Architecture Portfolio

Page 1

JACK GONZALEZ ARCHITECTURE PORTFOLIO


Author Jack Gonzalez (626) 747-2831 jackgon323@gmail.com 1009 Finegrove ave Hacienda Hts. CA, 91745 https://issuu.com/jackgonzalez6/docs/jackg_portfolio



Californi Baptist University

JACK GONZALEZ JACK GONZALEZ EXPERIENCE RESUME


(626) 747-2831 jackgon323@gmail.com

JACK GONZALEZ SUMMARY

1009 Finegrove ave Hacienda Hts. CA, 91745

Highly motivated and goal-oriented person who believes that anything can be achieved with determination and discipline. Skilled in developing creative design solutions to prooduce functional yet interesting designs. Seeking employment in Architecture Firm with sector expertise in Sports & Entertainment design.

E D U C AT I O N 2019 - 2020

Master of Architecture California Baptist University l Riverside, CA

2017 - 2019

Bachelor of Arts, Architecture California Baptist University l Riverside, CA

2015 - 2017

Architecture Mt. San Antonio Community College l Walnut, CA

EXPERIENCE 2019 - 2020

Teacher Assistant: Architecture Design Studio California Baptist University, Riverside, CA

SUM. 2019

Architectural Intern HDR l Downtown Los Angeles Office Performed assignments under direct supervision of Design Director Participated in the architectural design process Presentation graphics for design competitions

2016 - 2017

Architectural Intern Mt. San Antonio Community College l Walnut, CA Performed assignments under direct supervision of campus Architect Prepared and modify architectural documents at the direction of the project architect Attended job sites with contractors, architects, and engineers

SKILLS SOFTWARE

Photoshop

Revit

Sketchup

Lumion

Grasshopper

Illustrator

Rhino 3D

Cinema 4D

Enscape

Laser Cut

Indesign

Autocad

Unity

Vray

Microsoft Suite

PORTFOLIO https://issuu.com/jackgonzalez6/docs/jackg_portfolio


Table of Contents


FALL 2019

Wrightwood Alzheimer Care Memory Care l Wrightwood, CA

SPR. 2019

Greentree Church Advanced Design Studio l Madison, WI

FALL 2018

Villegas STEAM Academy

Comprehensive Studio l Casa Blanca, CA

SPR. 2018

Shakespeare Theatre Festival

Outdoor Theatre - Group Project l Riverside, CA

SPR. 2020

Embedded Urban Stadium

Thesis - In progress l San Antonio, TX


WRIGHTWOOD ALZHEIMER CARE Location :

Wrightwood, CA

Type

Memory Care Facility

:

Instructor :

Professor Kaiser

Date

Fall 2019

:

Alzheimer’s is the most common type of dementia. Alzheimer patients typically suffered with memory, memory being one of the most severe impairments of the disease, thinking, and behavioral issues, because of the deterioration in cognitive function. Elevating the emotional state of a resident through interaction. Due to the cognitive decline, people with Alzheimer’s ability to deal or manage with the built environment decrease overtime. Architecture can help place the patient in a state of mind that would make symptoms less severe and even slow down the progression of the disease. Dementiafriendly driven facilities can help and optimize a patient state of mind.

ELEVATING EMOTIONAL STATE T ANCHORING 1


2


N PATH

IMPLY MOUNTAIN

htuoS gnikool weiV atsiV niaM

VIEWS - WIND

Wind - Views

VIEWS - WIND

Imply Mountain

Vista Views

IMPLY MOUNTAIN

VIEWS - WIND htroN gnikool weiV atsiV niaM

htuoS gnikool weiV atsiV niaM

Site Details The site is a hypothetical one that is underdevelopedTXETNOC and located at 5141 Lone Pine Canyon road, just east of Wrightwood. The rationale for the site selection is based the principle that views to nature provide a IMPLYon MOUNTAIN fundamental therapeutic value, a semi-remote site can optimize the potential, yet the facility is in close proximity to a population center with emergency services.

Sun Path

SUN PATH

A site with grade requirements for building, parking and accessibility are required by this studio. Parking requireSUN PATH ments are based on a preliminary estimate of local zoning requirements.

Imply Path

IMPLY PATH

SITE ANALYSIS Proper Form generation can help place the patient in a state of mind that would make symptoms less severe and even slow down the progression of the disease.

Site Analysis - Site

3 IMPLY PATH

SUN PATH

IMPLY MOUNTAIN

VIEWS - WIND

VIEWS

IMPLY MO


Memory Care Facility

Site Plan

IMPLY PATH

SUN PATH

IMPLY MOUNTAIN

VIEWS - WIND

Site ANALYSIS Analysis - -Form Application SITE APPLICATION

4


Form Generation

South Elevation


Memory Care Facility

Floor Plan


Interior Amenity Space

NURSE STATION

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

CORE

NURSE STATION

SECURITY

Physical Activity - Interaction

PRODUCED BY AN AUTODESK STUDENT VERSION

Anchoring Centralized program spaces can act as anchor points.

Evoking interaction through movement.

Anchor points will provide moments of captivation and fascination. Interaction through a space.

Physical Activity will provide a slower decline and make impairments less severe.

Allowing residents to make a connection with a space will act as a visual cue to provide an alert sense of orientation and interaction.

Physical Activity studies suggest direct benefit to brain cells by increasing blood and oxygen flow to the brain. Activities will also help patients deal with anxiety and depression.

7


PRODUCED BY AN AUTODESK STUDENT VERSION

Memory Care Facility PRODUCED BY AN AUTODESK STUDENT VERSION

Interaction Level lll

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

RACTION 3

PRODUCED BY AN AUTODESK STUDENT VERSION PRODUCED BY AN AUTODESK STUDENT VERSION

Interaction Level ll

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

Level ll interaction zones are for small to mid-size groups. In these spaces residents have the opportunity to externally interact with the building and have beautiful vista views into the landscape of Wrightwood.

PRODUCED BY AN AUTODESK STUDENT VERSION

INTERACTION 2

RACTION 2

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

Interaction Level l

PRODUCED BY AN AUTODESK STUDENT VERSION

Level l interaction zones are meant for residents that are introvert and love thier own intimate and personal space. The location of the areas still allow the opportunity for residents to interact with their fellow neighbors and friends.

PRODUCED BY AN AUTODESK STUDENT VERSION

8 PRODUCED BY AN AUTODESK STUDENT VERSION

INTERACTION 1

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

RACTION 1

PRODUCED BY AN AUTODESK STUDENT VERSION

PRODUCED BY AN AUTODESK STUDENT VERSION

INTERACTION 3

Level lll interaction zone allows for big gatherings. It is located in the the center of the building to allow residents easily accessibility. There are also different amenity areas within the zone to allow for further interaction.


Interaction Level ll

9


Memory Care Facility

10


GREENTREE CHURCH Location :

Madison, WI

Type

Advance Design Studio - Church

:

Instructor :

Dr. Niermann

Date

Spring 2019

:

Adaptive Re-use of America’s Abandoned Big-Box Stores for Church Big-box stores promise convenience and jobs for suburbs and small towns, but have a mixed reputation with designers and citizens. Later, when their super-sized occupants leave: a giant empty structure is leftin their wake, which can be difficult to reuse unless a similar retailer takes its place. Over the past few decades, one such institution seeking to take advantage of the qualities of these mega-structures has been the protestant church. Project is an adaptive re-use of America’s abandoned big-box stores for church. Design strategies include the adaption of the abondoned typology towards humanized space intended for worship, community nurture, and outreach. Design research will also informed towards design strategies.

Sanctuary

11


12


Lobby Spaces

?

?

30+ mins

?

TALL

15+ people

MED.

FamiliarizeFamiliarize with images with images Ask Question Ask Question Participant Participant Sorts Sorts Gather Data Gather Data Question Participant Sorts Gather Data 6-15 people TheAsk research aims to explore individuals perception of comfort SMA. and

Familiarize 20-30 mins with images

Understanding How DEMOGRAPHICS METHOD Questions Questions Questions Understanding How Research 10-20 mins• Rank •the 2-6 people LIGHT liked. images theon images based on based preference onmost preference to most liked most to liked least to liked. least based preference to liked toto least liked. to Create and Retain • Rank the imagesRank • Sort images • Sort images according according to the amount to time the amount of time you of time would you spend would with spend other with other to Create and Retain • Sort images according to the amount of you would spend with other 5-10people mins people 2 people + people Community in Circulation + Community in Circulation ? you • Sort the • Sort images thespaces images by the spaces by the spaces would you select would select meet to with meet different with different sizes sizes • Sort the images by the you would select to meetto with different sizes The research potential community generation in circulation and lobby spaces. Lobbyperception Spacesof comfort and of groups of groups Lobby Spaces aims to explore individuals groups 0of mins Self MATERIAL potential community generation in circulation and lobby spaces.The Anglican

The research aims to explore individuals perception of comfort and

potential community generation in circulation and lobby spaces.The Anglican

denomination to balance thequestions importance Image based activities - Total tends of 12 images for five survey

8 Males

denomination tends to balance the importance of there liturgy and community

of there liturgy and community DIRECT

spaces. Thus understanding individuals perception of comfort and community HLHILHI,IL

spaces. Thus understanding individuals perception of comfort and community

HLHILHI,IL

HLHILHI,IL

HLHILHI,IL

HLHILHI,IL

spaces is vital for the successful design of an Anglican Church. FILTER

AVERAGE

spaces is vital for the successful design of an Anglican Church.

Familiarize with images

Ask Question

Participant Sorts

Gather Data

•liturgy Sort on spaces • and Sorton spaces how on likely how you likely feel you youmeet feel could you could or build or a new buildcommunity a new community The Anglican denomination tends to balance the importance of •there community spaces. Thus understanding individuals Sort spaces how likely you feel you could ormeet build ameet new community NATURAL • Sort images • Sorton images based based how on comfortable how comfortable it you makes ityou makes feel.you feel. based howon comfortable it makes feel. Age Age Social Deposition Deposition• Sort images Ageand Social Deposition perception of comfort community spaces is vitalSocial for the successful design of an Anglican Church. UNNATURAL

DEMOGRAPHICS

8 Males Males 8

18%

18%

people

• Sort the images by the spaces you would select to meet with different sizes IMAGE

13%DEMOGRAPHICS

50+ years 50+ years 50+ years

88 Females Females

Age Age

38%

50+ years

38%50%38%50%

HLHILHI,IL

50%

18-20 years18-20 years 18-20 years 26-30 Introvert years 26-30Introvert years Introvert 26-30 years 18%

18-20 years

Familiarize with images

31%

31%

21-25 years21-25 years21-25 years

HLHILHI,IL

HLHILHI,IL

?50%

Extrovert Extrovert

38%

Ask Question 26-30 years

HLHILHI,IL

8 Males

50%

NEUT.

VERY

VERY

50%

Participant Sorts Introvert

HLHILHI,IL

Suggest that people to either direct or natural

• Research • Research results suggest results suggest that generally people that generally people prefer prefer havelight to direct havelight direct light CONCLUSIONS •50% Research results suggest that people prefergenerally to have to direct Extrovert with natural with materials natural in tall and in tall medium and medium spaces spaces with natural materials in tallmaterials and medium spaces HLHILHI,IL

50%

HLHILHI,IL

HLHILHI,IL

HLHILHI,IL

HLHILHI,IL

• Research results suggest that people generally prefer to have direct light

?

Gather Data Extrovert • Participants •withParticipants suggested small that spaces small spaces not good are not forgood community for community gengennatural materials tall that and medium spaces • Participants suggested thatinsuggested small spaces are not are good for community gen-

• Participants suggested that small spaces are not good for community genSort the spaces on how likely you feel you could meet or build Sort images based HEIGHT Ask Question Participant Sorts Gather Data • •Reasearch results suggested that people rarely prefer unnatural materials a new community at.results • Reasearch Reasearch suggested results suggested that people that rarely people prefer rarelyunnatural prefer unnatural materials materials Reasearch Sort images according to the amount of time you would•spend with other results suggested that people rarely prefer unnatural materials

eration. Questions eration.eration. eration. • Rank the images based on preference to most liked to least liked. 31% Familiarize with images •

IMAG

METHOD

of groups

• Sort spaces on how likely you feel you could meet or build a new community

LIKE. CONCLUSIONS CONCLUSIONS that people slighty prefer spend the- most in spaces thatsurveyUNLI. • Sort images based onto how comfortable it makes you feel. questions for five 12 images oftime Total activities based CONCLUSIONS Image Social Social Deposition Deposition are tall with direct natural Image materials. based activities - Total of 12 images for five survey questions

Image based activities - Total of 12 images for five survey questions Suggest

8 Females 13%

18%

31%

• Sort images according to the amount of time you would spend with other

METHOD

13%

13%

Questions • Rank the images based on preference to most liked to least liked.

AVERAGE

8 Females

21-25 years

Very Likely

TALL

over natural materials.

Very Comf.

over• natural over materials. natural materials. Significant drop in comfort level between tall and small spaces. over natural materials. Questions MED. spaces. • Significant • Significant in the comfort drop in comfort level between level between tall and tall small and spaces. small • Rank images based on preference to spaces. most liked to least liked. • Significant drop in drop comfort level between tall and small

people

• Sort the images by the spaces you would select to meet with different sizes

Age

• Sort images SET based on how comfortable it makes you feel. IMAGE

Social Deposition

TALL

13%

50+ years

18%

38%

18-20 years

26-30 years

50%

Tall

Age

Sort the images by the spaces you would select to meet with different sizes SHORT

Extrovert

Social Deposition

Medium

• Sort spaces on how likely you feel you could meet or build a new community DIRECT

Low

• Sort images based on how comfortable it makes you feel.

SHORT SHORT SHORT FILTER

with natural materials in tall and medium spaces

Somewhat Uncomf.

50+ years

31%

Very

over natural materials.

Direct Light/ •18% Significant in comfort 38% level between50% tall and small spaces. Unnaturaldrop Materials 18-20 years 26-30 years Introvert

31%

1

21-25 years MEDIUM

TALL

1

1

• Research results suggest that people generally prefer to have direct light

Direct Light/ Natural Materials

2

5

TALL

2

Filter Light/ Filter Light/ Filter Light/ 2

6

6

37

3

6

10

9

5

7

11

7

7

11

11

11

DIRECT LIGHT

12

8

4

4

8

8

8

12 7

12

12 11

FILTER LIGHT

• Research suggests positive reactions to tall-filter light with natural materials

Filter Light/ Unnatural Materials

Conclusions

SMA.

10

6

3

spaces in all survey questions. • Participants felt the most comfortable in short and tall spaces. Significant 4

drop in medium spaces with filter light. TOP 3 SPACES

Research results suggest that people generally prefer to have direct light with natural materials in tall and medium spaces -Participants suggested that small spaces are not good for community generation. -Reasearch results suggested that people rarely prefer unnatural materials over natural materials.

13

10

MED.

2

4

10 12

8

3

Filter Light/ Filter Light/

Filter Light/ Natural Materials

TALL

SHORT

1

Filter Filter LightLight/ -Unnatural Unnatural Materials Materials Unnatural Materials Unnatural Materials 4

11

10

Filter Light/ Natural Materials

IMAG

Suggest that people f direct light with natur

Significant drop in comfort level between tall and small spaces.

MEDIUM

2

6

Direct Light/ Unnatural Materials

UNNATURAL

9

over natural materials.

7

9

4

Natural Materials Materials Materials Filter Natural Light -Natural Natural Materials

3

with natural materials in tall and medium spaces

Very Uncomf.

• Participants suggested that small spaces are not good for community gen-

3

5

Filter Light/ Unnatural Materials

Direct Light/ Unnatural Materials

Image Set

50%

Extrovert

CONCLUSIONS •

Direct Light/ Direct Light/ Direct Light/ Unnatural Unnatural Materials Materials Unnatural Materials

IMAGE SET

MATERIAL

NEUT. VERY eration.a community in spaces that are tall with VERY Suggest that people would create 10 6 UNLI. LIKE. • Reasearch 9 9materials 5results suggested that people rarely prefer unnatural 5 SHORT direct light and natural materials.

2

Filter Light/ Natural Materials

Direct Light Unnatural Materials1

9

NATURAL

IMAGE

IMAGE SET

Filter Light/ Unnatural Materials

5 CONCLUSIONS

• Reasearch results suggested that people rarely prefer unnatural materials Unlikey

Direct Light Natural Materials

Direct Light/ Natural Materials

1

eration.

Direct Light/ Direct Light/ Direct Light/ Natural Materials Materials NaturalNatural Materials

AVERAGE

13%suggested that small spaces are not good for community gen• Participants 21-25 years

Neutral

LIGHT

of groups

Direct Light/

Natural Materials

SMA.

Unlikely TALL TALL that people generally prefer to have MEDIUM MEDIUM • Research results suggest direct light TALL MEDIUM

50%

Introvert

MEDIUM •

Neutral

CONCLUSIONS

IMAGE SET SET IMAGE SETIMAGE

Somewhat Comf.

• Sort images according to the amount of time you would spend with other

Method people

AVERAGE

of groups

Likely • Sort spaces on how likely you feel you could meet or build a new community

Demographics

8

UN-NA

12

NATU.

VE UN

Top 3 Spaces


Light Simulation Boxes Time The beauty of light during an entire day. Goal is for light and time to be one and the same. Spaces are not to have “privileged moments”, instead experiences allday.

Space Goal is to experiment with the loss and recovery of light in darkness. People can also have the opportunity to improvise, creating a sense of discovery.

Filter Goal is for glass to take the role of a veil rather than to reveal. We are to make glass divert and delay light rays, creating glowing and delay light rays.

Mass Goal is to balance light in a space and to manipulate material so light can reproduce different effects. Creating multiple glows and intensities.

Advance Design Studio - Church TIME

8 am

11 am

2 pm

5 pm

TIME

8 am

11 am

2 pm

5 pm

TIME

8 am

11 am

2 pm

5 pm

TIME

8 am

11 am

2 pm

5 pm

SPACE

5 pm

5 pm

5 pm

5 pm

SPACE

5 pm

5 pm

5 pm

5 pm

SPACE

5 pm

5 pm

5 pm

5 pm

SPACE

5 pm

5 pm

5 pm

5 pm

FILTER

8 am

11 am

2 pm

5 pm

FILTER

8 am

11 am

2 pm

5 pm

FILTER

8 am

11 am

2 pm

5 pm

FILTER

8 am

11 am

2 pm

5 pm

MASS

8 am

11 am

2 pm

5 pm

MASS

8 am

11 am

2 pm

5 pm

MASS

8 am

11 am

2 pm

5 pm

MASS

8 am

11 am

2 pm

5 pm

14


GREENTREE ANGLICAN CHURCH

GREENTREE ANGLICAN CHURCH Project is a Adaptive Re-use of America’s Abandoned Big-Box Stores for Church. Design strategies include the adaption of the abondoned typology towards humanized space intended for worship,community nurture, and outreach. Design Research also informed towards design strategies. Madison, Wisconsin

GREENTREE ANGLICAN CHURCH

Project is a Adaptive Re-use of America’s

GREENTREE ANGLICAN CHURCH

Abandoned Big-Box Stores for Church. Design

Concrete Jungle

typology towards humanized space intended for

strategies include the adaption of the abondoned

worship,community nurture, and outreach. Design

typology towards humanized space intended for

Research also informed towards design strategies.

worship,community nurture, and outreach. Design

7050 WATTS ROAD MADISION, WISCONSIN

Research also informed towards design strategies. CONCRETE JUNGLE

ORGANIZATION

7050 WATTS ROAD MADISION, WISCONSIN CONCRETE JUNGLE

ORGANIZATION

strategies include the adaption of the abondoned

Abandoned Big-Box Stores for Church. Design

typology towards humanized space intended for

Project is a Adaptive Re-use of America’s Abandoned Big-Box Stores for Church. Design

Project is a Adaptive Re-use of America’s

strategies include the adaption of the abondoned

Need Community Connection

NEED COMMUNITY ORGANIZATION CONECTION

Need Activation and Entrance

ALTAR

ALTAR

worship,community nurture, and outreach. Design

Site Problems

Research also informed towards design strategies. Altar is placed in the center of the santuary. Anglicans consider the Altar to be the most important entity of the worship space.

NEED ACTIVATION AND ENTRANCE

ALTAR

Altar is placed in the center of the santuary. Anglicans consider the Altar to be the most important entity of the worship space.

Altar is placed in the center of the santuary. Anglicans consider the Altar to be the most important entity of NEED ACTIVATION the worship space.

7050 WATTS ROAD MADISION, WISCONSIN CONCRETE JUNGLE

ORGANIZATION

NEED COMMUNITY CONECTION

AND ENTRANCE

Provide a green space for the community and Church for major events.

Circulation

ALTAR Circulation

Provide a green space for the community and Church for major events.

SANTUARY

Circulation

SANTUARY

SANTUARY

Altar is placed in the center of the santuary. Anglicans consider the Altar to be the most important entity of the worship space.

Create entrance that invites community

Create Park to create conversion bet the Church and the community

The idea of the altar being centered now evolves into

Altar is placed in the center of the santuary. Anglicans consider the Altar to be the most The idea of the altar being centered now evolves into important entity of the worship space. the santuary being the centered entity in relation to Circulation the entire building.

SANTUARY

PROCESSION - FROM AWE! TO WORSHIP.

The idea of the altar being centered now evolves into the santuary being the centered entity in relation to the entire building.

the santuary being the centered entity in relation to The idea of the altar being centered now evolves Concept Diagram the entire building. into the santuary being the center entity in relaPark to create conversion between The idea of the Provide a green space forCreate the community 0’altar being 64’ centered now evolves into the Church and the community. and Church for major events. tion to the entire building. the santuary being the centered entity in relation to SITE PLAN

the entire building. 128’ 32’

PROCESSION - FROM AWE! TO WORSHIP. 0’

SITE PLAN

64’ 128’

32’

PROCESSION - FROM AWE! TO WORSHIP. Create entrance that invites community

Create Park to create conversion between the Church and the community.

EXPERIENCE 1. Awe! Moment. User is0’over 64’

PROCESSION FROM AWE! TO WORSHIP. Anglican Space- Design EXPERIENCE 1. Awe! Moment. User iswith over Ceilings where often painted blue and stars to resemble a microcosm of the universe. of the come by God’s creation Universe.

Reredos, backdrop, where often and used tocenter immediately 2. Eye drawn down bring your eyes down to the center of worship.

while exploring

lead down to the Altar, Idea 3. thatEyes God comes from heavenwhich to earth. centers of worship. EXPERIENCE 1. Awe! Moment. User is over

come by God’s creation of the Procession Universe.- From Awe! to Worship 2. Eye drawn down and center while exploring 3. Eyes lead to the Altar, which

15centers of worship.

NEE

SITE PLAN come by God’s creation of the Universe.

32’

128’

Experience ANGLICAN SPACE DESIGN EXPERIENCE

2. Eye drawn down and center while exploring

Ceilings where often blue 1. Awe! Moment. User is over 1. Awe! Moment user is painted over come by God’s and come with stars to resemble microcreation of the Universe. by God’s creationaof the cosm of the Universe. Universe.

3. Eyes lead to the Altar, which centers of worship.

Reredos, backdrop, where often used where often used to bring 2. Eye drawn andwhile center 2. Eye drawn downdown andimmediatly center exploring. yourwhile eyes down to the center of worexploring ship. 2. Eyes lead tocomes the which centers the Idea3. that God from Eyes lead toAltar, thedown Altar, which worship. heaven to earth. centers of worship. ANGLICAN SPACE DESIGN

Ceilings where often painted blue and with stars to resemble a microcosm of the Universe. Reredos, backdrop, where often used where often used to immediatly bring your eyes down to the center of worship. Idea that God comes down from heaven to earth.


Advance Design Studio - Church

Provide a green space for the community and church for major events.

Create a Park to create conversation between the Church

Create entrance that invites community.

Site Solutions

Site Plan

16


S.

S.

S.

S.

COMMUNITY HALL

FELLOWSHIP HALL

KITCHEN

MULTI-PURPOSE ROOMS

S.

R.R.

R.R.

R.R. S.

C.R.

CAFE

HOMELESS HOUSING

LOBBY

S.

R.R.

S.

ALTAR GUILD ROOM

SANCTUARY

S.

R.R.

S.

LOBBY

YOUTH EXPANSION

C.R. S. S.

R.R.

PRESCHOOL

R.R. S. S.

S. HOMELESS ADMIN.

R.R.

LIBRARY

ADMINISTRATION

CHAPEL

S.

YOUTH

S. S.

S.

S.

Floor Plan

FLOOR PLAN 0’

32’ 16’

64’

ITERATION ITERATIONPLAN PLAN 0’ 0’

Spatial Syntax Analysis

10’10’

Design Analysis of the functionality of the building floor plan. We analyze our iteration plans with spatial syntax analysis, to then inform us of the relationship between humans and their environment. Iteration Plan Problems Lobby - Area was split in two, causing people to move around. Hall - People are using side doors Center - No connection with actual youth.

17

20’20’ 40’40’

FIRST FIRSTINITIAL INITIALANALYANALYSIS SISSHOW SHOWTHAT THATTHE THE LOBBY LOBBYAREA AREAWAS WAS SPLIT SPLITINTO INTOTWO, TWO, CAUSING CAUSINGEOPLE EOPLETO TO MOVE MOVEAROUND AROUNDININ AAMORE MOREOF OFAA“HOT “HOT SPOT” SPOT”CIRCULATION. CIRCULATION. THIS THISISISAAPROBLEM PROBLEM BECAUSE BECAUSETHE THEGOAL GOAL OF OFTHE THELOBBY LOBBYISIS TO TOMAXIMIZE MAXIMIZETHE THE OPPORTUNITY OPPORTUNITYFOR FOR PEOPLE PEOPLETO TOCONCONNECT. NECT.

AA-Lobby -Lobby Lobby

ANALYSIS ANALYSISSHOWS SHOWS THAT THATPEOPLE PEOPLEARE ARE USING USINGOR ORCOMING COMING ININTHROUGH THROUGHTHE THE SIDE SIDEENTRANCES ENTRANCESOF OF THE THEFELLOWSHIP FELLOWSHIP HALL. HALL.WE WEWANT WANT PEOPLE PEOPLETO TOCIRCUCIRCULATE LATEBETWEEN BETWEENTHE THE FELLOWSHIP FELLOWSHIPHALL HALL AND ANDSANCTUARY,IN SANCTUARY,IN ORDER ORDERFOR FORPEOPLE PEOPLE TO TOCONNECT. CONNECT.

BBFellowship - -Fellowship FellowshipHall Hall Hall

WHILE WHILETHERE THEREISIS ALOT ALOTOF OFENGAGEENGAGEMENT MENTWITH WITHTHE THE OPEN OPENYOUTH YOUTHEXPANEXPANSION, SION,THERE THEREISISNO NO CONNECTION CONNECTIONWITH WITH THE THEACTUAL ACTUALYOUTH YOUTH CENTER. CENTER.OUR OURGOAL GOAL ISISFOR FORYOUTH YOUTHOF OF ALL ALLAGES AGESTO TOCONCONNECT NECTININAND ANDOUT OUTOF OF THE THEYOUTH YOUTHCENTER. CENTER.

Iteration Plan

CC-Youth -Youth YouthCenter Center Center

ITERATION PLAN 0’

20’ 10’

40’

FIRST INITIAL ANALYSIS SHOW THAT THE LOBBY AREA WAS SPLIT INTO TWO, CAUSING EOPLE TO MOVE AROUND IN A MORE OF A “HOT SPOT” CIRCULATION. THIS IS A PROBLEM BECAUSE THE GOAL OF THE LOBBY IS TO MAXIMIZE THE OPPORTUNITY FOR PEOPLE TO CON-

ANALYSIS SHOWS THAT PEOPLE ARE USING OR COMING IN THROUGH THE SIDE ENTRANCES OF THE FELLOWSHIP HALL. WE WANT PEOPLE TO CIRCULATE BETWEEN THE FELLOWSHIP HALL AND SANCTUARY,IN ORDER FOR PEOPLE TO CONNECT.

DD - -Preschool Preschool Preschool

INITIAL INITIALANALYSIS ANALYSIS SHOWS SHOWSMOSTLY MOSTLYLITLITTLE TLETO TONONE NONECIRCIRCULATION CULATIONININTHE THE PRESCHOOL PRESCHOOLSPACE. SPACE. WHICH WHICHISISGOOD, GOOD,BUT BUT TOO TOOMUCH MUCHOF OFITIT CAN CANBE BEAAPROBLEM PROBLEM SINCE SINCET TCAN CANCAUSE CAUSE THE THEPRESCHOOL PRESCHOOL AREA AREATO TOBECOME BECOME ISOLATED. ISOLATED.


Advance Design Studio - Church

BB

Sanctuary

AA

DD CC

FINAL FINALPLAN PLAN 0’ 0’ 10’ 10’

20’20’

Space Syntax

40’40’

Iteration Plan Solutions

BYBY REMOVING REMOVING THE THE ROOM ROOM THAT THAT WAS WAS ININ THE THE MIDDLE MIDDLE OF OF THE THE LOBBY, LOBBY, ITIT MAKES MAKES THE THE LOBBY LOBBY ONE ONE BIG BIG “HOT “HOT SPOT”, SPOT”, WHICH WHICH MAXIMISE’S MAXIMISE’S THE THE OPPORTUNIOPPORTUNITYTY FOR FOR PEOPLE PEOPLE TOTO CONNECT. CONNECT. ITIT ALSO ALSO CAUSES CAUSES FOR FOR CIRCIRCULATION CULATION TO TO BE BE MORE MORE DIRECTIONAL. DIRECTIONAL. WHICH WHICH HELPS HELPS LEAD LEAD PEOPLE PEOPLE INTO INTO THE THE SANCTUARY SANCTUARY SPACE. SPACE.

AA-Lobby -Lobby Lobby

BYBY REMOVING REMOVING THE THE SIDE SIDE DOORS DOORS OF OF THE THE FELLOWSHIP FELLOWSHIP AND AND PLACING PLACING THEM THEM RIGHT RIGHT ININ FRONT FRONT OF OF THE THE SANCTUARY SANCTUARY SPACE, SPACE, ITIT CREATES CREATES AA CONNECTION CONNECTION WITH WITH THE THE SANCTUARY SANCTUARY AND AND CIRCULATION CIRCULATION HE HE THE THE BUILDING. BUILDING.

BBFellowship - -Fellowship FellowshipHall Hall Hall

BYBY MAKING MAKING WIDE WIDE AND AND TALL TALL OPENINGS OPENINGS ININ FRONT FRONT OF OF THE THE YOUTH YOUTH CENTER, CENTER, ITIT CREATES CREATES AA VIBRANT VIBRANT CONNECTION CONNECTION BEBETWEEN TWEEN THE THE YOUTH YOUTH CENTER CENTER AND AND THE THE OPEN OPEN YOUTH YOUTH EXEXPANSION. PANSION. ALLOWING ALLOWING KIDS KIDS OF OF ALL ALL AGES AGES TO TO CONNECT. CONNECT.

Final Plan

CC- Youth -Youth YouthCenter Center Center

Preschool DD - -Preschool Preschool

Lobby - Removing the room that was in the center of the lobby allows people to connect. Hall - Removing side doors and placing them in front of circulation space allows for connection. Youth - Created wide and tall openings allowing kids of all ages to connect. Preschool - Adding wide doors and more space between preschool entrance and reception.

BYBY ADDING ADDING WIDER WIDER ENTRANCES ENTRANCES AND AND LEAVING LEAVING MORE MORE SPACE SPACE BETWEEN BETWEEN THE THE PRESCHOOL PRESCHOOL ENTRANCE ENTRANCE AND AND RERECEPTION CEPTION , WE , WE GOT GOT THE THE RIGHT RIGHT BALANCE BALANCE OF OF CIRCULATION CIRCULATION BETWEEN BETWEEN THE THE PREPRESCHOOL SCHOOL AREA AREA AND AND THE THE SANCTUARY SANCTUARY SPACE. SPACE. PREVENTING PREVENTING THE THE PRESCHOOL PRESCHOOL TOTO BECOME BECOME ISOLATED. ISOLATED.

18


Main Circulation Space

19


Advance Design Studio - Church

20


VILLEGAS STEAM ACADEMY Location :

Casa Blanca - Riverside, CA

Type

Comprehensive Studio

:

Instructor :

Professor Walder

Date

Fall 2018

:

DESIGN FOR COMMUNITY Reuniting Broken Community

The Villegas STEAM Academy is about serving and bringing the Casa Blanca community together. It has been fifty-one years since the last school in Riverside’s Casa Blanca neighborhood closed. Since then, the kids of Casa Blanca have been sent to schools’ miles outside the city. The school programmatic orginization will provide a sense of community. The school

will not only unite the community it will also be a connecting point between the Villegas Park on the Northeast and the newly constructed Sgt. Salvador J. Jara Casa Blanca Library on the Northwest of the school site.

21


22


Ysmael Villegas

Community Center

YSMAEL VILLEGAS ST.

EMERALD ST.

Local

Villegas Park

Resource

Church

Center

Future Park Expansion

MADISION ST.

Community

Library

FREDA AVE.

Local Local Church Market

DORLEN ST.

COLLINGWOOD ST.

LINCOLN AVE.

SONORA PL.

LINCOLN AVE.

Site Plan

Connecting the Community With the integration of the Villegas STEAM Academy, the school will allow the Library, Community center, and school to act as one cohesive unit.

Library Community Center

23


Comprehensive Studio - School

40%

Bike Score

Transit Score

Previaling WindsSW

Hot and Dry Climate

Passive Strategies

Air quality among worst in the nation

55

Proper understanding and use of the psychometric chart will provide enormous opportunities for the the integration of passive strategies.

60

210

90

50

200 190

85

15.0

180

45

Y

AI

R

85

170

WE

TB

OF

DR

80

UL

BT

EM

D UN

TU

RE

150

F

F

PO

80

E

R

140

AT

UR

PE

ER

TU

75

MP

-B

130

TE

PY

35

RA

EN

TIO

N

TH

AL

RA

14.5

The environmental mission of the project is to reduce the carbon footprint and to begin to restore the local environment. Through smart design, PV energy, reuse of greywater, passive strategies, and carbon absorption, the building will be able to sustian itself.

160

PE

40

120

SA

TU

75 70

110

30

25

100

70

65

90

% 80

60

OLU

%

30

30

35

40 30

30% 20

20%

12.5

25

50

AIR

35

25

20

40%

40

30

20

45

35

25

50

13.0

81.9% of the year, occupents will be comfortable using passive strategies.

%

DRY

40

10

60

OF

50

13.5

45

%

60

ft³/lb

55

ME

70 50

15

70

IC V

55

80

CIF

20

SPE

90

%

60

14.0

65

ITY

TIVE HUMID

10% RELA

40

45

50

55

60

65

Psychometric Chart

70

10

75

80

85

HUMIDITY RATIO - GRAINS OF MOISTURE PER POUND OF DRY AIR

Walk Score

53%

90

95

100

105

110

115

DRY BULB TEMPERATURE - °F

Program Organization Proper organization of program will maximize opportunities for students to connect.

24

120

DEW POINT - °F

45%


Design for Discovery Breakout Space

Because of the way the program is lay out, a student Maker Space

has numerous opportunities

Collab. Space

to explore and learn. The programatic organization

Classroom

Instructor Room

Classroom

allow for students who are full of energy to explore their curiosity. The Villegas STEAM Academy will embrace these

Main Courtyard - Interaction with other Learning Communities

qualities through effortless and organic expressions. Students will constantly be exposed to areas that give them the opportunity to learn by exploring their curiosity. Students will voluntary explore their instinctive qualities.

Macro to Micro - Phases of Interaction

Interaction Diagram

Section

25


Comprehensive Studio - School

Floor Plan

26


First Floor Interaction Spaces

Creating Community - Improve social connection - Opportunity for shared ideas

FLASHING w/ DRIP

5/8” GYPSUM BOARD 3” METAL DECK AIR-CONTROL MEMBRANE LIGHTING FIXTURE

- Provide areas for gathering - Multi-use expandable areas

Design for Economy By using a local renewable material we are reducing our construction costs and our carbon footprint. Timber is also a great material for thermal mass, reducing daily operational costs.

Interaction Diagram

LOW E DOUBLE GLAZING

VERTICAL LOUVERS

FLASHING w/ DRIP

KNIFE PLATE

3” Z-GIRT NEOPRENE SHEET

3” RIGID INSULATION

VERTICAL LOUVERS

MONITOR

GLAZING

LIVING WALL

AIR MEMBRANE 5/8” GYPSUM BOARD 6” MTL. STUD W/ BATT INSULATION 5/8” GYPSUM BOARD

FLASHING w/ DRIP

North Elevation

27

ROOF MEMBRANE 5” RIGID INSULATION AIR -CONTROL MEMBRANE

WATER SPRINKLER


DAYLIGHTING

STACK EFFECT

CROSS VENTILATION

NIGHT FLUSHING

LIVING WALL

LOUVERS

BIOSWALES

Comprehensive Studio - School

Second Floor Daylighting

Section

28


SHAKESPEARE THEATRE FESTIVAL Location :

Riverside, CA - CBU Campus

Type

Outdoor Theatre - Group Project

:

Instructor :

Professor Duemer

Date

Spring 2018

:

The Shakesperean festival is a summer event that gathers the community and students which offers an experience every year. Currently, this program is missing a home, our design provides a flexible home that will accommodate the theatre and create opportunities for other events. Our proposal is the resolution to reactivating a space that promotes flexibility and an experience for students and faculty. The phenomenal experience of this theater becomes noticeable as soon as the user(s) pass through the arched way into the begining of the theater’s journey.

Overall Birds Eye View

29


30


The entrance is a celebration of historical architecture, visually and functionally designed based on the context of the CBU campus

Privacy and curiosity among art and design

Space Frame

31

Module


Outdoor Theatre - Group Project

Site Context

Site Plan

32


Grand Entrance

33


Outdoor Theatre - Group Project

34


Phenomenal Experience Phenomenal Experience The phenomenal experience of this theater becomes noticeable as soon as the user(s) pass through the arched way into the begining of the theater's journey. The tunnel/trellis path gives people a natural daylight show in which they experience the openess of the outside into a space that becomes narrow as you advance and it re-opens when the journey is completed, revealing the theater and its merging density with that of the earth.

35

Vision Sketch


Outdoor Theatre - Group Project

Nightime - Performance

Daytime - Open Mic

Physical Model

36


EMBEDDED URBAN STADIUM Location : : Type Instructor : : Date

San Antonio, Texas Thesis Project Dr.Niermann Spring 2020

Formulating aesthetic principles for the design of an urban soccer stadium

This thesis explores the necessary conditions for the successful design of an urban-embedded stadium. Specifically, this thesis studies the way that aesthetic design principles (order), urban contextualization (fit), and human scaled design (place) are differentiated, ultimately proposing a set of design principles for the design of an urbanembedded soccer stadium. Finally, this thesis seeks to apply these identified design principles to the design of a new MLS soccer stadium located in downtown San Antonio, TX.

37


38


Restrooms - Concourse

Concessions - Back-of-House

ORDER AESTHETIC PERCEPTION Examines the architectural composition of the building.

39

O ST .

DWYER AVE

ST. RY

PLACE CREATING A PLACE Examines the engagement of people with public spaces created by the building.

MA

FIT CONTEXTUALIZATION Examines the composition of the building with the urban environment.

VILL ITA ST.

E. N

UE VA ST.

NAV ARR

FLOOR PLAN


Thesis Project - Stadium

Retail - Amenities - Team Store

BOWL ALIGNS WITH CURRENT URBAN WALL

CARVE OUT CORNERS TO PROVIDE INTERACTION WITH URBAN CORNERS

REACTION TO RIVERWALK

40


MATERIALS Use of similar materials as the city’s building allows for the stadium to reflect its context.

FIGURAL CARVING Figural carving similar to the architecture of San Antonio allows for human orientation and context.

SCALE & Facade is desig scale with sign of glazing to pr welc

AESTHETIC PRINCIPALS The application of aesthetic principals is applied to the stadium facade. This allows the stadium to have a po context and relationship with human behavior.

NORTHEAST ELEVATION

41


& GLAZING gned for human nificant amount rovide a sense of come.

Thesis Project - Stadium

VERTICAL BAYS Vertical bays help break-up the mass that is dominated for its horizontal orientation.

ositive behavior interaction with its

ACTIVE GROUND Retail provided on the first floor allows for constant interaction with the stadium

FACADE-CONTEXT STUDY

42


GAME DAY Connection between Riverwalk, Plaza, and Stadium. San Antonio is a city that is explored through its famous Riverwalk, architecture, and public plazas. The amenity building between the stadium and riverwalk allows for all of those explorations to be effortlessly experience during game-day The stadium becomes an extension to the exploration and experiences of San Antonio.

TRIANGULATION It is vital to provided different scales of interaction zones. It is also important for these spaces to be connected by acessiblity of continous recreational

43

SCALE - PERSONAL

SCALE GROUP


- SEMI-PRIVATE SMALL

Thesis Project - Stadium

NON-GAME DAY Acessibility during the year. It is vital for the stadium to be experience and use during non-game days. The building adjacent to the Riverwalk is composed of Retail and Restaurants on the ground floor. Upper floor consist of space for mid-size gathering events and bars on the top floor. The West facade of the stdium has the ability to open-up to provide amenity space for any event going on in the plaza.

SCALE - LARGE GATHERINGS

LEVELS OF INTERACTION

44


Fan Experience

45


Thesis Project - Stadium

46


View from Pitch

47


Thesis Project - Stadium

48


MISCELLANEOUS


Travels


Arizona

Italy


Doha, Qatar

Thailand


Author Jack Gonzalez (626) 747-2831 jackgon323@gmail.com 1009 Finegrove ave Hacienda Hts. CA, 91745 https://issuu.com/jackgonzalez6/docs/jackg_portfolio




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