Moveo presents MiGO

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copyright Š spring 2014 moveo and innovationspace all rights reserved illustrations by moveo


arizona state university presents a final innovationspace and moveo proposal for disney consumer products


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product func ti o n

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6


‘‘

‘‘

Play is often talked about as if it were a relief from serious learning. But for children, play is serious learning. Play is really the work of childhood. Mr. Fred Rogers



9

the undertaking


the problem


11


12

the solution As children spend more and more time with computers, game consoles, mobile phones, and other electronic devices, they tend to spend less time outdoors in physical activity. The idea is not to force children to give up these electronic devices they like and are at ease with, but incorporate more activity with them for healthier lifestyles.

What we resolved to accomplish was getting children to be more active, explore their surroundings beyond digital devices, and encourage them to use their imaginations more. So, through months of research, assessments, and processes, our team has come to understand what kind of impact ‘digital addition’ has on our younger generations. From this understanding we have come up with a solution to incorporate physical activity into this electronic fixation that is sweeping through the world’s children. And that solution has come to be known as miGO.


13


14


‘‘

‘‘

We must take adventures in order to know where we belong.



17

product debut


product benchmarking form

color

type

fitbit

simple colorful geometric

utilitarian modern

fuel band

technologic futuristic

minimal round

USB wristband

zamzee

plain colorful

intuitive uninspiring

USB clip

ibitz

boring colorful

noninteractive bulbous

wireless pedometer clip

jawbone

sleek detailed

textured modern

wireless wristband

wireless wristband


19

personality

materials

details

helpful lifestyle rewards

latex-free plastic elastomer

OLED display, companion app, touch sensor, soft touch adjustable band

serious fitness goals competitive

thermotplastic elastomer polypropylene

Light bar, scrolling words, activity measurement, fuelpoints, Bluetooth 4.0, comprehensive app

silly playful games

injection molded polypropolene

USB stick, single switch, tri-axis accelerometer, 2 week battery life intensity and duration of activity

family pedometer games

thermotplastic elastomer polypropylene

Bluetooth 4.0, set goals and rewards, water-resistant, durable clip for hip and shoe, stores 30 days of activity

lifestyle social artistic

hypoallergenic thermoplastic polyurethane

single button interface, vibrating motor, dual multicolor LED lights, wireless bluetooth


20

design language Translucent Lighting See-through visuals Diffused light Futuristic interface Analogous color


21


22

Dynamic layering Overlapping forms Sweeping curves Dynamic from static Variable Chamfers


23


24

Textural geometry Repeating patterns Perforated planes Optical movement Organized visuals


25


product design Introducing a revolutionary new toy that offers children an experience that is both physical and digital turning playtime into something unique, fun, adventurous, motivating, entertaining, healthy, inspiring, active, innovative and magical. Pave the way for....


27

speaker for auditory commands

4-way ring button allows for easy navigation of menus and interaction

magnet clip to attach to clothing or toys

micro USB for charging and computer connectivity


LED display and color selection

28


29


exploded view


31

4-way button

LCD screen

micro-USB plug

silicon band

polypropolene housing

magnet battery


multiple ways to be worn

connect it to disney toys


33

buzz lightyear

ironman

star wars

princess


...and roleplay as your favorite characters

Beco with


come one h the Force

35


36


‘‘

‘‘

Children see magic because they look for it. Christopher Moore



39

all about the brand


brand benchmarking form

typgraphic treatment

family friendly, crosses a broad spectrum of ages

clear, objective, modern, universal, “less is more� minimalist

kid oriented and family friendly, has a youthfulness

the whimsical letterform conveys a lighthearted mood

striking colors, oriented towards young adults

the message comes across as enthusiastic, friendly and confident

playful typeface, feels less youthful than geopalz

expressive typeface displaying creativity, happiness, and cuddly

busy, childish, has a specific audience

heavy type, lots of personality, best used in small doses


41

personality and character kid friendly, physical activity, bringing gaming outdoors, fitness goals

silly, playful, unique, kid friendly, physical activity, rewards

silly, playful, educationally minded

family friendly, pedometer, games, rewards kid friendly, specific market, gaming inspired


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brand inspiration


43


brand guidelines brand attributes

adventurous inspiring quest driven instructive grow–with–me magical making connections exploration spark creativity free play engage & innovate imagination

the logo

the logo with tagline

you GO we GO


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logo clear space logomark logotype

Blue indicates CLEAR SPACE. The blue area must be kept free of other elements. Grey padding indicates a safe zone. Magenta indicates type element alignment and boundaries. The minimum required clear space is defined by the measurement of the circle (‘head’) of the logomark equal to the height of the logomark head, the width is equal to the height.

smallest reduced size

inspired typeface

48mm

you GO we GO

31mm

7.4mm

11.5m m

14mm

bubbleboddy light 1234567890!@#$%^&*()<>-=+ ABCDEFGHIJKLMNOPQRSTUVZXY adbcdefghijklmnopqrstuvwxy


46

color specifications main colors pantone black

secondary colors C13 M10 Y10 K0

C0 M0 Y0 K40

C68 M45 Y0 K0

C38 M0 Y4 K0

C59 M77 Y0 K0

C80 M0 Y100 K24

C2 M10 Y82 K0

C39 M0 Y100 K0

C54 M0 Y48 K0

C74 M8 Y47 K6

C3 M0 Y0 K100 #000000

pantone 2728C C94 M78 Y0 K0 #2150A3

pantone P14-8C C80 M0 Y100 K24 #008F3C

pantone white C0 M0 Y0 K0 #FFFFFF


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correct color usage

logo abuse

logotype

do not change logomark location

do not stretch or distort

logomark

do not alter the size of the logomark

do not change typecase or colors


Consumer Research Market Research Product Opportunity Gaps found

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Early Product Development

1

1M DEFINE

3

4M 1M Create the Team Seek Investment/Funding Define the Problem

2

DESIGN

ASSESS

>1M Data Validation Model Validation

4

TEST

>1M

timeline implementation

Present to Investor for feedback


Billboard to Build Product Buzz Advertisement in Magazine Product Placement on Disney Channel Social Media launch

Conduct customer reviews and beta testing Product launch test nationally Product launch test internationally

12M 6M

8

EVALUATE

6

TRIALS

7

SUPPORT

12M

5

Find vendors for manufacturing Find vendors for packaging Quality checks of prototype MODEL

2M

Refine Sketches Sub Models Building Block Models Prototype

9

LAUNCH

3M Tradshow Presentation Retail Implementation


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‘‘

‘‘

Play is the highest form of research. Albert Einstein



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product function


device can lead child on an interactive story

function tree

device tracks child’s lever of activity wearable activity monitor

data storage

device communication with app


user input

lights

audio

comparison of activity to child’s stats

proper movement detection (protect from hostile user)

detect acceleration

store relevant storylines

store activity

store audio

activity uploaded

new stories downloaded

story completion uploaded

55


morphological chart Product Subfunction User Input Lights Audio Comparison of Child’s Activity Proper Movement Detect Activity Store Relevant Storylines Store Activity Activity Uploaded Store Audio New Stories Downloaded Story Progress

Solution 1

Solution 2

Solution 3

Solution 4


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specification sheet demand/wish

requirement

responsibility

source

d

Accessory that tracks activity

engineering

team

d

e-ink black & white display

engineering

team

w

contains story, toy-box, tracking modes

engineering

team

d

geometry wearable clip with 1.54� diameter face

industrial design

standard

d

safety complies to all safety req’s for toys through European Standard

team

EN-71

d

water resistant up to 5 ATM

industrial design

standard

d

cost $80

business

standard

d

materials plastic

industrial design

standard

d

memory stores 30+ hours of running data

engineering

standard

d

battery 3 wks 1hr/day workout (avg use)

engineering

standard


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product architecture

2

3 1

5 4

6

1 e-ink display

4 speaker

2 processor

5 accelerometer

3 bluetooth

6 lithium ion battery

The advantage of this layout is that the processor and screen are close enough to each other to be connected so that our “folding-in� design can be accomplished. This is similar to the flip phone design. However, in our case the screen will face the outside and the inside will be the magnets to clip the device to peripherals.


bill of materials

61

Component

Material

Size

Manufacturing Process

Circuit Board

Various

1.24” area

Various

E-Ink Display

Mixed

1.54” diameter

Various

Housing

Plastic

.015 lbs

Various

Lithium Ion Battery

Various

.01 lb

Various


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‘‘

‘‘

Play is our brain’s favorite way of learning. Diane Ackerman



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financials


business model canvas

key partnerships

key activities

distributors

marketing

suppliers

r&d

manufacturers

storyline development legal distribution sales

key resources disney brand IP employees disney storylines agreements cost structure r&d

salary & wages

marketing

legal

storyline development

manufacturing

distribution


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value propositions

customer relationships

customer segments

miGO accessories

personal service

children

miGO

automated

parents

miGO products

supplier

retailers

channels disney store disney website app store third party retailers online retailers revenue streams licensing product sales


business model summaries

Due to the small size, the chances of loss are likely. Additionally, miGO will allow a user to fully customize its outward appearance through attachments. miGO offers a base product and wearable items based on the Disney characters such as necklaces, bracelets, toy objects, etc. . . All of miGO’s wearables will be available

parents & children miGO is a wearable device that incorporates physical activity with a reward system. The problem that

through third-party retailers and the Disney store. The Disney character-based toys, items, and attachments allow the product to “grow” with the user as he or she ages.

miGO addresses is that children are spending more and

retailers

more time on digital devices, relying primarily on the

miGO offers third-party retailers an additional revenue

virtual world for fun and entertainment. miGO builds on

stream which will increase customer acquisition and

this by integrating a fitness monitor into toy and

profit by providing desirable consumer products that will

wearable accessories to unlock storylines and challenges

attract customers. The retailer-benefit that miGO and

as a means to children to engage in imaginary play

its accessories offer includes increased net income to

and physical activity.

further company growth and company operations. Additionally, miGO gives the retailer the opportunity to

The user-benefit that miGO offers is that it serves as

associate utilize the strength of the Disney brand to

a companion, encourages exercise, and promotes

increase the level of the retailer’s brand equity.

physical fitness as a means of entertainment and selfachievement. Currently, the Nintendo Fit Meter,

channels

Zamzee Activity Meter, Geopalz Kids Digital Tri-Axis

miGO’s channels of distribution include: the Disney

Motivational Pedometer, and iBitz Kids Activity

websites, The Disney Store, and third-party retailers (brick

Tracker offer achievement ratings based on physical

and mortar & online), which are the most appropriate

exertion which are tied to avatars, video game

and cost-efficient channels of distribution for this type of

achievement, or some other form of rewards. However,

product. The methods of communication that these

none of these options maximize the potential of

different channels can use to properly communicate miGO’s

incorporating Disney characters, storylines, or place

value propositions are Disney Stores (Personal assistance

emphasis on imaginary play.

demonstrations, similar to the manner in which Apple representatives demonstrate company products in Apple

Although, all of the competitors’ products are wearable,

stores), Disney Websites (Video demonstrations and

neither of the options allow for integration with other

customer testimonials), Third-party Online Retailers: Video

wearable items such as necklaces, bracelets, and other toys.

demonstrations and customer testimonials. along with


Third-party Brick & Mortar Retailers (In-store self-service

This sort of customer help can be established through

demonstration end-caps, similar to how customers are able

phone services, online chat, and a FAQ’s section via

to play the X-Box and Playstation in retailers like Wal-Mart,

the Disney website. The level of help should be determined

Target, and Best Buy).

based on how complex the consumer feels the issue is. In modern day, consumers expect these types of

Product awareness will be developed through online,

after-sales services. The relationship between Disney

television, and print advertising, along with promotions,

and retailers will remain that of a supplier-buyer

word of mouth marketing, and social media. Video

relationship. This type of relationship will be a personal

demonstrations will be posted on YouTube. Customer

selling type of relationship and can be established

Evaluations can be accomplished through detailing

through contracts or agreements to ensure loyalty.

product benefits and specifications online and on miGO’s

Additionally, loyalty to be developed through on-time

packaging, in addition to user testimonials. Delivery can

shipments, volume discounts, and on-time payment

be accomplished through point-of-sale purchases through

discounts. Given that this is a two-way relationship, both

The Disney Store, third-party brick-and-mortar retailers,

parties will be required to hold up their end of the

and the app stores. If purchased through Disney’s

agreement to ensure continued business and a mutually

websites or third-party e-commerce, the product will be

beneficial relationship.

delivered through Fed Ex, UPS, or The U.S. Postal Service, which the customer will be required to pay for

revenue streams

shipping. After-Sales Services will be conducted through

miGO’s revenue streams include direct or third-party retail

The Disney Stores, customer service helplines, and a

for the base product, wearable items, and attachments.

Frequently Asked Questions section on Disney’s websites.

To help customers afford the miGO, Disney will use the “razor blade” revenue model in that it will charge a price

customer relationships

just above cost for the base product, and will make up

The relationship that miGO will establish with consumers

the profits by selling the attachments and wearable items

is a personal assistance relationship given that sales

at prices with high mark-ups. This will allow customers

will be accomplished through personal selling, and also

of all income segments to purchase, and will also provide

automated via online stores. However, the customer

Disney with steady streams of revenue as the user continues

service helplines that will be offered allow Disney to develop

to age by purchasing new wearables that properly project

a personal relationship with the consumers of this product.

the user’s self-image. The key resources that will be needed

This is the most optimal type of relationship in that it

in order to deliver miGO to customers include: The Disney

promotes brand loyalty. When consumers establish personal

brand and the desirability of its products to jumpstart initial

relationships brands, they feel attached and are less likely

sales, and their Intellectual Property such as characters

to switch to a competitor.

and stories for design and development.


70

revenue streams continued...

key partnerships

Legal Agreements with material suppliers, manufacturers,

Distributors: Key in delivering miGO into the hands of

and distributors, Disney Employees to push miGO through

consumers through economies of scale, and allowing such

the design and development stages, to legal agreements

cost savings to trickle down to the consumer level.

with suppliers and manufacturers, to strong sales teams for

Suppliers: Key in sourcing materials for miGO through

obtaining sales from retailers and consumers, to marketing

economies of scale, and allowing such cost savings to trickle

departments creating a demand for miGO, and Distribution

down to the consumer level.

& Logistics Networks for providing channels which miGO

Manufacturers: Key for manufacturing miGO product

can be distributed from its raw materials stage all the way

limit labor and remanufacturing costs, and allowing such

to within the hands of the consumer.

cost savings to trickle down to the consumer level.

key activities

key competitors

The key activities to deliver miGO to customers include

Zamzee

but are not limited to: Storyline Development (Development

Targeting similar target market with similar value

of the storylines for miGO’s activities), Product Design

proposition and similar pricing ($29.95) in similar markets

and Development (Key for designing and developing

(U.S.). Current product: Zamzee Activity Meter. Channels

a product that the user would find attractive and would

currently include online retail, primarily Amazon.com, and

want to wear around or play with), Legal (Key for ensuring

they recently launched the Zamzee Activity Meter 11/2013.

that all regulations and specification requirements are adhered to for all regulatory agencies. Also, critical for

Geopalz

establishing trademark and other intellectual

Startup founded in 2008, in Boulder, Colorado.

property. Critical for establishing agreements among

Currently part of a Nike+ Accelerator, Targeting similar

suppliers, manufacturers, and distributors), Distribution

customer segment with similar value proposition

(Critical for delivering the product from raw materials

at a similar price ($24.99 - $34.99) in a similar market

form through the supply channels into the hands of

(U.S.) Current Products: Geopalz Kids Digital

the customer through the various direct and indirect retail

Tri-Axis Motivational Pedometer, iBitz Kids Activity

channels), Sales (Significant in allowing consumers to

Tracker. Current channels include some Best Buy

purchase Disney products through multiple third-party

and Target stores, Amazon.com, and the Apple App

retail outlets), and Marketing (Key for providing consumers

Store. Recently launched LockerBot™ Parental

with awareness and understanding of miGO’s value

Control Application for Samsung and Kindle Tablets

propositions and channels through which it is available).

on January 6, 2014.


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key competitors continued...

sustainable strategy

Nintendo

The continued approach to seeking ways to minimize waste

Large multinational consumer electronics company,

through turning waste into raw materials or by utilizing

founded in 1889, in Japan, similar in size. Nintendo operates

plentiful and renewable or recycled resources as a means

on a global scale, is a video game industry leader, offering

to continue business. Responsibilities are seeking ways to

a similar product, at a low price ($19.99) to a much

leave little to no foot print in terms of waste, to use little

broader target segment. Nintendo’s product array is vast

to no natural resources so that all elements of life on earth

an numerous, some of which include: the Nintendo,

may enjoy what the world has to offer, to recycle previous

Super Nintendo, Nintendo 64, Nintendo Wii, Nintendo Wii U,

materials at little to no cost, which can be remanufactured

various toy characters and more specifically, the

as new products.

Nintendo Wii Fit Meter. The channels that Nintendo uses

Disney’s Code of Conduct is to disclose relevant citizenship

include online, primary and secondary brick and mortar re-

information in a timely manner, Integrate citizenship into the

tailers.Nintendo launched the Wii Fit Meter 1/2014.

day-to-day decision making of leadership, engage with our stakeholders on a regular basis, integrate citizenship into

cost structure The cost structure of developing miGO from start to finish will consist of main variable costs. The key costs include but are not limited to: Product Design & Development – Cost of technological research, sourcing materials, and other resources to design and test miGO prototype, along with developing finished product for manufacturing. Manufacturing – Costs required to develop miGO at mass quantities through Disney approved manufacturers. Salaries & Wages – Salaries and wages of human resources required to engineer, develop, and get miGO into the hands of consumers. Legal – Costs required for certifying that all product specifications meet regulatory requirements and further establishing intellectual property. Marketing – Costs required to create awareness of miGO product and to generate consumer demand through a pull strategy.

the responsibilities of every Disney employee, and respect human rights within our operations Source: http://thewaltdisneycompany.com/citizenship/ethical-conduct

Disney’s Goals are to achieve zero net direct greenhouse gas emissions, reduce indirect greenhouse gas emissions from electricity consumption, send zero waste to landfills, have a net positive impact on ecosystems, minimize water use, and minimize product footprint Source: http://thewaltdisneycompany.com/citizenship/environmental-stewardship


goals Annual Revenue Goal

$

3,000,000

Retail Price

$

9.99

75,000

$

19.99

WalMart

3,290

Walmart

53%

Units Per Master Carton

2

$

59.99

Target

1,790

Target

29%

Cartons Per Store

2

Toys R Us

872

Toys R Us

14%

Units Per Store

4

Disney

214

Disney

3%

Total

100%

Annual Units Goal

Sales Rate Per Week Price

Stores Nationwide

Total

1

Weekly Revenue Per Store

Walmart

Target

Toys R Us

Percent of Stores Nationwide

6166

Total Weekly Revenue 26 Week Revenue 52 Week Revenue

$

9.99

$

9.99

$ 32,867.10

$

17,882.10

$

8,711.28

$

59,460.48

$

1,545,972.48

$

$

19.99

$

19.99

$ 65,767.10

$

35,782.10

$

17,431.28

$

118,980.48

$

3,093,492.48

$

6,186,984.96

$

59.99

$

59.99

$ 197,367.10

$ 107,382.10

$

52,311.28

$

357,060.48

$

9,283,572.48

$

18,567,144.96

Annual Units

Weekly Units # of Walmarts

% of Walmarts

# of Targets

% of Targets

$

9.99

$

3,000,000.00

300,300

5,775

3,081

94%

1,676

94%

817

94%

200

94%

$

19.99

$

3,000,000.00

150,075

2,886

1,540

47%

838

47%

408

47%

100

47%

$

59.99

$

3,000,000.00

50,008

962

513

16%

279

16%

136

16%

33

16%

% of Walmarts

# of Targets

% of Targets

$

9.99

$

749,250.00

75,000

1,442

770

23%

419

23%

204

23%

50

23%

$

19.99

$

1,499,250.00

75,000

1,442

770

23%

419

23%

204

23%

50

23%

$

59.99

$

4,499,250.00

75,000

1,442

770

23%

419

23%

204

23%

50

23%

Price

Revenue Goal

Price

Total Revenue

Unit Goal

Weekly Units # of Walmarts

startup Activity

Cost

Source

Device Development

$ 100,000.00

http://www.titoma.net/How%20Much%20Will%20It%20Cost%20to%20Have%20a% 20New%20Electronic%20Product%20Developed%20in%20Asia.htm

Wearables Development

$

35,000.00

http://www.titoma.net/How%20Much%20Will%20It%20Cost%20to%20Have%20a% 20New%20Electronic%20Product%20Developed%20in%20Asia.htm

$

10,000.00

http://www.ipwatchdog.com/2011/01/28/the-cost-of-obtaining-patent/id=14668/

Basic Filing Fee (Utility)

$

280.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Basic Filing Fee (Design)

$

280.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Search Fee (Utility)

$

600.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Search Fee (Design)

$

120.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Examination Fee (Utility)

$

720.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Examination Fee (Design)

$

460.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Issue Fee (Utility)

$

960.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Issue Fee (Design)

$

960.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Processing Fees

$

280.00

http://www.uspto.gov/web/offices/ac/qs/ope/fee010114.htm

Patent Filing Total

$

4,660.00

Legal Attorney Fees Patent Filing:

Development Costs

$ 154,320.00

3,091,944.96

# of Toys R Us % of Toys R Us # of Disney Stores % of Disney Stores

# of Toys R Us % of Toys R Us # of Disney Stores % of Disney Stores


operating costs Cost Manufacturing

73

Source

$

19.32

Transportation

$

35.00

http://www.alibaba.com/showroom/shipping-rates-from-china-to-usa.html

Distribution

$

110.00

http://images.fedex.com/us/services/pdf/Fees_Shipping_Information.pdf

Marketing

$ 100,000.00

Nov-14

Dec-14

Manufacturing

$

119,127.12

$ 125,083.48

$

131,337.65

$ 137,904.53

$ 144,799.76

$

152,039.75

$

159,641.73

Packaging

$

29,591.87

$

31,071.46

$

32,625.03

$

34,256.29

$

35,969.10

$

37,767.55

$

39,655.93

Transportation

$

17,984.17

$

18,883.38

$

19,827.54

$

20,818.92

$

21,859.87

$

22,952.86

$

24,100.50

Distribution

$

6,280.19

$

6,594.19

$

6,923.90

$

7,270.10

$

7,633.60

$

8,015.28

$

8,416.05

Marketing

$ 100,000.00

$ 90,000.00

$

81,000.00

$

72,900.00

$

65,610.00

$

59,049.00

$

53,144.10

Total

$ 272,983.34

$

271,632.51

$

271,714.13

$ 273,149.84

Jun-15

Jul-15

167,623.82

$

176,005.01

$

184,805.26

$ 194,045.53

$ 203,747.80

$

$

41,638.73

$

43,720.67

$

45,906.70

$

48,202.03

$

50,612.14

$

25,305.53

$

26,570.80

$

27,899.35

$

29,294.31

$

30,759.03

$

8,836.85

$

9,278.69

$

9,742.63

$

10,229.76

$

$

47,829.69

$

43,046.72

$

38,742.05

$

34,867.84

$

Packaging

8%

http://www.southfieldpackaging.com/index.php/news/6.html

Aug-14

Sep-14

Mar-15 $

$ 291,234.62

Oct-14

Apr-15

$ 298,621.90

May-15

$ 307,095.98

$ 316,639.48

Jan-15

$ 275,872.33

Feb-15

$ 279,824.45

$ 284,958.32

Aug-15

FY 15

213,935.19

$

2,110,096.63

$

53,142.74

$

524,160.24

$

32,296.98

$

318,553.24

10,741.25

$

11,278.31

$

111,240.81

31,381.06

$

28,242.95

$

745,813.42

$ 327,241.27

$ 338,896.18

$ 3,809,864.33

cash flow Aug-14

Sep-14

Revenue

$ 508,540.85

$ 485,443.01

Operating Costs

$ (272,983.34) $ (271,632.51) $

Start-Up Costs Net Cash

$ (154,320.00) $ $

81,237.51

$

213,810.51

Mar-15

Apr-15

$ 650,540.07

$ 683,067.07

Oct-14 $

$

Nov-14

509,715.16

$

Jan-15

561,960.97

Feb-15

$ 590,059.02

-

$ $

May-15

262,051.09

$

Jun-15

717,220.42

$

753,081.44

-

$ 286,088.64

$ $

310,234.57

Jul-15

Aug-15

$ 790,735.52

$ 830,272.29

$ (291,234.62) $ (298,621.90) $ (307,095.98) $ (316,639.48) $ (327,241.27) $ (338,896.18) $

-

$ 359,305.45

$ $

384,445.17

$ $

$

619,561.97

(271,714.13) $ (273,149.84) $ (275,872.33) $ (279,824.45) $ (284,958.32)

$ 238,001.03

$

Dec-14

$ 535,200.92

410,124.44

$ $

436,441.97

$

-

$ 463,494.24

$ $

491,376.12

$ $

334,603.65

FY 15 Gross CM $

8,235,398.72

$ (3,809,864.33) $

(154,320.00)

$

4,271,214.39


Annual Unit Goal

miGO BOM Cost

$

19.32

Units Per Master Carton

100,000 2

Low End BOM Cost

$

1.50

WalMart

3,290

Walmart

53%

Cartons Per Store

2

High End BOM Cost

$

2.50

Target

1,790

Target

29%

Units Per Store

4

$

9.99

Toys R Us

872

Toys R Us

14%

$

19.99

Disney

214

Disney

3%

$

59.99

Total

6,166

Total

Sales Rate Per Week

Retail Price

1

Growth Rate

5%

Stores Nationwide

Percent of Stores Nationwide

100%

Revenue Price

Aug-14

Sep-14

Oct-14

Nov-14

Dec-14

Jan-15

Feb-15

Low End Accessory

$

46,198.76

$

32,339.13

$

33,956.08

$

35,653.89

$

37,436.58

$

39,308.41

$

41,273.83

High End Accessory

$

92,443.76

$

64,710.63

$

67,946.16

$

71,343.47

$

74,910.64

$

78,656.17

$

82,588.98

5/2/14

$ 369,898.34

$

388,393.26

$ 407,812.92

$

428,203.57

$

449,613.74

$

472,094.43

$

495,699.15

Assumptions:

Assuming an initial product launch at 25% of the stores nationwide with a weekly units sold rate of 4 units per store for each type of product. Also assuming a 2:1:1 ratio for miGO device to high and low end accessories, and an overall monthly increase in revenue of 5%.

Quarterly Revenue Price

FY 16 Q1

FY 16 Q2

FY 16 Q3

FY 16 Q4

FY 16 TOTAL

FY17 Q1

FY17 Q2

Low End Accessory

$ 196,330.66

$

206,147.20

$ 216,454.56

$

227,277.29

$ 846,209.70

$

238,641.15

$

250,573.21

High End Accessory

$ 392,857.86

$

412,500.75

$

433,125.79

$ 454,782.08

$ 1,693,266.46

$

477,521.18

$

501,397.24

$ 2,293,201.03

$

2,407,861.08

$ 2,528,254.14

$ 2,654,666.85

$ 9,883,983.10

$ 2,787,400.19

$ 2,926,770.20

Oct-14

Nov-14

Dec-14

Jan-15

Feb-15

miGO Device BOM Cost Price

Aug-14

Sep-14

Low End Accessory

$

6,936.75

$

4,855.73

$

5,098.51

$

5,353.44

$

5,621.11

$

5,902.16

$

6,197.27

High End Accessory

$

11,561.25

$

8,092.88

$

8,497.52

$

8,922.39

$

9,368.51

$

9,836.94

$

10,328.79

miGO Device

$

119,127.12

$

125,083.48

$

131,337.65

$

137,904.53

$

144,799.76

$

152,039.75

$

159,641.73

Gross Contribution Margin Price

Aug-14

Sep-14

Oct-14

Nov-14

Dec-14

Jan-15

Feb-15

Low End Accessory

$

39,262.01

$

27,483.40

$

28,857.57

$

30,300.45

$

31,815.47

$

33,406.25

$

35,076.56

High End Accessory

$

80,882.51

$

56,617.75

$

59,448.64

$

62,421.07

$

65,542.13

$

68,819.23

$

72,260.19

miGO Device

$

250,771.22

$

263,309.78

$ 290,299.03

$

304,813.99

$ 320,054.68

$

336,057.42

$ 276,475.27


sales forecast Mar-15

75

Apr-15

May-15

Jun-15

FY 15 Units Avg. Weekly Rate

$

560,944.75

56,151

1,080

0.18

$ 100,387.42

$ 105,406.80

$

110,677.13

$

1,122,451.02

56,151

1,080

0.18

$ 602,525.42

$ 632,651.69

$ 664,284.27

$ 6,552,002.95

109,218

2,100

0.34

Jun-15

Jul-15

Aug-15

FY 15 COGS

45,504.40

$

47,779.62

$

$

86,718.43

$

91,054.35

$

95,607.07

$

520,484.11

$ 546,508.32

$

573,833.73

50,168.60

$

FY 17 TOTAL

263,101.87

$ 276,256.96

$

1,028,573.18

$ 526,467.10

$ 552,790.45

$

2,058,175.97

$ 3,073,108.71

$ 3,226,764.14

$ 12,014,043.24

Mar-15

Apr-15

May-15

FY 15 Units

$

6,507.14

$

6,832.49

$

7,174.12

$

7,532.82

$

7,909.46

$

8,304.94

$

84,225.94

56,151

$

10,845.23

$

11,387.49

$

11,956.86

$

12,554.71

$

13,182.44

$

13,841.56

$

140,376.57

56,151

$

167,623.82

$

176,005.01

$

184,805.26

$ 194,045.53

$ 203,747.80

$

213,935.19

$ 2,110,096.63

109,218

Jun-15

Jul-15

Mar-15

Apr-15

May-15

Aug-15

FY 15 Gross CM

$

36,830.39

$

38,671.91

$

40,605.50

$

42,635.78

$

44,767.57

$

47,005.95

$

476,718.82

$

75,873.20

$

79,666.86

$

83,650.21

$

87,832.72

$

92,224.35

$

96,835.57

$

982,074.45

$ 370,503.30

$

389,028.47

$ 352,860.29

Weekly Rate Per Store

55,310.88

$

$

FY 15 Revenue

$

43,337.53

FY17 Q4

Aug-15

52,677.03

$

FY17 Q3

Jul-15

$ 408,479.89

$ 428,903.89

$ 450,349.08

$ 4,441,906.32


reasonable and justifiable social and environmental claims society

Fair Labor – miGO and its accessories will be developed in accordance with Disney’s current Citizenship practices and Code of Conduct, which promote ethical and sustainable business practices from its employees, as well as its suppliers. By upholding Disney’s Code of Conduct and Citizenship practices, Disney’s social equity will remain intact which will be crucial in promoting the miGO products and strengthening the Disney brand.

Community Health – Through social media and other

Design for Environment

related digital marketing campaigns, miGO will

Low Impact – As can be seen in the Okala Impact

promote community health improvement by encouraging

Factor Assessment, miGO will have a substantially less

its users to challenge their friends and families to

impact on the environment and its resources than

achieve various goals, or benchmarks, set by the user.

that of its competitors. Additionally, the miGO team will

For example, a campaign such as this would work as

continue to research and develop innovate procurement

follows: miGO users to invite their families and friends to

methods, materials, and manufacturing methods to

partake on a challenge and promote this challenge via

continue to decrease the level of impact that miGO has

a social media platform with the user who has the

on the environment throughout the entire production

most originating shares winning a family trip to Disneyland.

process. One simple manner in which miGO accomplishes this is by using a rechargeable battery which eliminates

Affordability – The fact that all families are not equal

the need for the use of disposable batteries. Also,

in terms of income has been taken into account. That is

the screen used by the miGO device uses less power and

why miGO will offer a variety of wearables and

ultimately lesser resources than that of its competitors.

accessories, in addition to allowing the miGO device to operate as a standalone product. These wearables

Safety Compliance & Regulations – To ensure the safety of

will be offered at a range of prices depending on the

miGO’s materials, it will be developed in accordance to the

quality and sophistication of the wearable to

ASTM F 963-11, ASTM F 963-07 1, Consumer Product Safety

provide families of all income levels the opportunity to

Act of 2008, FCC Rules and Regulations 47 C.F.R. 1.1307(b),

enjoy the benefits that miGO offers. Additionally,

1.1310, 2.1091, 2.1093, and will undergo thirdparty testing to

donation programs will be conducted through schools,

certify miGO’s compliance. Adhering to these regulatory

Boys and Girls Clubs, and other organizations that

requirements will make certain that miGO is safe for children

promote activity and learning among children.

and adults to use in the manner that it was designed for.


Again, these efforts will be crucial in maintaining the equity of the Disney brand, as well as strengthening the miGO brand. Sustainable & Non-Toxic Materials – Continuous research into sustainable material alternatives will be sought after in an effort to provide new and innovative creation methods. An example of this occurring is by deriving amino acids from mollusks and barnacles to create glue for product assembly as opposed to using the safe but chemically derived glue that is currently on the market. To foster this sustainable innovation, the miGO development team will continue to look to nature to illicit ways that miGO can be developed using safe and natural alternatives. Even Lower Impact – As previously mentioned the miGO team will continue to develop new methods at reducing the impact that the production and transportation of the miGO products has on the environment. In addition to continuous research into material sourcing options and ways to reduce the supply chain, the miGO team will regularly research methods to recycle waste and develop symbiotic relationships. One simple example of this is the reuse, rather than the recycling of boxes. Instead of bailing, transporting, and recycling boxes, which takes considerable amounts of resources, boxes will simply be broken down and transported to companies that provide home or office moving services. Companies such as U-Haul, Budget, and Penske will be able to provide these reused boxes to their customers, free of charge, to dramatically decrease the environmental impact that recycling has on the environment; and to increase their level of brand equity. This will also provide free advertising for miGO and Disney.

77


78


‘‘

‘‘

The Earth has music for those who listen. Shakespeare



81

biomimicry


biomimicry solutions from: business how does nature promote feedback and in turn how can we influence consumer behavior to increase purchases?

pathogenic bacteria in chronic wounds communicate using signaling molecules.

honeybees collaborate when foraging, selecting a new hive through knowledge sharing.

To encourage communication among consumers

#disneymiGO, which will be displayed on the

regarding miGO, various social media pages

packaging, and splash screen along with a QR code.

will be developed to include but not limited to:

Incorporating social media in this apparent and easily

Facebook, MySpace, Tumblr, Instagram, and Pinterest.

available will remind users to discuss their product

Additionally, users will be encouraged to post

with other consumers, similar to the way various

related content using the hashtag

organisms share

implementation:

#disneymiGO

recent findings.

information about


engineering

83

how does nature recycle?

how does nature store energy?

lyosomes

tammar wallaby

They are organelles that subside in a cell and break

The wallaby uses the elasticity of tendons to store

down components that are nolonger good, and use the

energy, resulting from a hopping motion that includes

same sub-components to rebuild new components.

kinetic and potential energy, and releases 90% of

The app will have updates to enhance the use of the

that stored energy to produce the next hop. We could

product with time using internal programming. These

develop a digital converter to collect potential

updates will translate to improvements in the device

energy from a spring, inside the device, in such a way

itself with auto-sync, which translates to increase in

that rigorous movement from the user will provide

lifespan of product without using new resources. Also,

energy to the spring. Therefore, the device would cut

thru the app new storylines are downloadable, and

back on energy consumed, as it would kick into

uploaded stats/progress can be viewed.

gear from kinetic energy, to stop using the battery and only use the spring.

implementation:


biomimicry solutions from: industrial design how does nature use waste as a raw material?

barnacles

implementation

During the manufacturing and assembly of the

One of the places we looked to nature

product, many different types of construction

for a solution was barnacles. They are able to

techniques are utilized. For simplicity purposes in

secrete a glue like substance that is able to at-

toys, the best way to keep two pieces together is

tach itself in a very strong, natural way.

adhesives. These enable less parts, as well as remove small screws which could potentially pose a safety

Using this amino-acid adhesive technique in

hazard. There are many examples of adhesives in

our manufacturing and assembly will not only

nature, and looking to natures solutions often

make our product stand out in it’s construction,

will solve problems of our own. In this case, finding

but also in our sustainability and end of life

an adhesive which will be non-toxic is important.

environmental awareness.


how does nature provide for longevity of use?

85

One of the ways nature does this is by adapting to it’s environment. For example, hermit crabs go from smaller shells to larger shells as they grow. When they are finished with one, they are able to find and occupy another. With MiGo, we are able to also use this idea, by using modular peripheral parts. Along with the standard device, we will design parts that are meant to be upgraded as the child ages. This way, the “Grow With Me� element of the An interesting facet about designing toys is the

Disney brand is preserved. The base device can be

changing demographic- as kids age, their interests

connected to the other gaming products, adding

shift rapidly. Therefore, products often have a very

a new element of the storyline and brand new activity

high turnover rate. Once we realized our product

events. As the child grows and their interests change

needed to be adaptable for many different age

(i.e. from buzz lightyear to iron man) they are still

groups, we decided to turn to nature for solutions.

able to have fun with the MiGo product.

implementation:

buzz lightyear cuff: ages 6-10

star wars light saber: ages 8-12

iron man power source: ages 10-16


biomimicry solutions from: visual communication design how does nature employ multi-functional design? flower sandwich With a flair for the colorful, Osmia avosetta bees makes a ‘petal sandwich’ out of two layers of flower petals inside a small burrow it digs in the ground, cementing them together with clay or mud. Then it caps the chamber with a mud plug, which seals the humidity inside and letting the outside harden. It’s the perfect environment for the egg. This same process could in turn by utilized when designing for the packaging of our miGO device. Local materials that can lay flat when coming from the supplier for low cost shipping rates and then a package that when implemented into carrying the product would maintain humidity levels in any temperature as well as be structurally sound to keep the product safe while it is in transit.

implementation ideas


How does nature create color and how can we make packaging colorful and appealing?

87

We can implement this into the packaging of the miGO device with ChromaFlair colors that contain unique, multi-layer flakes that give paints, coatings, plastics, textiles and packaging the ability to change color when viewed from different angles. Each flake, created using a revolutionary thin-film technology, exhibits a wide range of hues depending on the angle at which it is viewed and the angle of incidence of light, giving a dramatic color shift that is even achievable in low-light environments. It is manufactured by the The structural color of the morpho butterfly employs

deposition of ultra-thin layered structures similar to

the scales on their wings are made of many layers

those sometimes found in nature, such as soap

of proteins that refract light in different ways, and the

bubbles, butterfly wings, or sea shells. Precisely

color we see often is due entirely to the play of light

controlling the thickness of the multi-layers in the

and structure rather than the presence of pigments.

flake structure produces different colors.

implementation examples:


88


‘‘

‘‘

Play builds the kind of free and easy, try it out, do it yourself character that our future needs James L. Hymes Jr.



91

culmination


92

presented for DCP Disney Consumer Products (DCP) is the business segment of The Walt Disney Company and its affiliates that extends the Disney brand to merchandise ranging from apparel, toys, home dĂŠcor, books and magazines to foods and beverages, stationery, electronics and fine art.

Today Disney Consumer Products aims to help equip busy parents and families with the tools they need to incorporate more healthy habits into a busy schedule. The healthy habits that miGO focuses on is incorporating a more active lifestyle into an electronic dependent nation of youngsters. A reliance on screen time is a phenomenom that doesn’t yet have concrete evidence on it’s effects. But the goal of DCP, as well as ours, is to not force children to give up the electronic devices they like and are at ease with, but incorporate more activity with them for help with leading a healthier lifestyle.


93


94

brought to you by

moveo, \’moh-vay-oh’\, in latin it means to move, stir, set in motion, inspire, produce, and excite. This concept imitates the very core of our multidisciplinary team and brings us together with a mutual goal; to create a product that inspires and excites.


95

jordan balint

zelda gonzalez

business marketing management entrepreneurship

electrical engineering

ray florant

jessica true

industrial design

visual communication design


96

a final word It has been moveo’s focus to discover, and explore all of the potential product possibilities that could result from integrating one, or more of, the following variables: less screen time, physical-digital integration, physical activity, and creativity. moveo has since narrowed the vast array of ideas down to one final product; and we are excited to present the migo device as our final solution that certainly integrates each of those five variables.


97

miGO Your sidekick to a lifetime of adventure and fun


98

you GO. we GO. miGO


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