Key Issues
Overcrowded tutorial environments. Minimal one on one time with tutor. Universities lacking specific intellectual resources (human resources i.e. lecturers)
- Old fashioned teaching environment Lecture halls and large class room teaching environments are proving to be a less effective way of delivering knowledge due to lack of interaction and low stimulating environment. - Inflexible The lecture format also is a compulsory form of learning that offers little to no flexiblity of the learning environment and the time in which it is held.
- Resourcing space Utilisation of space is a major issue in the resourcing of a university. 18% of some spaces are used in a 24 hr. period.
Future Possiblities
- Virtual Environments With the rapid growth of technology universities have the potential to share resources and improve the quality of formal learning experience. “The concept of sharing intellectual resources make a student from a small university in a developing country in Africa has an opportunity to join—through technology—a class with an expert-qualified lecturer in Melbourne.”1
Community
- Greater integration of community and professional industry. Shift the current mode of learning from large lecture halls to experience within industry type environments.
University
- Reduce the leap from higher education to professional working environment Industry
- Use of space within a university is redefined to enhance the use of virtual learning and to reduce the waste of resources and spaces. - Digitising information to reduce space taken up by libraries. Reduce fields of physical information down to the size of an iPad linked to a virtual database. - Provide all students with the appropriate technology to access the information - Define spaces that enrich the use of virtual learning and cater for everyone’s needs ranging from quiet intimate spaces to more social community integrated spaces both internally and externally.
1 Future Learning Environments, http://elganet.wordpress.com/2008/04/15/the-future-learning-environment/
Program Layout
Labratories
Classrooms
Admin
Computer Labs
Private Study
Eating/Cafe
Circulation
Simulation: 3Ds Max
Light Refraction - Prism
Refractive Index Air: 1.00003
Refractive Index Water: 1.33
Refractive Index Plastic: 1.45
A Refracted ray Normal
Normal
B Incedent ray
Imagery and diagrams: http://en.wikipedia.org/wiki/Prism_%28optics%29
Refractive Index Glass: 1.6
C Emergent ray
The Experiement Aim: - To identify and emulate the properties of light refraction through a triangular prism. - Apply the results to redefine circulation and program relationships with an existing Rules: Plan - Light enters first prism located at entry point 60 degrees to normal. - Where light path intersects with horizontal a new prism is created, rotation determined by user. - Breakout space is formed where new prism is generated. - Existing circulation paths to re-align to light paths - Where light paths cross vertically void space is created. - No area is to be lost Elevation - Where light path intersects with vertical new prism is created.
“Hunch” - Potential Results: - Define a more dynamic relationship of program both in plan and section ally. - Programs to potentially overlap and create visible links between levels and circulation. - Maintain visual connection between breakout spaces. - Create a more refined relationship with indoor/outdoor spaces, across all floors. - Natural lighting to be brought into void spaces and varied edge conditions - Redefine the circulatory journey through the building.
Properties/Conditions
Possible refractions Simulation: 3ds Max Index Refraction:1.6
Frozen Moment
Floor Plate Profiles
Section Profiles
Labratory Classroom
Labratory
Labratory
Admin
Labratory Classroom Labratory
Admin
Cafe
Outdoor Terrace
Foyer
Enrty
Ground Floor Plan
Section B
First Floor Plan
Section A
Study Space Admin Circulation
Foyer
Section A
Computer Lab
Admin
Classroom Foyer
Admin
Computer Lab Classrooms Classroom Foyer
Section B
Section A
Classrooms
Admin
Classrooms
Classrooms
Computer Lab
Study Space Computer Lab
Admin
Second Floor Plan
Section B
Third Floor Plan
Section A
Section B
Admin Classrooms
Classrooms Classrooms Labratory
Section B
Labratory
Cafe
Section A
VIEW 4
2000 sqm
3200 sqm
VIEW 1
VIEW 3
VIEW 2
F OR M F I EL D 続
Experiment 03....Unc e r t a in Co n dit io n s - Pu blic /Pr iva t e - Circ u la t i o n-I nsi d e / O ut si d e
J a m e s Lo d e r / /
The Experiement
Properties/Conditions
Aim: Using the properties of light refraction and dispersion to inform the location, form and spatial relationship of internal and external circulation.
Refraction
Dispersion
To define areas of external social and learning spaces. Integrate circulation of site across campus Rules: Rules: Starting point of light is located where proposed mass connects with existing pathway. Light enters at 3 angles. Prisms are located across a standard building grid. Light paths carve through the building mass creating 3m wide pathways of external circulation. Where several lines converge, large intersection and breakout space is formed Where light reaches the boundary of building mass and open space light dispersion occurs. Dispersion is represented by slopes in section and steps in plan. Where volume is lost it is repositioned between dispersed areas of open space.
“Hunch” - Potential Results: Creates visual connections with open spaces and circulation intersections Forms social spaces about exterior of building comprised of steps slopes and grass areas. Defines fingers of programs that intertwine about the open space and external circulation. Blurs the boundaries of building mass and landscape. Draws paths from points across the site that help inform circulation across the campus
FORMFIELD³
Ex pe r ime n t 0 3 . . . . Un c e r t a in C o nd i t i o ns - P ub l i c / P r i v a t e - C i rc ul a t i o n-I nsi d e / O ut si d e
J a m e s Lo d e r / /
F OR MF IEL D 続
Experiment 03....Unc e r t a in C o n dit io n s - Pu blic /Pr iva t e - C irc u la t i o n-I nsi d e / O ut si d e
J a m e s Lo d e r / /
Experiment 03....Unc e r t a in C o n dit io n s - Pu blic /Pr iva t e - C irc u la t i o n-I nsi d e / O ut si d e
J a m e s Lo d e r / /
111
F O R MF I EL D 続
211
11
1
111
211
111
112
11
1
2
11
0
11
1
11
1
21
21
1 1
11
110 1
2
11
112
11
111
VIEW 4 112
29 11
.1
VIEW 1
2057sqm 113
VIEW 3
3900 sqm
VIEW 2
113
114
117
115
The Experiement Aim: Using a system of branching to shift floorplates sectionally allowing for a blurred relationship between programmatic spaces.
Rules:
“Hunch” - Potential Results:
Rules:
Create a varied and continuous circulatory journey through the building
Align a fractal branching pattern to the centre of the section of existing mass Allow for a flat platform of 10 m between each branch point Shift floor plates to branch pattern in section with a 10 m width in plan. Seed a new branch at the top and bottom of the existing mass to allow for lost surface area and to continue the system up one level and down one level below existing.
Form social and study areas intergrated into main circulation Visibly blur the boundaries of programs though shifted floor plates Define external spaces within the building levels Create a roof deck for open space and social environment
Split the pattern in plan to a 20 m width floor plate that allows for a undisturbed circulation journey Run the same system flipped from the opposite elevation Ramps of low degree will allow for program Ramps of high degree will require stepped platforms that will cater for social and study Properties/Conditions
Low Degree
High Degree
FORMFIELD³
Experiment 04 MIS-USED - MIS-APPROPRIATED AND STRANGLY HYBRID TYPES
James Loder//
FORMFIELD続
Experiment 04 MIS-USED - MIS-APPROPRIATED AND STRANGLY HYBRID TYPES
James Loder//
Swarminging Development Aim: Using the characteristics of swarming to form circulation and social spaces. Rules: Rules: Swarm of particles over each floor plate Drag points with various strengths represent possible program spaces Particles define the form of the circulation floor plate Program is then reinserted into the negative space of the circulation floor plate “Hunch” - Potential Results: Create stepped social and informal learning environments intergrated amongst the program spaces Breakout spaces are formed at boundary edges
F O R M F IEL D ³
T he To o l B o x + R o a d M a p
James L oder //
Light Refraction Development Development Rules: Amplify conditions Increase number of prisms both in plan and sectionally Blur the program spaces in section by forming a stepped proďŹ le
F O R M F IEL D Âł
T he To o l B o x + R o a d M a p
James L oder //
Light Refraction/Diffusion Development Development Rules: Extend conditions and language of process out into landscape to further embed the ďŹ gure ground
F O R M F IEL D Âł
T he To o l B o x + R o a d M a p
James L oder //
Branching Development Development Rules: Pods bud off from the main circulation where a void exists to create private study and oasis spaces.
Study/Oasis Space
F O R M F IEL D 続
T he To o l B o x + R o a d M a p
James L oder //
Attitudes Research
Diller Scofidio Renfro - Julliard School
Morphosis - Cooper Union
OMA - Jussieu Library
Foreign Office - Yokohama Ferry Terminal
Wiel Arets - Utrecht Library
3XN - Orestad College
Lyons - Speculative Learning Envionments Flinders Lane
Propositions
Through process based experiments Swarming
Light Refraction
Light Refraction & Dispersion
Branching
Solar Irradiation
Social and informal learning environments
Organisation of program and circulatory journey
External laneway circulation and social space
Internal circulation and organisation of program with study social space
Ornament that responds to site conditions and building function
Light Refraction/Dispersion Open Space & Building Envelope
Aim: Using the properties of light refraction and dispersion to inform the location, form and spatial relationship of external circulation and open space. To define areas of external social and learning spaces. Integrate circulation of site across campus Rules: Starting point of light is located where proposed mass connects with existing pathway. Prisms are located across a standard building grid. Light paths carve through the building mass creating 3.5m wide pathways of external circulation. Where several lines converge, large intersection and breakout space is formed Where light reaches the boundary of building mass and open space light dispersion occurs. Dispersion is represented by slopes in section and steps in plan. Light cuts into the existing landscape creating mounds stepping up to the displaced volume to create seating.
Branching
Internal Organisation Aim: Using a system of branching to shift floorplates sectionally allowing for a blurred relationship between programmatic spaces. Rules Align a fractal branching pattern to the centre of the section of existing mass Allow for a flat platform of 10 m between each branch point Seed a new branch at the top and bottom of the existing mass to allow for lost surface area and to continue the system up one level and down one level below existing. Ramps of low degree will allow for program Ramps of high degree will require stepped platforms that will cater for social and study areas.
Study/Oasis Space
Solar Irradiation Ornament Aim: Using solar irradition to map a series of components across a building surface to provide functional and ornamental qualities
FORMFIELD 続
MI D- SEMESTER
J A ME S LOD E R
FORMFIELD 続
MI D- SEMESTER
J A ME S LOD E R
FORMFIELD 続
MI D- SEMESTER
J A ME S LOD E R
FORMFIELD 続
MI D- SEMESTER
J A ME S LOD E R
Connection to East Capmus
Future Building
Plenty Rd
Basement Access
Clements Drv
Site Plan 1:750
Workshop/ Laboratory
Postgrad/ Study Computer Lab
Classroom
Classroom Workshop/ Laboratory
Computer Lab
Workshop/ Laboratory
Classroom Computer Lab
Classroom Workshop/ Laboratory
Wind Tunnel Plaza
Display/Gallery
Student Lounge Classroom
Cafe
Computer Lab
Computer Lab
Classroom
Workshop/ Laboratory Classroom Workshop/ Laboratory Void
Workshop/ Laboratory
Workshop/ Laboratory
Workshop/ Laboratory
Basement 1:400
Ground 1:400
Postgrad/Study
Computer Lab
Computer Lab Classroom
Classroom
Classroom
Office Admin Office Admin
Postgrad/ Study
Workshop/ Laboratory
Classroom Workshop/ Laboratory
Computer Lab
Postgrad/Study
Postgrad/Study
Lecture Theatre
Workshop/ Laboratory
Postgrad/Study
Postgrad/Study
Workshop/ Laboratory
Oasis Pod
Office Admin
Classroom
Workshop/ Laboratory
Classroom
Workshop/ Laboratory
Computer Lab
Level 1
1:400
Level 2
1:400
Tool Box - Road Map
Refraction Diffusion
Swarming
Refraction
Carve out an internal street network of social spaces and blur the figure ground of the building. Intergrate into the campus circulation
Define formal qualities of a mass. Shift and reorganize existing program and circulation
Create a varied ground plane surface that weaves a circulation path through the existing program. Social and informal learning spaces are formed.
Branching
Hybrid ???
Ampilify the conditions of the floor plates to create a seamless and varied journey through the building Programs are blurred in section and social spaces are formed around circulation. Oasis pods bud off to form study and private spaces.
F O R M F IEL D ³
T he To o l B o x + R o a d M a p
James L oder //
Site Plan 1:750
RMIT School of Aerospace, Mechanical and Manufacturing Engineering
F ORMFIE LD 続
James Loder
1 Class Room/Computer Lab 2 Lecture Theate 3 Administartion
Class/Computer Lab Post-graduate Study
1
2
3
3
1
Second Floor 1:300
1 Class Room/Computer Lab 2 Sports Engineering 3 Mechatronics Lab 4 Material Testing Lab 5 Wet Layout Composites Lab 6 Mechatronics Lab 7 Administration
1
2
7
3 1
1 4
1
1
5
6
First Floor 1:300
1
Laboratory Class/Computer Lab Post-graduate Study
Laboratory Class/Computer Lab
3
Ground Floor 1:300
1
2
11
2
1
10 9
1
3 1 Class Room/Computer Lab 2 Engine Test Cell 3 Thermo Fluids Lab 4 Machinery Lab 5 Workshop 6 Material Testing Lab 7 Mechatronics Laboratory 8 Structures Laboratory 9 Curing Composites Lab 10 Wet Layout Composites Lab 11 Pre-peg Composites Lab 12 Wind Tunel 13 Advanced Manufacturing 14 Automotive Laboratories 15 Exhibition 16 Student Lounge 17 Cafe
9
3 1
1 1
4
5
4
1
10 15 1
1
15
17
1 1
8
13
16
11 1 6
12
14
Basement 1:300
Devices
Swarming
Light Refraction
Process 2: Light Refraction/Dispersion
Light Dispersion
Branching
Solar Irradiation
Precedence
Building Mass and Evenelope
Aim: Using the properties of light refraction and dispersion to inform the location, form and spatial relationship of external circulation and open space. Rules: Starting point of light is located where proposed mass connects with existing pathway. Prisms are located across a standard building grid. Light paths carve through the building mass creating 3.5m wide pathways of external circulation. Where several lines converge, large intersection and breakout space is formed Where light reaches the boundary of building mass and open space light dispersion occurs. Dispersion is represented by slopes in section and steps in plan. Light cuts into the existing landscape creating mounds stepping up to the displaced volume to create seating.
Process 4: Branching
Internal Organisation
Aim: Using a system of branching to shift floorplates sectionally allowing for a blurred relationship between programmatic spaces. Rules Align a fractal branching pattern to the centre of the section of existing mass Allow for a flat platform of 10 m between each branch point Seed a new branch at the top and bottom of the existing mass to allow for lost surface area and to continue the system up one level and down one level below existing. Ramps of low degree will allow for program Ramps of high degree will require stepped platforms that will cater for social and study areas.
Process 5: Solar Irradiation
Ornament
Aim: Create a skin system that responds to site conditions and internal circulation use Rules Using solar irradiation mapping across the building mass to determine panel opening in the xy direction. Combine the solar map with a circulation use map to determine the height of the opening for better view lines.
10% open
Process 6: Coloured Light Refraction Rules
20% open
40% open
Landscape Red/Red 200mm
Purple/Purple 800mm
Purple/Green 1200mm
Blue/Blue Stepped
Red/Green
Blue/Green Stepped
Blue/Red
Stepped
Input 5 different colour beams of light across a prism grid. Prism grid is laid out across existing landscape. Where two colours intersect the ground plane is lifted a specific height based on the colours. All blue beams of light create stepped profiles down into the landscape.
Green/Green 600mm
Purple/Red
1000mm
1400mm
Blue/Purple Stepped
60% open
80% open
90% open