Architecture Portfolio

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TANDEHUI OMEZ



Content Crisicity + Anthropocene

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Waste + Energy

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Extended + Remix

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Media + Methods

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Interiorities + Itineraries

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Portland State + Scott Center

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Crisicity+ Antropocene Professor: Alexandra Barker Architecture 805

On May 28 th , 2019 scientists voted in favor of classifying the age we live in as a new geological epoch—the Anthropocene, to mark the profound ways in which humans have altered the planet. This term was formally proposed over a decade ago and has been the subject of intense debate ever since. In the Anthropocene thesis, there is no distinction between natural and man-made. Nature has been remade by the practices of human civilization and is now partly a human creation. Human activity has affected all ecologic, geologic and biological systems and has eroded the boundary between human and non-human life, between nature and culture. This activity has had catastrophic impacts on the Earth. Global warming and rising sea levels are increasing at a pace that has brought us to a point of Climate Crisis. We work on a loaded site. Our project is a speculative alteration and addition to the power station and adjacent buildings and site at the Brooklyn Army Terminal in Sunset Park, Brooklyn. The environmental value of working with existing building inventories and altering existing structures to accommodate new uses has been clearly demonstrated. Consider the existing buildings to be a new sort of ground-object on which to operate. In the Anthropocene, building and ground are equally artificial, especially in an urban setting. The primary program will be oyster aquaculture and vertical farming.

Current Page Conceptual Render

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Graduate

Previous Page Study Cubes Current Page Top: Upper Plan Below: Site Plan

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Previous Page Front Elevation Current Page Side Elevation

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Graduate

Previous Page Building on Site Render Current Page Chunk Model Renders

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Waste + Energy Professor: Jonas Coersmeier Architecture 702

This studio proposes locating a waste-to-energy, recycling, ferry terminal, and recreation/event space in Brooklyn. New York generates 14 million tons of garbage per year, or 12,000 tons per day. Most is sent to landfills out of state. A 2009 study shows that burning waste is greener than landfills and generates more energy. Localizing waste management reduces pollution and cost from regional transportation networks as exemplified by WTE facilities in Long Island that serve local jurisdictions. Layering public programs onto infrastructural programs increases awareness of waste issues, creates a public amenity, and anticipates the increased densification of the city, where scarcity of ground-level space will prompt public spaces to continue to stratify. This strategy has been employed in downtown Tokyo where a combined WTE and recreation center has managed to clean 99% of facility emissions. This studio emphasizes the integrative nature of architectural design, the complexities of a design proposal’s contexts and programmatic requirements, and the deployment of a variety of architectural mediums in the design process. A project of moderate complexity engages students in a design investigation for a site situated in a dense urban context. Students work in teams on all aspects of design development, including documentation of typical construction details.

Current Page Conceptual Render

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Previous Page Models Current Page Section

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Graduate

Employee Circulation

Museum Circulation

Vehicles Circulation

Previous Page Site Plan Current Page Circulation Diagrams

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Current Page Section

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Graduate

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Previous Page Elevation Current Page Panel Details

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Previous Page Interior Renderings Current Page Interior Renderings

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Extended + Remix Professor: Sulan Kolatan Architecture 701

As of 2010, for the first time in human history, the majority of the global population no lives in cities. As noted by the World Health Organization, seven out of ten people will be living in cities by the year 2050. Given the astonishing scale at which urbanization is taking place today, how we are designing our cities is becoming synonymous with how we are designing civilization itself. This studio will investigate and propose ideas for housing in dense urban conditions of downtown Brooklyn. The students are asked to develop novel ideas for residential living spaces within the existing urban fabric. The studio seeks to explore both organizational and spatial ideas for individual apartment units, configuration and vertical/horizontal circulation of building sections as well as overall formal ideas. “Cultural production has entered a stage in which archived digital material can potentially be used at will”1, thus making canonical architectural work accessible beyond mere quotation by turning it into hackable material for new work. The studio will take this as a productive opportunity to “reload” The Barcelona Pavilion by Mies van der Rohe with the intent to make it into new work. Specifically, we will hone in on what is called the “reflective remix”2 – the creative reinterpretation of single-source material often with quite significant departure from the original.

Current Page Conceptual Render Fractal

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Graduate

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Previous Page Amenities Floor Plan Current Page Residential Floor Plan

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Previous Page Chunk Model 1/8” = 1’-0” Current Page Chunk Model 1/8” = 1’-0”

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Previous Page Exterior Render Current Page Top: Inside a Studio Render Bottom: Detail Renders

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Media + Methods Professor: Maria Sieira Architecture 601

This is the first studio in a series of four core studios. It serves as an introduction to the fundamental representation skills and conceptual thinking required for graduate architectural design with a focus on investigations into media and design methodology. With a series of abstract yet non-reductive exercises, students will learn to create and discuss formal, spatial and material relations. Through design projects and discussions with the studio critic, students will develop an understanding of fundamental design principles, representational techniques, and analytical skills. Project was broken down into three sections; the first third of the semester a series of investigations were conducted (a) physical known object(s) or thing(s) through precise operation of photographic documentation, measured 2d drawings and digital modeling with a focus in detail at various scale. From these representations, a new physical object is to be developed using 3d modeling and physical modeling techniques. In this second third of the semester a site was introduced. The students were challenged to create context through deploying the object as a catalyst on the specified site. In exploring the capacity to create contexts from objects as opposed to objects from contexts the students are asked to create an urban landscape. Various conditions related to site context (above and below ground) and architectural form are examined. The intervention on the site is a negotiation of site context and object driven context. Current Page Mix Media Model

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Previous Page Mix Media Models Current Page Top: Mix Media Model Bottom: Speculative Sections

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Previous Page Speculative Section Current Page Speculative Section

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In the final part of the semester, program was introduced as a play-structure. Questions of architectural scale, interiority, texture and human interaction are added attributes to the discoveries made by the students in the first and second third. Students determine the boundaries defining inside and outside, public and private, open and enclosed and the relationships

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Graduate

Previous Page Top: Speculative Bottom: Section Current Page Floor Plan

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Interiorities + Itineraries Professor: Theoharis David Architecture 602

This design studio addresses a specific site through its interior. It emphasizes the related conceptual and material impacts if this “inside out” approach. Circulation and its material and spatial qualities are explored through the design of a small building that responds to a detailed ensemble of architectural programs and multiple contexts of a local institution. The studio will work with a variety of community-based organizations for the purposes of knowledge exchange, allowing students to intimately understand the activities housed in their design proposals. Program: Maritime Middle School in Red Hook, Brooklyn NY The school is to be a feeder to Governor’s Island’s New York Harbor School. The school on the 60,000 square-foot lot would have an indoor pool, a facility to build a boat inside and focus on preparing students for jobs in the maritime industry. Middle school classroom setups are fluid and have an evolved learning environment over elementary schools. Classrooms and other spaces are in transition during a school day accommodating various classes, students cohorts and courses setup.

Current Page Mix Media

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Graduate

Previous Page Top: Calder Interpreted Drawing Bottom: Process Models Current Page Top: Final Model Bottom: Elevation Final Model

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Previous Page Main Floor Plan Current Page Second Floor Plan

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Previous Page Top: Exterior South Elevation Bottom: Boat House Current Page Interior Hallway

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Portland State + Stott Center Professor: Jonathan Bolch Architecture 382

Reconstructing the first 50’ of the Athletic Center at Portland State University. The original Stott Center was constructed in 1966, in its time it fulfilled the needs of the campus. However, with the growth of the university it was time for a reconstruction. The study and observation of the community within the park blocks helped designed the new Stott Center. Each student studied one portion of the park block. The buildings that surrendered the park block between Clay and Columbia St, excluded the community. Which ensured that only those that lived in the apartments entered. Studying the site revealed that students dismiss the building because if its lack of transparency. Many student had difficulty finding the entrance. Therefore, the concept of the new athletic center would have to be inviting with some transparency.

Current Page Night Activity

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Undergraduate

Previous Page Top: Portland Park Blocks Bottom: Park Block on Columbia and Clay Ave Current Page Concept Mix Media

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STUDENT STORE BATHROOM

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Bathroom Student Lounge Community Space Coffee Shop Student Store

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The Stott Center focused on an entrance that blended into the park blocks. The stair design was meant to welcome in students to the building. It also encourages students to occupy both the interior and the exterior of the building. The new Stott Center would cater to athletic sport games, graduation ceremonies, and concert venues. Therefore there was a demand for multiple entrances to control traffic. There are two entrances to the new Stott Center, one on the north side and one on south.

Previous Page Main Floor Plan Current Page Left: 1/4” Model Right: 1/16” Model

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Current Page Day Activity

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Undergraduate

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