jessehill design portfolio
more information jesseh.hill@gmail.com
Seek Snip
Deaf Informational Navigation System
pgs. 1-26
Ergonomic Scissors
pgs. 27-34
Flourish Manta Sustainable Hanging Light
pgs. 35-46
Viktor Schreckengost inspired Coat-Rack
pgs. 47-54
Kaffa
Coffee Brewer & Mug Product Couple
Delve
Reclaimed Wood Studio Furniture System
pgs. 55-66
pgs. 67-80
“Blindness separates us from things but deafness separates us from people.� -Helen Keller
Whats the problem? The overall lack of intuitive communication and information services that simplify integration of the Deaf within the hearing society.
Solution: Seek: Deaf Navigational Information System
2 /seek
1
I was thinking one day about how Deaf people interact with hearing people who don’t know sign language and came to realize that as far as I knew there weren’t any simple ways and then I asked myself.......
Being at square one I began to look at the deaf population and current communication options within the hearing world to get a better understanding.
Q: What do I know about the deaf community?
The Deaf individuals who use a capital D when spelling the word “deaf” use it to refer to their community and cultural identity. Capital D Deaf people generally go to Deaf specific schools, jobs, organizations and don’t see their lack of hearing as a disability they embrace it.
A: Nothing.
How many deaf people are there? Hard of hearing U.S. Population 307,000,000
sign language
28,000,000 (8%)
Approx: 500,000 ASL users in the US
Fully Deaf 520,000 (.20%)
Communication: finger spelling Not very Only about used because 30% of words of the lack can be of reading/ deciphered writing ability lip reading
3 /seek
read/ write Average deaf adult reads and writes at a 4th or 5th grade level, used as Second Language
Opportunities/ what is there?
&
Needs/ what should there be?
Deaf community is small and tight-knit
Social integration outside the Deaf community.
tend to stay within their social community
Social options and fewer integration barriers.
live in a hearing world that has significantly more members than their community has.
More function for the Deaf community in society and they should have more social responsibility as citizens.
socially limited due to their segregated minority within the larger hearing community. A need to perform basic tasks within society i.e. asking for directions, ordering a drink, etc with more ease.
Understanding information: finding a path I compiled so much information on the Deaf community that I didn’t really quite know where to begin to look for the major issues and problems. I took the opportunities and needs that I discovered and used them as guides for defining the problems.
My research objective was to collect as much information on the Deaf community, their social culture, values, beliefs, and basically everything I could get my hands on through literature, articles, websites, online forums, interviews, and observation.
4 /seek
Questioning:
When I began observing deaf individuals, I also sought out hearing individuals where deafness has had an impact on their life be it through family or work. I wanted to make sure to get both perspectives on the subject and try to put myself in their shoes.
“
Deafness does disable them (the Deaf), it’s very limiting socially.”
“The Deaf wake up in a foreign country everyday.”
“Average Deaf person writes and reads at a 4th grade level.”
I was searching for the significance of Deaf social interaction among the hearing with a simple straightforward 8 question survey. This is some of the information I gathered from it.
80% of deaf surveyed interact with hearing on a daily basis 62% of surveyed find social integration among the hearing very important
“It is very important to integrate with the hearing.”
Evidence: findings
“Interpreters have been so great and helpful to us.”
“I have never come across a Deaf person in my entire life
“
“Many hearing people feel awkward or frustrated trying to communicate with deaf people, especially when no interpreter is available.” “The Deaf group identified “access” as a major concern. In a general sense for Deaf people “ access to information” is a continual and recurring problem.” “difficulties in acquiring equipment, services, in obtaining information on available payments for the latter and also in obtaining training in their use (for example, how to use the Typetalk service).”
5 /seek
When I gathered all of the survey, interview, and observation material I began noticing common themes and knew to take note of them. I noticed that the Deaf identity is very strong and they feel the need to display their independence, they tend to stick to their own devices and remain amongst the Deaf community limiting exploration, also there aren’t many services of any type easily available to them. I then compiled the most significant problems to lead me into the concept phase.
Issues: the what
Problems: the why
-Difficult to integrate socially -Deaf are not socially understood outside the Deaf community by the hearing -Difficulty performing tasks at work due to social barriers -Taught different communication methods in different schools limiting or making it harder to socially integrate later in life -Many devices and services are not Deaf friendly ”a Deaf individual deals with and comes across some of these problems almost everyday”
-Lack of intuitive communication services available to all Deaf that make socially interacting with hearing easy and quick -Hearing lack the mutual connection and communication skills to engage in the Deaf experience -Companies and establishments don’t often provide Deaf social services to help integrate Deaf individuals into the workplace -Lack of preparation for a hearing socially interactive society -Accessibility to information is lacking
Deaf Community
Hearing Community
Significance: why does this matter? If services and social interactions within society continue to function in the way they have been the Deaf citizens will remain socially constrained preventing them from having a more integrated lifestyle in the hearing world. Without the understanding and social integration of a Deaf individual one cannot fully engage or interact with in a sincere way.
Interaction & integration
6 /seek
Computers / E-mail
Captioned Telephones
Video Conferencing
iPhone 4G / video chat
Technologies: existing communication devices
Texting/ “data only” wireless plans
IP Relay Quick Connect
TDD : Telecommunications Device for the Deaf
Pen and paper pad
The technologies I found were all common to the hearing and weren’t too innovative or didn’t really make any attempts to help the Deaf individuals integrate, only facilitate conversations in mild ways.
Systems: directing my process social placement current social access and interaction
U.S. pop 307,000,000
deaf 520,000
intended social access and interaction
5 /seek
I set a concept goal for myself to define the current integrated social access of the Deaf community within the hearing society to establish where I would like to see the community attain acces using my developed end result.
A foreign country: thinking about experience
capabilities
By developing a sheet that mapped out hypothetical social sitiuations a deaf individual may encounter I was able to get a better idea of how I should approach my concepts.
deaf
hearing
-sign -see -write -read -type -feel -symbolism -games -sports -body language -lip read (30 - 60 %)
-speech -see -write -read -type -feel -symbolism -games -sports -body language
Deaf Social Interaction Scale Situations Deaf encounter
general services/ goods
public transportation
Services provided
-want/ needed consumed goods -access
-transportation -point A - B -travel -conveniency
Interactions w/ hearing
Interaction
work/ employment
school/ education
health-care
-satisfaction -income -stability -networks
-knowledge -information -opportunity -networks
-diagnosis -treatment -security -assurance
-activity -exercise -entertainment -involvement -accessability
-teachers -students -parents -pot. employers -media -staff -financial aid -banks
-doctors -nurses -patients -family/ friends -desk services -EMT’s -security -other medical -professionals
-friends -pedestrians -police -servicemen -promoters -other users
-host/ hostess -server -bartender/barista -guest/ customers -clerks -staff -security
-drivers/ operators -security -users/ pedestrians -station attendents -ticketing/scheduling
-co-workers -clients -supervisors -service reps -trainers -bankers/ accountants -guests/ users
-more 1 on 1
-more 1 on 1
-group interaction -groups
-multiples
(focused)
(not many though)
-limited
social ability
-limited
-very limited
-less limited
-limited
social control
-more control
-full control
-less control
-more control -some control
(not limited if its first time traveling or in an airport)
public places
-more 1 on 1 -very limited -full control
-on your own
6 /seek
Concept approach: developing beginnings I broke my concepts up into 3 different approaches to pursue more focused directions.
7 /seek
I’m Deaf
1. indirect: focused on the encouragement of interaction and integration 2. direct: focused on the overall and generalized problem 3. partition: focused on a particular element or specific issue 8 /seek
wearables flash when in vicinity of a meet-up user, shake hands to become digital friends or acquaintances.
Indirect: encouragement
potential
old
warned fred
diane
alice
alice
terry
bob
susan
dennis
digital wearables that act as functional jewelry alert you of potential meet-ups or old friends.
1/ A wearable device that acts
load into friends list and also see what mutual friends your new acquaintances have also.
as the social encourager linking up to an online social network. upload meetings/ encounters onto computer.
meet-up
a wearable digital social networking device system.
1. indirect. Lack of intuitive communication services available to all Deaf that make socially interacting with hearing easy and quick. the map shows user where they have been and by pressing down the pocket pawns head on the map you upload all your new locations and also can scroll around the map.
2/ A digital mapping and
rollable/ portable OLED map with pocket pawn can track and pinpoint where you have been.
tracking device used to encourage exploration in the hearing world.
by pressing down on pocket pawns head you instantly store your location in the pawns memory to take home and track.
intermap
when entering a Deaf friendly business that owns a business buddy your pocket pawn that you would have with you glows and vibrates simultaneously with the business buddy alerting both parties of the coming interaction.
a digital travel tracking and mapping device connecting to the hearing world
indirect. Accessibility to information is lacking.
keyboards are covered and integrated into tables along with speaker/ mic centerpiece.
3/ A public table with an
integrated digital interface used as an interpreter for whomever sits at it.
2.
speaker and microphone
when message is typed and is sent it gets spoken and appears on the other users screen.
response screen
keyboard
communica-table
an electronic social interaction table
3.
indirect. Lack of intuitive communication services available to all Deaf that make socially interacting with hearing easy and quick.
9 /seek
has voice recognition that gets typed out and allows user to perform quick responses.
portable device that has a touch screen and is capable of multiple functions.
Direct: overall problem
typed word and symbols get spoken.
1/ A handheld device that
interprets and speaks out what is typed for the user. pre-place orders by scanning barcodes with company based apps created by companies like coffee shops that could advertise as “deaf-friendly�
interpretouch
a handheld digital interpretation device.
1. direct. Lack of intuitive communication services available to all Deaf that make socially interacting with hearing
shirt has side shoulder flaps that fold down to reveal screen and change style of garment.
hello, good.
2/ A digitally integrated jacket/shirt
no
that has interpretation capabilities.
yes thank you
jacket has all buttons and touch screen on sleeves. selected or typed responses speak out to other party then recognize a verbal response showing words on screen.
where-able
a wearable garment with digital communication capabilities
2. direct. Lack of intuitive communication services available to all Deaf that make socially interacting with hearing easy and quick. when user wants to find a location they just access the utility icon and go.
screen system for city users
track location to destinations
access info
3/ A public kiosk that would
be available to any user when in need of finding their way or when interpreting a message.
interperet the interpreter system takes a users voice and processes in to text, then a deaf user can reply by typing answers like a text message.
informed
informed hubs are scattered throughout city so they are accessible for people all over.
a digital kiosk/ bay that distributes information through an interface
direct. Accessibility to information is lacking.
3.
10 /seek
Partition: particular issue
1/ A digital device to train
chosen words or images will be translated with sign language, making the connection.
handheld device
touch screen allowsfor easy interaction with device
hearing and young Deafs about sign language
multiple levels of games by inserting a cartridge you can access different skill levels of sign language so that this could be used by adults also.
interpretrainer
when signing a word in the skill levels vocabulary the device will speak the word to the user and then the user must sign it correctly through movement tracking via camera to proceed.
a digital device to train children and adults in sign language
1.
partition. Hearing lack the mutual connection and communication skills to engage in the Deaf experience. stickable glove
mini speaker talks out what you signed
sign out what you what to say
2/ A wearable device that
interprets your hand signing and voices it to your audience. wear on both hands and head out expecting encounters. interact and begin simple back and forth communication.
sign show
a wearable device that translates signed language to speech
2. partition. Lack of intuitive communication services available to all Deaf that make socially interacting with hearing easy and quick.
when student wants to answer a question they just have to raise their hand like any other student.
speaker
response screen
3/ An digitally integrated
desk for Deaf students to feel more involved and follow class structure much more easily.
keyboard the keyboard processes information to the screen and when student is ready to speak their mind the send it.
speak your mind
microphone
the teacher wears the microphone and it sends the information that is spoken to the students desk.
a digital communication school desk for deaf students in hearing schools
3. partition. Lack of preparation for a hearing socially interactive society. 11 /seek
Pursuit: chosen directions I wanted to take the few concepts that I got the most feedback and intrigue from and push them further to allow for an independent feeling yet provide the availability for a more integrated interaction. wearables flash when in vicinity of a meet-up user, shake hands to become digital friends or acquaintances.
potential
online application allows users to connect, build new meet-ups and chat online. Steve
Mary
old
warned fred
diane
alice
alice
terry
bob
susan
dennis
digital wearables that act as functional jewelry alert you of potential meet-ups or ald friends.
I wanted to incorporate the aspects of networking and integration into the hearing society from this concept and...
load into friends list and also see what mutual friends your new acquaintances have also.
upload meetings/ encounters onto computer.
meet-up
1.
a wearable digital social networking device system.
indirect.
encouragement/ providing social & information service availability
Lack of intuitive communication services available to all Deaf that make socially interacting with hearing easy and quick. rollable/ portable OLED map with pocket pawn can track and pinpoint where you have been.
the map shows user where they have been and by pressing down the pocket pawns head on the map you upload all your new locations and also can scroll around the map.
by selecting a new location or an old one user can access business and interaction reviews.
by pressing down on pocket pawns head you instantly store your location in the pawns memory to take home and track.
The aspects of navigation and exploration while maintaining th level of control with this concept.
when entering a Deaf friendly business that owns a business buddy your pocket pawn that you would have with you glows and vibrates simultaneously with the business buddy alerting both parties of the coming interaction.
intermap
a digital travel tracking and mapping device connecting to the hearing world
2.
indirect. Accessibility to information is lacking.
12 /seek
Refinement: start development I took the pursued concepts and decided my device would be more of a navigational system made up of three objects. One is a device used in the home, one for when you are out exploring the world, and a third component that would link you up to a location.
Refinement: inspiration
13 /seek
I began looking for form relationships in traditional maps and other related inspirational imagery that would help guide me.
Refinement: form, feel & scale
I made different scale mockups to observe use and get an idea of what sizes worked for carrying, keeping at home, and having in a business setting. these mockups helped lead me to my final design.
14 /seek
Refinement: Details: taking note After establishing a form and look I began “fine tuning� all the features and details using orthographic layouts, 3D models, and sketches.
defining features
detail callouts
Function sketches
15 /seek
Ergonomic angle testing
Rough function models
1.
2.
3.
4.
16 /seek
Seek: Deaf Informational Navigation System Seek is a system that connects deaf users to the world by sharing, mapping, navigating, and exploring experiences by using three objects. Seek helps users navigate without creating a feeling of being assisted and still maintains a sense of individuality.
seek
Pinpoint: A stationary device that helps record, choose, and track where you have been and where you want to go. Pinpoint allows you to share with other seek users among the community. Pinpoint shares information with Compass so that you can track where you are going when you are going there.
Nate: A locator device for businesses and stores that links up with the Compass when exploring. Nate alerts the user of business’s presence encouraging the deaf user to choose that establishment over others. Nate is a symbol for deaf friendly.
Compass: The portable component to the pinpoint, Compass keeps your desired destinations saved so that when exploring or running errands you now have a “guide” for your trip. The user can also find new destinations using Compass.
17 /seek
Compass attaches to Pinpoint magnetically and charges wirelessly, the information is transferred through bluetooth.
Pinpoint’s legs fold out to the preferred typing angle but easily close for hanging on the wall or using in your lap.
18 /seek
Pinpoint
When not in use the Pinpoint can be set to display a clock on it’s screen for when hanging on the wall.
Search for a destination: 1. Choose search function on Pinpoint 2. Type desired location 3. Marked spots appear within location’s limits 4. Choose a marked spot 5. View shared reviews and comments 6. View comments in depth 7-8. Upload selected spot to Compass 9. Detach Compass to begin travels toward destination
1.
5.
19 /seek
2.
6.
3.
7.
4.
8.
9.
Share travels:
1. Attach Compass to Pinpoint 2. Upload information 3. Pinpoint displays all locations Compass has been to that day 4. Choose location to open info box 5. Leave comment/ review and save 6. Now available to all Seek users
1.
2.
3.
4.
5.
6.
20 /seek
Compass
Your getting warm The direction of the compass is color and direction based, keeping the information simple and straightforward
near
1.
2.
3.
Find a location:
4.
far
5.
1. Press button to access menu
Compass has on it a number of permenent locations such as hospitals, public transportation hubs, and hearing & speech centers along with the destinations uploaded to it from Pinpoint.
2. Choose uploaded/ permenent location 3. Select destination closest to own location 4. View location information and details 5. Follow Compass direction
1.
Mark a new location One of the most important functions of Seek is it’s exploration encouragement. Use Compass to mark newly discovered locations to take home and share amongst the Seek community.
21 /seek
2.
3.
4.
1. Press button to access menu 2. Choose mark location 3. Save location to Compass 4. Store location to connect with Pinpoint
1.
Link to a location:
2.
3.
4.
1. Compass alerts of location within proximity 2. Location info diplays asking to re-route 3. If new location is selected then Compass directs user 4. Viewable address and info if needed
Alerting of interaction: Nate is an alert device used in businesses to alert clerks of a potential deaf encounter so that the language barrier will not catch them off gaurd. Nate also acts as a deaf awareness object meant to spark conversation about deaf interaction.
Nate is distributed to companies and businesses for free but only when the deaf community has rated and reviewed the establishment positively a certain number of times using Seek.
22 /seek
1.
2.
3.
4.
5.
Communicate:
1. Press button to access menu
Compass has a voice recognition system with quick response buttons if needed in socially interactive scenarios.
3. Allow person to speak into Compass
2. Choose interperet option 4. Choose response from menu 5. Hold while Compass speaks out response
Why Seek? Hearing Community
Seek keeps the Deaf community together without segregating them by involving and incorporating the hearing world. It encourages the Deaf community to explore and integrate into the “foreign” hearing world on their own terms, they have full and total control.
23 /seek
Deaf Community
The Deaf community remains the same size and social interaction doesn’t change however seek creates a larger proximity where Deaf individuals can feel more confident integrating as citizens.
Options
Packaging: Seek comes packed together except for Nate which is seperately packaged and distributed.
se e k 24 /seek
Pinpoint
ABS/santoprene overmolded button
ABS charger cap top ABS shell
magnetic resonance wireless charging transmitter Magnetic surface
Capacative touch screen GPS
Bluetooth
PC board
power source
Li-Ion battery
Santoprene overmolded ABS shell ABS shell ABS hanger Santoprene overmolded aluminum legs
Compass
Lanyard loop ABS/Santoprene overmolded button
PC board Magnetic resonance wireless charging receiver
Speaker/ microphone Santoprene overmolded ABS
ABS top
Capacative touch screen
Li-Ion battery
bluetooth GPS
ABS bottom
25 /seek
3/4”
6- 5/8”
9- 1/4”
2”
3/8”
2- 1/4”
26 /seek
“I believe more in the scissors than I do the pencil.� -Truman Capote
Whats the problem? The everyday office scissor is fairly bland and generally causes pain and irritation when used too often.
Solution: Snip: Ergonomic office scissors
28/snip
Office scissors: I began this project by defining an everyday product to observe, test, assess, and redesign it with ergonomics being the most important focus. I chose the 8” office scissors.
user study: I began with my research by observing how users held scissors when in use and also began asking about pain and pressure points. Here is some of the feedback I recieved.
“it cuts less precise when the finger holes are too big” “it’s more comfortable when all my fingers fit into the large grip” “they are usually too hard and hurt my hands” I then went ahead and defined the methods of use for the scissors and what kind of factors are at play. -Method of grip -Materials to be cut -Precicion of cut -Length of use -Handle material 29 /snip
-Angle of cut
Strategize. I took the feedback I initially collected and went on to have many people try out the same scissors trying to find common themes. rests on thumb bone
70째 open
index outside of grip
3 front fingers in large grip pinky outside back
Cut it out: I then dove into more detailed observation of use, defining areas of pressure, and wrist angles to determine what the main causes of discomfort in use were.
scissor and tension and pressure
quality of cut
hinge
grips
dorisflexion, palmar flexion, and straight wrist angles irritated areas
30/snip
Testing: I knew that I had to develop a working test model that could cater to many different users so that I could determine which angles work the best.
I developed multiple handles that I though dealt with grip issues and finger placement then allowed the customization to help lead me in a direction. The most preferred handle selection was mostly straight and aligned with the thumb grip tipped up slightly and to the left just a bit.
31 /snip
Concepts: I took the information gathered and chose to focus my concepts on the individual handles specifically becauase that area was where I found the most causes of problems.
Direction: I chose a thumb handle and a finger handle that addressed the issues the most and fit together aesthetically then refined them cohesively for an end result. Snip.
32/snip
Snip: Ergonomic scissors Snip’s unique form language suggests soft, comfortable, fun use through color and materials. Snip is made from a soft ABS with a very soft overmolded rubber in each handle.
Open bottom grip to recieve some impact and stress
Spot on front for users with “index grip” style
Spot on end for users with a “pinky grip” style
33 /snip
Angled thumb grip for comfort and less resistence
34/snip
“The first rule of sustainability is to align with natural forces, or at least not try to defy them.� -Paul Hawken
Whats the problem? Lanterns and lights are made with too many pieces and parts of plastic and metal using up so many un-needed resources to produce.
Solution: Flourish: Sustainable hanging light 36/flourish
Disassembly: As a group we took apart, studied, and tried to understand the processes involved in manufacturing, designing, and the use of the camping lantern. Not including the packaging, the lantern had 51 parts, many of which were unnecessary.
3 factors: While I was working all throughout this project I was trying to take into consideration the lifespan of whatever product I design
I structured my research and project around 3 very important factors from the get-go.
1: People Users, uses, marketing, disassembly, product integration
2: Planet
cradle to grave 37 /flourish
Materials, disposability vs. compostability, recyclability, environmental impact
3: Profit Production cost, recyclability, distribution cost
Dissecting: I began my research by breaking the product down into parts and qualities. The main areas of the product were uses, users, materials, environment, and the maximization and, minimization of qualities. emergency camping
crank
power outage
solar technology
car work
dark
organic
functions
uses
functions
users
maximize
Lantern
uses users
components
durability
minimize
environment
waste
materials
indoors outdoors
auto
biodegradable
renewable
Surveying:
organic
recyclable
100% own a portable lighting device 88% of those are flashlights 88% camp or participate backyard activities at night 62% do it yearly
Bioluminescence
child adult
reusability
MFC’s
Soil lamp
The surveyed wanted easier access to lights in power outage situations and better, cheaper eco-friendly products.
Solar
Compostable pulp
Technologies: In my research process I looked at technologies and I found some very interesting ones full of possibilities such as, MFC technology. MFC’s utilizes bacteria in the earths soil by converting it into electricity using anodes and cathodes, similar to a potato battery but on a larger scale. 38/flourish
Concepts: My concepts ranged from the purely efficient that are solely sustainable due to a minimal part count, to a concept that requires the user to grow bioluminescent mushrooms in a container then use the glowing container as a light in emergency situations.
39 /flourish
I wanted to explore more the relationship between a product and a plant then ask how a plant may act as a functional aspect to a product.
My main concept pursuit was this concept that uses MFC technology to harvest energy from the moist soil nourishing the plant to power an LED light that is attached.
40/flourish
Refinement: I began my refinement by developing a quick breadboard model with an LED light and a vacuum formed piece of plastic, then filled it with dirt and grass and hung it up. This was very helpful in determining the size and height of the product along with being able to see what it looks like in 3D.
Inspiration: My inspiration for the final was more based on materials and their roles as planters than actual physical sculptural features of materials. I looked at existing planters and how elegant they can look when smooth and simple. I was also interested in the way the plant sits in the product so I looked at profile views of wheatgrass to guide me. The idea of ambient, mood setting light was very appealing to me and I looked at how it can be masked or fogged to present itself in a mellow manner.
41/flourish
Form: I explored form within guidelines for a hanging planter with a light on the bottom. I began to figure out how to divide the cells for energy distribution and where to place the light.
Function: I wanted to use Microbial Fuel Cell (MFC) technology to pull the energy from the plant soil to power the light.
Copper
Anode
Cathode Zinc
Soil 42/flourish
Flourish: Sustainable hanging light Flourish is an elegant yet simple hanging planter that has an integrated light beneath it. Flourish uses MFC technology to recycle the energy being pumped from the plant and moist soil to power the LED light attached. Flourish provides the calming experience of growing a plant but also provides ambient and emergeny situation light at the users discretion.
Hang out: Hang Flourish where it best suits your needs or preferences, or use it as a home decor item.
43/flourish
Flourish is very simple to use, just by twisting the light you can detach it for emergency situations such as a blackout to find the breaker, also one could use it as a night-light when navigating down the stairs to get a drink of water in the middle of the night.
1 Click in the light to turn on
2 Flourish is meant to evoke positive emotions in users, making them feel happy, satisfied, like they made a sustainable contribution, proud, involved, and caring.
44/flourish
Packaging: Flourish is packaged in compostable paper pulp that is molded with seeds into it so that when opened the user can literally throw their box into their garden and watch it grow.
45/flourish
Parts: Flourish is made from as many recylable and renewable materials as feasibly possible. Ceramic, glass, hemp cord, bamboo, copper, and nickel
battery cap
glass (1/4 frosted)
battery storage
light cap
hemp cord LED power
LED reflector LED reflector
divider with nickel and copper
shield ceramic
bamboo
Flourish is made up of a total of
24 parts, less than half of what the lantern had.
light
46/flourish
“An artist must be independent, but like everyone else he must justify his place in society. The medium he chooses is only of secondary importance, what he has to say and how well he says it, is what counts� -Viktor Schreckengost
Whats the problem? If Viktor Schreckengost were a brand how would the brand’s products reflect the legacy he left behind filled with thousands of products and works of art?
Solution: Manta: Coat rack
48/manta
Defining a brand: Viktor Schreckengost was an industrial designer who designed and created so many objects over his lifetime and career. We began the project by looking at some of his famous and most popular creations summing his work up as if it were a brand then began to place it amongst companies that produce a similar span of products. These companies we then compiled into a list that became the Viktor brand’s competitors. We created competitive landscaping maps to place Viktor amongst other brands. this is where the brand was placed when it was based on cost over percieved value.
at Viktors house
49/manta
Articulating a language: We went on to define as a group what the brand language would entail. We broke the brand into 3 categories and picked forms to represent those categories. Finally we broke down the brand into characteristics that would define how a concept is developed.
accessible
individual
reach pragmatic
expressive
brand competition comparison and contrast
choosing concept directions
working as a team
50/manta
Concepts: The concepts I designed were very focused around Viktors housewares and ceramics. To stay within the brand guidelines I tried applying bits of innovation and or popular trends to my concepts.
51/manta
Refinement: In my refinement process I took the coat rack concept and began building the individual parts through exploration of form and processes to make it. I decided to make this using ceramics, steel, and wood.
52/manta
Manta: Coat rack system Manta is a coat rack that is meant to resemble a tree. It incorporates a planter at the base so that the water from your wet coat has somewhere to go. Manta can break up into different parts to fit your household in the best way possible.
setup variations
53/manta
Manta has 6 parts.
maintenance
birch
color options ceramic
recycled rubber
steel
54/manta
“if it weren’t for the coffee, I’d have no identifiable personality whatsoever.” -David Letterman
Whats the problem? Coffee brewers look too mechanical and impersonal. How could one appeal to a young professional?
Solution: Kaffa: Coffee brewer and mug
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The region of Kafa: I began this project by looking at the history of coffee and what roles it played among different cultures. I found that supposedly the Kafa region in Ethiopia is the origin of coffee. I took this idea and began researching the Ethiopian culture and traditions trying to pick and pull aspects from it for this project.
roasted coffee beans
coffee ceremony
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brand development
black coffee
Ethiopia
Kafa tree
coffee berry
Concepts: I focused my concepts around the development of a single cup coffee brewer for the young single working professional.
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Refinement: When I began refining my concepts I was keeping in mind the soft forms and organics of the coffee fruit and the coffee roasting processes. I wanted this to be very simple, easy to use, friendly and almost creature-like.
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Kaffa: Single cup coffee brewer and mug
Kaffa is a coffee brewer set that is very straight-forward and simple to use. It also provides a much needed sculptural presence in the kitchen. Kaffa comes with Ogo the brewer and it’s buddy Awo the mug.
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lift lid to pour water in.
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scolding
Function: The Ogo brewer’s control interface is just a simple scroll wheel with a backlit center button. By scrolling around the wheel the user changes the color of the light symbolizing the water temperature. Once the color is selected, push in the center button to begin. 63/kaffa
hot
warm
flush
cord wrap paddles for storing the excess of the cord.
slide filter part into front slot to lock. begin brewing.
mesh screen filter filter cover
power cord
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Slipcasting Awo: While working on this project I was experimenting in slipcast ceramics and decided to produce the Awo mug. The mold for the mug is made of 3 parts and the saucer is a one part mold.
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“Some see Nature all ridicule and deformity, and some scarce see Nature at all. But to the eyes of the man of imagination, Nature is Imagination itself.� -William Blake
Whats the problem? Studio work spaces need more adaptable furniture to suit all of the space’s and user’s needs. How can this be solved using reclaimed material?
Solution: Delve: Studio furniture system
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Observation: We began this project by taking a look at all the specific spaces within our school the Cleveland Intsitute of Art. Our school became the model to design around during this project. We broke the school spaces into 4 different areas. Integrated Media Environments (IME), Staff spaces, Public spaces, and Smart classrooms.
We then documented the spaces around to see what there was and what there wasn’t within the spaces.
1. computer lab
6. liberal arts offices
2. IME
7. classroom 8. smart classroom
3. conference room 4. student studio 5. lounge
9. staff offices
1
2
3
4
5
6
7
8
9
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Once we collected the information on all the spaces we covered a hallway with all of our findings to direct us through the concept phase.
Reclaim: The main focus was to make sure concepts were developed with the use of reclaimed lumber in mind.
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Concepts: My interest throughout concept development was the multi-functional aspects of furniture.
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Refinement: I took one of my concepts and refined it using foam core models and full scale side views to determine function and form.
7 x 7 space
desk
39
The guidelines for the furniture was that it must cater to a space the size of a 7’ x 7’ studio, so I layed it out.
30
shelf
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table
Hands on: I had to go through the process of stripping down and cleaning up old reclaimed planks so I could build my final. Once I had my final direction selectedI jumped right into the construction phase and got my hands dirty.
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Delve: Studio furniture system Delve is a furniture system intended to have multiple functions. It can store together as boxes when unused, act as a rolling pedestal, pin-up space, or a full studio space furniture set. Your choice.
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How Delve works: Delve transforms from a closed storage position to a pedestal to a full studio work station efficiently. 1. get a friend to help
2. lift top off
3. remove all the way
4. choose location for table
5. pull out shelf piece
6. begin sliding off shelf
7. choose location for shelf
8. place bottom shelf piece
9. get your favorite chair
10. begin working
11. pin up work
12. display work
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Store Delve in bunches to utilize space the best.
9’
10 1/2’
setup 1.
setup 2.
Setup and storage: Delve is 3 1/2’ wide by 3’ deep by 40” high. When stored the boxes can be organized along side eachother. For example storing 9 of them only fills a space that is 9’ deep by 10 1/2’ wide. When open Delve is intended to fill a space that is 7’ wide by 7’ deep. The variation of setup is entirely dictated by the user, there is still a level of customization.
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Parts: Delve is made of reclaimed lumber, canvas and caster wheels. Delve is a table, computer desk, shelf, pin up wall, divider, and pedestal.
Personalize: The canvas sides of Delve detach so that they can be hung or the user can take them home when done. the idea is that your space can truly become your space by customizing the canvas panels.
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delve (dlv) v. delved, delv路ing, delves v.intr. 1. To search deeply and laboriously
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Seek
Deaf Informational Navigation System
Snip Ergonomic Scissors
Flourish Sustainable Hanging Light
Manta
Viktor Schreckengost inspired Coat-Rack
Kaffa Coffee Brewer & Mug
Delve
Reclaimed Wood Studio Furniture System
Thank you more information jesseh.hill@gmail.com
410.322.7285 jesseh.hill@gmail.com 2700 Gibbons Avenue Baltimore MD, 21214
jessehill
EDUCATION
Cleveland Institute of Art (CIA), Cleveland, OH BFA, Industrial Design, Magna Cum Laude, 2011
RELATED EXPERIENCE Stanley Black & Decker - Baltimore, MD Industrial Designer, January 2012 - Present Assists senior designers in developing products for the DeWALT brand, specifically metalworking tools. Ideates concepts, using sketching tools, 3D modeling, and rapid prototyping. Hosts annual meetings, travels for field research and user testing, and works with international teams on projects. Works with engineering and marketing through the process of developing a product. Quirky Inc. - New York, NY Freelance Industrial Design, August 2011 - Present Taking part in all aspects of the design process including brainstorming, research, concept development, finalization, and presentation. Works hand in hand with senior designers to ensure quality products go into development smoothly and follow design project criteria. Prime Studio - New York, NY Freelance Industrial Design, Summer 2011 Worked alongside the Design Director to develop research materials and product concepts for clients. Took part in presentations and team brainstorming sessions. Hasbro - Providence, RI Design Intern, Summer 2010 Assisted in all aspects of design process from concept design, brainstorming, modelmaking, team meetings, communicating overseas, to finalization. Collaborated effectively with senior designers to develop design solutions and help oversee that concepts get modeled and tested before fabrication to ensure a well made, functional product. Case Western Reserve University Robotics Department - Cleveland, OH Freelance Industrial Design, Summer 2010 Collaborated with graduate engineering students to aesthetically design a childrens medical robot. Fabricated a working prototype utilizing vacuum forming, sewing, and stitching. Fisher Price Sponsored Project - Cleveland, OH Toy Designer, Spring 2010 Designed creative arts and crafts toy for children aged 5-8 within given specific guidelines. Resulted in final designed solution from research to concept to prototype. Collaborated with Fisher Price designers to effectively carry out the project while maintaining the deadline.
AWARDS
-Graduation Student Commencement Speaker, 2011 -Agnes Gund Traveling Award, 2011 -Viktor Schreckengost Excellence in Industrial Design Award, 2009, 2010 -Outstanding Workstudy Award, 2010 -Student Portfolio Scholarship, 2007 -2010 -Honorary Portfolio Award, 2009
EXHIBITIONS CIA Make Industrial Design Independent Exhibition Show - Cleveland, OH - Coventry Gallery, 2010 CIA Reclaimed Furniture Show - Cleveland, OH - Reinberger Gallery, 2009
LEADERSHIP -Cleveland Institute of Art - Cleveland, OH Writing Center Tutor, Time Management Trainer, Fall 2008 - Spring 2011 -Miles Park Elementary School - Cleveland, OH Art and Design workshop for an after school event, Summer 2010
SKILLS
Research, Brainstorming, 2D Hand Drawing & Rendering, Foam Modeling, Woodworking, Model-Making, Silkscreening, Clay Slip-Casting, Metal Casting, Vacuum Forming, Adobe CS4-CS5, Autodesk Alias 2009-2012, Autodesk Showcase 2010-12, Autodesk Sketchbook Pro 2010-11, Google Sketchup, Keyshot 2012, CATIA (mild)