ARCHITECTURE PORTFOLIO Baker, Jason 2-Year Applicant 115 Iroquois St. Elk Rapids, MI 49629 United States jasonebaker06@gmail.com 231.883.3711
TABLE OF CONTENTS MODEL PROJECTS
GATHERING PAVILION HALLWAY DESIGN
(2) (3)
RENDERING PROJECTS
HOTEL LOBBY COFFEE SHOP
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CONCEPTUAL PROJECTS
RANGER HOUSE JIM CROW MUSEUM
(6) (8)
CONTEXTUAL PROJECTS
MECOSTA VISITOR CENTER COMMUNITY CENTER
(10) (15)
TECHNICAL PROJECTS
LAW OFFICE FACADE CUBE HOUSE
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This gathering pavilion was designed to support multiple functions that are conducive to a classroom setting or group work. Stationary exterior chairs form a more structured setting while movable furniture under the shelter are more adequate for collaboration. Perforated screen provides filtered light to the space and allows air to flow through for comfortability
Basswood Model
Basswood Model Perforated Screen
Movable Seating
Fixed Seating
Basswood Model
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TECHNICAL CO ONTEXTUAL CONCEPTUAL RENDER RIN NGS G MODELS
GATHERING PAVILION ARCH 341: DESIGN STUDIO 1 - PROF. DIANE NAGELKIRK
The program for this project required that a hallway be redesigned harmoniously and consider student use between classes. The design uses curving structures that are attached to the wall as benches, counter tops, and areas to display student work. Basswood was used to create the model.
Overall Model
Counter/Bench Close Up
Hallway Diagram Bench Seating
Information Monitor
Pinup Space
Work Counter
Display Case
Full Model
(3)
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
HALLWAY DESIGN ARCH 241: DESIGN PRINCIPLES 1- PROF. DANE JOHNSON
The design of this hotel lobby is meant to produce unique spaces using design features that harmonize different areas and functions. The exterior wall and column bay sizes were provided for this project while the program of spaces was not. Renderings were completed using Revit and Photoshop.
UP DN
1
3
1
Dining View
4 UP
2
Floor Plan
3
Exterior Night View
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4
Lobby View
2
Bar Night View
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
HOTEL LOBBY FMAN 432: INTERIOR DESIGN - PROF. LAUREN LIEBLER
One of the design strategies for this coffee shop was to incorporate multiple types of spaces and seating. I have included a bar type area for people doing work, the dining area to meet with a friend and have a small breakfast, and the lounge seating to relax and read. The self-service area allows people in a hurry to get there own coffee and pay without having to wait in line. Mugs are hung on the wall along the approach to the counter so that customers can choose their own mug before ordering, and adds visual interest to the wall. Other design elements include suspended wooden planks as a ceiling in the dining area and slatted wood above the bar and around the coffee shop to harmonize the space.
1
Dining Area
2
View from Dining Area
Break Room Manager’s Office
Point of Sale
Dining Area
Bar Seating Self-Service/ To-Go Coffee 3
Lounge Seating Floor Plan
Restrooms
3
Circulation Space
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COFFEE SHOP FMAN 432: INTERIOR DESIGN - PROF. LAUREN LIEBLER
The design of this house addresses the Muskegon river and its flooding potential. In order to limit the access of the house by pedestrian, besides the owner, an island was chosen as the site. Because of the flooding potential, the house needed to be resilient to damage for years. This forced the house onto stilts and required a floating dock. Placing the house on the site was difficult and access was an immediate issue. Building a bridge for one house would have been excessive and been an issue for tubers in the river. Therefore the house becomes the bridge with steps leading from the ground, bridging half of the river, and entering the house over the river.
Muskegon River
Proposed Ranger House
Office/Study Outdoor Patio
Porch
Big Rapids Middle School
Closet Bedrooms
Big Rapids Riverwalk
Bathroom Rendered Site Plan
Bathroom Second Floor Plan
Living Room
Kitchen Dining Room Deck
Outdoor Kitchen
First Floor Plan
(6)
Building Section
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
RANGER HOUSE ARCH 290: DESIGN PRINCIPLES 2 - PROF. CHRIS COSPER
The form of this building was created by adding forms to one another and shaping spaces withing those forms. This provides an interesting exterior with functioning interior spaces.
Additive Form
Additive Form
Windows for Cross Ventilation Floating Dock
Floating Dock
South Elevation
West Elevation Additive Form
Additive Form
Stairs Bridging the River
East Elevation
Windows for Cross Ventilation
North Elevation
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
RANGER HOUSE ARCH 290: DESIGN PRINCIPLES 2 - PROF. CHRIS COSPER
The Jim Crow Museum is located on Ferris State University’s campus in the library basement. This project proposes to remove it from its current location and give it an entire building. The curve of the adjacent road was used as inspiration for this project. The concept was to utilize two similar curves on either side and differentiate them with materials. Becoming the concept “Same but Different.” The purpose was to show that even though the walls may look different, they are essentially the same. One of the wall materials is a dark gray, stone/block that is impenetrable, while the opposite side is glazing with doors and allowing plenty of light. The center area of the building is considered the “gray space” where the two opposites collide and become one. This is formed with classrooms/lecture halls in the center of the building with circulation flowing around the space.
Warren Street Campus Drive
Solid Wall
Glass Wall “Gray Space” Site Plan Diagram
Solid “Impenetrable” Wall
Warren Street View
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
JIM CROW MUSEUM ARCH 342: DESIGN STUDIO 2 - PROF. DANE JOHNSON
First Floor Room Legend 2
1. Reception 2. Jim Crow Museum 3. Gallery Space 4. Storage
5. Research 6. Classroom A 7. Classroom B 8. Exhibit Space
9. Men’s Restroom 10. Women’s Restroom 11. Lounge Area
3
9 4
10
6
1
5 8 7 11
First Floor Plan
16 17
22
15 14
Open to Below
18 13
18
12 19
21 20
Second Floor Plan
Second Floor Room Legend 12. Auditorium 13. Curator Office 14. Asst. Curator Office 15. Events Coordinator
16. Staff Lounge 17. Copy/Work Room 18. Conference Room A 18. Conference Room B
19. Kitchen 20. Men’s Restroom 21. Women’s Restroom 22. Lounge Area
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
JIM CROW MUSEUM ARCH 342: DESIGN STUDIO 2 - PROF. DANE JOHNSON
The Mecosta County Visitor Center was designed for the Big Rapids Chamber of Commerce and the Convention and Visitor’s Bureau as a part of the Small Town Studio portion of the architecture program at Ferris State University. Having a client was a major portion of the design process as they influenced many of the decisions made about the project, similar to working in a firm.
WELCOME CENTER
Circulation
Shared Spaces
BOARD ROOM
RESTROOMS BOARD ROOM
BREAK ROOM
RESTROOMS
OFFICES
STORAGE/ UTILITIES CONFERENCE ROOM
CONF. ROOM
Private Spaces
OFFICES
WELCOME CENTER
Schematic Floor Plan
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Public Space
BREAK ROOM
STORAGE/ UTILITIES
Adjacency Diagram
Views To Public Space From Private Space
Notes: - Offices should connect to all spaces - Entrance through Welcome Center - Storage and utilities only accessible by employees - Conference and Board Room need to be available to public and employees
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
MECOSTA VISITOR ARCH 441: DESIGN STUDIO 3 - PROF. CENTER PAUL LONG
The schematic layout was meant to incorporate shared spaces between the office space and welcome center as well as the board room and conference area. Highlighted below are the circulation and views from the office into the welcome center. In the perspective views the purpose shows the scale of my proposed building compared to the existing buildings near the site.
Buildable Area on Site
Adjacent Buildings
PRIVATE SPACE
PUBLIC SPACE Context Perspective
PRIVATE SPACE
Private Space
Shared Spaces
PUBLIC SPACE
PRIVATE SPACE
Schematic Massing
Public Space
PUBLIC SPACE SHARED SPACE Parti Diagram
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
MECOSTA VISITOR ARCH 441: DESIGN STUDIO 3 - PROF. CENTER PAUL LONG
The final layout for the Visitor Center reduced the amount of circulation space and created an open floor plan that supports collaboration between the businesses. It also helps to create collaborative spaces that can be utilized by either organization as well as the public if needed. The conference room and board room are connected by a folding wall that allows them to become a single room for use by larger groups. Wall Folds Into Ceiling to Connect Board Room and Conference
LEGEND Welcome Center Board Room Conference Room Office Break Room Restrooms Storage Area Utilities
Movable Furniture for Adaptability Board Room Perspective Floor Plan
Entrance Perspective
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Building Section
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
MECOSTA VISITOR ARCH 441: DESIGN STUDIO 3 - PROF. CENTER PAUL LONG
While designing the site it was imperative to understand the traffic flow. This is because I proposed to the clients that Pine Street be a pedestrian street due to the lack of vehicular traffic on that road. Pine Street would then become the “living room” of Big Rapids by allowing residents to close the street for local events, farmers markets, and celebrations. Green space was also provided to give visitors a place to go when they are unsure of what Big Rapids has to offer.
Clerestory Windows
Information Kiosk
Neckdowns to Reduce Speed
Aerial View A
N. MICHIGAN AVE.
3% 31% %
40% 4
E. PINE E ST.
BUILDING SITE
26%
Pedestrian Street
Rendered Site Plan
Traffic Analysis
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
MECOSTA VISITOR ARCH 441: DESIGN STUDIO 3 - PROF. CENTER PAUL LONG
The form of this building responds to its context by addressing the Michigan Avenue with an urban aesthetic that references the other buildings in downtown Big Rapids. The sloped roof on the rear of the building shows respect to the adjacent residences. Materials were chosen to respect past buildings and industries in the Big Rapids region. The clients for the project also stated that they would like their building to be professional and interesting without being “too flashy.”
Corner Perspective
Finished Roof
Roof Structure
South Elevation
Ceiling Tiles and Drop Downs
Interior Walls
Exterior Walls West Elevation
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Exploded Axonometric
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
MECOSTA VISITOR ARCH 441: DESIGN STUDIO 3 - PROF. CENTER PAUL LONG
The Community Center project for Big Rapids was derived from Eero Saarinen’s quote regarding design, “Always design a thing by considering it in its next context - a chair in a room, a room in a house, a house in an environment, and environment in a city plan.” To begin, I analyzed major public transportation options in Michigan that travel through Big Rapids. Most of the transit operations are located in the southern half of the state and rarely stretch to the north of Grand Rapids. It is interesting that there is a bus route that travels through Big Rapids which follows the path of a previous railroad.
Houghton Sault Ste. Marie
Marquette Ispheming/ Negaunee
Escanaba
Traverse City
SOCIETY / CULTURE / HISTORY ECOSYSTEM / BIOREGION URBAN ENVIRONMENT NEIGHBORHOOD SITE / LOCAL BUILDING ROOM CHAIR Project Process/Schedule
LEGEND Research
Analyze
City Population Site Location
Big Rapids Muskegon
Mount Pleasant Saginaw Flint
Grand Rapids
Bus Route Lansing
Design
Passenger Train Routes Railroad Routes
Kalamazoo
Public Transportation in Michigan
Detroit Ann Arbor
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COMMUNITY ARCH 441: DESIGN STUDIOCENTER 3 - PROF. PAUL LONG
Mapping the biggest employers in the city of Big Rapids and comparing their location to the residential districts in the town. Doing this shows which roads are commonly used by work commuters to go to and from work. This puts the site location on or near heavily traveled roads, making it a good location for a community center that is accessible by everyone.
Wolverine Worldwide Fluid Routing Solutions Haworth Big Rapids Products
Walmart
Spectrum Health
Meijer
LEGEND Residential Areas
Ferris State University Big Rapids Public Schools
Major Employers Site Location Muskegon River
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Travel Route
Big Rapids Transportation Analysis
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COMMUNITY ARCH 441: DESIGN STUDIOCENTER 3 - PROF. PAUL LONG
The specified site was previously a train depot, but has been left abandoned for over 20 years. The tracks that were once on the site have been converted to a walking path as part of the White Pine Trail. Economic concerns of the surrounding area have a major influence on the site. The medium income is under $24,000 leaving the area neglected and underdeveloped. The area is littered with industrial buildings both in use and abandoned which influences the future of the site and its design. All of the red buildings in the map are either abandoned or beginning to decay. As shown, most of the buildings east of the Muskegon are highlighted.
LEGEND Building Footprint “Needs Development� Muskegon River Site Location $12,737 - $24,310 (annual income) $35,883 - $47,456 (annual income) Former Railroad Locations
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COMMUNITY ARCH 441: DESIGN STUDIOCENTER 3 - PROF. PAUL LONG
After analyzing the site’s issues and opportunities, it was clear the site is segregated from the surrounding residential areas. There are no paths that provide safe crossing of any streets and there are worn foot paths across the property. Addressing these issues allows the site to be more accessible to the residents and provides a development opportunity that would benefit the surrounding areas as well.
No Crosswalk
Existing Train Depot
Alley Ends
Building on Prop. Line
LEGEND Vacant Abandoned Lots Building Footprint Grassy Area West District Apartment Complex
Parking Area No Sidewalk
Node White Pine Trail
No Crosswalk
Foot Path Edges Wooden Bollards
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Site Analysis
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COMMUNITY ARCH 441: DESIGN STUDIOCENTER 3 - PROF. PAUL LONG
The present status of the site has been formed by what happened to the site in the past. The past has affected the present as the present will affect the future. Therefore the site’s design and use should benefit the present and future users of the site socially, economically, and environmentally. One goal of the site was to make it more accessible by walking to reduce vehicular travel. Another goal was to teach the next generation how to live sustainably so that they are able to improve the site and the world for the future.
New Crosswalk
Neckdowns and Parallel Parking
Historic Train Cars
Repurposed Existing Building
Existing Train Depot Covered Farmers Market
Maple Street Pub Relocated
Splash Pad Services Building
Alley Continued Across Road PRESENT
R
R
Metal Sculpture
Recreation Building
Railroad
Logging
Band shell
Children's Playground
Community Garden
Historic Community for Education Business
Excess Parking and Snowmobile Loading/ Unloading
Industry
Housing
PRESENT
R
AllĂŠe of White Pine Trees
R
Green Alley Logging History Walk
Parti Diagram
New Sidewalk
rt Music/Art
Activity/Health Community
Rendered Site Plan
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COMMU ARCH 441: DESIGN STUDIO 3 - PROF. PAUL LONG
This building pays homage to the surrounding industrial area by using additive forms to represent loading docks used by trains and people. Divided light windows and curtain walls were chosen to be representative of what was used due to the inability to create larger sheets of glass.
Loading Dock Forms
West Elevation
Form Development Diagram
Building Perspective
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Divided Light Windows and Curtain Walls
Metal Siding Band shell
TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COMMUNITY ARCH 441: DESIGN STUDIOCENTER 3 - PROF. PAUL LONG
Perforated Metal Siding
While manipulating different forms of the building, it became apparent that the better forms were simpler and more representative of an industrial building. Taking this into consideration, I returned to an earlier design that had been previously discarded. E t Elevation East El ti
Divided Light Windows
Wood Plank Siding
Children’s Playground
Form Development Diagram
Building Perspective
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COMMUNITY ARCH 441: DESIGN STUDIOCENTER 3 - PROF. PAUL LONG
The two buildings create a plaza space between them. This space features an art sculpture, splash pad, and space to view entertainment. This space intends to bring community members together in a social context that is safe and usable by all ages. Developing the Community Center to this extent would benefit the local residents socially because of the increased interaction spaces and also economically because more people would be in the area to spend money at local shops. Health and walkability are also supported because of the recreation facilities as well as the proximity to the White Pine Trail and adjacent residences.
View From Band Shell
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
COMMUNITY ARCH 441: DESIGN STUDIOCENTER 3 - PROF. PAUL LONG
This project was to redesign the facade of an existing Reclaimed building in Big Rapids and detail the wall sections. My Wood Planks goal was to keep the changes subtle so the building would stand-out in Big Rapids but would not be too extravagant. Major design changes included an Awning awning to cover the sidewalk and using metal panels that were juxtaposed with wood planks.
Metal Panels
Existing Beams
Existing Girder
South Elevation New Awning
Existing Ceiling
Reclaimed Wood Planks New Windows Metal Panels
Existing Column Awning New Metal Panels
New Column North Elevation Existing Floor New Windows
New Sidewalk
Law Office Vehicle Repair Shop Vacuum Repair Shop Existing Foundation Wall Existing Concrete Footing
West Elevation
Wall Section
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
LAW FACADE ARCH 290:OFFICE DESIGN PRINCIPLES 2 - PROF. CHRIS COSPER
The Cube House was designed for Fresno, California’s climate zone and considered the code minimums for construction. A 20’x20’x20’ cube was provided for maximum space, however it was allowed to add and subtract area as long as it did not exceed a 480 square foot footprint. The floor plan and elevations were designed based on a 2’x2’ grid that is also evident in the windows.
20’x20’x20’ Cube Added Volume Subtracted Volume Added Volume Subtracted Volume
Form Development Diagram Final Form
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
CUBE HOUSE ARCH 241: DESIGN PRINCIPLES 1 - PROF. DANE JOHNSON
Sun Shades
2’x2’ Windows
Building Section Added Sun Protection on Outside of Windows
Shallow Footings Based on Fresno City Codes
Wall Section/ Basswood Model
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TECHNICAL CONTEXTUAL CONCEPTUAL RENDERINGS MODELS
CUBE HOUSE ARCH 241: DESIGN PRINCIPLES 1 - PROF. DANE JOHNSON