interaction design-Sun Qinsi-150228763

Page 1

Portfolio Qinsi Sun(Gloria)

Intended Program: Design - Master INF for Interaction Design (Full-time) / Fall 2015 | The Hong Kong Polytechnic University


孙沁思 SUNQINSI lv 21

HP

MP

EDUCATION Communication University of China School of Animation and Digital Arts

2011

sunqinsi@126.com PHONE: 152100336931

EXPERIENCE

2012

2013

IXDC China Interaction Design Conference Volunteer GameWave Group Webpage making Assisted to do revision

Canadian CDM in summer term as a change student Somatosensory interaction music game<free!> 2014

bcy. net entrepreneurs about cosplay website international design/graphic design finished social promotion BRTN Beijing TV Station Cooperation project E-BOOL app:theme about WORLD CUP <GOALLLLL>


CONTENT Interaction Design AS App-Please Don’t Tell Me | Unity 3D game-FREE!| iOS App-IDEA.COLOR | Digital Reading Book-LoveBall

Others

character design-shadow‘s world | traditional pattern | 3D


Please Don’t Tell Me “I feel like an artist.”


Please Don’t Tell Me It is a game app for users to make spoof-comments. PDTM uses the looking to ‘judge’ one’s inner.

Category: Interaction Design Duration: Apr. 2013 - Jun. 2013 Other Team Members: ZihaoXia, Kai Yang, zicheng Wang * I came up with this idea.I participated in every parts of the project, including: stragetic planning, wireframe creation, and writng the judgment words.

Introduction background

target-audiences

‘Liu Jishou’ used to be a blue-eyed boy on Chinese Twitter. He makes spoof-comments on some selfie everyday. However this behavior never causes antipathy. Some users even post their selfie to get such words for fun. So we desided to make an App which could give users the fun they want more conveniently.

age:16+

basic functions Take photos and make spoof-comments automatically.

we focus on those people who enjoy in surfing online,especially on weibo and are familiar with the pop words that is used on current internet world .


Person A is a university student who is living on campus.

Interview After deciding to design a mobile app to help people to put their hair down or release the pressure,there are still a few questions that we need to learn first. We selected dozens of people for our interview. We asked them questions by telephone or by email. Here are two people from our interview that represent two typical situations: 1 - Do you have a definite way to release the pressure? 2 - What do you think about the form That’ Liujishou’ hold? 3 - Can you accept this kind of game that could produce totally bad judgment?

Solution 1-The function is divided into two parts: Man&Woman The women’s words are milder than man’s. 2-All the view only can be shared to the weibo. We think most friends in wechat are realistic friends.So we delete it.

AGE

21

JOB

Student iphone 4s

PHONE onLine Time

8+ hours

weibo

not very often

PROBLEM HOBBY

deadline of homework Eating/Colleting APP

When I face the troubles I would like to eat some good food (giving up diet) or hung out with my friends. While if lots of people use this APP, I would like to install it. I know about LiuJiShou ,still, I don’t want to receive this kind of view of me. It’s so hurt that I could not bear.

Person B is an officer who worried about lots of things. AGE

30

JOB

Reporter iphone 5

PHONE onLine Time

5 hours

weibo

on work time

PROBLEM HOBBY

Money&Family be relaxing at home

That sounds interesting! I would like to play it with my friend. You know that I almost have no time for fun. However I don’t want my actual colleague or relatives know the judgment. Because, they may think it is true.


Wireframe Interface design

LOGO

CHOSE PICTURE

Here are some of the wireframes.It mainly divideded into two parts: intake and expenditure.

Some interesting Sentences. Don’t be serious, just for fun : ) crazy expression-maker 颜艺惊人, DSLR-player who only knows the power button and the shutter maybe. 只知道开机键与快门的单反用户, the most diligent lad among the student who study art 艺术生学霸

SCORE&JUDGMENT

HISTORY

SHARE


SHOW MOVIE

To introduce our project, we made a movie to show it! a funny tragedy

https://www.youtube.com/watch?v=K3hszvCMF3M actor/actress girl-Qinsi Sun boy-Zicheng Wang The wise-Zihao Xia photographer Kai Yang


FREE! “How to make a game more fun”


What is”FREE!”? FREE! is a 3D somatic game that using kinect for motion capture. This game was made when I involved in a project of CDM in Canada. Category: unity Game Duration: Jul.2013 Other Team Members: Zihao Xia, Jiaying Liang, Jingge Liu.Wang ke * As the team leader, I organized and participated in the entire processes of this project, including concept development,

interface visual design, and GUI coding. Video dairy https://www.youtube.com/watch?v=YgdYXqqNcJg

Why ? “FREE!” was

one of the hottest animation which all our team members were crazy about, in that summer It is a animation talking about young swimming athletes and holding dream and efforts as the theme. So we decided to made an ACG fan work game to memorize those days. “JUST BECAUSE WE LOVE IT”


How ? Phase I -overcoming problem

Phase II - Concept

Phase III - Visualization

Before we went to CDM, no one know what was the kinect, which code should we use.

During the making process, “three circles� appears one of the most important regular to arrange the key points (the most important element would be placed in the center, the rest may be deduced by analogy). We have given up some of our most favorite ideas during the process (such as instant capture, the catch action of the ITEM), instead, we achieved our main target more precisely.

PrototyPe

For me ,I had no experience as a PM to be responsible for a whole project and to write GUI. So,we sent emails to ask the upperclassmen for help, and borrowed digital materials from library. What we pay most efforts on was to test coding or graphic design, and to recompose them. You can see all the progress in our video dairy.

Visual diesign Writing down the logic map and sticking the planning, countdown and unfinished works on the white wall. I managed all the daily work every morning and sent emails to others, staring at the wall as if I was mad. But, under the pressure of finishing work in time, we took the time to every part at that time


I learned from”FREE!” The most impressive thing is the idea of

“how to make a game more funny”. It’s easy to finish a project, however, to make it perfect takes time. It needs rich details. In this case we redesigned the positions which every points of the rhythm appears in the five direction pad(felt like being a choreographer). These positions help making players’ actions smoother, and make the game funny.

HERE IS THE FINAL WORK

SHOW VEDIO:

https://www.youtube.com/watch?v=AFI5HhtqWsQ


IDEA.C “LET ME BE YOU EYES.”


IDEA.C

Category: IOS app Duration: Nov.2013- Dec.2013 Team Members: Zihao Xia , Kai Yang

At the present, the App is used for turning the real color into RGB code.

INTRODACTION IDEA.c is the first App for IOS which we designed all by ourselves, the full name is IDEA.COLOUR.

WHY WE DID IT Autumn in Beijing is a time of high saturation. There are too many assortment applying to our creative work, however the color always troubles. So we came up with the idea of this App. All of us want to keep the beauty in our mind from fading away.

* I participated in every parts of the project, including: problem analysis, wireframe creation, and visual design.

LOGIC MAP: Basing on the priceples, we listed all the functions included: photo,share,gallery, and get the color code. We also we drew the sketches and the wireframes

REGRET There are still many shortcomings in the mindmanage as this is the first App we did all by ourselves. We kept improving the mindmanage until the code writing has been finished. This is also our first time trying to make a prototype which helped us to get to know what a “prototype� is as well as the division from graphic design.


UI design: Colors: Less color makes the users more concentrate on the content. red de3c4e

gray 3e3a39

blue 2b6eb6

INTERFACE AND THE FINAL WORK “Clear display� is the most important rule for the UI design.

The welcome page and click the red bottom to start

the menu : we use the slidebar, which takes less room the whole page background

The final color will get from the red circle. Just focus on which color you want and click the camera bottom.

Click the color to see more details and find color palettes

Opening the gallery you can see all historical colors in there. and you can note them with any word you want


LOVE BALL “GOALLLLLLLLLL!!”


LOVE BALL

LOVE BALLis a magazine of introduction based on The 2014 World Cup.

Category: Interaction Design Duration: Apr,-Mar. 2014 Other Team Members: Yuxian Tian, Kai Yang, ZiCheng Wang * As the team leader, I organized and participated in the entire processes of this project, including concept development, data collection and analysis, visual design.

Description LOVE BALL is a magazine of introduction based on The 2014 World Cup. The magazine helps the amateurs to become an expert of football through the animations and interactive reading. During The 2014 World Cup, many girls broke up with their football-fun-boyfriends because of their ignorant of the game. Taking this phenomenon as a chance, we decided to make such an App to help the lovers to enjoy the game together.

The name of the App in Chinese “懂球帝” is a sarcastic call for those people who knows little about the game but pretend to be an expert..We use this word to appeal to the catch consumers’ attention.

The difficulties <How to explain the rule?> The making of this App was completed with Adobe Animate instead of code writing, which has given me more time to focus on the design and drawings, especially the rules of interaction. It took time to explain the rules as it is simplex(the trigger is pulling to the position). In this game we changed the introduction order from “one by one” to sequence based on the pitch. For example, take country as standard, the order is Brazil, Holland (which I am in favor of ), Argentina.


About Rules We used flashes and gestures to move all the items. The interactive action can help people study soccer rules more easy. We test gestures and time (changing flash ) to ensure all parts of rules can be introduced clearly.

About FIFA World Cup These are divided into three parts: The Calendar:people can also get the TV programs’ time. group situation:we will renew the situation every morning. Host country-Brazil: custom, history, especially soccer culture.


ABOUT EVERY TEAM We focus on every national team’s feacture and stars. All the audiences can get the information in a moment and have fun. You could not remember van Persie as a Italian team member.


GRAPHIC DESIGN

OTHERS


Traditional constellation for Pisces once I use the light color, I could not give up them anymore. Chinese style has feacture of itself,which is really in using red and green together. The fishes are swimming as a cricle,represents like ‘ying&yang’-traditional factor-Taiji. And the pome was written by myself,which means the younger’s love will contain until die.


The world is in your hand

——The hand shadow font The idea came from the sign language- every language can be expressed by a gesture which looks like a shadow cast on the wall. We can understand the meaning of the gesture but never know the story behind it.

Show Video: https://www.youtube.com/watch?v=915iOwbXSfo


3D

OTHERS


3D Modling I finished this 3D modeling a movie project with in a few weeks by myself. Honestly, it was my first time using 3DMAX, so I followed some online instructions on how to make it the first time. However,I found out that I could complete it by myself after I became familiar with some basic methods of 3D modeling. This experience not only taught me new skills,but also enhanced my understanding of volume, lighting, and texture. video:https://www.youtube.com/watch?v=J4K1Sl7vk3s



Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.