My Design Research Portfolio

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A N D

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J O U R N E Y P O R T F O L I O

I N G R I D C A R O L I N A R A M Ó N P A R R A


M Y

J O U R N E Y 3

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R E S E A R C H

1. BORN IN LETICIA AMAZONAS, COLOMBIA

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2 . I M M I G R AT E D T O S O U T H E R N C A L I F O R N I A 3 . B E G A N P H D I N W E S T L A FAY E T T E , I N D I A N A 4 . R E S E A R C H E D I N K AYA P Ó I N D I G E N O U S T E R R I T O R I E S F I N I S H I N G P H D I N W E S T L A FAY E T T E , I N D I A N A

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P H I L O S O P H Y

A G A R R A E L M A C H E T E , Y H A Z T U C A M I N O .

P H I L O S O P H Y

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M Y


R E S E A R C H

J O U R N E Y

INDIGENOUS WOMEN’S MEDIA

(2009) Riverside, CA

(2015) Pará, Brazil

Ethnographic project, conducted participant observation,

Ethnography, Photo Elicitation, Participant Observation,

interviews, and field visits.

Interviews, Surveys, Co-Creation

ENGLISH LANGUAGE LEARNERS IN LOS ANGELES, CA

D E S I G N I N G A S PA C E F O R P R A C T I C E

(2012) Los Angeles, CA

(2018) Lafayette, IN

Literature review, methods analysis , surveys

Interviews, Focus Groups, Competitive Analysis, Expert Interviews, Literature Review

MINORITY ENGINEERING STUDENTS (2014) Lafayette, IN Ethnography, Interviews, Surveys

?

R E S E A R C H

HOMELESSNESS IN RIVERSIDE, CA

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M Y


M Y

U S E R - C E N T E R E D

D E S I G N

P R O C E S S

U C D

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D E S I G N P R O C E S S

I D E O . O R G


INDIGENOUS WOMEN’S MEDIA

W H AT D O E S W O M E N ’ S A P P R O P R I AT I O N O F AUDIOVISUAL T E C H N O LO GY LO O K LIKE?

P R O J E C T S

MEDIA CENTER IN THE AMAZON

W H AT D O E S S U P P O R T I N G A D I G I TA L MEDIA CENTER IN A D I G I TA L P E R I P H E R Y LOOK LIKE?

DESIGNING A S PA C E F O R P R A C T I C E

W H AT D O E S A N I N N O V AT I V E L E A R N I N G S PA C E AT T H E S T E M SOCIAL SCIENCE I N T E R FA C E L O O K L I K E ?

P R O J E C T S

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H I G H L I G H T E D


1 . I N D I G E N O U S

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APPROACH

How to best train and support

Followed a bottom-up approach to

Kayapó women’s appropriation of

research, focused on participatory

audiovisual media?

methods and grounded theory. Used open coding for analysis.

Kayapó women’s appropriation of

Community was seen as project

audiovisual media in a digital

partners, not research participants.

periphery environment?

M E D I A

METHODS

Ethnography Participant Observation Interviews Surveys Photo Elicitation

M E D I A

How to best train and support

+

I N D I G E N O U S

RESEARCH CHALLENGE

W O M E N


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I N D I G E N O U S

M E D I A


W H A T

W E N T

W R O N G

PA R T I C I PA N T S H Y N E S S

The shyness of project participants made interviewing a challenge, greater reliance on unstructured interviews and

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P I T F A L L S

F I L M I N G PA R T I C I PA N T S

P R O J E C T

ethnography as a result.

Due to unfamiliarity of being filmed, filming interviews or other face-to-camera activities were very awkward resulting in less visual data for future analysis.

SOCIAL CONFLICT Miscommunication between researcher and participants led to a social conflict that caused social tension and a loss of rapport between researcher and participant.


F I N D I N G S GENDER Men and women were separated, present within local society. Results in gender-inflected media making practices.

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Used Android phones are amongst the

Media of local festivals and

most popular, usually bought and sold by

traditional ceremonies are

street vendors. Variety of smartphones,

amongst the most shared, economy.

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yet reached the local phone market.

BLUETOOTH Bluetooth media sharing on Android phones allowed sharing of media without the need for hardware or internet connection. Community members learned backdoor ways to send and install applications

P R OJ E CT T E A M :

IN-PHONE EDITING

T E C H N O LO GY A N D T R A D I T I O N

Apps allowed for in-phone editing of media, suggesting the

Media was used to teach and promote local knowledge systems

possibility of a one-device method

safeguard cultural practices ,

of editing media that is centralized

learning from elders, and to show

and more accessible.

Laura Zanotti, Diego Soares da Silveira, EPICS GAPS Purdue, Kayapó community of A’Ukre, Protected Forest Association, Ingrid Ramón Parra

to posterity.

F I N D I N G S

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pointing to a digital sharing

although newest Android types have not

P R O J E C T

following a gender separation already

SHARING IS SOCIAL

SECOND-HAND DEVICES


2 . D I G I T A L

RESEARCH CHALLENGE

M E D I A

C E N T E R

APPROACH

METHODS

iteration of a digital media center in the village? How to best address specific energy, environmental, and user needs?

design and process. Three teams; Solar System, Weather Resilience, and Technical Materials. Long term sustainability of the media center a main driver of design.

Ethnography Participant Observation Interviews Surveys Gant Charts Prototyping

C E N T E R

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How to best help develop the first

and Engineering approach to

M E D I A

Followed a Design Anthropology


D E L I V E R A B L E S S O L A R E N E R GY

Solutions for unique weather challenges

was created using regionally available

included silica gel packets, pelican cases,

materials were created for the community.

proposed solutions included internal fans

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based on testing with local viruses. A virus education video was created.

E N E R GY U S E

DUAL BOOT SYSTEM

Digital and PDF materials highlighting setup of project deliverables were created and delivered. Current material in-process include a booklet with all specifications and recommendations. Media center model is explained, intended use by other

Dual-boot WIndows and Linux

A custom AC to AC power box

system delivered to address virus

was created to address energy

concerns and the promotion of

loss in the solar system. Energy

open source software.

boxes were designed with known

villages or communities.

P R OJ E CT T E A M :

Laura Zanotti, Diego Soares da Silveira, EPICS GAPS Purdue, Kayapó community of A’Ukre, Protected Forest Association, Ingrid Ramón Parra

user requirements.

F I N D I N G S

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programs were recommended

waterproof cases, cleaning kits. Other and solid state drives.

T E C H N I C A L M AT E R I A L S

Windows anti-virus software P R O J E C T

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A solar system to power the media center materials. Solar education and solar safety

VIRUS PREVENTION

W E AT H E R R E S I L I E N C E


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W H A T

W E N T

W R O N G

W I N D O W S / L I N U X PA R T I T I O N S The dual-boot system was found useless. Users did not use the

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P I T F A L L S

V I R U S , T R OJA N H O R S E S , H O U D I N I S

P R O J E C T

Linux partition, remained principally on Windows.

Number of malware was completely unexpected, the sharing of malicious files was a large challenge to overcome. Viruses affected the usability of software and hardware.

E N V I R O N M E N TA L C H A L L E N G E S Dust, humidity, heat, and high-impact environment remains a challenge. Life cycles of laptops, hard drives, and other hard ware significantly shortened by climate challenges.


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S P A C E

APPROACH

How do we best design a physical

Followed a Design Anthropology

space for practicing and applied

What are features of innovative learning spaces? What features do students identify as innovative?

competitive analysis, focus groups, and capturing student perspectives. Researched other aspirational spaces and identified a design philosophy for the Space for Practice.

METHODS

Competitive Analysis Interviews Focus Groups Mood Boards Expert Interviews

P R A C T I C E

anthropology students?

approach to research. Focused on

P R A C T I C E

F O R

RESEARCH CHALLENGE

F O R

S P A C E

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3 . D E S I G N I N G


S P A C E

F O R

P R A C T I C E

E N V I S I O N I N G A S PA C E W H E R E A N T H R O P O L O G Y C O M E S T O L I F E

The Department of Anthropology at Purdue University was awarded an Instructional Innovation Program Grant to create a Space for Practice that focuses on human-centered design and handson practice.

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and Design students and practitioners, so that they may learn and develop practices within a STEM-social science interface. I joined the team in January of 2018. My role in this project was to focus on the design philosophy for the Space for Practice, finalize design elements for the branding ecosystem, provide initial interior design concepts, and to create a clear vision for the Space for Practice as a practitioner space. My design recommendations were based on competitive analysis, findings from focus groups and interviews, and foundational research on learning and innovation.

P R OJ E CT T E A M :

Claire Sigworth, Dr. Sherri Briller, Dr. Zoe Nyssa, Ingrid Ramรณn Parra

P H D E E P

The purpose of this physical space is to foster transdisciplinary practice between Anthropology


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D E S I G N

R E C O M M E N D A T I O N S

PHILOSOPHY

Brand aesthetic is a blend of Bauhaus

“to make house”, is the philosophical core of

aesthetics and contemporary design elements.

the Space for Practice. Pedagogically, it

Typography reflects a design and art element,

supports students learning from within

moving away from academic aesthetic.

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showed that students prioritized group work over individual work. Design recommendations include movable seating arrangements that can easily accommodate group work and support social learning.

CONNECTING

I T E R AT I O N I S D Y N A M I C L E A R N I N G I S S PAT I A L

Based on competitive analysis, the team found an opportunity for the Space for

Based on interviews with experts, we found that

Students wanted the Space for Practice to be

Practice to connect to other departments

physical spaces promote certain philosophies of

dynamic and changing, departing away from the

on campus, including Fine and Visual Arts,

learning. Our deign recommendations supports

“dead” classroom. We recommended that the

Fashion, Engineering, and Industrial

horizontal and sociocultural learning, instead of

space host community events and workshops, and

learning as a hierarchical experience.

be open to changing as the students move in and

Design.

out of the space.

P R OJ E CT T E A M :

Laura Zanotti, Diego Soares da Silveira, EPICS GAPS Purdue, Kayapó community of A’Ukre, Protected Forest Association, Ingrid Ramón Parra

F I N D I N G S

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Findings from student focus groups and interviews P R O J E C T

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The Bauhaus movement, literately meaning

through practice and creation.

LEARNING IS SOCIAL

BRAND AESTHETIC


T H A N K

909 333 0527 ingridramonparra@gmail.com ingridramonparrra.myportfolio.com

Y O U C O N T A C T

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I N T E R V I E W S C O N D U C T E D W E R E N O T R E P R E S E N T A T I V E , O V E R R E P R E S E N T A T I O N O F S O C I A L S C I E N C E S


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