Jessica Trevino ARCH 20 Fall 2015 Instructor Jerry Lum
Contents 1. Doghouse #1
8. A Poet’s Wall
2. Doghouse #2
9. Airplane
3. Cubes
10. Folded Planes
4. Rapid Visualization
11. Folded Planes: Pavilion
5. Floor Pattern Study 6. Michelangelo’s Campidoglio 7. Malevich Extrusions
Doghouse #1
Top: Plan Bottom: Front Elevation
Design: For my doghouse I decided to go with a design that was nontraditional. The house is all wood, with a surrounding deck area for leisure or playing. The house on the inside goes from an area with a lower ceiling and graduates to a high ceiling. The ceiling height is reflected on the exterior, because the top of the house is meant as usable space as well. The deck wraps the house and slopes up. The house then takes over, and there are multiple ramps on the roof leading to a balcony area to overlook the yard.
1. Left Elevation 2. Right Elevation
Strengths and Challenges: My design has a movement to it that encourages exploration and play. To use the roof as another level and area to inhabit was a good choice. In my next improvement, I need to add more practical aspects, such as guardrails around the ramps. I can explore adding landscape details, importing models from the 3D Warehouse, and really building an environment. I had to do some troubleshooting to find a network of ramps that worked practically as well as gave the aesthetic appeal I desired. 1.
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Doghouse #2
In my second design, I have added a guard rail around the ramp to add more safety, but also to accent the ramp as an important part of the design concept. I lowered the floor of the house and set the house on a raised deck. The dog then has a ramp to lead up to ground level, and then more that raise him to the rooftop balcony. FRONT ELEVATION
PLAN
REAR ELEVATION
Reflections
Strengths: - Successfully created a cube from a flat square and transformed it into a component. - This cube was copied multiple times in order to create a field of cubes. - The human figure and shadows help to give a sense of scale.
Crazy Cube Configuration
Challenges: - In general, I need to practice and play with Sketchup more in order to become more comfortable with the commands. - The different camera views and ability to create jpeg images is extremely useful, as long as I remember to take thoughtful photos that convey the original intent.
Drawings: 1. Plan 2. Perspective Plan 3. Left Elevation 4. Front Elevation 5. Right Elevation
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Crazy Cube: Isometric Here you can see an isometric view of the cube configuration. I included shadows to show depth and it helps to make a somewhat ordinary scene more dynamic. The human figures are included as well to give a sense of scale. They are barely visible on this model, because of the sheer size – but that is helpful in itself. In a hypothetical second iteration, I would be interested in changing the amount of cubes and playing with materiality. The lessened amount of models will be balanced by the interest of the material added. If it was the same amount of cubes, it would be a sensory overload.
Rapid Visualization This practice helps to develop quick sketching skills, a deep understanding of basic shapes and forms, and helps with creating multiple iterations and options within a short span of time. Having the ability to sketch quickly helps creativity to flow and develop. The exercises help with muscle memory, seeing what works and what needs to be changed. The shapes and forms then become more of a habit, making sketching easier and faster. It becomes easier to work out problems fast and explore more opportunities in your sketchbook, before introducing the digital aspect.
Rapid Visualization Practice: To help get more familiar with RV, I drew horizontal lines, vertical lines and then filled in the grid with circles. Another exercise was to draw two dots and connect them - to become quick with making precise lines.
For more RV practice, I drew an array of floating cubes in space. This helps to visualize how the faces change shape and size as they go back into space. An expansion on this exercise is to only draw the faces of certain cubes, without the full cube to use as a guideline.
Floor Pattern Study Designing Floor Patterns: I used rapid visualization to quickly go through many different iterations, trying different vertical/ horizontal and radial patterns. I played with borders, geometric patterns, and solids versus pure lines. The SketchUp practice was based off of the designs that I liked and also incorporated more playing with the patterns. The patterns are made from lines, arrays of geometric shapes, and then colored or tiled in different ways. Rapid Visualization:
Michelangelo’s Campidoglio Design Process: I recreated the Campidoglio Plaza designed by Michelangelo. As each step progressed, I copied and moved the model to show my process. Strengths and Challenges:
Malevich: 3D Extrusions from 2D Image For this assignment, I took a 2D image (shown below) and extruded them into “built architecture� using Sketchup. I imagined that the 2D image was a plan view of the building or space and built my structures using this framework.
My first iteration was an exploration into height – if this image was a plan of a skyscraper, what would that look like? I explored varied levels and layers. I chose to see what options presented themselves with the offset tool specifically. I used many different options and commands, but I liked the idea that as the building grew, it decreased in size exponentially. This added an interesting exterior and would be interesting to see in section view as well. Below: Plan Right: Isometric
For my second iteration, I continued with the idea that the 2D image was a plan view – this time of an outdoor play space or park. There are places to linger, to sit, and many places to play or run around. I chose to use bright coloring and create geometric patterns to make it site specific. Colors and patterns stimulate a child’s brain so I chose to follow this path and make it as kid-friendly as possible. I imagine the structures being repainted every few years by local artists, or even by the children themselves, to keep this park colorful and dynamic for many years.
Left: Plan Right: Isometric
A Poet’s Wall
Paper Airplanes
The rotation tool was the main focus of this assignment, as I learned how to fold and rotate a simple plane into a more complex shape. By repeated practice, I was able to learn different aspects of the rotate tool – how to lock into a certain axis, how to fold on a specific line, etc. After creating the original model, I copied it to make a squadron of planes. This particular tool proved exceptionally difficult to master, but through video tutorials, online research, the SketchUp guide, and even help from classmates, I was able to create the desired model. So far, this has been the hardest tool to utilize, but with more practice I am confident I can get better with it and that it will be very beneficial in the future.
Folded Planes
This model was created to show how taking a simple wall and manipulating and rotating it, a whole space and landscape can develop. I started with one square, offset the outer lines, copied and pasted it to make a symmetrical wall pattern. Through using the push/pull tool I gave the wall a thickness and depth. I used this to make interesting spaces that rotated and manipulated the original wall. I decided to design three separate levels, with varying levels of enclosure, height, and square footage. The higher a person goes, the more “deconstructed� the levels get. The wall height starts to vary, as if pieces have broken off or been carved away. In another iteration, I would explore flipping the wall to make a roof for the structure. This would add another element of design and more complexity to my model.
Folded Planes: Pavilion