Jake Hayward Design Portfolio

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JakeHayward


Hi, My name is Jake Hayward CONTACT

1jakehayward@gmail.com +44 7401 129940 I am a passionate, highly motivated second year BA product design student from Nottingham Trent University looking for a design placement/internship to gain experience and skills within the design sector.

Starpack design awards 2017 Finalist Wilko childrens toy 2017 Finalist

Adobe Photoshop, Indesign, Illustrator, UX. CAD Soildworks, Keyshot, Spaceclaim, 2D Design. Prototyping Lazer cutter, CNC Router, 3D Printer.

Extra curricular

NTU Design Society 2017 - Present NTU Makers Club 2017 - Present

Sketching Digital, Analog.

Skills

Achivements

RAF Costford Design Competition 2016 Winner


CONTENTS PAGE | 03

BBC Visions

04 Skate Share

10 Coke Play

14 Turn & Learn

18 Poppy Display

22


VISIONS


BBC PROJECT | 05

BBC Project Brief “Through primary and secondary research your task is to observe and identify key insights /opportunities for VR within a BBC media service

G ro u p Pro j e c t 4 We e k s

You must review the quality, accessibility and experience of existing facilities/products proposing new innovative and accessible products that promote virtual reality to be consumed by the mass market.�

Research

60%

of the population are visual learners. - Social Science Research Network.

90%

of information transmitted to the brain is visual. - 3M Corporation and Zabisco

Te s t i n g e x i s t i n g V R


Ideation Sketches

Chosen Idea The idea chosen was a 360-degree hologram. The reason why this idea was chosen was that only it was the only piece of virtual reality that allowed multiple people to view the projection at the same time, similar to how people would watch TV.


BBC PROJECT | 07

Chosen Development The reason why this idea was chosen was that the design looks robust, reflects BBC’s brand through colour and is aesthetically pleasing.

Sketch Development


BBC VISION

BBC Vision is a hologram and augmented reality device for the classroom. It enables teachers to use the power of visual learning though BBC bitesize to help children further understand the topic they are learning through 3D Visuals.


BBC PROJECT | 09

Hand gesture control

Voice regoninition

360° 3D display


SKATE SHARE H E L M E T


Personal Design Project

PRIVASCREEN |

“To design a new helmet used for skateboarding that can be easily transported to and from an indoor or outdoor skatepark, lightweight so the user is not put off balance while skateboarding, comfortable so the user can wear the helmet for a long period of time and aesthetically pleasing so the user feels comfortable wearing it in front of peers without feeling the negative stigma around wearing a helmet.”

I n d i v i d u a l Pro j e c t . 4 We e ks .

“91% percent of skateboarding injuries occur on ramps and at arenas.” - To & Associates, Attorney of law

11


Solidworks & Keyshot Render

Final Design


Skate Share Helmet Skate share is a helmet that you can rent out or Outdoor skatepark. This eliminates the need to bring a helmet to a skatepark and people to wear a helmet that is assessable

P R I V A S C R E E N | 13 at an Indoor for someone encourages to everyone.

Find

Scan

Ride

Find the skate racks at your local indoor or outdoor skatepark or search for a skatepark that has the skate racks installed. You will be able use the helmet if there is a helmet available on the rack.

Download the skate share app, fill in your card details and unlock the helmet using a QR code on t he he l m e t s s t r a p . The he l m e t w i l l b e charged at the rate of 50p per ride .

Once the helmet is unlocked then you will be able to use the helmet, adjust it to the required size and ride. After you have finished riding place the helmet back onto the skate rack. If helmet is not return the rack within 24 hours the user will be charged the price of the helmet.



Coca Cola Brief.

C O C A C O L A P R O J E C T | 15

“Leveraging new and emerging technologies to enable CocaCola consumers to seamlessly link the physical and virtual worlds through mass-produced packaging, in an affordable way.�

I n d i v i d u a l Pro j e c t . 5 We e ks . Co m p e t i t i o n Fi n a l i s t .

R e s e a r c h

as e d I Inital


Coke Play

Coke play is a VR platform where you use a coke bottle to control virtual reality games on your smartphone. Your smartphone’s camera tracks the light inside the coke bottle cap which controls the game you are playing.


C O C A C O L A P R O J E C T | 17

App UX Design


TURN AND LEARN


Wilkco Brief

W I L K O P R O J E C T | 19

I n d i v i d u a l Pro j e c t . 4 We e ks . Co m p e t i t i o n Fi n a l i s t .

“ To design an innovative, gender-neutral educational toy suitable to be sold in a Wilko Store The concept should consider the physical, cognitive or emotional development of a child within an age group. The concept should be supported by in-depth research into this area of child development. “

Re s e a r c h

“The most effective means of learning is by doing.” -

Cu r t i s

i n 19 9 8 , H u t c hi n s o n i n 19 9 9, Lo n g i n 2 0 03 , We l l s i n 2 0 0 5

Initial Ideas


Sketch Model


Tu r n a n d L e a r n

W I L K O P R O J E C T | 21

Turn and learn is an educational toy for children to used to identify insects and learn the names of them. The child would spin around the cards and try to match the card with the insects they found. The child will be able to learn the names in a fun practical way.



04. RAF Cosford Brief “To design and create a display cabinet that houses 12 glass poppies replacing the cabinet currently on display at RAF Cosford museum.“

RAF PROJECT | 22

I n d i v i d u a l Pro j e c t . 12 We e ks . Co m p e t i t i o n Wi n n e r.

Re s e a r c h

Developed Sketches


Manufacturing

Sketch Models


RAF PROJECT | 24

RAF Cosford Museum 2 016 - Pr e s e n t


THANK YOU.


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