Jiamin liang resume and portfolio

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Jiamin LIANG Architecture Portfolio 2008-2014


Resume EDUCATION

EXPERIENCE

08/2013- 05/2014 University of Pennsylvania,

03/2012-07/2012

Philadelphia, Pennsylvania

07/2010-08/2010

SCUT Architecture Heritage Protection Studio, Guangzhou Intern of Architecture, mainly in charge of ancient architecture mapping and drawing in Tang Triple-Temple project

Atelier cnS, Guangzhou Intern of Architecture, mainly in charge of architecture concept design, modeling, drawing and rendering in Foshan Art Village Project

School of Design/Master of Architecture II

09/2007-07/2013 South China University of Technology,

ACADEMIC

Guangzhou, China

02/2014-05/2014

School of Architecture/Bachelor of Architecture

Ancient, Historic, and Contemporary Use of Dine Lands- Residence Planning Studio work at Upenn, teamwork of two. Mainly in charge of concept and detail design.

09/2013-12/2013

Depaysement - Surrealism Museum Studio work at Upenn, teamwork of two. Mainly in charge of concept design and rendering.

SKILLS Modeling and Rendering: Maya/Rhinoceros/ Sketch Up/ Revit / V-ray/ Mental-ray

02/2013-06/2013

Graduation project, teamwork of two. Wins Second Prize of Creative Interior Design of 11th China Environmental Design Annual award. Mainly in charge of concept design, drawing and rendering.

03/2012-06/2012

Scripting: Grasshopper/ Processing/ Python Drawing: Auto-CAD/Photoshop/ Illustrator/ In Design/ Microsoft Office

China National Stadium Reconstruction- Hotel Design

Spacial Production City Coursework, teamwork of four. Exhibited in Spain My Very Own City “Rethinking Cities: Framing the Future� in September 2012. Mainly in charge of concept design and diagram analysis.

11/2011-04/2013

National Pioneering Project of Students, Dot-Design Company Research work, comprised of five architecture students and sponsored by university, practicing running a design company and have finished several product designs. Mainly in charge of design and financial management.

11/2009-03/2011

National Innovative Experiment Project of Students, Construction Based on Structure System Research work, comprised of eight students, studying and finishing a shelter construction. Project was exhibited in The 4th Architectural Biennial Beijing in October 2010. Mainly in charge of concept design and modeling.

LANGUAGE

HONOR AND AWARDS

English/ Mandarin/ Cantonese

12/2012

Second Prize of PuBang Landscape Architecture Design

01/2012 11/2010 09/2008

Third Prize of Hanhua Cup Construct Competition Outstanding Volunteer Award of Guangzhou 16th Asian Olympic Games Second Prize Scholarship of SCUT


Context Intern Works 1-Atelier cnS, Guangzhou Mainly in charge of architecture concept design, modeling, drawing and rendering in Foshan Art Village Project

2-SCUT Architecture Heritage Protection Studio, Guangzhou Mainly in charge of ancient architecture mapping and drawing in Tang TripleTemple project

Academic Works Cooperation 1-Ancient, Historic, and Contemporary Use of Dine LandsResidence Planning 2-Depaysement - Surrealism Museum 3-China National Stadium Reconstruction- Hotel Design 4-National Innovative Experiment Project of Students, Construction Based on Structure System

Individual 5-Spacial Production City 6-Skyscraper Design 7-Lingnan Museum Design 8-Waterfront Resort Complex

Other works 9-Immersive Kinematics- Drawing machine 10-Swarm Intelligence-Tiles design/ Game of Life- Shelter design


Intern work-

Atelier cnS Time :07-08/2010 Location: Foshan, Guangdong, China Architecture internship- Foshan Art Village Mainly in charge of architecture concept design, modeling, drawing and rendering

first floor areaďźš813 square meter total areaďźš1468 square meter

Foshan art village applies Chinese traditional garden planing concept into the village distribution. We try to use modern material to reconstruct and deliver Chinese traditional space in a contemporary way. Spacial landscape arrangement and architecture envelope are the key element in this project. I am mainly in charge of Riverside Art Gallery design and the envelop pattern study.


office

courtyard Rest

exhibition hall

exhibition hall

exhibition hall

exhibition hall

exhibition hall

equipment

main entrance

conference platform

main entrance

service water courtyard exhibition hall

section 1-1 atrium

exhibition hall

exhibition hall

exhibition hall

exhibition hall office

courtyard atrium

first floor

section 2-2

first floor areaďźš813 square meter total areaďźš1468 square meter


Intern work-

SCUT Architecture Heritage Protection Studio Time :03-07/2012 Location: Zhuhai, Guangdong, China Architecture internship- Jinhua Temple Mainly in charge of mapping and drawing

D

F

Jinhua Temple mapping and drawing was the project in which I participated when I was an intern in SCUT Architecture Heritage Protection Studio. This temple consists with two halls and a patio. The patio is surrounded by gable walls which is decorated by delicate brick sculpture. Within the temple, it is consecrated Grandma Jinhua and on the two sides are nine wet nurses and playing children, which are regarded as blessing god.

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floor plan

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section 1-1


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Ancient, Historic, and Contemporary Use of Dine Lands

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Time :05/2014 Critic: Laurie Olin/ Tony Atkin Location: Crownpoint, New Mexico Cooperation/ Landscape and architecture design This studio is about water, energy, human settlement, and culture through time in the arid lands around the Four Corners region of the Southwest US. We propose to arrange our residences on the edge of a cliff because we believe that it can protect the house against the attack of severe flood and meanwhile residents can collect water in the lower area for agriculture irrigation. Also the houses are semi-underground which can provide cooler interior air in summer and trap heat in winter.

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general plan

1-reservoir 2-agriculture 3-community branch 4-residence 5-tribe park 6-economic center 7-road 8-square


Overall planning

Circulation- pedestrian and cars

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create residence and park to connect neighborhood

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Trading post and education

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connection to neighbour community


water resource and hazard

Site and Sourrounding Residence cluster Crownpoint high school Residence cluster

Navajo Technical University

Residence cluster Residence cluster

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Concept

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residence plan


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section B-B

ramp

check dam

road

ramp


section A-A

ramp

check dam

stair

reservior


Detail construction

Construction

metal roof insulation layer timber structure

roof

outrigger adobe wall

ridge stone wall air layer

building envelope

insulation layer

sunshade

section C-C

courtyard

green retaining wall

courtyard

natural slope

road

natural slope green retaining wall


three sisterscorn, bean and squash

natural slope

pedestrian

reservoir


The shelter material is made of translucent water proof-fabric. The middle of it grows steep to collect water. The slope roof is made of uncoated concrete which can offer a cool i n t e r i o r e n v i r o n m e n t . Wa t e r harvesting system is inside the roof. Shelter structure uses timber as material.

Thick masonry walls and wooden structure frame.

The flexible walls can move according to weather condition, which is made of timber and reed.

The deck is made of timber.

Wood structure frame and concrete base.



Depaysement Surrealism Museum Time :11/2013 Critic: Ferda Kolatan Location: Seoul, South Korea Cooperation/Architecture design "Depaysement" means we can feel unexpected, unusual and exotic feeling by changing in scenery. By juxtaposing two heterogeneous objects we create a new environment which makes people feel unexpected. To design surrealism museum, we researched specific fruits or vegetables to process spatial composition. We made experiments by combining , inverting, rotating them in a linear or nonlinear way. It inspires us the space and quality of our museum and we try to transform these characters into our design.



Site Surrealism

Our architectural keyword is "Depaysement", which means that we can feel unexpected, unusual and exotic feeling by changing in scenery. A technique that a surrealist, Rene Magritte, uses is to juxtapose two heterogeneous objects. By doing so, it creates new environment and makes people feel shock and strange. Nodeul Island used to be a sand island, thus we want to keep its original appearance. The connection between architecture and site has a subtle variation, the surrounding concrete structure, while the rest area keeps its original shape.

combination/ inverting/ rotation

Space Transformation

To design surrealism museum, we researched specific fruits or vegetables to process spatial composition. We made experiments by combining , inverting, rotating them as a linear or nonlinear way. It inspires us the space and quality of our museum and we try to transform these characters into our design.


Texture and Color The plaster models we made own various texture and color quality, such as small and deep hollows, round and bubble shapes, uneven patterned upheaval and so on. All these qualities contribute to a natural rock appearance.


Site and Architecture From sand to concrete then from concrete to architecture base, it gradually varies from the site to building, but in some way it keeps the architecture standing alone. In this way, the relation between architecture and site can keep a balance in between completely separate and over corroded.


Interior and Exterior Inside the building, there are two layers, the interior and exterior. Exterior surface gives an impression of hard and uneven texture while the interior gives an impression of warm color and glossy quality. The interior part is not following the exterior as an offset layer, rather it extends into the center of architecture as a public space, organizing the functions.




China National Stadium Reconstruction- Hotel Design Time :05/2013 Critic: Wenyi Jiang Location: Beijing, China Cooperation/Architecture and interior design China National Stadium is experiencing the transition period after 2008 Olympic Games. Our assignment is to reconstruct part of the stadium as a hotel. Considering severe PM 2.5 pollution in Beijing, we design a green barrier cover outside the stadium, through which we believe that it can filter the bad air and produce fresh air thus create a natural environment inside.



Background

In fact, PM2.5 pollution is serious in the city. People have to wear a mask when going outside. Also, this stadium is suffering the re-utilization after it finishes the games. The huge and cold structure give people a sense of estranged.

Concept

We are going to design a green filter to protect against the polluted air and create more intimate space inside the structure.

PM2.5

PM10

二氧化硫

新鲜空气 臭氧

绿色植物

氮氧化物

健康食物 舒适生活

卤化物

灰尘颗粒 干净水源

Function Modification

Basing on the original function, we propose a different way to arrange functions to express our idea.

base-Lobby: poor daylight, not special rooms-5-6 floor: huge space, not intimate restaurant-3rd floor: low space, not comfortable


Third Floor

Fourth Floor

步行到达入口 5.000

庭院 车行到达入口 入口

餐厅入口 宴会厅上空 健康餐厅

到达大堂

健康餐厅 厨房

员工入口 设备

Basement

Section


Entrance courtyard Layer-dropping waterfalls along with tree-array and pedestrian decks produce a moisture circulation system.

Healthy restaurant Design a sunshine and green courtyard inside and set plant walls.


Sky garden Turn the cold structure space into natural forest, which can filter air and provide oxygen.

Lobby Design a water curtain and plant walls to absorb polluted air.


Meditation room

Plan and Section

water curtain bamboo wall water courtyard

1. Water curtain create quiet meditation space 2. Use bamboo as space separation 3. introduce water courtyard

Material and Furniture


O2 room

Plan and Section

indirect light from the stadium plant walls, facing the stadium

1. Splitlevel space 2. Plant wall absorbs polluted air and adjust humidity and temperature 3. Outer plant walls block off poor views from stadium

Material and Furniture




Construction Based on Structure System Time :06/2010 Critic: Gang Song Location: Guangzhou, China Cooperation/Construction This project attempts to combine parametric design with structure design. At the first place, we study the paper folding structure and its stability. Then we consider structure as control factor of forms which made the forms emerging in a rational way. This method reveals a new horizon of parametric design which develop the power of forms finding by controlling parameters.









Spacial Production City Design Time :11/2012 Critic: Gang Song/ Aidi Su Location: Dongguan, China Cooperation/City design Humen, Dongguan is famous for its prosperous clothing industry. Through our investigation we discover several disadvantages of its working efficiency. We study the most efficient working flow for all kinds of clothes and introduce new technology for tracing production location. In the meantime we suggest lifting the factory area upon the living area to create a more fluent working system.





Production flow of nine kind of clothes









Skyscraper Design Time :11/2011 Critic: Gang Song Location: Guangzhou, China Individual/Architecture design This studio is about using parametric tools to explore a satisfied forms basing on practical issues. The form of my skyscraper design is developed from a simple component. By using grasshopper I changed the rules of variation of component, resulting in different forms. In this assignment, form is not designed but emerged from the changing rules controlled by designer.





OFFICE PATIO

HOTEL

OFFICE

CONFERENCE

PATIO

OFFICE

PATIO

CONFERENCE RESTAUTANT

BANK

CLUB SHOPS

PARKING


84.000

78.000

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1 1

72.000

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1 7

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66.000

2

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60.000

54.000

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48.000

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42.000

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24.000

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meter 4

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1. office 2. elevator 3. atrium 4. bank 5. restaurant 6. swimming pool 7. toilets 8. tennies room 9. platform


Lingnan Museum Design Time :06/2011 Critic: Daxing Yu Location: Guangzhou, China Individual/Architecture design At the first beginning of this project I try to design the flow of visiting rather than arrange the exhibition halls in a specific sequence. Thus I begin the design with two axises in different directions. Another concept comes from the special shape of the crystal. The form of museum will create an unique outline within the city which will bring a different character to the skyline.



















Immersive KinematicsDrawing machine Time :04/2014 Critic: Simon Kim/ Mark Yim Cooperation/ Seminar project

Invisibility is the object that we cannot see with own eyes, but we do can see it in other ways.Time is invisible while timeline visualize it; Motion is invisible while camera records it; Logic is invisible while diagram express it. We use tools to make it visible. The transformation between visibility and invisibility has infinite possibilities. We are trying to using other language to represent the motion of our machine.


II. Design Development | iii. Motion range

Nude Descending a Staircase,1912 Marcel Duchamp

Fontana Mix,1958 John Cage

The Philips Pavilion,1958 Iannis Xenakis

The nude descending down stair is a continuous motion. We can see the moment it stop at one stair but we have no sense of the continuous serious motion. This drawing presents the movement of joints in the serious images. It tells the history of motion and makes the motion permanent.

This image shows a piece of music. We receive voice with frequency through the ears. But through this image, we receive rhythm of music by the curves with different curvature. It is a motion transformation. John cage visualize the music to deliver the beauty of rhythm.

Music is abstract and invisible. Iannis transformed music into architectural space. This music sculpture of pavilion records the rhythm of music. We are not listening to music but we are surrounded by music and experiencing it with our feeling to space.


Swarm Intelligence-Tiles design Time :10/2013 Critic: Roland Snooks Location: Philadelphia Cooperation/ parametric design In these two designs, we use processing to create the forms. In the tile design, we offer three rules to the points- alignment, separation and coherence while they are moving on a specific surface. We observe the behavior and change the parametric values of the three rules which can control the forms.

Game of Life- Shelter design Time :12/2013 Critic: Ezio Blasetti Location: Philadelphia Cooperation/ parametric design In the shelter design, we apply similar methodology. With parametric tools, we are not designing a specific form but we design the rules of emergence which will give us variety and possibility.


Spread and Resistance

Rendering

Processing Emerging basic map

2D process

3D model


Jiamin Liang Phone:215-480-0197 Email:ljiamin@design.upenn.edu Address: 139 Brenton Ct. B Mountain View CA 94043


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