Jesse nedunuri portfolio

Page 1

Jesse VK Nedunuri

Architectural P o r t f o l i o


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Time-Line

2013-15

2011-12

2006-11

Graduate School Projects Green Curtain_Studio Fall 2013 Robotics Research_2013-2014

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Smart Materials_Urban Stage Spring 2014 Interactive Computational Design_Processing

Sketch Design Studio Machilipatnam Restaurant

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Thesis_Adaptive Building Skins

Undergraduate School Projects

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Internship, New Delhi Undergraduate Works - Thesis_Techno Park - Golkonda Neighborhood Center

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- IIT Hyderabad Campus - Wedding Mall - Competitions

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- Art Work


Three Axis Prototype

Robotics Research 1� stem holes at 1.5� increments

The three-axis robot prototype helped us visualize the different type of movements that can be done with the robot. It also allowed for a visualization of different tools and how they can be adapted to the robot. Its limitations showed lack of pressure and its ability use of only three axis. However, this prototype led to the creation of end tool adapter to the robot.

counter wights

PONGRATZgen_DESIGN

2D & 3D pattern Exploration

movable tool

base

The three-axis robot prototype helped us visualize the different type of movements that can be done with the robot. It also allowed for a movable tool

robot. Its limitations showed lack of pressure and its ability use of only

counter wights

three axis. However, this prototype led to the creation of end tool sand/clay box

Ro_B_ionics generative_design

Ro_B_ionics generative_design

visualization of different tools and how they can be adapted to the

adapter to the robot.


Workshop Part group project Starting with a space filling polyhedron, develop a repeatable component and array system that can translate into a physical installation. At the same time, investigate materiality, fabrication methods, and integrated joining methods. latitudinal Elevation

subdivided rhombic dodecahedron bkn.iii

plan original

cluster section

Exploded cluster axon

bkn.i

bkn.ii

Elevation Joint evolution

Process

Joint evolution

Module was iterated through powder based 3D-printing. Initial digital mockups explored All evolutions were rapidly prototyped. This allowed for scaling of module. discovering of new configurations of modules.

A digital reverse mold was generated of the module and was split in half to be CNC milled. This was done at full scale to allow for the casting of full scale modules.

bkn.iii split module

th 10 sem Resulting CNC mills. Multiple layers of high density foam had to be laminated together. These seams were then smoothed out with

Professional practice

DLF phase II

putty. The last mold was damaged during a thermoforming incident.

Rapid Metro Station, Gurgaon


Haptic Surface Idea is to make sine curve visibly moving, which distinguishes between the physical object and to its smooth transitional movement. The physical object is relates to the sense of touch, in particular relating to the perception and manipulation of objects using the senses of touch and proprioception. It responds to touch and isolating the movement implying the user being the artist/choreographer.

Sine wave interpretation through architectural apparatus


Urban Stage_Bench Design

Interactive Computational Design The idea was built on the basis on human emotion and facial expressions interpreted in computational method. The integration of Xbox 360 kinect, microphone and use of open-source computational coding software Processing, this was achievable. The frequency of sound received by microphone by a person or many is translated into emotions of the south park characters.

CODE

r > 200

if (r<100) { context.getJointPositionSkeleton(uid, SimpleOpenNI.SKEL_HEAD, realHead); context.convertRealWorldToProjective(realHead, projHead); image(Kyle1, projHead.x-64, projTorso.y+150);

class Kyle { PImage Kyle1, Kyle2, Kyle3, Kyle4; void display() {

} if (r>100 && r<150) { context.getJointPositionSkeleton(uid, SimpleOpenNI.SKEL_HEAD, realHead); context.convertRealWorldToProjective(realHead, projHead); image(Kyle2, projHead.x-64, projTorso.y+150-r*1.01); }

Kyle1 = loadImage("Data/Kyle/Kyle1.png"); Kyle2 = loadImage("Data/Kyle/Kyle2.png"); Kyle3 = loadImage("Data/Kyle/Kyle3.png"); Kyle4 = loadImage("Data/Kyle/Kyle4.png"); int[] users=context.getUsers(); ellipseMode(CENTER); for (int i=0; i < users.length; i++) { int uid=users[i]; if (context.isTrackingSkeleton(uid)) { noFill(); strokeWeight (1); r = in.right.level()*1000;

if (r>150 && r<200) { context.getJointPositionSkeleton(uid, SimpleOpenNI.SKEL_HEAD, realHead); context.convertRealWorldToProjective(realHead, projHead); image(Kyle3, projHead.x-64, projTorso.y+150-r*1.2); }

150 < r > 200

100 < r > 150

if (r>200) { context.getJointPositionSkeleton(uid, SimpleOpenNI.SKEL_HEAD, realHead); context.convertRealWorldToProjective(realHead, projHead); image(Kyle4, projHead.x-64, projTorso.y+150-r*2); }

PVector realTorso = new PVector(); context.getJointPositionSkeleton(uid, SimpleOpenNI.SKEL_TORSO, realTorso); PVector projTorso = new PVector(); context.convertRealWorldToProjective(realTorso, projTorso); stroke(0, 255, 0); noFill();

} PVector realCoM=new PVector(); context.getCoM(uid, realCoM); PVector projCoM=new PVector(); context.convertRealWorldToProjective(realCoM, projCoM);

PVector realHead = new PVector(); PVector projHead = new PVector();

r < 100

} } }

r = Sound Level


Thesis_Adaptive Solar Power Harvesting Building skin Building skins inspired from Indian architectural patterns culture, heritage and Biomimicry.

Grasshopper script for adaptive skin

Physical computation of the adaptive Building This is adaptive skin was inspired from the phenomenon of heliotropism which can be observed in Sunflowers. As the Sunflower orients itself to sun’s trajectory and absorbs sun light to produce energy through photosynthesis. To demonstrate this dynamic nature of this building skin, Arduino Uno board, servo motor with tilt-pan kit, and solar photovoltaics were used.

Solar Tracker


3D rendering images

P r o p o s a l s

Restaurant at Machilipatnam, Andra Pradesh, 2012


Internship-New Delhi 2010-11

Sectional elevations


Thesis-Techno Park at Kozhikode

Site schematic zoning and massing

Elevation

Master Plan

View

View

Elevation


Urban Design Project_Golkonda Neighborhood Center

Site Analysis: Identifying the Vantage points

Business Centers and Commercial Complex-

Hotel and Business Centers

Site schematics and site mass-


Indian Institute of Technology-Hyderabad Campus

Gated Community

Library

Legend Entrance 1 Visitor’s Parking 2,3 Staff Cottages 4-8; 27,28 Administrative block 9 Auditorium 10 Stadium 11 Library 12 Open air theater 13 Academic blocks 14-18 Cafeteria 20 Dining halls 21,26 Student clubs 23,24 Commercial stalls 22 Student accomodation 25


Wedding Mall

Competitions

National Association of Student of Architecture, Trophy works Louis I. Kahn Trophy, 2008,2009


Art Work

Missing Faces

Water based Painting_Poster against Terrorism


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