Contents The Chronology The Biography
04 06
Part I Hide and Seek The Concept of Hide & Seek Background Stor y Characters Sets Design
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41 42
Part II The Wanderer Background Stor y Characters Sets Design
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68 69
Part III Corner Encounter T h e Wo r k i n g P r o c e s s The Drafts of Ideas Contents
Our Corner Screenshots
89 90
86 88
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2
3
Chronology
THE CHRONOLOGY AND THE BIOGRAPHY
Chronology — Kuan Hung, Chen
1985
1998-2001
2004
Born in a countr y of sea. (11/15) Hsin-Chu, Taiwan, R.O.C.
Attended Jhunan junior high school.
Attended National Central University (NCU), and majored in Chemical & Material Engineering.
Blizzard released “StarCraft ”, and it arouse his interest about science fiction and concept design.
1990
He made a great effor t in the study of fundamental science study.
Fascinated with Nitendo, and caught in the joy of LEGO. He likes daydreamming in the world of his own.
1991-1998 Attended Jhunan Elementar y School. Star ted to learn painting, and par ticipated in lots of competition.
2001-2004
2005
Attended Hsin Chu High School. Joined “Computer Software Developement Club.”
During the course of “Chinese Literature.” The assistant professor Hong Cyuan, Siang introduced some science fiction novels and film. It left strong impression on him.
Responsible for the design of the club’s homepage. It ’s his first time to get in touch with photoshop and the concept of graphic design.
Chronology
4
2006
2008
2009 March-June
Star ted to feel dissapointed about the study of science. He thought it can’t solve problem in one’s life.
Finished his first picture book “ Time Box ”. It combined the concept of chemistr y and fantasy style of illustration.
Second animation project: Hide & Seek.
Picked up his pencil and star ted to draw again. He felt the considerable energy deep inside his mind.
2008 September-December Attend Fashion and Communications Design institude, ShihChien University.
2009 July Attend Scholarship Program for Overseas Study in Ar ts and Design.
Took the series courses of Ar t & Histor y in the college
2009 Januar y-March
2009 November-2010
Impressed by science fiction animation like “Ghost in the Shell”, “Akira”, “Animatrix.”
“ The Wanderer ” was showed in the exhibition of the institute.
Ongoing ar t work pieces for Hide & Seek.
107 movie theater in NCUbrought him a lot of inspiration.
“ The Wanderer ” won Dong-Min Cup “with praise.” Illustration work “Long Vacation” has been sent to APW Galler y exhibition:” WORLD OF IMAGINATION VOL.2” in NYC.
Chronology
Finished first animation work: “ The Wanderer ”
5
2006-2007
It was showed in the exhibition: “Magic Hour.”
Biography I Portrait Name: Kuan Hung, Chen Birth: 1985.11.15 Blood Type: A Specialty: animation Hobby: observe people
Biography
was born in Hsin-Chu, Taiwan, and grew up in the village along the sea. The peaceful environment gave me a sense of beauty toward nature unobtrusively. My childhood was sweet and carefree. When I got in touch with Nitendo video game player and LEGO for the first time, I was fascinated with them and even forgot to eat and drink. I liked to indulge in the world that created by myself and keep daydreaming everyday. At my sixth year, my parent brought me to learn painting. I was not forced to imitate the teacher’s style and was allowed to draw as my own imagination and they said my drawing was bold and energetic.
For the years in the high school, I joined the Computer & Software Development Club for the dream of game design. At first the purpose was to learn the computer science, but soon I wanted to be a web designer when I was responsible for the design of the club’s homepage. It’s my first time to experience the beauty of graphic design. I also started to collect other designer’s work pieces which have a great visual impact and the tutorial for the design software like photoshop and illustrator. Even I got a great interest in the visual creation. I was still put lots of time on studying physic, chemistry and biology for the collage entrance exam.
After I attended Jhunan junior high school, the life was nothing special but study different basic subjects. At the same time I quit painting for some reasons. Therefore, I was put in the text books in this exam-oriented education environment. However, in such a rebellion age, we played for fun in the leisure time to resist the stuffy school life. I remember Blizzard entertainment released the game “StarCraft” in 1998. We spent lots of time on it. The art style and science-fiction atmosphere arouse my interest in concept design and set design.
When thinking about what the department of university I should choose. My first priority was the job opportunity and the regular payment in the future, just like other people. It is a really practical consideration. Finally, I entered Chemical & Material engineering in National Central University (NCU). In the days of freshmen and sophomore, I dedicated myself to fundamental research and study. I want to realize the whole system of knowledge to know where my position is and what I can do in this field.
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When it comes to the days at Fashion and Communications Design institute, it was a totally different experience comparing with my college life. I met a lot of talented guys, which is not only specialize in the visual design and animation, but also sensitive to fashion design. What influenced me the most is the training of “taste” Both in the visual and any other things of life. The assistant professor Shih-Wei, Wang assigned us to finish one animation project each semester, and I’ve progressed a lot during the process of working and interact with other classmates. I was impressed by so many different ways of creation. I think my distinguishing feature is that my viewpoint about visual philosophy is pure and fresh. And I have both the concept of science philosophy and the sense of art. Now I’m eager to create more outstanding works and collaborate with more talented guys in the future.
Biography
To gain the knowledge of art, I took the series courses of art history held by Art & History institute in the college. It increased my sense about Chinese art, western art and Japanese art. Moreover, the good news was that I pick up my pencil started to draw again. It was just like that something inside my brain was awoken. I was “re-sensitive” to the drawing, the color, the stroke, and people’s emotion. During these days I started to create a series art work. It is my first picturebook, a story for my classmate in the college. It combined the concept of chemistry and the fantasy style of illustration. I applied
for the institution of Fashion and Communications Design in Shih-Chien University with the portfolio. As you see, I was totally transferred from science area to art & design area.
7
In NCU, there are a variety of resource of art and literature. I chose science fiction as my literature course. The assistant professor Hong Cyuan Siang discussed with us about the definition of human being and what made us different from the machine. His lecture left great impression on me. At the same time I also enjoyed staying at the “107 movie theater” in our school. It shows some art films which are rarely seen in other place. They both accumulated my source of inspiration. Two of my favorite director are Oshii Mamoru (Ghost in the Shell) and Werner Herzog.
Concept
of
Hide
&
Seek
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9
Concept
of
Hide
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THE CONCEPT OF HIDE AND SEEK
No.0 The Stage
& Hide
Except for Chirico’s paintings, I also collect other artist’s works and Taiwanese culture as references. For example, the scene and building style of Taiwanese street, Taoism, and the shadow show. I want to create a world that combine western and eastern feature. It represents the generality of humanit.
Seek
The story on this stage is about “hide and seek.” For me, the game of hide and seek is similar to a “trigger” for the access of two distinct situations: the reality and the virtual reality. If you were hiding in a place and watching the ghost is searching for you, it is just like that you are watching him in a way of surveillance and with a feeling of alienation. The man being the ghost maybe the friend you’ve already known, but at this moment, he is more like a stranger. What you see can be his other side of identity.
of
Some of my stage is b a s e d o n C h i r i c o ’s w o r k .
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
My concept of the set design is mainly inspired by Giorgio de Chirico. The extraordinary perspective and mysterious shadow remind me of some personal experience in childhood.
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The Endless Corridor
NO.5 Chichiro
Seek & Hide
Why does George Washington’s signature on the title page of a collection of writings by Jonathan Swift make a difference? Or the handwritten German manuscript of a 1932 lecture by Albert Einstein? Why should we peer into display cases to decipher a brief note from Harriet Beecher Stowe? Or to see Mark Twain’s miniature tantrum to his publisher? (“Charley, your proof-reader is an idiot; & not only an idiot, but blind; & not only blind, but partly dead.”)and during the Constitutional Convention — at least until he withdrew in protest — the New York delegate, John Lansing Jr., sat in Philadelphia, filling these pages with his notes.e, John Lansing Jr., sat in Philadelphia, filling these pages with his notes.e, John Lansing Jr., sat in Philadelphia, filling these
of
Here is some subtitle and note.
W
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
hat is more moving: the meaning of important words or the trace left by their formulation, the sense of a precious document or the lines of ink that convey it? Does it matter, for example, that until next Saturday at Sotheby’s it is possible to look at the 1862 message in which Abraham Lincoln wrote to his dilatory Civil War general, George B. McClellan, urging him to take action? Or that we can read letters in which Benedict Arnold seems to be making a few too many excuses for himself during the Revolutionary War?
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La Casa Viuda III
No.1 The Ghost
Hide
&
Seek
Here, I want to emphasize their facial expression. Unlike other animation work, I don’t want let the character have exaggerated body language and emotion. The character is more like an element to show a specific situation of humanity. Even their eyes are without pupils. I leave some extent between two extremes because human personality is inherently ambiguous and is hard to be defined. Moreover, if they were without the pupils in the eyes, everybody looks like the ghost. The specific suspense is what I want. The boundary between normal and abnormal is eliminated.
of
Is everybody getting ready to hide?
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
When it comes to the design of the characters, The prototype that come up in my mind is 4 or 5 kids with the same interest and have a playground as their game base. There is a slide in the shape of dinosaur. I regard it as the symbol of their friendship. The main character got one dinosaur toy in his hand.
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Countdown of the Ghost
No.2 Fear
Hide
&
Seek
The shadow’s direction doesn’t necessary correspond to where the light illuminates. The point is to give the sense of space and existence of the character. The ratio of character and building will be modified to emphasize the intense of atmosphere.
of
A threatening shadow o n t h e f l o o r.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
In this project, I try to include some features that can cause people fear. I think one of the strongest feeling of fear is that all of the things we’ve convinced are in vain. To express the abstract emotion, I put some distinct symbols together in abnormal perspective, and add the long, dark shadow.
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Heartbeat
No.3 Hesitation
Hide
&
Seek
I sometimes have a recall that I was at a playground in that village long ago. However, when I’ve grown up I went back to there to find the place corresponding to my memory. Unfortunately, they were re-constructed with other new buildings. I started to doubt whether my memory is true or not. After all, the indescribable scene let me fall into a deep thought. I think the scene is similar to the idea of surreal. It connect thousand and billions of meaning, both substance and mentality. They intersect in the same place.
of
Hesitation in front of a crossroad.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
My childhood experience is another source of inspiration. Since I was born in a village along the sea, there are traditional styles of buildings but also modern building. What you see is the cubic houses mixes with old decorated temple next to a windbreak forest.
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Two Oblique Lin es
No.4 Camouflage
A lot of movies and literatures are talking about the obscure between drama and real life. In the animation film “Perfect Blue” by Satoshi Kon. The main character Mima is an actress who feels a great mental pressure and we audience are hard to tell whether she is acting in the drama or in the reality.
Hide
&
Seek
I think being the ghost of the game is just like you were playing a role in the drama. A ceremony that challenges your established recognition.
of
Kite put on his mask as if he were not there.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
People have the legitimate reason to act another character with the mask. Therefore, the mask is another “trigger” to the transition between real and unreal. It can reveal one person’s subconscious.
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The Joker without Identity
No.5 The Tunnel
Now scientists still argue about what is the theory that dominates the whole universe. Even Albert Einstein strongly asserted that “God does not play dice”. However, the following quantum theory replaced the former common sense of people. The concept of our life changed in a short time.
Hide
&
Seek
When we made a decision from thousand of options, it’s just like that we made a moving path toward the superior target, and passing through thousands of tunnel. Every path we choose is different from others. But, can you insist that is not already decided by God’s dice?
of
Do you wanna challenge your fate by a dice?
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
We all knew that it’s far beyond a mouse’s ability to calculate a simple equation. When we are laughing at the mouse can not escape from the “maze of intelligence”, maybe we humanbeing are trapped in a bigger maze, too.
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The Virtual Exit
No.6 The Mirror
I regard the mirror as an axis which separates two opposite tendency of humanity. The outward tendency is related to s ubstance, science, technology, invasion, territory extension. Reversely, the inward tendency is related to mentality, subconscious, mystery, and analogy. The behavior that we look ourselves in the mirror reveals the complexity of human identity. Some shot in my animation include the same feature of seeing.
Hide
&
Seek
If It gave birth to twins in the lonely universe, then, what is your identity? What does the word “unique” mean?
of
It gave birth to twins in the lonely universe.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
“The mirror is not the tool to help us realize the truth, it’s a tool to enchant people.” It is said in “Ghost in the Shell 2: Innocent.” by Oshii Mamoru in 2004.
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The Enchanting Mirror
No.7 The Shadow
&
This abstract feeling is another feature I want to include in my animation project. Some symbols are regarded as a signal from the other space. It just like something is calling him to go there.
Hide
In this song, it mentioned the feeling of something you seems to have seen before, but you can not tell where it is from. It means “Deja-Vu.” There is a similar situation in the film “Matrix.” If you see a cat appears more than once. It is usually a glitch in the program. It happens when they change something.
Seek
“When you see familiar faces, But you don’t know where they’re from, Could you be wrong? When you’ve be particular places, That you know you’ve never been before, Can you be sure? Cause you know that this happened before, And you know that this moment in time is for real, And you know when you feel deja-vu.”—Iron Maiden
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Kite found that the world is distorted. He started to doubt everything that h e u s e d t o k n o w.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
In my childhood, every time I got bored in the regular school life. I hoped that the unusual event will happen and interrupt the innate rule or routine, so that we can have a surprise or generate another meaning of our life.
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Echos from Other Sides
No.8 Freewill
My outlook on life based on pessimism. That doesn’t mean I am tired about life and not curious about new things. However, I think it is the pessimism itself gives the definition of beauty. Since the world is changing so rapidly and things are like water keep falling down. The beauty is the independent force of rebellion to the corruption.
Hide
&
Seek
Based on this concept, even we’ve done so much in our life, but it may be no difference from a view of extremely long distance, just like a scarecrow standing still at the place. My animation is not to convey the idea that there is no meaning to do anything. I just try to focus on the valuable side of humanity out of the unreal environment.
of
What If we were just a program.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
As I mentioned above, it’s hard to say if our life are just the scripts of God’s drama, or we were actually dominate it by ourselves
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The Scarecrow
Concept
of
Hide
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Seek
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The Collapse of Life
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Concept
of
Hide
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Seek
2009, December 32x18 cm / 8 pieces Kuan Hung, Chen “Scandium 21 Studio”
No.9 Impulsion
The feeling about time has gradually changed with our age. The older we are, the harder we can differentiate how much time has elapsed. Only under the compression of speed and momentum can we feel the existence of ourselves. In other words, the rapid change of our life and world will notice your soul to let you have the impulsion to run, and run with the arrow toward the future of human being.
Hide
&
Seek
The impulsion can derive from friendship, love, or desire. It is mysterious and personal. Only oneself can recognize it.
of
Being stimulated by the unknown force.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
Running is one of my favorite actions of human. In the animation film “Millennium Actress” by Satoshi Kon. Chiyoko keep running in the time layers through different eras of Japanese history. Eventually, what she cares about is not the goal in front of her anymore, it’s the passion itself that drives her running forward.
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Run
No.10 Transition
Hide
&
Seek
The concept is similar to the transition between two stable states. Consequently, I assume there is a field that people share their memory and subconscious. They don’t need to communicate with each other in words. From body language and the way beyond our recognition, we feel the entire humanity. In the field, we can differentiate the truth more clearly and seize the significant one out of the chaos.
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Wa n d e r i n g i n a s p e e c h less condition.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
In some period of life, we may drop into a situation that feeling alienated from the crowd. Even you keep your daily routine and have a smile on people. You are in the different state comparing with others.
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The Mediational Field
No.11 Relationship
& Hide
What I’ve mentioned above is an endless argument. However, I think it is the ambiguity between mentality and substance that gives our emotion and relationship the priceless value.
Seek
In Andrei Tarkovsky’s film “Solaris”. The scientist said that people extend their territory to the boundary of universe, and deplete the environment with math, physic, astrology knowledge to escape from fear, but failed. After all, what the human-being should find is just a mirror. That is, people need people.
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It is what makes our emotion priceless value.
Concept
2009, December 32x18 cm Kuan Hung, Chen “Scandium21 Studio”
The cells in our body split into new ones and refresh every few days. In a way, we are not the person few days ago. If we consider a larger scale, what if everything in the world has changed in physical meaning? Then, what our love and friendship is? Is that still true and trust worthy? If everything can be explained in science in the future, every phenomenon can be summarized in a short equation. Can that solve all our problems?
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The Yellowed Joy and Fun
Hide
&
Seek
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Hide
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Seek
THE ANIMATION OF HIDE AND SEEK
The Background Story
F
our kids were playing hide and seek in a abandoned amusement park. When Kite (the main character) was hiding, he went astray into a surreal land and lost himself. In the surreal land, Kite found his friends are planning a secret ceremony and he didn’t know what happened. They became strangers and without free will. When fear was dominating Kite’s feeling, the dinosaur toy was dropping from his pocket. It made him think of the past of his friendship. He woke up and became conscious again, going back to the reality. It’s an ongoing project so that the current version is not the final edition. There work will be continued and I will fufill the whole structure.
The SPEC Project Name: Hide and Seek Type: Suspense Format: 2D animation Director: Kuan Hung, Chen Length: 3:25 Target: For myself, or film festival Release Date: June 22, 2009 The current version has been showed in “Magic Hour” exhibition in Shih-Chien University.
Story of Hide & Seek
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Kid NO.2 Age:10 Gender:Male Height:136cm
Kid NO.3 A g e : 11 Gender:Male Height:139cm
Kid NO.4 Age:10 Gender:Female Height:131cm
The Ghost
The Main Character
K i t e ’s f r i e n d
K i t e ’s f r i e n d
&
Kid NO.1 A g e : 11 Gender:Male Height:140cm
Hide
Ursula
of
Sawyer
Characters
Kite
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Dion
Seek
The Characters
Set 01’
Toward The Tunnel 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Sawyer is rushing into the tunnel like escaping.
Sets of Hide & Seek
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Set 02’
The Old Street 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
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Hide
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Seek
Ursula is running through the abandoned street.
Set 03’
Fisheye-Surveillance 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Kite is too nervous to choose a r i g h t w a y.
Sets of Hide & Seek
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Set 04’
Cowntdown (sec 5) 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
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Hide
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A drop of water broke the silence.
Set 05’
Countdown (sec 4) 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Time is goling...
Sets of Hide & Seek
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Set 06’
Countdown (sec 3) 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
of
Hide
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Seek
The abandoned place without people.
Set 07’
Countdown (sec 2) 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
The breeze murmured in the trees.
Sets of Hide & Seek
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Set 08’
The Amusement Park I 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
of
Hide
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Seek
C o u n t d o w n i s o v e r.
Set 09’
Countdown (sec 1, 0...) 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
The column of the ghost.
Sets of Hide & Seek
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Set 10’
Parallel of the Columns 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
of
Hide
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Seek
Fu l l s h o t o f t h e co l u m n s.
Set 11’
The Amusement Park II 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Kite is hiding here.
Sets of Hide & Seek
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Set 12’
The Mysterious Temple I 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
of
Hide
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Seek
Kite is passing through the hallway without sound.
Set 13’
The Mysterious Temple II 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Kite is attracted to the mysterious light.
Sets of Hide & Seek
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Set 14’
Surreal Land (Entrance) 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
of
Hide
&
Seek
I t ’s s o h a r d f o r K i t e t o s a y whether it is real.
Set 15’
The Maze of Fate 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Kite is stepping toward the entrance with curiosity and f e a r.
Sets of Hide & Seek
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Set 16’
The Maze (inside) 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
of
Hide
&
Seek
Unbelievable pure and simple inside.
Set 17’
The Wall of Maze 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Divine words on the wall.
Sets of Hide & Seek
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Set 18’
The Maze (inside) 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
of
Hide
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Seek
Someone was rushing in front of Kite.
Set 19’
The Fear of Betrayal 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Kite saw his friends were murmuring.
Sets of Hide & Seek
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Set 20’
The Drama of Fate 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
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Hide
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Seek
The shadow was taking Urs u l a a w a y.
Set 21’
The Falling of Signal 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
Something dropped from K i t e ’s p o c k e t .
Sets of Hide & Seek
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Set 22’
The Reality 2009, March-April wacom tablet, corel painter 28.8x16.2cm (original) Kuan Hung, Chen “Scandium21 Studio”
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Sets
of
Hide
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Seek
Here is the place that they k n e w e a c h o t h e r.
The
Wanderer
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The
Wanderer
THE ANIMATION OF THE WANDERER
The
Story
of
The
Wanderer
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The
Wanderer
The animation has already been released in the joint exhibition of Fashion & Communications Design Institute in Shih-Chien University. It also won the DonMing cup with honor prize
of
In this time, when she finished dressing her daughter up. She got a illusion that her daughter becomes alive again. After an ecstatic dance with her, she realized what she saw are unreral. All her effort were just a process to “re-generate” her wonderful memory. However, she couldn’t help herself doing the same thing, draging her bag to collect new rubbish again and again, like an endless cycle.
Project Name: The Wanderer Type: Feature Film Format: 2D animation Director: Kuan Hung, Chen Length:05:48 Release Date: January 16, 2009
Story
n unknown wanderer always lingered in the slum. Since she lost her family in the war long time ago, she collects the fragment of the rubbish to create a doll similar to her daughter.
The
A
TheSPEC
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TheBackgroundStory
The Character #The Unknown Wanderer Gender: Female Age: 75 Bloodtype: A Height: 152cm
She lost her daughter in a war long time ago, and she always dragging a bag full of rubbish inside.
Characters of The Wanderer
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The Sets #01. The Street (Right) 2008, November-December 19.2x28.8 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
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Sets
of
The
Wanderer
Wind Blows. Sorrow grows. Dragging a bag on a silent road.
“Set Design”
#02. The Poster (Left) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
I saw trees of green, red roses too... I saw them bloom, for me and you... What a wonderful world.
#03. The Discards (Right) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
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Sets
of
The
Wanderer
I know the treasure is right there...at the place in a terrible mess.
“Set Design”
#04. The Rubbish (Left) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
What do you want today? Hair? Hand? Leg? or Head? I grab them all and move away.
#05. Under Eaves (Right) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
Is there a superior exixtence that is observing us?
The of Sets
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I’ll still do what I believe in.
Wanderer
If, It is TRUE,
“Set Design”
#06. Home (Left) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
The road toward home... The road toward peace... And the road to dissillusionment...
#07. Home-Inside (Right) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
It’s my playground. dolls, paper, trashes...
75
Sets
of
The
Wanderer
I’m not alone anymore.
“Set Design”
#08. The Doll (Left) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
My dolly daughter, You look so fine today, Let me decorate your hair, so that we can go back to... the wonderful days again.
#09. The Photo (Right) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
77
Sets
of
The
Wanderer
The war made us apart. But don’t worry, We will meet again anyway.
“Set Design”
#10. Decoration (Left) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
( The process of decorating..)
#11. The Doll (Right) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
79
Sets
of
The
Wanderer
My daughter is dressed up again.
“Set Design”
#12. Work Done (Left) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
Staring at each other. Fall into eternal sleep, or to be living permanently.
#13. Reptition (Right)
The of Sets
81
My eyes dimmed, Everything becomes dark and cold. But it shows a little light there. It makes me wandering forward
Wanderer
2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
“Set Design”
#14. The Screens (Left) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
The signal is twinking like stars, thousands,billions, and I’m just one of them.
#15. Vanity (Right) 2008, November-December 28.8x19.2 cm (original) Kuan Hung, Chen “Scandium 21 Studio”
83
Sets
of
The
Wanderer
No matter how far the distance is, we’re staying together again.
Corner
Encounter
84
85
Corner
Encounter
CORNER ENCOUNTER THE COLLABORATIVE PROCESS WORKSHOP
TheWorkingProcess
D
amian Gascoigne is the lecturer from Kingston University, and works in the area of animation. His film ‘Careful’ (2005) won first prize at the London Animation Festival (2006). At first I thought it was difficult for me to communicate with him in English. But Damian is good at warming up the crowd with intrinsic humor. He uses his body to tell us what an animation is. Actually, animation is direct from our life. What we should do is to observe every detail you can see. When you are waiting for a bus, or going shopping on the street. You can draw anything you suddenly come up with on your sketch book. That will be good source materials you can use from. The name of the workshop is “Corner Encounter”. The corner means we must take picture from a paper box. We can use different light to illuminate on it and try to capture the images from each angle. The picture we took will be our stage of animation. The characters must act on it.
Corner
After we finished taking the pictures, Damian assigned two classmates in a team. My team member was Chris Liu. He specializes in 3D animation software. Then we made a draw to our theme. What we got is a bowling. Therefore, our design and story must relate to a bowling.
2009, April, in Fashion and Communications Design Institute.
T h e m e m b e r s o f C o r n e r E n c o u n t e r.
Encounter
86
Encounter
Ever yone is working.
When five days was over, each group showed their work to everybody. Every creation is creative and interesting. What we’ve done was beyond Damian’s anticipation. He was very proud of it. And he gave us our portraits that he drew in the class. It was surprisingly humor and cute. At last I found that team work can increase the joy, reduce the pain and bore. I think it is an wonderful experience that I will never forget.
Corner
2009, April
Chris Liu and I both had some ideas at first. The diffcult task is to express what we thought and make a balance. It was quite frustrating sometimes. In the third day I found the best way to solve the problem is just to go all out. When you start to take action on work, the new ideas will appear spontaneously. I focused on character design and set design. Chris Liu come up with the idea that we combind submarine and bowling in the same situation. Moreover, he constructed 3D model(for the rolling ball) and made a short cut of 3D animation. Everything went smoothly in the following days.
Damian participated in our working process. When I finished the act of my character, Damian will give me some advices and demonstrate in his own way. It’s really practical and I soon realize something worth thinking from his style. That’s the charms of something ambiguity between two different media. That effect is between 2D and 3D, between analog roughness and technology. Finally we work with media but forget media.
87
In the working process, we started to search for references. Damian reminded us that we often rely on computers too much. When you work on a computer and use internet to collect some pictures for inspiration. You see one photo at a time. Your thinking is constrained in one image. If you work on real papers, it means, you print them out or find some books and put them on the wall. The pictures will connect with each other and generate new meanning. Other classmates can see them, too. Maybe the unrelated pictures will also give some hints and creative idea for others. I benefit greatly by this concept.
The Drafts
Corner
The Wounded Soldier NO.1
The Wounded Soldier NO.2
The Wounded Soldier NO.3
The Autocratic General
2009, April Hand-Drawing Kuan Hung, Chen “Scandium21 Studio”
2009, April Hand-Drawing Kuan Hung, Chen “Scandium21 Studio”
2009, April Hand-Drawing Kuan Hung, Chen “Scandium21 Studio”
2009, April Hand-Drawing Kuan Hung, Chen “Scandium21 Studio”
An normal soldier mixes with a bowling pin.
A s o l d i e r s i m i l a r w i t h H i t l e r.
A Fa t s o l d i e r w i t h a g a s mask.
The cold-blooded general in a great height.
Encounter
88
Our Corner
Paper Box (Before & After) 2009, April Photograph Kuan Hung, Chen Chris Liu
Damian prepared a box and we used our camera to capture some images with different angle as our stage.
89
Corner
Encounter
The interior of the submarine is based on the photo.
The Screenshots
The Screenshot I 2009, April Hand-Drawing+3Dmax Kuan Hung, Chen Chris Liu “Scandium21 Studio”
“Bowling-Submarine” screenshot series 1.
Corner Encounter
90
The Screenshot II 2009, April Hand-Drawing+3Dmax Kuan Hung, Chen Chris Liu “Scandium21 Studio”
91
Corner
Encounter
“Bowling-Submarine” screenshot series 2.
Kuan Hung (monkey version) by Damian Gascoigne
Corner Encounter
92
93
The
End
Editor: Scandium Studio Designer: Kuan Hung, Chen
Kuan Hung’s Portfolio / 3rd edition Dazi, Taipei, Taiwan. Fashion & Communications Design Institute. Shih-Chien University Copyright © 2010 Kuan Hung Published in 2010 by Kuan Hung All rights reserved. No part of the contents of this book may be reproduced without the written permission of the publisher.
Scandium Studio Kuan Hung,Chen aka S.C.Chen www.flickr.com/red-kuan