.
It is essential to set up a good team that all work towards the goal of making the FREESPACE a possibility.
What Else Can Happen At FREESPACE?
Where Will I Get The Money? There are lots of ways to reduce the financial impact of the project and a successful project will make money a non-key issue so users can focus on the space.
Now you have created an amazing creative, collaborative space with murals, workshops, concerts. But what happens once you leave your [freespace]? Creating scalable, sustainable projects that can live outside of the temporary space will help you prove the impact that this model can achieve.
Maximise the space you’re using to host any kind of gathering you and the community want to see and engage other people to get involved in organising and running them.
find our full PDF toolkit at: [freespace] wiki:
We are here to provide you with as much information as we can to make your project successful. FREESPACE is all about sharing of information and ideas and we have a wealth of information to share.
How Can We Help You? Design Research, Graduate Design. Human-Centered Design Project. Rui Liu / Irene Chou / Xiaoxiao Zeng / Irene Chou / Hamish Tennent / Alejandra Valenzuela
What Happens After My FREESPACE event?
www.freespace.io/toolkit www.freespacesf.wikidot.com
we implemented the following processes:
9 in-depth interviews 15 intercepts
+
On-site Observations > Experience mapping I Storyboarding Secondary Research > Similar spaces such as Noisebridge and Activate McCoppin
Design Research > freespace >
guiding research questions
1
How does Freespace foster creativity, community, and civic innovation?
2
How can Freespace be turned from a ‘labor of love’ project into something that is more sustainable and long-term?
3
How does the concept of being “free” impact user experience?
Design Research Partnership What started as a partnership during my MFA degree with freespace and a group of my classmates turned into a project whereby we helped them further their social mission of enabling people to create public and community run share-spaces to teach, share and come together. We worked with them to transfer the vast knowledge of the founders and members into a toolkit PDF, posters and a wiki so that people around the globe could get access to and open their own spaces. To date over 14 different freespace inspired spaces have opened across the globe in places such as Tokyo and Paris
Flat Pack Chair
Flat Pack Beach Chair
Chosen to show ability to take personal 3d Project to market.
Designed and constructed with recycled polypropylene and no fasteners, the chair is a flexible and organic form made from a planar shape.
Low cost, low impact furniture designed and sold from 20102013 in New Zealand via various online retailers.
Originally made during my undergrad degree, I set up a contract with a local laser cutting studio and sold upwards of 30 units in small batch runs between 2009-2011.
Made from 100% recycled polypropylene
92% material efficiency
Single operation, flat pack manufacturing cuts down time and greatly lowers shipping costs Straps utilise tension to completely eliminate fixtures.
All material waste is recycled back into usable polypropylene to construct more units.
Sketchbook A compilcation of my sketches and visual explorations.
Design Process Conceptualisation
Emotive/Exploratory Quick and dirty, I love this style of sketching, aimed at getting ideas out of my head and onto paper and to convey the ‘feel’ of something rather than its minutia. Often seen doing this in meetings/trains/ anywhere there is a flat surface.
More Detailed Sketching I think its important to learn to sketch with the human form so as to develop forms that exist with not apart from the end user.
Detailed and Presentation Rendering. Some examples of more formal and extensive presentation renderings used neared the end of the project to convey a more detailed concept. I like to use both marker and photoshop depending on the project.
Lab Some fun projects from the lab. Using any and all embedded computing devices I can get my hands on.
DNA Replicator + Sequencer For a project looking into how to bring science into the classroom, I experimented with creating a low cost, homemade PCR (polymerase chain reaction) and DNA sequencer. Using all arduino controlled components totally $90 the process was run in three steps. The first was isolation of the DNA (left), then using an arduino to pulse a pair of wirewound resistors and controlling a heating and cooling cycle I amplified the DNA cells (centre). The final step was to suspend these in am electrode based gel electrophoresis system (right) and run this for 12 hours to separate the DNA cells. Once a UV light is applied the DNA strand can be compared and sequenced against a control chart. The project was aimed at getting down and dirty quickly with low cost electronics in a way that could easily be replicated in a high school classroom.
Brain Music As part of my thesis work I was investigating new advances in low cost bio metric sensors and how they could be used in new and interesting ways. In this project I pulled apart a children’s EEG (brainwave sensing) toy and via an arduino linked it into a patch made in Puredata which was running on a Raspberry Pi. This outputted to a pare of bone conductors placed along the brow which was playing the sound-scape that the Pi was creating from the brainwaves. This was all housed in the beanie/ hat so the wearer could walk around and listen in real time to how their brain was reacting to their surroundings in a non literal fashion.
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I’m not thinking about this pen when I’m writing with it. Rather, it’s when you least think about it that the pen can be held most naturally.
-Naoto Fukasawa